//! Offscreen render targets.
//!
//! Re-exports [`mabda::render_target`] types which provide render targets with
//! optional MSAA and depth attachments via [`RenderTargetBuilder`].
pub use mabda::render_target::{RenderTarget, RenderTargetBuilder};
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn render_target_size() {
// Verify the type exists and is accessible
let _size = std::mem::size_of::<RenderTarget>();
}
#[test]
fn builder_type_exists() {
let _size = std::mem::size_of::<RenderTargetBuilder>();
}
}