fn build_leaf_selector<S, V, DM, IDM>(
config: Option<&MoveSelectorConfig>,
model: &ModelContext<S, V, DM, IDM>,
random_seed: Option<u64>,
) -> LeafSelector<S, V, DM, IDM>
where
S: PlanningSolution + 'static,
V: Clone + PartialEq + Send + Sync + Debug + 'static,
DM: CrossEntityDistanceMeter<S> + Clone + 'static,
IDM: CrossEntityDistanceMeter<S> + Clone + 'static,
{
let mut leaves = Vec::new();
match config {
None => unreachable!("default neighborhoods must be resolved before leaf selection"),
Some(MoveSelectorConfig::ChangeMoveSelector(_))
| Some(MoveSelectorConfig::SwapMoveSelector(_))
| Some(MoveSelectorConfig::NearbyChangeMoveSelector(_))
| Some(MoveSelectorConfig::NearbySwapMoveSelector(_))
| Some(MoveSelectorConfig::PillarChangeMoveSelector(_))
| Some(MoveSelectorConfig::PillarSwapMoveSelector(_))
| Some(MoveSelectorConfig::RuinRecreateMoveSelector(_)) => {
push_scalar_selector(config, model, random_seed, &mut leaves);
}
Some(MoveSelectorConfig::ListChangeMoveSelector(_))
| Some(MoveSelectorConfig::NearbyListChangeMoveSelector(_))
| Some(MoveSelectorConfig::ListSwapMoveSelector(_))
| Some(MoveSelectorConfig::NearbyListSwapMoveSelector(_))
| Some(MoveSelectorConfig::SublistChangeMoveSelector(_))
| Some(MoveSelectorConfig::SublistSwapMoveSelector(_))
| Some(MoveSelectorConfig::ListReverseMoveSelector(_))
| Some(MoveSelectorConfig::KOptMoveSelector(_))
| Some(MoveSelectorConfig::ListRuinMoveSelector(_)) => {
push_list_selector(config, model, random_seed, &mut leaves);
}
Some(MoveSelectorConfig::UnionMoveSelector(union)) => {
for child in &union.selectors {
match selector_family(child) {
SelectorFamily::Scalar => {
push_scalar_selector(Some(child), model, random_seed, &mut leaves);
}
SelectorFamily::List => {
push_list_selector(Some(child), model, random_seed, &mut leaves);
}
SelectorFamily::Mixed => {
let nested = build_leaf_selector(Some(child), model, random_seed);
leaves.extend(nested.into_selectors());
}
SelectorFamily::Unsupported => {
panic!(
"cartesian_product move selectors are not supported in the runtime selector graph"
);
}
}
}
}
Some(MoveSelectorConfig::LimitedNeighborhood(_)) => {
panic!("limited_neighborhood must be wrapped at the neighborhood level");
}
Some(MoveSelectorConfig::CartesianProductMoveSelector(_)) => {
panic!(
"cartesian_product move selectors are not supported in the runtime selector graph"
);
}
}
assert!(
!leaves.is_empty(),
"move selector configuration produced no neighborhoods \
(scalar_contexts_present={}, list_contexts_present={}, requested_selector_family={})",
model.scalar_variables().next().is_some(),
model.has_list_variables(),
selector_family_name(config),
);
VecUnionSelector::new(leaves)
}
fn build_cartesian_child_selector<S, V, DM, IDM>(
config: &MoveSelectorConfig,
model: &ModelContext<S, V, DM, IDM>,
random_seed: Option<u64>,
) -> CartesianChildSelector<S, V, DM, IDM>
where
S: PlanningSolution + 'static,
V: Clone + PartialEq + Send + Sync + Debug + 'static,
DM: CrossEntityDistanceMeter<S> + Clone + Debug + 'static,
IDM: CrossEntityDistanceMeter<S> + Clone + Debug + 'static,
{
match config {
MoveSelectorConfig::LimitedNeighborhood(limit) => CartesianChildSelector::Limited {
selector: build_leaf_selector(Some(limit.selector.as_ref()), model, random_seed),
selected_count_limit: limit.selected_count_limit,
},
MoveSelectorConfig::CartesianProductMoveSelector(_) => {
panic!("nested cartesian_product move selectors are not supported")
}
other => CartesianChildSelector::Flat(build_leaf_selector(Some(other), model, random_seed)),
}
}
fn wrap_neighborhood_composite<S, V>(
