Struct solstice_2d::Transforms [−][src]
pub struct Transforms { /* fields omitted */ }
Implementations
impl Transforms
[src]
impl Transforms
[src]pub fn current(&self) -> &Transform2D
[src]
pub fn current_mut(&mut self) -> &mut Transform2D
[src]
pub fn push(&mut self) -> &mut Transform2D
[src]
pub fn pop(&mut self) -> Option<Transform2D>
[src]
Trait Implementations
impl Default for Transforms
[src]
impl Default for Transforms
[src]fn default() -> Transforms
[src]
fn default() -> Transforms
[src]Returns the “default value” for a type. Read more
Auto Trait Implementations
impl RefUnwindSafe for Transforms
impl Send for Transforms
impl Sync for Transforms
impl Unpin for Transforms
impl UnwindSafe for Transforms
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
[src]
pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
pub fn to_subset(&self) -> Option<SS>
pub fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
pub fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,