1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
#[cfg(feature = "serenity")]
use crate::shards::SerenitySharder;
use crate::{
    error::{JoinError, JoinResult},
    id::{ChannelId, GuildId, UserId},
    shards::Sharder,
    Call,
    Config,
    ConnectionInfo,
};
#[cfg(feature = "serenity")]
use async_trait::async_trait;
use dashmap::DashMap;
#[cfg(feature = "serenity")]
use futures::channel::mpsc::UnboundedSender as Sender;
use once_cell::sync::OnceCell;
use parking_lot::RwLock as PRwLock;
#[cfg(feature = "serenity")]
use serenity::{
    gateway::{ShardRunnerMessage, VoiceGatewayManager},
    model::{
        id::{GuildId as SerenityGuild, UserId as SerenityUser},
        voice::VoiceState,
    },
};
use std::sync::Arc;
use tokio::sync::Mutex;
#[cfg(feature = "serenity")]
use tracing::debug;
#[cfg(feature = "twilight")]
use twilight_model::gateway::event::Event as TwilightEvent;

#[derive(Clone, Copy, Debug)]
struct ClientData {
    shard_count: u64,
    user_id: UserId,
}

/// A shard-aware struct responsible for managing [`Call`]s.
///
/// This manager transparently maps guild state and a source of shard information
/// into individual calls, and forwards state updates which affect call state.
///
/// [`Call`]: Call
#[derive(Debug)]
pub struct Songbird {
    client_data: OnceCell<ClientData>,
    calls: DashMap<GuildId, Arc<Mutex<Call>>>,
    sharder: Sharder,
    config: PRwLock<Config>,
}

impl Songbird {
    #[cfg(feature = "serenity")]
    /// Create a new Songbird instance for serenity.
    ///
    /// This must be [registered] after creation.
    ///
    /// [registered]: crate::serenity::register_with
    #[must_use]
    pub fn serenity() -> Arc<Self> {
        Self::serenity_from_config(Config::default())
    }

    #[cfg(feature = "serenity")]
    /// Create a new Songbird instance for serenity, using the given configuration.
    ///
    /// This must be [registered] after creation.
    ///
    /// [registered]: crate::serenity::register_with
    #[must_use]
    pub fn serenity_from_config(config: Config) -> Arc<Self> {
        Arc::new(Self {
            client_data: OnceCell::new(),
            calls: DashMap::new(),
            sharder: Sharder::Serenity(SerenitySharder::default()),
            config: config.initialise_disposer().into(),
        })
    }

    #[cfg(feature = "twilight")]
    /// Create a new Songbird instance for twilight.
    ///
    /// Twilight handlers do not need to be registered, but
    /// users are responsible for passing in any events using
    /// [`process`].
    ///
    /// [`process`]: Songbird::process
    pub fn twilight<U>(cluster: Arc<crate::shards::TwilightMap>, user_id: U) -> Self
    where
        U: Into<UserId>,
    {
        Self::twilight_from_config(cluster, user_id, Config::default())
    }

    #[cfg(feature = "twilight")]
    /// Create a new Songbird instance for twilight.
    ///
    /// Twilight handlers do not need to be registered, but
    /// users are responsible for passing in any events using
    /// [`process`].
    ///
    /// [`process`]: Songbird::process
    pub fn twilight_from_config<U>(
        sender_map: Arc<crate::shards::TwilightMap>,
        user_id: U,
        config: Config,
    ) -> Self
    where
        U: Into<UserId>,
    {
        Self {
            client_data: OnceCell::with_value(ClientData {
                shard_count: sender_map.shard_count(),
                user_id: user_id.into(),
            }),
            calls: DashMap::new(),
            sharder: Sharder::Twilight(sender_map),
            config: config.initialise_disposer().into(),
        }
    }

    /// Set the bot's user, and the number of shards in use.
    ///
    /// If this struct is already initialised (e.g., from [`::twilight`]),
    /// or a previous call, then this function is a no-op.
    ///
    /// [`::twilight`]: #method.twilight
    pub fn initialise_client_data<U: Into<UserId>>(&self, shard_count: u64, user_id: U) {
        self.client_data
            .set(ClientData {
                shard_count,
                user_id: user_id.into(),
            })
            .ok();
    }