mov: SequentialCompositeMove<S, NeighborhoodMove<S, V>>,
) -> NeighborhoodMove<S, V>
where
S: PlanningSolution,
V: Clone + PartialEq + Send + Sync + Debug + 'static,
{
NeighborhoodMove::Composite(mov)
}
fn default_scalar_change_selector() -> MoveSelectorConfig {
MoveSelectorConfig::ChangeMoveSelector(ChangeMoveConfig {
target: VariableTargetConfig::default(),
})
}
fn default_scalar_swap_selector() -> MoveSelectorConfig {
MoveSelectorConfig::SwapMoveSelector(solverforge_config::SwapMoveConfig {
target: VariableTargetConfig::default(),
})
}
fn default_nearby_list_change_selector() -> MoveSelectorConfig {
MoveSelectorConfig::NearbyListChangeMoveSelector(NearbyListChangeMoveConfig {
max_nearby: 20,
target: VariableTargetConfig::default(),
})
}
fn default_nearby_list_swap_selector() -> MoveSelectorConfig {
MoveSelectorConfig::NearbyListSwapMoveSelector(NearbyListSwapMoveConfig {
max_nearby: 20,
target: VariableTargetConfig::default(),
})
}
fn default_list_reverse_selector() -> MoveSelectorConfig {
MoveSelectorConfig::ListReverseMoveSelector(ListReverseMoveConfig {
target: VariableTargetConfig::default(),
})
}
fn collect_default_neighborhoods<S, V, DM, IDM>(
model: &ModelContext<S, V, DM, IDM>,
random_seed: Option<u64>,
out: &mut Vec<Neighborhood<S, V, DM, IDM>>,
) where
S: PlanningSolution + 'static,
V: Clone + PartialEq + Send + Sync + Debug + 'static,
DM: CrossEntityDistanceMeter<S> + Clone + Debug + 'static,
IDM: CrossEntityDistanceMeter<S> + Clone + Debug + 'static,
{
if model.has_list_variables() {
let list_change = default_nearby_list_change_selector();
out.push(Neighborhood::Flat(build_leaf_selector(
Some(&list_change),
model,
random_seed,
)));
let list_swap = default_nearby_list_swap_selector();
out.push(Neighborhood::Flat(build_leaf_selector(
Some(&list_swap),
model,
random_seed,
)));
let list_reverse = default_list_reverse_selector();
out.push(Neighborhood::Flat(build_leaf_selector(
Some(&list_reverse),
model,
random_seed,
)));
}
if model.scalar_variables().next().is_some() {
let scalar_change = default_scalar_change_selector();
out.push(Neighborhood::Flat(build_leaf_selector(
Some(&scalar_change),
model,
random_seed,
)));
let scalar_swap = default_scalar_swap_selector();
out.push(Neighborhood::Flat(build_leaf_selector(
Some(&scalar_swap),
model,
random_seed,
)));
}
}
fn collect_neighborhoods<S, V, DM, IDM>(
config: Option<&MoveSelectorConfig>,
model: &ModelContext<S, V, DM, IDM>,
random_seed: Option<u64>,
out: &mut Vec<Neighborhood<S, V, DM, IDM>>,
) where
S: PlanningSolution + 'static,
V: Clone + PartialEq + Send + Sync + Debug + 'static,
DM: CrossEntityDistanceMeter<S> + Clone + Debug + 'static,
IDM: CrossEntityDistanceMeter<S> + Clone + Debug + 'static,
{
match config {
None => collect_default_neighborhoods(model, random_seed, out),
Some(MoveSelectorConfig::UnionMoveSelector(union)) => {
for child in &union.selectors {
collect_neighborhoods(Some(child), model, random_seed, out);
}
}
Some(MoveSelectorConfig::LimitedNeighborhood(limit)) => {
let selector = build_leaf_selector(Some(limit.selector.as_ref()), model, random_seed);
out.push(Neighborhood::Limited {
selector,
selected_count_limit: limit.selected_count_limit,
});
}
Some(MoveSelectorConfig::CartesianProductMoveSelector(cartesian)) => {
assert_eq!(
cartesian.selectors.len(),
2,
"cartesian_product move selector requires exactly two child selectors"
);
assert_cartesian_left_preview_safe(&cartesian.selectors[0]);
let left = build_cartesian_child_selector(&cartesian.selectors[0], model, random_seed);
let right = build_cartesian_child_selector(&cartesian.selectors[1], model, random_seed);
