Struct solstice_2d::Transform2D [−][src]
Fields
isometry: Isometry2<f32>
scale: Vector2<f32>
Implementations
impl Transform2D
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impl Transform2D
[src]Trait Implementations
impl Clone for Transform2D
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impl Clone for Transform2D
[src]fn clone(&self) -> Transform2D
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fn clone(&self) -> Transform2D
[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]Performs copy-assignment from source
. Read more
impl Debug for Transform2D
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impl Debug for Transform2D
[src]impl Default for Transform2D
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impl Default for Transform2D
[src]impl From<Transform2D> for Transform3D
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impl From<Transform2D> for Transform3D
[src]fn from(t: Transform2D) -> Self
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fn from(t: Transform2D) -> Self
[src]Performs the conversion.
impl Mul<Transform2D> for Transform2D
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impl Mul<Transform2D> for Transform2D
[src]impl MulAssign<Transform2D> for Transform2D
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impl MulAssign<Transform2D> for Transform2D
[src]fn mul_assign(&mut self, rhs: Self)
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fn mul_assign(&mut self, rhs: Self)
[src]Performs the *=
operation. Read more
impl PartialEq<Transform2D> for Transform2D
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impl PartialEq<Transform2D> for Transform2D
[src]fn eq(&self, other: &Transform2D) -> bool
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fn eq(&self, other: &Transform2D) -> bool
[src]This method tests for self
and other
values to be equal, and is used
by ==
. Read more
fn ne(&self, other: &Transform2D) -> bool
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fn ne(&self, other: &Transform2D) -> bool
[src]This method tests for !=
.
impl Copy for Transform2D
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impl StructuralPartialEq for Transform2D
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Auto Trait Implementations
impl RefUnwindSafe for Transform2D
impl Send for Transform2D
impl Sync for Transform2D
impl Unpin for Transform2D
impl UnwindSafe for Transform2D
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
pub fn to_subset(&self) -> Option<SS>
pub fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
pub fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
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pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
pub fn vzip(self) -> V
impl<T, Right> ClosedMul<Right> for T where
T: Mul<Right, Output = T> + MulAssign<Right>,
T: Mul<Right, Output = T> + MulAssign<Right>,