solarsystems 0.0.1

N-body solar system engine — gravitational dynamics, orbital mechanics, perturbations, event detection, and full celestial orchestration
Documentation
pub use ::titanias::environment;
pub use ::titanias::exosphere;
pub use ::titanias::geodata;
pub use ::titanias::geology;
pub use ::titanias::interactions;
pub use ::titanias::lighting;
pub use ::titanias::missions;
pub use ::titanias::observation;
pub use ::titanias::physics;
pub use ::titanias::rendering;
pub use ::titanias::resources;
pub use ::titanias::surface;
pub use ::titanias::temporal;
pub use ::titanias::terrain;

pub fn orbit() -> ::titanias::physics::orbit::TitaniaOrbit {
    ::titanias::physics::orbit::TitaniaOrbit::new()
}

pub fn surface_gravity() -> f64 {
    ::titanias::SURFACE_GRAVITY_M_S2
}

pub fn escape_velocity() -> f64 {
    ::titanias::ESCAPE_VELOCITY_M_S
}

pub fn geometric_albedo() -> f64 {
    ::titanias::GEOMETRIC_ALBEDO
}

pub fn orbital_period_s() -> f64 {
    ::titanias::physics::orbit::TitaniaOrbit::new().orbital_period_s()
}

pub fn periapsis() -> f64 {
    ::titanias::physics::orbit::TitaniaOrbit::new().periapsis_m()
}

pub fn apoapsis() -> f64 {
    ::titanias::physics::orbit::TitaniaOrbit::new().apoapsis_m()
}

pub fn terrain_shader() -> crate::rendering::shaders::ShaderEndpoint {
    crate::rendering::shaders::ShaderEndpoint::terrain()
}

pub fn eclipse_shader() -> crate::rendering::shaders::ShaderEndpoint {
    crate::rendering::shaders::ShaderEndpoint::eclipse()
}