#include <stdio.h>
#include "soloud.h"
#include "soloud_wav.h"
#include "soloud_thread.h"
int main() {
SoLoud::Soloud sl;
SoLoud::Wav wav;
sl.init();
auto ret = wav.load("覆.mp3");
printf("%d\n", ret);
sl.play(wav);
while (sl.getActiveVoiceCount() > 0) {
SoLoud::Thread::sleep(100);
}
sl.deinit();
return 0;
}