use super::Waste;
use crate::piles::{Cards, Pile as _, PileMut as _};
use crate::{action, undo};
#[derive(Debug)]
pub struct Action;
#[derive(Debug)]
pub struct Value {
emptied: Cards,
previous_stack_len: usize,
}
impl Value {
pub fn emptied(&self) -> &Cards {
&self.emptied
}
}
impl action::Action for Action {
type State<'s> = ();
type Value = Value;
type Error = !;
}
impl action::Target<Action> for Waste {
fn update(&mut self, _: Action, _: ()) -> Result<Value, !> {
let previous_stack_len = self.pile.left().len();
let cards = self.pile.take_all().flipped();
Ok(Value {
emptied: cards,
previous_stack_len,
})
}
}
impl undo::Target<Value> for Waste {
fn revert(&mut self, undo: Value) {
let cards = undo.emptied.flipped();
self.pile.place(cards);
self.pile.set_left_length(undo.previous_stack_len);
}
}