#include <stdio.h>
#include "soloud.h"
#include "soloud_wav.h"
#include "soloud_thread.h"
#include <fstream>
#include <vector>
constexpr unsigned long BEEP_INTERVAL = 100000; constexpr unsigned long POLL_INTERVAL = 1000;
int main() {
for (int i = 0; i < 5; i++) {
SoLoud::Soloud sl;
SoLoud::Wav wav;
sl.init();
std::ifstream in("../../../beep.mp3", ::std::ios::binary);
std::vector<unsigned char> buffer(std::istreambuf_iterator<char>(in), {});
auto ret = wav.loadMem(buffer.data(), buffer.size(), true, false);
sl.play(wav);
while (sl.getVoiceCount() > 0) {
SoLoud::Thread::sleep(POLL_INTERVAL);
}
sl.deinit();
SoLoud::Thread::sleep(BEEP_INTERVAL);
}
return 0;
}