sonde is a library to compile USDT probes into a Rust library, and
to generate a friendly Rust idiomatic API around it.
Userland Statically Defined Tracing (USDT for short) probes is a technique inherited from DTrace (see OpenDtrace to learn more). It allows user to defined statically tracing probes in their own application; while they are traditionally declared in the kernel.
USDT probes can be naturally consumed with DTrace, but also with
eBPF (bcc, bpftrace…).
Lightweight probes by design
USDT probes for libraries and executables are defined in an ELF
section in the corresponding application binary. A probe is translated
into a nop instruction, and its metadata are stored in the ELF's
.note.stapstd section. When registering a probe, USDT tool (like
dtrace, bcc, bpftrace etc.) will read the ELF section, and
instrument the instruction from nop to breakpoint, and after that,
the attached tracing event is run. After deregistering the probe, USDB
will restore the nop instruction from breakpoint.
The overhead of using USDT probes is almost zero when no tool is listening the probes, otherwise a tiny overhead can be noticed.
The workflow
Everything is automated. dtrace must be present on the system at
compile-time though.
Let's imagine the following sonde-test fictitious project:
/sonde-test
├── src
│ ├── main.rs
├── build.rs
├── Cargo.toml
├── provider.d
First, add the following lines to the Cargo.toml file:
[]
= "0.1"
Now, let's see what is in the provider.d file. It's the canonical
way to declare USDT probes:
hello {
};
It describes a probe provider, hello, with two probes:
world,youwith 2 arguments:char*andint.
Be careful, D types aren't the same as C types, even if they look like the same.
At this step, one needs to play with dtrace -s to compile the probes
into systemtrap headers or an object file, but forget about that,
sonde got you covered. Let's see what's in the build.rs script:
That's all. That's the minimum one needs to write to make it
work. Notice that sonde is only a build dependencies.
Ultimately, we want to fire this probe from our code. Let's see what's
inside src/main.rs then:
// Include the friendly Rust idiomatic API automatically generated by
// `sonde`, inside a dedicated module, e.g. `tracing`.
What can we see here? The tracing module contains a hello module,
corresponding to the hello provider. And this module contains a
world function, corresponding to the world probe. Nice!
Let's see it in action:
|
Neat! Our sonde-test binary contains a world probe from the
hello provider!
Eh, it works! Let's try with the you probe now:
Time to show off:
who=
Successfully reading a string from Rust inside a USDT probe!
With sonde, you can add as many probes inside your Rust library or
binary as you need by simply editing your canonical .d file.
Bonus: sonde generates documentation for your probes
automatically. Run cargo doc --open to check.
Possible limitations
Types
DTrace has its own type system (close to C) (see Data Types and
Sizes). sonde tries to map it to the Rust system as
much as possible, but it's possible that some types could not
match. The following types are supported:
| Type Name in D | Type name Rust |
|---|---|
char |
std::os::raw::c_char |
short |
std::os::raw::c_short |
int |
std::os::raw::c_int |
long |
std::os::raw::c_long |
long long |
std::os::raw::c_longlong |
int8_t |
i8 |
int16_t |
i16 |
int32_t |
i32 |
int64_t |
i64 |
intptr_t |
isize |
uint8_t |
u8 |
uint16_t |
u16 |
uint32_t |
u32 |
uint64_t |
u64 |
uintptr_t |
usize |
float |
std::os::raw::c_float |
double |
std::os::raw::c_double |
T* |
*mut T |
T** |
*mut *mut T (and so on) |
Parser
The .d files are parsed by sonde. For the moment, only the
provider blocks are parsed, which declare the probes. All the
pragma (#pragma) directives are ignored for the moment.
License
BSD-3-Clause, see LICENSE.md.