use std::fmt::Debug;
use std::marker::PhantomData;
use solverforge_core::domain::PlanningSolution;
use solverforge_scoring::Director;
use crate::heuristic::r#move::ListSwapMove;
use super::entity::EntitySelector;
use super::list_support::collect_selected_entities;
use super::move_selector::{ArenaMoveCursor, MoveSelector};
use super::nearby_list_change::CrossEntityDistanceMeter;
use super::nearby_list_support::{sort_and_limit_nearby_candidates, NearbyCandidate};
pub struct NearbyListSwapMoveSelector<S, V, D, ES> {
entity_selector: ES,
distance_meter: D,
max_nearby: usize,
list_len: fn(&S, usize) -> usize,
list_get: fn(&S, usize, usize) -> Option<V>,
list_set: fn(&mut S, usize, usize, V),
variable_name: &'static str,
descriptor_index: usize,
_phantom: PhantomData<(fn() -> S, fn() -> V)>,
}
impl<S, V: Debug, D, ES: Debug> Debug for NearbyListSwapMoveSelector<S, V, D, ES> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("NearbyListSwapMoveSelector")
.field("entity_selector", &self.entity_selector)
.field("distance_meter", &"<distance_meter>")
.field("max_nearby", &self.max_nearby)
.field("variable_name", &self.variable_name)
.field("descriptor_index", &self.descriptor_index)
.finish()
}
}
impl<S, V, D, ES> NearbyListSwapMoveSelector<S, V, D, ES> {
#[allow(clippy::too_many_arguments)]
pub fn new(
entity_selector: ES,
distance_meter: D,
max_nearby: usize,
list_len: fn(&S, usize) -> usize,
list_get: fn(&S, usize, usize) -> Option<V>,
list_set: fn(&mut S, usize, usize, V),
variable_name: &'static str,
descriptor_index: usize,
) -> Self {
Self {
entity_selector,
distance_meter,
max_nearby,
list_len,
list_get,
list_set,
variable_name,
descriptor_index,
_phantom: PhantomData,
}
}
}
impl<S, V, D, ES> MoveSelector<S, ListSwapMove<S, V>> for NearbyListSwapMoveSelector<S, V, D, ES>
where
S: PlanningSolution,
V: Clone + PartialEq + Send + Sync + Debug + 'static,
D: CrossEntityDistanceMeter<S>,
ES: EntitySelector<S>,
{
type Cursor<'a>
= ArenaMoveCursor<S, ListSwapMove<S, V>>
where
Self: 'a;
fn open_cursor<'a, SD: Director<S>>(&'a self, score_director: &SD) -> Self::Cursor<'a> {
let list_len = self.list_len;
let list_get = self.list_get;
let list_set = self.list_set;
let variable_name = self.variable_name;
let descriptor_index = self.descriptor_index;
let max_nearby = self.max_nearby;
let solution = score_director.working_solution();
let selected = collect_selected_entities(&self.entity_selector, score_director, list_len);
let entities = selected.entities;
let route_lens = selected.route_lens;
let mut moves = Vec::new();
let mut candidates: Vec<NearbyCandidate> = Vec::new();
for (src_idx, &src_entity) in entities.iter().enumerate() {
let src_len = route_lens[src_idx];
if src_len == 0 {
continue;
}
for src_pos in 0..src_len {
candidates.clear();
for dst_pos in src_pos + 1..src_len {
let dist = self
.distance_meter
.distance(solution, src_entity, src_pos, src_entity, dst_pos);
if dist.is_finite() {
candidates.push((src_entity, dst_pos, dist));
}
}
for (dst_idx, &dst_entity) in entities.iter().enumerate() {
if dst_idx <= src_idx {
continue;
}
let dst_len = route_lens[dst_idx];
if dst_len == 0 {
continue;
}
for dst_pos in 0..dst_len {
let dist = self
.distance_meter
.distance(solution, src_entity, src_pos, dst_entity, dst_pos);
if dist.is_finite() {
candidates.push((dst_entity, dst_pos, dist));
}
}
}
sort_and_limit_nearby_candidates(&mut candidates, max_nearby);
for &(dst_entity, dst_pos, _) in &candidates {
moves.push(ListSwapMove::new(
src_entity,
src_pos,
dst_entity,
dst_pos,
list_len,
list_get,
list_set,
variable_name,
descriptor_index,
));
}
}
}
ArenaMoveCursor::from_moves(moves)
}
fn size<SD: Director<S>>(&self, score_director: &SD) -> usize {
let selected =
collect_selected_entities(&self.entity_selector, score_director, self.list_len);
selected.total_elements() * self.max_nearby / 2
}
}