use super::*;
#[test]
fn descriptor_reopened_optional_slot_is_revisited_by_later_construction() {
let descriptor = descriptor();
let plan = Plan {
workers: vec![Worker, Worker, Worker],
tasks: vec![Task { worker_idx: None }],
score: None,
};
let director = PlanScoreDirector::new(plan, descriptor.clone());
let mut solver_scope = SolverScope::new(director);
solver_scope.start_solving();
let mut first_fit_phase = build_descriptor_construction::<Plan>(None, &descriptor);
first_fit_phase.solve(&mut solver_scope);
assert_eq!(solver_scope.working_solution().tasks[0].worker_idx, Some(0));
solver_scope
.score_director_mut()
.set_score_mode(PlanScoreMode::PreferUnassigned);
let move_selector = build_descriptor_move_selector::<Plan>(None, &descriptor, None);
let mut local_search = LocalSearchPhase::new(
move_selector,
HillClimbingAcceptor::new(),
FirstAcceptedForager::new(),
Some(1),
);
local_search.solve(&mut solver_scope);
assert_eq!(solver_scope.working_solution().tasks[0].worker_idx, None);
solver_scope
.score_director_mut()
.set_score_mode(PlanScoreMode::AllAssignedBonus);
let mut reconstruct = build_descriptor_construction::<Plan>(None, &descriptor);
reconstruct.solve(&mut solver_scope);
assert_eq!(solver_scope.working_solution().tasks[0].worker_idx, Some(0));
}
#[test]
fn descriptor_first_fit_decreasing_reevaluates_entity_order_each_step() {
let descriptor = queue_descriptor(Some(queue_entity_order_key), None);
let plan = QueuePlan {
workers: vec![Worker, Worker],
tasks: vec![
QueueTask {
worker_idx: None,
preferred_worker: 0,
allowed_workers: vec![0],
},
QueueTask {
worker_idx: None,
preferred_worker: 1,
allowed_workers: vec![1],
},
QueueTask {
worker_idx: None,
preferred_worker: 0,
allowed_workers: vec![0],
},
],
assignment_log: Vec::new(),
score: None,
};
let director = QueueScoreDirector::new(plan, descriptor.clone());
let mut solver_scope = SolverScope::new(director);
solver_scope.start_solving();
let config = ConstructionHeuristicConfig {
value_candidate_limit: None,
construction_heuristic_type: ConstructionHeuristicType::FirstFitDecreasing,
construction_obligation: Default::default(),
target: VariableTargetConfig::default(),
k: 1,
group_name: None,
group_candidate_limit: None,
termination: None,
};
let mut phase = build_descriptor_construction::<QueuePlan>(Some(&config), &descriptor);
phase.solve(&mut solver_scope);
assert_eq!(
solver_scope.working_solution().assignment_log,
vec![0, 2, 1]
);
}
#[test]
fn descriptor_allocate_entity_from_queue_reevaluates_entity_order_each_step() {
let descriptor = queue_descriptor(Some(queue_entity_order_key), None);
let plan = QueuePlan {
workers: vec![Worker, Worker],
tasks: vec![
QueueTask {
worker_idx: None,
preferred_worker: 0,
allowed_workers: vec![0],
},
QueueTask {
worker_idx: None,
preferred_worker: 0,
allowed_workers: vec![0],
},
QueueTask {
worker_idx: None,
preferred_worker: 1,
allowed_workers: vec![1],
},
],
assignment_log: Vec::new(),
score: None,
};
let director = QueueScoreDirector::new(plan, descriptor.clone());
let mut solver_scope = SolverScope::new(director);
solver_scope.start_solving();
let config = ConstructionHeuristicConfig {
value_candidate_limit: None,
construction_heuristic_type: ConstructionHeuristicType::AllocateEntityFromQueue,
construction_obligation: Default::default(),
target: VariableTargetConfig::default(),
k: 1,
group_name: None,
group_candidate_limit: None,
termination: None,
};
let mut phase = build_descriptor_construction::<QueuePlan>(Some(&config), &descriptor);
phase.solve(&mut solver_scope);
assert_eq!(
solver_scope.working_solution().assignment_log,
vec![0, 2, 1]
);
}
#[test]
fn descriptor_allocate_to_value_from_queue_uses_live_value_order() {
let descriptor = queue_descriptor(None, Some(queue_value_load_key));
let plan = QueuePlan {
workers: vec![Worker, Worker],
tasks: vec![
QueueTask {
worker_idx: None,
preferred_worker: 0,
allowed_workers: vec![0, 1],
},
QueueTask {
worker_idx: None,
preferred_worker: 0,
allowed_workers: vec![0, 1],
},
],
assignment_log: Vec::new(),
score: None,
};
let director = QueueScoreDirector::new(plan, descriptor.clone());
let mut solver_scope = SolverScope::new(director);
solver_scope.start_solving();
let config = ConstructionHeuristicConfig {
value_candidate_limit: None,
construction_heuristic_type: ConstructionHeuristicType::AllocateToValueFromQueue,
construction_obligation: Default::default(),
target: VariableTargetConfig::default(),
k: 1,
group_name: None,
group_candidate_limit: None,
termination: None,
};
let mut phase = build_descriptor_construction::<QueuePlan>(Some(&config), &descriptor);
phase.solve(&mut solver_scope);
assert_eq!(
solver_scope
.working_solution()
.tasks
.iter()
.map(|task| task.worker_idx)
.collect::<Vec<_>>(),
vec![Some(0), Some(1)]
);
}