solverforge-ui
Frontend component library for SolverForge constraint-optimization applications. Emerald-themed, zero-framework, vendor-ready. One line to mount, zero npm in the runtime integration path, zero webpack.
// Cargo.toml
solverforge-ui =
// main.rs
let app = router
.merge // serves /sf/*
.fallback_service;
That's it. Every asset is compiled into the binary via include_dir!.
Shipped vs Planned
This repository keeps both shipped UI code and design exploration in the same tree.
- Shipped features are the ones implemented in
js-src/, or exposed as documented optional modules understatic/sf/modules/, and described in the API reference below. - Planned or exploratory ideas may appear in CSS or wireframes before the public API is finished. Those should not be treated as supported integration surface until they are wired into a shipped asset and described in the README API reference.
- When adding new surface area, update the JavaScript API, README, and runnable examples in the same change so the public contract stays explicit.
For production caching, versioned bundle filenames are also emitted as
/sf/sf.<crate-version>.css and /sf/sf.<crate-version>.js. Those versioned
files are served with immutable caching, while the stable sf.css and sf.js
paths remain available for compatibility.
Screenshots
Planner123 — Gantt chart with split panes, project-colored bars, and constraint scoring:

Furnace Scheduler — Timeline rail with resource cards, temperature/load gauges, and positioned job blocks:

Philosophy
Every backend element has a corresponding UI element. The library grows
alongside the solver. When you scaffold a new SolverForge project with
solverforge new, it's already wired in.
Quick Start
API Reference
Components
| Factory | Returns | Description |
|---|---|---|
SF.createHeader(config) |
HTMLElement |
Sticky header with logo, title, nav tabs, solve/stop/analyze buttons |
SF.createStatusBar(config) |
{el, bindHeader, updateScore, setSolving, updateMoves, colorDotsFromAnalysis} |
Score display + constraint dot indicators; pass header or call bindHeader() if it should toggle local solve/stop controls |
SF.createButton(config) |
HTMLButtonElement |
Button with variant/size/icon/shape modifiers |
SF.createModal(config) |
{el, body, open, close, setBody} |
Dialog with emerald gradient header, backdrop, Escape key |
SF.createTable(config) |
HTMLElement |
Data table with headers and row click |
SF.createTabs(config) |
{el, show} |
Tab panel container with instance-scoped tab switching |
SF.createFooter(config) |
HTMLElement |
Footer with links and version |
SF.createApiGuide(config) |
HTMLElement |
REST API documentation panel |
SF.showToast(config) |
void |
Toast notification (auto-dismiss) |
SF.showError(title, detail) |
void |
Danger toast shorthand |
SF.showTab(tabId, root?) |
void |
Activate matching tab panels in every tab container, or only within root when provided |
Unsafe HTML APIs (opt-in)
Default content is always text-rendered. Use these fields only with trusted HTML:
| Factory | Unsafe HTML field |
|---|---|
SF.el(tag, attrs, ...) |
unsafeHtml |
SF.createModal(config) |
unsafeBody |
SF.createTabs(config) |
tabs[].content.unsafeHtml |
SF.createTable(config) |
cells[].unsafeHtml |
SF.gantt.create(config) |
unsafePopupHtml, columns[].render(task).unsafeHtml |
Timeline Rail
| Factory | Returns | Description |
|---|---|---|
SF.rail.createHeader(config) |
HTMLElement |
Day/period column header above resource cards |
SF.rail.createCard(config) |
{el, rail, addBlock, clearBlocks, setSolving} |
Resource lane with identity, gauges, stats, and block rail |
SF.rail.addBlock(rail, config) |
HTMLElement |
Positioned block (task/job) inside a rail |
SF.rail.addChangeover(rail, config) |
HTMLElement |
Diagonal-striped gap between blocks |
Gantt (Frappe Gantt)
| Factory | Returns | Description |
|---|---|---|
SF.gantt.create(config) |
{el, mount, setTasks, refresh, changeViewMode, highlightTask, destroy} |
Split-pane Gantt with grid table + Frappe Gantt chart |
Solver Lifecycle
| Factory | Returns | Description |
|---|---|---|
SF.createBackend(config) |
Backend adapter | HTTP or Tauri IPC transport |
SF.createSolver(config) |
{start, stop, isRunning, getJobId} |
SSE state machine with auto status bar updates |
Utilities
| Function | Description |
|---|---|
SF.score.parseHard(str) |
Extract hard score from "0hard/-42soft" |
SF.score.parseSoft(str) |
Extract soft score |
SF.score.parseMedium(str) |
Extract medium score |
SF.score.getComponents(str) |
{hard, medium, soft} |
SF.score.colorClass(str) |
"score-green" / "score-yellow" / "score-red" |
SF.colors.pick(key) |
Tango palette color for any key (cached) |
SF.colors.project(index) |
{main, dark, light} from 8-color project palette |
SF.colors.reset() |
Clear the color cache |
SF.escHtml(str) |
HTML-escape a string |
SF.el(tag, attrs, ...children) |
DOM element factory |
Button Variants
// white bg, emerald text
// red bg, white text
// emerald-700 bg
// gray border
Timeline Rail
The scheduling hero view. Resource lanes with positioned task blocks, gauges, stats, and changeover indicators.
