Solis 2D
2D global illumination with radiance cascades.

Featuring realistic 2D light, shadow and normal map calculation using a optimized version of radiance cascade.
This crate is currently work in progress.
Aiming to be compatible with all targets.
Checkout out the examples
https://github.com/user-attachments/assets/858d7842-aed2-46b7-b001-7b87aa3e8ac0
https://github.com/user-attachments/assets/5c98a8c4-ae5b-4019-b147-ceba065f074b