use std::collections::HashMap;
use std::hash::Hash;
use super::super::{identity::RowHandle, HandleMap};
#[derive(Clone, Debug)]
pub struct HashIndex<K> {
by_key: HashMap<K, Vec<RowHandle>>,
key_of: HandleMap<K>,
}
impl<K> HashIndex<K>
where
K: Eq + Hash + Clone,
{
pub fn new() -> HashIndex<K> {
HashIndex {
by_key: HashMap::new(),
key_of: HandleMap::new(),
}
}
pub fn insert(&mut self, handle: RowHandle, key: K) {
if let Some(old) = self.key_of.insert(handle, key.clone()) {
if old != key {
if let Some(bucket) = self.by_key.get_mut(&old) {
if let Some(pos) = bucket.iter().position(|h| *h == handle) {
bucket.swap_remove(pos);
}
if bucket.is_empty() {
self.by_key.remove(&old);
}
}
} else if let Some(bucket) = self.by_key.get(&key) {
if bucket.contains(&handle) {
return;
}
}
}
self.by_key.entry(key).or_default().push(handle);
}
pub(crate) fn insert_transient(&mut self, handle: RowHandle, key: K) {
self.by_key.entry(key).or_default().push(handle);
}
pub fn remove(&mut self, handle: RowHandle) {
if let Some(key) = self.key_of.remove(handle) {
let mut drop_bucket = false;
if let Some(bucket) = self.by_key.get_mut(&key) {
if let Some(pos) = bucket.iter().position(|h| *h == handle) {
bucket.swap_remove(pos);
}
drop_bucket = bucket.is_empty();
}
if drop_bucket {
self.by_key.remove(&key);
}
}
}
pub fn clear(&mut self) {
self.by_key.clear();
self.key_of.clear();
}
#[inline]
pub fn lookup(&self, key: &K) -> &[RowHandle] {
self.by_key.get(key).map(Vec::as_slice).unwrap_or(&[])
}
}