// Day header
var header = SF..;
container.;
// One card per resource (furnace, vehicle, employee, machine...)
var card = SF..;
container.;
// Add task blocks (positioned by start/end within horizon)
card.;
// Changeover gap between blocks
SF..;
// Solving state (breathing emerald glow)
card.;
Gauge styles: heat (blue→amber→red), load (emerald→amber→red), emerald (solid green).
badges accepts either strings or { label, style } objects for extra resource metadata.
Gantt Chart
Interactive task scheduling with Frappe Gantt. Split-pane layout: task grid on top, SVG timeline chart on bottom. Drag to reschedule, resize to change duration, sortable grid columns, project-colored bars, dependency arrows, and pinned task styling.
var gantt = SF..;
gantt.;
gantt.;
gantt.;
gantt.;
View modes: Quarter Day, Half Day, Day, Week, Month.
Sortable headers are opt-in per column via sortable: true.
Backend Adapters
Axum (default)
var backend = ;
Expects standard SolverForge REST endpoints:
POST /schedules— start solvingGET /schedules/{id}— get solutionGET /schedules/{id}/events— SSE streamGET /schedules/{id}/analyze— constraint analysisDELETE /schedules/{id}— stop solvingGET /demo-data/{name}— load demo dataset
Backend contract expectations:
createSchedule()must resolve to a plain schedule/job id (string), or an object containing one ofid,jobId,job_id,scheduleId, orschedule_id.- Events passed into
streamEvents()for a job should include one of the same identifiers if multiple solver runs are possible. - Tauri payloads are ignored only when they carry a different job id than the active run; id-less single-run updates still pass through.
Tauri
var backend = ;
Generic fetch (Rails, etc.)
var backend = ;
Optional Modules
Map (Leaflet)
var map = SF..;
map.;
map.;
map.;
map.;
map.;
map.; // dim all routes except this color
map.;
SF..; // Google polyline algorithm
Design System
Colors
| Token | Hex | Usage |
|---|---|---|
--sf-emerald-500 |
#10b981 |
Primary brand, success states |
--sf-emerald-600 |
#059669 |
Primary dark |
--sf-emerald-700 |
#047857 |
Primary buttons, links |
--sf-red-600 |
#dc2626 |
Danger buttons, hard violations |
--sf-amber-500 |
#f59e0b |
Warnings, soft violations |
--sf-gray-50 |
#f9fafb |
Backgrounds |
--sf-gray-900 |
#111827 |
Primary text |
8 project colors for assignment: emerald, blue, purple, amber, pink, cyan, rose, lime.
Fonts
- Space Grotesk (body, headings) — variable weight 300-700, self-hosted WOFF2
- JetBrains Mono (code, scores, data) — variable weight 100-800, self-hosted WOFF2
Spacing
--sf-space-{0,1,2,3,4,5,6,8,10,12,16} — 0 to 4rem in quarter-rem increments.
Shadows
--sf-shadow-{sm,base,md,lg,xl,2xl} — elevation scale.
--sf-shadow-emerald — colored shadow for branded elements.
