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use ;
use *;
/// Audio data from all users in a voice channel, fired every 20ms.
///
/// Songbird implements a jitter buffer to sycnhronise user packets, smooth out network latency, and
/// handle packet reordering by the network. Packet playout via this event is delayed by approximately
/// [`Config::playout_buffer_length`]` * 20ms` from its original arrival.
///
/// [`Config::playout_buffer_length`]: crate::Config::playout_buffer_length
/// Voice packet and audio data for a single user, from a single tick.