#include <libyul/backends/wasm/WasmObjectCompiler.h>
#include <libyul/backends/wasm/WasmCodeTransform.h>
#include <libyul/backends/wasm/BinaryTransform.h>
#include <libyul/backends/wasm/TextTransform.h>
#include <libyul/Object.h>
#include <libyul/Exceptions.h>
#include <libsolutil/CommonData.h>
using namespace solidity;
using namespace solidity::yul;
using namespace std;
pair<string, bytes> WasmObjectCompiler::compile(Object& _object, Dialect const& _dialect)
{
WasmObjectCompiler compiler(_dialect);
wasm::Module module = compiler.run(_object);
return {wasm::TextTransform().run(module), wasm::BinaryTransform::run(module)};
}
wasm::Module WasmObjectCompiler::run(Object& _object)
{
yulAssert(_object.analysisInfo, "No analysis info.");
yulAssert(_object.code, "No code.");
wasm::Module module = WasmCodeTransform::run(m_dialect, *_object.code);
for (auto& subNode: _object.subObjects)
if (Object* subObject = dynamic_cast<Object*>(subNode.get()))
module.subModules[subObject->name.str()] = run(*subObject);
else if (Data* subObject = dynamic_cast<Data*>(subNode.get()))
module.customSections[subObject->name.str()] = subObject->data;
else
yulAssert(false, "");
return module;
}