    /// Retrieves a [`Call`] for the given guild, if one already exists.
    ///
    /// [`Call`]: Call
    pub fn get<G: Into<GuildId>>(&self, guild_id: G) -> Option<Arc<Mutex<Call>>> {
        self.calls
            .get(&guild_id.into())
            .map(|mapref| Arc::clone(&mapref))
    }

    /// Retrieves a [`Call`] for the given guild, creating a new one if
    /// none is found.
    ///
    /// This will not join any calls, or cause connection state to change.
    ///
    /// [`Call`]: Call
    #[inline]
    pub fn get_or_insert<G>(&self, guild_id: G) -> Arc<Mutex<Call>>
    where
        G: Into<GuildId>,
    {
        self._get_or_insert(guild_id.into())
    }

    fn _get_or_insert(&self, guild_id: GuildId) -> Arc<Mutex<Call>> {
        self.get(guild_id).unwrap_or_else(|| {
            self.calls
                .entry(guild_id)
                .or_insert_with(|| {
                    let info = self
                        .client_data
                        .get()
                        .expect("Manager has not been initialised");

                    let shard = shard_id(guild_id.0.get(), info.shard_count);
                    let shard_handle = self
                        .sharder
                        .get_shard(shard)
                        .expect("Failed to get shard handle: shard_count incorrect?");

                    let call = Call::from_config(
                        guild_id,
                        shard_handle,
                        info.user_id,
                        self.config.read().clone(),
                    );

                    Arc::new(Mutex::new(call))
                })
                .clone()
        })
    }

    /// Creates an iterator for all [`Call`]s currently managed.
    pub fn iter(&self) -> Iter<'_> {
        Iter {
            inner: self.calls.iter().map(|x| (*x.key(), Arc::clone(x.value()))),
        }
    }

    /// Sets a shared configuration for all drivers created from this
    /// manager.
    ///
    /// Changes made here will apply to new Call and Driver instances only.
    ///
    /// Requires the `"driver"` feature.
    pub fn set_config(&self, new_config: Config) {
        let mut config = self.config.write();
        *config = new_config;
    }

    #[cfg(feature = "driver")]
    /// Connects to a target by retrieving its relevant [`Call`] and
    /// connecting, or creating the handler if required.
    ///
    /// This can also switch to the given channel, if a handler already exists
    /// for the target and the current connected channel is not equal to the
    /// given channel.
    ///
    /// The provided channel ID is used as a connection target. The
    /// channel _must_ be in the provided guild. This is _not_ checked by the
    /// library, and will result in an error. If there is already a connected
    /// handler for the guild, _and_ the provided channel is different from the
    /// channel that the connection is already connected to, then the handler
    /// will switch the connection to the provided channel.
    ///
    /// If you _only_ need to retrieve the handler for a target, then use
    /// [`get`].
    ///
    /// Twilight users should read the caveats mentioned in [`process`].
    ///
    /// NOTE: an `Err(..)` value will still create a [`Call`] accessible via [`get`].
    ///
    /// [`Call`]: Call
    /// [`get`]: Songbird::get
    /// [`process`]: #method.process
    #[inline]
    pub async fn join<C, G>(&self, guild_id: G, channel_id: C) -> JoinResult<Arc<Mutex<Call>>>
    where
        C: Into<ChannelId>,
        G: Into<GuildId>,
    {
        self._join(guild_id.into(), channel_id.into()).await
    }

    #[cfg(feature = "driver")]
    async fn _join(
        &self,
        guild_id: GuildId,
        channel_id: ChannelId,
    ) -> JoinResult<Arc<Mutex<Call>>> {
        let call = self.get_or_insert(guild_id);

        let stage_1 = {
            let mut handler = call.lock().await;
            handler.join(channel_id).await
        };

        match stage_1 {
            Ok(chan) => chan.await.map(|()| call),
            Err(e) => Err(e),
        }
    }

