use std::fmt::Debug;
use std::marker::PhantomData;
use solverforge_core::domain::PlanningSolution;
use solverforge_scoring::Director;
use super::Move;
pub struct ListReverseMove<S, V> {
entity_index: usize,
start: usize,
end: usize,
list_len: fn(&S, usize) -> usize,
list_reverse: fn(&mut S, usize, usize, usize),
variable_name: &'static str,
descriptor_index: usize,
_phantom: PhantomData<fn() -> V>,
}
impl<S, V> Clone for ListReverseMove<S, V> {
fn clone(&self) -> Self {
*self
}
}
impl<S, V> Copy for ListReverseMove<S, V> {}
impl<S, V: Debug> Debug for ListReverseMove<S, V> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("ListReverseMove")
.field("entity", &self.entity_index)
.field("range", &(self.start..self.end))
.field("variable_name", &self.variable_name)
.finish()
}
}
impl<S, V> ListReverseMove<S, V> {
#[allow(clippy::too_many_arguments)]
pub fn new(
entity_index: usize,
start: usize,
end: usize,
list_len: fn(&S, usize) -> usize,
list_reverse: fn(&mut S, usize, usize, usize),
variable_name: &'static str,
descriptor_index: usize,
) -> Self {
Self {
entity_index,
start,
end,
list_len,
list_reverse,
variable_name,
descriptor_index,
_phantom: PhantomData,
}
}
pub fn entity_index(&self) -> usize {
self.entity_index
}
pub fn start(&self) -> usize {
self.start
}
pub fn end(&self) -> usize {
self.end
}
pub fn segment_len(&self) -> usize {
self.end.saturating_sub(self.start)
}
}
impl<S, V> Move<S> for ListReverseMove<S, V>
where
S: PlanningSolution,
V: Clone + Send + Sync + Debug + 'static,
{
fn is_doable<D: Director<S>>(&self, score_director: &D) -> bool {
let solution = score_director.working_solution();
if self.end <= self.start + 1 {
return false;
}
let len = (self.list_len)(solution, self.entity_index);
if self.end > len {
return false;
}
true
}
fn do_move<D: Director<S>>(&self, score_director: &mut D) {
score_director.before_variable_changed(self.descriptor_index, self.entity_index);
(self.list_reverse)(
score_director.working_solution_mut(),
self.entity_index,
self.start,
self.end,
);
score_director.after_variable_changed(self.descriptor_index, self.entity_index);
let list_reverse = self.list_reverse;
let entity = self.entity_index;
let start = self.start;
let end = self.end;
score_director.register_undo(Box::new(move |s: &mut S| {
list_reverse(s, entity, start, end);
}));
}
fn descriptor_index(&self) -> usize {
self.descriptor_index
}
fn entity_indices(&self) -> &[usize] {
std::slice::from_ref(&self.entity_index)
}
fn variable_name(&self) -> &str {
self.variable_name
}
}