Struct solstice::BlendState[][src]

pub struct BlendState {
    pub destination_rgb: BlendDestination,
    pub source_rgb: BlendSource,
    pub destination_alpha: BlendDestination,
    pub source_alpha: BlendSource,
    pub color: Color<ClampedF32>,
    pub equation_rgb: BlendEquation,
    pub equation_alpha: BlendEquation,
}

Fields

destination_rgb: BlendDestinationsource_rgb: BlendSourcedestination_alpha: BlendDestinationsource_alpha: BlendSourcecolor: Color<ClampedF32>equation_rgb: BlendEquationequation_alpha: BlendEquation

Trait Implementations

impl Clone for BlendState[src]

impl Copy for BlendState[src]

impl Debug for BlendState[src]

impl Default for BlendState[src]

impl Eq for BlendState[src]

impl PartialEq<BlendState> for BlendState[src]

impl StructuralEq for BlendState[src]

impl StructuralPartialEq for BlendState[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.