#include <libyul/Scope.h>
using namespace std;
using namespace solidity;
using namespace solidity::yul;
using namespace solidity::util;
bool Scope::registerVariable(YulString _name, YulType const& _type)
{
if (exists(_name))
return false;
Variable variable;
variable.type = _type;
variable.name = _name;
identifiers[_name] = variable;
return true;
}
bool Scope::registerFunction(YulString _name, std::vector<YulType> _arguments, std::vector<YulType> _returns)
{
if (exists(_name))
return false;
identifiers[_name] = Function{std::move(_arguments), std::move(_returns), _name};
return true;
}
Scope::Identifier* Scope::lookup(YulString _name)
{
bool crossedFunctionBoundary = false;
for (Scope* s = this; s; s = s->superScope)
{
auto id = s->identifiers.find(_name);
if (id != s->identifiers.end())
{
if (crossedFunctionBoundary && holds_alternative<Scope::Variable>(id->second))
return nullptr;
else
return &id->second;
}
if (s->functionScope)
crossedFunctionBoundary = true;
}
return nullptr;
}
bool Scope::exists(YulString _name) const
{
if (identifiers.count(_name))
return true;
else if (superScope)
return superScope->exists(_name);
else
return false;
}
size_t Scope::numberOfVariables() const
{
size_t count = 0;
for (auto const& identifier: identifiers)
if (holds_alternative<Scope::Variable>(identifier.second))
count++;
return count;
}
bool Scope::insideFunction() const
{
for (Scope const* s = this; s; s = s->superScope)
if (s->functionScope)
return true;
return false;
}