use std::fmt::Debug;
use std::marker::PhantomData;
use solverforge_core::domain::PlanningSolution;
use solverforge_scoring::Director;
use crate::heuristic::r#move::ListChangeMove;
use crate::list_placement::selected_elements_fixed_to_current_entities;
use super::entity::EntitySelector;
use super::list_support::{collect_selected_entities, ordered_index};
use super::move_selector::{
CandidateId, CandidateStore, MoveCandidateRef, MoveCursor, MoveSelector, MoveStreamContext,
};
use super::nearby_list_support::{sort_and_limit_nearby_candidates, NearbyCandidate};
use super::precedence_route::{PrecedenceRouteGraph, PrecedenceRouteHooks};
pub trait CrossEntityDistanceMeter<S>: Send + Sync {
fn distance(
&self,
solution: &S,
src_entity: usize,
src_pos: usize,
dst_entity: usize,
dst_pos: usize,
) -> f64;
}
#[derive(Debug, Clone, Copy)]
pub struct DefaultCrossEntityDistanceMeter;
impl Default for DefaultCrossEntityDistanceMeter {
fn default() -> Self {
Self
}
}
impl<S> CrossEntityDistanceMeter<S> for DefaultCrossEntityDistanceMeter {
fn distance(
&self,
_solution: &S,
src_entity: usize,
src_pos: usize,
dst_entity: usize,
dst_pos: usize,
) -> f64 {
if src_entity == dst_entity {
(src_pos as f64 - dst_pos as f64).abs()
} else {
f64::INFINITY
}
}
}
pub struct NearbyListChangeMoveSelector<S, V, D, ES> {
entity_selector: ES,
distance_meter: D,
max_nearby: usize,
list_len: fn(&S, usize) -> usize,
list_get: fn(&S, usize, usize) -> Option<V>,
list_remove: fn(&mut S, usize, usize) -> Option<V>,
list_insert: fn(&mut S, usize, usize, V),
element_owner_fn: Option<fn(&S, &V) -> Option<usize>>,
precedence_route_hooks: Option<PrecedenceRouteHooks<S, V>>,
variable_name: &'static str,
descriptor_index: usize,
_phantom: PhantomData<(fn() -> S, fn() -> V)>,
}
pub struct NearbyListChangeMoveCursor<'a, S, V, D>
where
S: PlanningSolution,
V: Clone + PartialEq + Send + Sync + Debug + 'static,
D: CrossEntityDistanceMeter<S>,
{
store: CandidateStore<S, ListChangeMove<S, V>>,
solution: S,
distance_meter: &'a D,
entities: Vec<usize>,
route_lens: Vec<usize>,
context: MoveStreamContext,
source_idx: usize,
source_pos_offset: usize,
current_source: Option<(usize, usize)>,
destinations: Vec<(usize, usize)>,
destination_offset: usize,
list_len: fn(&S, usize) -> usize,
list_get: fn(&S, usize, usize) -> Option<V>,
list_remove: fn(&mut S, usize, usize) -> Option<V>,
list_insert: fn(&mut S, usize, usize, V),
owner_context: Option<(fn(&S, &V) -> Option<usize>, usize)>,
fixed_to_current_entity: bool,
precedence_route_graph: Option<PrecedenceRouteGraph>,
max_nearby: usize,
variable_name: &'static str,
descriptor_index: usize,
}
impl<'a, S, V, D> NearbyListChangeMoveCursor<'a, S, V, D>
where
S: PlanningSolution,
V: Clone + PartialEq + Send + Sync + Debug + 'static,
D: CrossEntityDistanceMeter<S>,
{
#[allow(clippy::too_many_arguments)]
fn new(
solution: S,
distance_meter: &'a D,
entities: Vec<usize>,
route_lens: Vec<usize>,
context: MoveStreamContext,
list_len: fn(&S, usize) -> usize,
list_get: fn(&S, usize, usize) -> Option<V>,
list_remove: fn(&mut S, usize, usize) -> Option<V>,
list_insert: fn(&mut S, usize, usize, V),
owner_context: Option<(fn(&S, &V) -> Option<usize>, usize)>,
fixed_to_current_entity: bool,
precedence_route_graph: Option<PrecedenceRouteGraph>,
max_nearby: usize,
variable_name: &'static str,
descriptor_index: usize,
) -> Self {
Self {
store: CandidateStore::new(),
solution,
distance_meter,
entities,
route_lens,
context,
source_idx: 0,
source_pos_offset: 0,
current_source: None,
destinations: Vec::new(),
destination_offset: 0,
list_len,
list_get,
list_remove,
list_insert,
owner_context,