out.push(Neighborhood::Cartesian(CartesianProductSelector::new(
left,
right,
wrap_neighborhood_composite::<S, V>,
)));
}
Some(other) => out.push(Neighborhood::Flat(build_leaf_selector(
Some(other),
model,
random_seed,
))),
}
}
pub fn build_move_selector<S, V, DM, IDM>(
config: Option<&MoveSelectorConfig>,
model: &ModelContext<S, V, DM, IDM>,
random_seed: Option<u64>,
) -> Selector<S, V, DM, IDM>
where
S: PlanningSolution + 'static,
V: Clone + PartialEq + Send + Sync + Debug + 'static,
DM: CrossEntityDistanceMeter<S> + Clone + Debug + 'static,
IDM: CrossEntityDistanceMeter<S> + Clone + Debug + 'static,
{
let mut neighborhoods = Vec::new();
collect_neighborhoods(config, model, random_seed, &mut neighborhoods);
assert!(
!neighborhoods.is_empty(),
"move selector configuration produced no neighborhoods \
(scalar_contexts_present={}, list_contexts_present={}, requested_selector_family={})",
model.scalar_variables().next().is_some(),
model.has_list_variables(),
selector_family_name(config),
);
VecUnionSelector::new(neighborhoods)
}
pub fn build_local_search<S, V, DM, IDM>(
config: Option<&LocalSearchConfig>,
model: &ModelContext<S, V, DM, IDM>,
random_seed: Option<u64>,
) -> LocalSearch<S, V, DM, IDM>
where
S: PlanningSolution + 'static,
S::Score: Score + ParseableScore,
V: Clone + PartialEq + Send + Sync + Debug + 'static,
DM: CrossEntityDistanceMeter<S> + Clone + Debug + 'static,
IDM: CrossEntityDistanceMeter<S> + Clone + Debug + 'static,
{
let acceptor = config
.and_then(|ls| ls.acceptor.as_ref())
.map(|cfg| AcceptorBuilder::build_with_seed::<S>(cfg, random_seed))
.unwrap_or_else(|| {
if model.has_list_variables() {
AnyAcceptor::LateAcceptance(
crate::phase::localsearch::LateAcceptanceAcceptor::<S>::new(400),
)
} else {
match random_seed {
Some(seed) => AnyAcceptor::SimulatedAnnealing(
SimulatedAnnealingAcceptor::auto_calibrate_with_seed(0.999985, seed),
),
None => AnyAcceptor::SimulatedAnnealing(SimulatedAnnealingAcceptor::default()),
}
}
});
let forager = config
.and_then(|ls| ls.forager.as_ref())
.map(|cfg| ForagerBuilder::build::<S>(Some(cfg)))
.unwrap_or_else(|| {
let is_tabu = config
.and_then(|ls| ls.acceptor.as_ref())
.is_some_and(|acceptor| matches!(acceptor, AcceptorConfig::TabuSearch(_)));
if is_tabu {
AnyForager::BestScore(crate::phase::localsearch::BestScoreForager::new())
} else {
let accepted = if model.has_list_variables() { 4 } else { 1 };
AnyForager::AcceptedCount(AcceptedCountForager::new(accepted))
}
});
let move_selector = build_move_selector(
config.and_then(|ls| ls.move_selector.as_ref()),
model,
random_seed,
);
let step_limit = config
.and_then(|ls| ls.termination.as_ref())
.and_then(|termination| termination.step_count_limit);
LocalSearchPhase::new(move_selector, acceptor, forager, step_limit)
}
pub fn build_vnd<S, V, DM, IDM>(
config: &VndConfig,
model: &ModelContext<S, V, DM, IDM>,
random_seed: Option<u64>,
) -> Vnd<S, V, DM, IDM>
where
S: PlanningSolution + 'static,
S::Score: Score + ParseableScore,
V: Clone + PartialEq + Send + Sync + Debug + 'static,
DM: CrossEntityDistanceMeter<S> + Clone + Debug + 'static,
IDM: CrossEntityDistanceMeter<S> + Clone + Debug + 'static,
{
let neighborhoods = if config.neighborhoods.is_empty() {
let mut neighborhoods = Vec::new();
collect_neighborhoods(None, model, random_seed, &mut neighborhoods);
neighborhoods
} else {
config
.neighborhoods
.iter()
.flat_map(|selector| {
let mut neighborhoods = Vec::new();
collect_neighborhoods(Some(selector), model, random_seed, &mut neighborhoods);
neighborhoods
})
.collect()
};
DynamicVndPhase::new(neighborhoods)
}
#[cfg(test)]
mod tests;