    /// Partially connects to a target by retrieving its relevant [`Call`] and
    /// connecting, or creating the handler if required.
    ///
    /// This method returns the handle and the connection info needed for other libraries
    /// or drivers, such as lavalink, and does not actually start or run a voice call.
    ///
    /// NOTE: an `Err(..)` value will still create a [`Call`] accessible via [`get`].
    ///
    /// [`Call`]: Call
    /// [`get`]: Songbird::get
    #[inline]
    pub async fn join_gateway<C, G>(
        &self,
        guild_id: G,
        channel_id: C,
    ) -> JoinResult<(ConnectionInfo, Arc<Mutex<Call>>)>
    where
        C: Into<ChannelId>,
        G: Into<GuildId>,
    {
        self._join_gateway(guild_id.into(), channel_id.into()).await
    }

    async fn _join_gateway(
        &self,
        guild_id: GuildId,
        channel_id: ChannelId,
    ) -> JoinResult<(ConnectionInfo, Arc<Mutex<Call>>)> {
        let call = self.get_or_insert(guild_id);

        let stage_1 = {
            let mut handler = call.lock().await;
            handler.join_gateway(channel_id).await
        };

        match stage_1 {
            Ok(chan) => chan
                .await
                .map_err(|_| JoinError::Dropped)
                .map(|info| (info, call)),
            Err(e) => Err(e),
        }
    }

    /// Retrieves the [handler][`Call`] for the given target and leaves the
    /// associated voice channel, if connected.
    ///
    /// This will _not_ drop the handler, and will preserve it and its settings.
    /// If you do not need to reuse event handlers, configuration, or active tracks
    /// in the underlying driver *consider calling [`remove`]* to release tasks,
    /// threads, and memory.
    ///
    /// This is a wrapper around [getting][`get`] a handler and calling
    /// [`leave`] on it.
    ///
    /// [`Call`]: Call
    /// [`get`]: Songbird::get
    /// [`leave`]: Call::leave
    /// [`remove`]: Songbird::remove
    #[inline]
    pub async fn leave<G: Into<GuildId>>(&self, guild_id: G) -> JoinResult<()> {
        self._leave(guild_id.into()).await
    }

    async fn _leave(&self, guild_id: GuildId) -> JoinResult<()> {
        if let Some(call) = self.get(guild_id) {
            let mut handler = call.lock().await;
            handler.leave().await
        } else {
            Err(JoinError::NoCall)
        }
    }

    /// Retrieves the [`Call`] for the given target and leaves the associated
    /// voice channel, if connected.
    ///
    /// The handler is then dropped, removing settings for the target.
    ///
    /// An Err(...) value implies that the gateway could not be contacted,
    /// and that leaving should be attempted again later (i.e., after reconnect).
    ///
    /// [`Call`]: Call
    #[inline]
    pub async fn remove<G: Into<GuildId>>(&self, guild_id: G) -> JoinResult<()> {
        self._remove(guild_id.into()).await
    }

    async fn _remove(&self, guild_id: GuildId) -> JoinResult<()> {
        self.leave(guild_id).await?;
        self.calls.remove(&guild_id);
        Ok(())
    }
}

impl<'a> IntoIterator for &'a Songbird {
    type Item = <Iter<'a> as Iterator>::Item;

    type IntoIter = Iter<'a>;

    fn into_iter(self) -> Self::IntoIter {
        self.iter()
    }
}

#[cfg(feature = "twilight")]
impl Songbird {
    /// Handle events received on the cluster.
    ///
    /// When using twilight, you are required to call this with all inbound
    /// (voice) events, *i.e.*, at least `VoiceStateUpdate`s and `VoiceServerUpdate`s.
    ///
    /// Users *must* ensure that calls to this function happen on a **separate task**
    /// to any calls to [`join`], [`join_gateway`]. The simplest way to ensure this is
    /// to `tokio::spawn` any command invocation.
    ///
    /// Returned futures generally require the inner [`Call`] to be updated via this function,
    /// and will deadlock if event processing is not carried out on another spawned task.
    ///
    /// [`join`]: Songbird::join
    /// [`join_gateway`]: Songbird::join_gateway
    /// [`Call`]: Call
    pub async fn process(&self, event: &TwilightEvent) {
        match event {
            TwilightEvent::VoiceServerUpdate(v) => {
                let guild_id = GuildId::from(v.guild_id);
                let call = self.get(guild_id);