fixed_to_current_entity,
precedence_route_graph,
max_nearby,
variable_name,
descriptor_index,
}
}
pub(crate) fn with_precedence_route_graph(
mut self,
precedence_route_graph: Option<PrecedenceRouteGraph>,
) -> Self {
self.precedence_route_graph = precedence_route_graph;
self
}
fn load_next_source(&mut self) -> bool {
let mut candidates: Vec<NearbyCandidate> = Vec::new();
while self.source_idx < self.entities.len() {
let src_entity = self.entities[self.source_idx];
let src_len = self.route_lens[self.source_idx];
if src_len == 0 {
self.source_idx += 1;
self.source_pos_offset = 0;
continue;
}
while self.source_pos_offset < src_len {
let src_pos = ordered_index(
self.source_pos_offset,
src_len,
self.context,
0xA1EA_2B17_C4A4_0002 ^ src_entity as u64 ^ self.descriptor_index as u64,
);
self.source_pos_offset += 1;
let source_restriction = if let Some((owner_fn, entity_count)) = self.owner_context
{
let Some(source_element) = (self.list_get)(&self.solution, src_entity, src_pos)
else {
continue;
};
Some(crate::list_placement::owner_restriction(
Some(owner_fn),
&self.solution,
entity_count,
&source_element,
))
} else {
None
};
candidates.clear();
for dst_pos in 0..=src_len {
if dst_pos == src_pos || dst_pos == src_pos + 1 {
continue;
}
if source_restriction.is_some_and(|restriction| !restriction.allows(src_entity))
{
continue;
}
if self.precedence_route_graph.as_ref().is_some_and(|graph| {
graph.intra_list_change_introduces_cycle(src_entity, src_pos, dst_pos)
}) {
continue;
}
let dist = self.distance_meter.distance(
&self.solution,
src_entity,
src_pos,
src_entity,
dst_pos.min(src_len.saturating_sub(1)),
);
if dist.is_finite() {
candidates.push((src_entity, dst_pos, dist));
}
}
if !self.fixed_to_current_entity {
for (dst_idx, &dst_entity) in self.entities.iter().enumerate() {
if dst_idx == self.source_idx {
continue;
}
let dst_len = self.route_lens[dst_idx];
for dst_pos in 0..=dst_len {
if source_restriction
.is_some_and(|restriction| !restriction.allows(dst_entity))
{
continue;
}
let ref_pos = dst_pos.min(dst_len.saturating_sub(1));
let dist = self.distance_meter.distance(
&self.solution,
src_entity,
src_pos,
dst_entity,
ref_pos,
);
if dist.is_finite() {
candidates.push((dst_entity, dst_pos, dist));
}
}
}
}
sort_and_limit_nearby_candidates(&mut candidates, self.max_nearby);
if candidates.is_empty() {
continue;
}
self.current_source = Some((src_entity, src_pos));
self.destinations.clear();
self.destinations.extend(
candidates
.iter()
.map(|&(dst_entity, dst_pos, _)| (dst_entity, dst_pos)),
);
self.destination_offset = 0;
return true;
}
self.source_idx += 1;
self.source_pos_offset = 0;
}
false
}
}
impl<S, V, D> MoveCursor<S, ListChangeMove<S, V>> for NearbyListChangeMoveCursor<'_, S, V, D>
where
S: PlanningSolution,
V: Clone + PartialEq + Send + Sync + Debug + 'static,
D: CrossEntityDistanceMeter<S>,
{
fn next_candidate(&mut self) -> Option<CandidateId> {
loop {
if self.destination_offset >= self.destinations.len() && !self.load_next_source() {
return None;
}
let Some((src_entity, src_pos)) = self.current_source else {
continue;
};
let (dst_entity, dst_pos) = self.destinations[self.destination_offset];
self.destination_offset += 1;
return Some(self.store.push(ListChangeMove::new(
src_entity,
src_pos,
dst_entity,
dst_pos,
self.list_len,
self.list_get,
self.list_remove,
self.list_insert,
self.variable_name,
self.descriptor_index,
)));
}
}
fn candidate(&self, id: CandidateId) -> Option<MoveCandidateRef<'_, S, ListChangeMove<S, V>>> {
self.store.candidate(id)
}
fn take_candidate(&mut self, id: CandidateId) -> ListChangeMove<S, V> {
self.store.take_candidate(id)
}
}
