#include <emscripten/emscripten.h>
#include <emscripten/html5.h>
#include <sys/time.h>
#if (_POSIX_C_SOURCE < 199309L)
#undef _POSIX_C_SOURCE
#define _POSIX_C_SOURCE 199309L
#endif
typedef struct {
char canvasId[64]; EMSCRIPTEN_WEBGL_CONTEXT_HANDLE glContext; unsigned int *pixels; } PlatformData;
extern CoreData CORE;
static PlatformData platform = { 0 };
static const char cursorLUT[11][12] = {
"default", "default", "text", "crosshair", "pointer", "ew-resize", "ns-resize", "nwse-resize", "nesw-resize", "move", "not-allowed" };
int InitPlatform(void); void ClosePlatform(void);
static EM_BOOL EmscriptenResizeCallback(int eventType, const EmscriptenUiEvent *event, void *userData);
static EM_BOOL EmscriptenFocusCallback(int eventType, const EmscriptenFocusEvent *focusEvent, void *userData);
static EM_BOOL EmscriptenVisibilityChangeCallback(int eventType, const EmscriptenVisibilityChangeEvent *visibilityChangeEvent, void *userData);
static EM_BOOL EmscriptenFullscreenChangeCallback(int eventType, const EmscriptenFullscreenChangeEvent *event, void *userData);
static EM_BOOL EmscriptenKeyboardCallback(int eventType, const EmscriptenKeyboardEvent *keyboardEvent, void *userData);
static EM_BOOL EmscriptenMouseCallback(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData);
static EM_BOOL EmscriptenMouseMoveCallback(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData);
static EM_BOOL EmscriptenMouseWheelCallback(int eventType, const EmscriptenWheelEvent *wheelEvent, void *userData);
static EM_BOOL EmscriptenPointerlockCallback(int eventType, const EmscriptenPointerlockChangeEvent *pointerlockChangeEvent, void *userData);
static EM_BOOL EmscriptenTouchCallback(int eventType, const EmscriptenTouchEvent *touchEvent, void *userData);
static EM_BOOL EmscriptenGamepadCallback(int eventType, const EmscriptenGamepadEvent *gamepadEvent, void *userData);
EM_JS(void, SetCanvasIdJs, (char *out, int outSize), {
var canvasId = "#" + Module.canvas.id;
stringToUTF8(canvasId, out, outSize);
});
bool WindowShouldClose(void)
{
emscripten_sleep(12);
return false;
}
void ToggleFullscreen(void)
{
bool enterFullscreen = false;
const bool wasFullscreen = EM_ASM_INT( { if (document.fullscreenElement) return 1; }, 0);
if (wasFullscreen)
{
if (FLAG_IS_SET(CORE.Window.flags, FLAG_FULLSCREEN_MODE)) enterFullscreen = false;
else if (FLAG_IS_SET(CORE.Window.flags, FLAG_BORDERLESS_WINDOWED_MODE)) enterFullscreen = true;
else
{
const int canvasWidth = EM_ASM_INT( { return Module.canvas.width; }, 0);
const int canvasStyleWidth = EM_ASM_INT( { return parseInt(Module.canvas.style.width); }, 0);
if (canvasStyleWidth > canvasWidth) enterFullscreen = false;
else enterFullscreen = true;
}
EM_ASM(document.exitFullscreen(););
FLAG_CLEAR(CORE.Window.flags, FLAG_FULLSCREEN_MODE);
FLAG_CLEAR(CORE.Window.flags, FLAG_BORDERLESS_WINDOWED_MODE);
}
else enterFullscreen = true;
if (enterFullscreen)
{
EM_ASM
(
setTimeout(function()
{
Module.requestFullscreen(false, false);
}, 100);
);
FLAG_SET(CORE.Window.flags, FLAG_FULLSCREEN_MODE);
}
}
void ToggleBorderlessWindowed(void)
{
bool enterBorderless = false;
const bool wasFullscreen = EM_ASM_INT( { if (document.fullscreenElement) return 1; }, 0);
if (wasFullscreen)
{
if (FLAG_IS_SET(CORE.Window.flags, FLAG_BORDERLESS_WINDOWED_MODE)) enterBorderless = false;
else if (FLAG_IS_SET(CORE.Window.flags, FLAG_FULLSCREEN_MODE)) enterBorderless = true;