Animations
sf-spin / sf-dot-pulse / sf-score-flash / sf-dialog-slide-in / sf-breathe / sf-slide-in / sf-fade-in / sf-late-glow
Project Structure
solverforge-ui/
├── Cargo.toml # 2 deps: axum + include_dir
├── src/lib.rs # routes() + asset serving
├── Makefile # bundles css-src/ + js-src/ into sf.css + sf.js
├── .github/workflows/ # CI, release, and publish automation
├── css-src/ # 19 CSS source files (numbered for concat order)
│ ├── 00-tokens.css # design system variables
│ ├── 01-reset.css # box-sizing reset
│ ├── 02-typography.css # @font-face declarations
│ ├── 03-layout.css # .sf-app, .sf-main, tab panels
│ ├── 04-header.css # .sf-header
│ ├── 05-statusbar.css # .sf-statusbar + constraint dots
│ ├── 06-buttons.css # .sf-btn variants
│ ├── 07-modal.css # .sf-modal
│ ├── 08-table.css # .sf-table + constraint analysis table
│ ├── 09-badges.css # .sf-badge variants
│ ├── 10-cards.css # .sf-card, .sf-kpi-card
│ ├── 11-tooltip.css # .sf-tooltip
│ ├── 12-footer.css # .sf-footer
│ ├── 13-scrollbars.css # custom webkit scrollbars
│ ├── 14-animations.css # @keyframes + toast + api guide
│ ├── 15-rail-resources.css # resource cards, gauges, resource layout
│ ├── 16-rail-blocks.css # rail blocks, changeovers, unassigned styles
│ ├── 17-gantt-layout.css # split layout, grid table, view controls
│ └── 18-gantt-bars.css # Frappe bar overrides, pinned/highlighted bars
├── js-src/ # 16 JS source files
│ ├── 00-core.js # SF namespace, escHtml, el()
│ ├── 01-score.js # score parsing
│ ├── 02-colors.js # Tango palette + project colors
│ ├── 03-buttons.js # createButton()
│ ├── 04-header.js # createHeader()
│ ├── 05-statusbar.js # createStatusBar()
│ ├── 06-modal.js # createModal()
│ ├── 07-tabs.js # createTabs(), showTab()
│ ├── 08-table.js # createTable()
│ ├── 09-toast.js # showToast(), showError()
│ ├── 10-backend.js # createBackend() — axum/tauri/fetch
│ ├── 11-solver.js # createSolver() — SSE state machine
│ ├── 12-api-guide.js # createApiGuide()
│ ├── 13-rail.js # timeline rail header, cards, blocks, changeovers
│ ├── 14-gantt.js # Frappe Gantt wrapper (split pane, grid, chart)
│ └── 15-footer.js # createFooter()
└── static/sf/ # Embedded assets (include_dir!)
├── sf.css # concatenated from css-src/
├── sf.js # concatenated from js-src/
├── img/ # SVG logos (ouroboros, favicon, brand)
├── fonts/ # Space Grotesk + JetBrains Mono WOFF2
├── modules/ # optional: sf-map.js/css
└── vendor/ # FontAwesome 6.5, Leaflet 1.9, Frappe Gantt, Split.js
Integration Paths
| Project Type | How It Works |
|---|---|
| Axum | Add crate dep, call .merge(solverforge_ui::routes()) |
| Tauri | Add crate dep, serve via Tauri's asset protocol or custom command |
| Rails | Copy static/sf/ into public/sf/, reference in layouts |
| Any HTTP server | Copy static/sf/, serve as static files |
solverforge new |
Automatic — wired into generated project |
Non-Rust Projects
The static/sf/ directory is self-contained. Copy it, git-submodule it,
or symlink it into any project that serves static files:
# git submodule
Development
# Edit source files
# Rebuild concatenated files
# Compile the crate (embeds updated assets)
Release Workflow
Consumer integration stays npm-free. Maintainer release automation does not.
- Keep
CHANGELOG.mdcurrent as work lands. - Use
RELEASE.mdas the source of truth when preparing a public release. - Run
make pre-releasebefore tagging. - Runtime and application integration use only the bundled static assets and the Rust crate.
- Version bump targets in
Makefilecurrently usenpx commit-and-tag-version. - The GitHub and Forgejo release workflows trigger only after the generated
v*tag is pushed. - Release and publish validation otherwise run through Cargo and GitHub Actions.
If you are cutting a release locally, make sure Node.js with npx is available before using the bump-* targets. After the bump completes, push the release commit and tag with git push --follow-tags or an equivalent tag-push command so the release automation actually starts.
Package Verification
Use make package-verify to inspect the exact crate contents that would be published.
The verification step checks that required bundled assets and crate metadata are present, and that development-only sources such as css-src/, js-src/, scripts/, and screenshots are not shipped in the published crate.
Bundling writes both stable compatibility assets (static/sf/sf.css,
static/sf/sf.js) and versioned assets (static/sf/sf.<version>.css,
static/sf/sf.<version>.js).
Demo Fixtures
Runnable demo fixtures live in demos/.
demos/full-surface.htmlexercises the primary shipped component surface together.demos/rail.htmlfocuses on resource cards, blocks, gauges, and changeovers.make demo-serveserves the repository athttp://localhost:8000/demos/for local validation.
Acknowledgments
solverforge-ui builds on these excellent open-source projects:
| Project | Use | License | Link |
|---|---|---|---|
| Font Awesome Free | Icons (Solid subset) | CC BY 4.0 (icons), SIL OFL (fonts), MIT (code) | github |
| Frappe Gantt | Interactive Gantt chart | MIT | github |
| Split.js | Resizable split panes | MIT | github |
| Leaflet | Interactive maps (optional module) | BSD-2-Clause | github |
| Space Grotesk | Body typeface | SIL Open Font License 1.1 | github |
| JetBrains Mono | Monospace typeface | SIL Open Font License 1.1 | github |
| Axum | Rust web framework | MIT | github |
| include_dir | Compile-time file embedding | MIT | github |
License
Apache-2.0