                if let Some(call) = call {
                    let mut handler = call.lock().await;
                    if let Some(endpoint) = &v.endpoint {
                        handler.update_server(endpoint.clone(), v.token.clone());
                    }
                }
            },
            TwilightEvent::VoiceStateUpdate(v) => {
                if self
                    .client_data
                    .get()
                    .map_or(true, |data| v.0.user_id.into_nonzero() != data.user_id.0)
                {
                    return;
                }

                let call = v.0.guild_id.map(GuildId::from).and_then(|id| self.get(id));

                if let Some(call) = call {
                    let mut handler = call.lock().await;
                    handler.update_state(v.0.session_id.clone(), v.0.channel_id);
                }
            },
            _ => {},
        }
    }
}

#[cfg(feature = "serenity")]
#[async_trait]
impl VoiceGatewayManager for Songbird {
    async fn initialise(&self, shard_count: u32, user_id: SerenityUser) {
        debug!(
            "Initialising Songbird for Serenity: ID {:?}, {} Shards",
            user_id, shard_count
        );
        self.initialise_client_data(shard_count as u64, user_id);
        debug!("Songbird ({:?}) Initialised!", user_id);
    }

    async fn register_shard(&self, shard_id: u32, sender: Sender<ShardRunnerMessage>) {
        debug!(
            "Registering Serenity shard handle {} with Songbird",
            shard_id
        );
        self.sharder.register_shard_handle(shard_id, sender);
        debug!("Registered shard handle {}.", shard_id);
    }

    async fn deregister_shard(&self, shard_id: u32) {
        debug!(
            "Deregistering Serenity shard handle {} with Songbird",
            shard_id
        );
        self.sharder.deregister_shard_handle(shard_id);
        debug!("Deregistered shard handle {}.", shard_id);
    }

    async fn server_update(&self, guild_id: SerenityGuild, endpoint: &Option<String>, token: &str) {
        if let Some(call) = self.get(guild_id) {
            let mut handler = call.lock().await;
            if let Some(endpoint) = endpoint {
                handler.update_server(endpoint.clone(), token.to_string());
            }
        }
    }

    async fn state_update(&self, guild_id: SerenityGuild, voice_state: &VoiceState) {
        if self.client_data.get().map_or(true, |data| {
            voice_state.user_id.get() != data.user_id.0.get()
        }) {
            return;
        }

        if let Some(call) = self.get(guild_id) {
            let mut handler = call.lock().await;
            handler.update_state(voice_state.session_id.clone(), voice_state.channel_id);
        }
    }
}

type DashMapIter<'a> = dashmap::iter::Iter<'a, GuildId, Arc<Mutex<Call>>>;
type InnerIter<'a> = std::iter::Map<
    DashMapIter<'a>,
    fn(<DashMapIter<'a> as Iterator>::Item) -> (GuildId, Arc<Mutex<Call>>),
>;

/// An iterator over all [`Call`]s currently stored in the manager instance.
pub struct Iter<'a> {
    inner: InnerIter<'a>,
}

impl<'a> Iterator for Iter<'a> {
    type Item = (GuildId, Arc<Mutex<Call>>);

    fn next(&mut self) -> Option<Self::Item> {
        self.inner.next()
    }

    fn size_hint(&self) -> (usize, Option<usize>) {
        self.inner.size_hint()
    }

    fn count(self) -> usize {
        self.inner.count()
    }

    fn fold<B, F>(self, init: B, f: F) -> B
    where
        Self: Sized,
        F: FnMut(B, Self::Item) -> B,
    {
        self.inner.fold(init, f)
    }
}

#[inline]
fn shard_id(guild_id: u64, shard_count: u64) -> u64 {
    (guild_id >> 22) % shard_count
}