impl<S, V, D> Iterator for NearbyListChangeMoveCursor<'_, S, V, D>
where
S: PlanningSolution,
V: Clone + PartialEq + Send + Sync + Debug + 'static,
D: CrossEntityDistanceMeter<S>,
{
type Item = ListChangeMove<S, V>;
fn next(&mut self) -> Option<Self::Item> {
let id = self.next_candidate()?;
Some(self.take_candidate(id))
}
}
impl<S, V: Debug, D, ES: Debug> Debug for NearbyListChangeMoveSelector<S, V, D, ES> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("NearbyListChangeMoveSelector")
.field("entity_selector", &self.entity_selector)
.field("distance_meter", &"<distance_meter>")
.field("max_nearby", &self.max_nearby)
.field("variable_name", &self.variable_name)
.field("descriptor_index", &self.descriptor_index)
.finish()
}
}
impl<S, V, D, ES> NearbyListChangeMoveSelector<S, V, D, ES> {
#[allow(clippy::too_many_arguments)]
pub fn new(
entity_selector: ES,
distance_meter: D,
max_nearby: usize,
list_len: fn(&S, usize) -> usize,
list_get: fn(&S, usize, usize) -> Option<V>,
list_remove: fn(&mut S, usize, usize) -> Option<V>,
list_insert: fn(&mut S, usize, usize, V),
variable_name: &'static str,
descriptor_index: usize,
) -> Self {
Self {
entity_selector,
distance_meter,
max_nearby,
list_len,
list_get,
list_remove,
list_insert,
element_owner_fn: None,
precedence_route_hooks: None,
variable_name,
descriptor_index,
_phantom: PhantomData,
}
}
pub fn with_element_owner_fn(
mut self,
element_owner_fn: Option<fn(&S, &V) -> Option<usize>>,
) -> Self {
self.element_owner_fn = element_owner_fn;
self
}
pub(crate) fn with_precedence_route_hooks(
mut self,
precedence_route_hooks: Option<PrecedenceRouteHooks<S, V>>,
) -> Self {
self.precedence_route_hooks = precedence_route_hooks;
self
}
pub(crate) fn precedence_route_hooks(&self) -> Option<PrecedenceRouteHooks<S, V>> {
self.precedence_route_hooks
}
}
impl<S, V, D, ES> MoveSelector<S, ListChangeMove<S, V>>
for NearbyListChangeMoveSelector<S, V, D, ES>
where
S: PlanningSolution,
V: Clone + PartialEq + Send + Sync + Debug + 'static,
D: CrossEntityDistanceMeter<S>,
ES: EntitySelector<S>,
{
type Cursor<'a>
= NearbyListChangeMoveCursor<'a, S, V, D>
where
Self: 'a;
fn open_cursor<'a, SD: Director<S>>(&'a self, score_director: &SD) -> Self::Cursor<'a> {
self.open_cursor_with_context(score_director, MoveStreamContext::default())
}
fn open_cursor_with_context<'a, SD: Director<S>>(
&'a self,
score_director: &SD,
context: MoveStreamContext,
) -> Self::Cursor<'a> {
let max_nearby = self.max_nearby;
let solution = score_director.working_solution();
let owner_context = self.element_owner_fn.map(|owner_fn| {
(
owner_fn,
score_director
.entity_count(self.descriptor_index)
.unwrap_or(0),
)
});
let mut selected =
collect_selected_entities(&self.entity_selector, score_director, self.list_len);
selected.apply_stream_order(
context,
0xA1EA_2B17_C4A4_0001 ^ self.descriptor_index as u64,
);
let fixed_to_current_entity = owner_context.is_some_and(|(_, entity_count)| {
selected_elements_fixed_to_current_entities(
self.element_owner_fn,
solution,
entity_count,
&selected.entities,
&selected.route_lens,
self.list_get,
)
});
let entities = selected.entities;
let route_lens = selected.route_lens;
NearbyListChangeMoveCursor::new(
solution.clone(),
&self.distance_meter,
entities,
route_lens,
context,
self.list_len,
self.list_get,
self.list_remove,
self.list_insert,
owner_context,
fixed_to_current_entity,
None,
max_nearby,
self.variable_name,
self.descriptor_index,
)
}
fn size<SD: Director<S>>(&self, score_director: &SD) -> usize {
let selected =
collect_selected_entities(&self.entity_selector, score_director, self.list_len);
selected.total_elements() * self.max_nearby
}
}