else
{
const int canvasWidth = EM_ASM_INT( { return Module.canvas.width; }, 0);
const int screenWidth = EM_ASM_INT( { return screen.width; }, 0);
if (screenWidth == canvasWidth) enterBorderless = false;
else enterBorderless = true;
}
EM_ASM(document.exitFullscreen(););
FLAG_CLEAR(CORE.Window.flags, FLAG_FULLSCREEN_MODE);
FLAG_CLEAR(CORE.Window.flags, FLAG_BORDERLESS_WINDOWED_MODE);
}
else enterBorderless = true;
if (enterBorderless)
{
EM_ASM
(
const canvasId = UTF8ToString($0);
setTimeout(function()
{
Module.requestFullscreen(false, true);
setTimeout(function()
{
document.querySelector(canvasId).style.width="unset";
}, 100);
}, 100);
, platform.canvasId);
FLAG_SET(CORE.Window.flags, FLAG_BORDERLESS_WINDOWED_MODE);
}
}
void MaximizeWindow(void)
{
if (FLAG_IS_SET(CORE.Window.flags, FLAG_WINDOW_RESIZABLE) && !FLAG_IS_SET(CORE.Window.flags, FLAG_WINDOW_MAXIMIZED))
{
const int tabWidth = EM_ASM_INT( return window.innerWidth; );
const int tabHeight = EM_ASM_INT( return window.innerHeight; );
FLAG_SET(CORE.Window.flags, FLAG_WINDOW_MAXIMIZED);
}
}
void MinimizeWindow(void)
{
TRACELOG(LOG_WARNING, "MinimizeWindow() not available on target platform");
}
void RestoreWindow(void)
{
if (FLAG_IS_SET(CORE.Window.flags, FLAG_WINDOW_RESIZABLE) && FLAG_IS_SET(CORE.Window.flags, FLAG_WINDOW_MAXIMIZED))
{
FLAG_CLEAR(CORE.Window.flags, FLAG_WINDOW_MAXIMIZED);
}
}
void SetWindowState(unsigned int flags)
{
if (!CORE.Window.ready) TRACELOG(LOG_WARNING, "WINDOW: SetWindowState does nothing before window initialization, Use \"SetConfigFlags\" instead");
if (FLAG_IS_SET(flags, FLAG_VSYNC_HINT))
{
TRACELOG(LOG_WARNING, "SetWindowState(FLAG_VSYNC_HINT) not available on target platform");
}
if (FLAG_IS_SET(flags, FLAG_BORDERLESS_WINDOWED_MODE))
{
const bool wasFullscreen = EM_ASM_INT( { if (document.fullscreenElement) return 1; }, 0);
if (wasFullscreen)
{
const int canvasWidth = EM_ASM_INT( { return Module.canvas.width; }, 0);
const int canvasStyleWidth = EM_ASM_INT( { return parseInt(Module.canvas.style.width); }, 0);
if ((FLAG_IS_SET(CORE.Window.flags, FLAG_FULLSCREEN_MODE)) || canvasStyleWidth > canvasWidth) ToggleBorderlessWindowed();
}
else ToggleBorderlessWindowed();
}
if (FLAG_IS_SET(flags, FLAG_FULLSCREEN_MODE))
{
const bool wasFullscreen = EM_ASM_INT( { if (document.fullscreenElement) return 1; }, 0);
if (wasFullscreen)
{
const int canvasWidth = EM_ASM_INT( { return Module.canvas.width; }, 0);
const int screenWidth = EM_ASM_INT( { return screen.width; }, 0);
if (FLAG_IS_SET(CORE.Window.flags, FLAG_BORDERLESS_WINDOWED_MODE) || (screenWidth == canvasWidth)) ToggleFullscreen();
}
else ToggleFullscreen();
}
if ((FLAG_IS_SET(CORE.Window.flags, FLAG_WINDOW_RESIZABLE) != FLAG_IS_SET(flags, FLAG_WINDOW_RESIZABLE)) && FLAG_IS_SET(flags, FLAG_WINDOW_RESIZABLE))
{
FLAG_SET(CORE.Window.flags, FLAG_WINDOW_RESIZABLE);
}
if (FLAG_IS_SET(flags, FLAG_WINDOW_UNDECORATED))
{
TRACELOG(LOG_WARNING, "SetWindowState(FLAG_WINDOW_UNDECORATED) not available on target platform");
}
if (FLAG_IS_SET(flags, FLAG_WINDOW_HIDDEN))
{
TRACELOG(LOG_WARNING, "SetWindowState(FLAG_WINDOW_HIDDEN) not available on target platform");
}
if (FLAG_IS_SET(flags, FLAG_WINDOW_MINIMIZED))
{
TRACELOG(LOG_WARNING, "SetWindowState(FLAG_WINDOW_MINIMIZED) not available on target platform");
}
if ((FLAG_IS_SET(CORE.Window.flags, FLAG_WINDOW_MAXIMIZED) != FLAG_IS_SET(flags, FLAG_WINDOW_MAXIMIZED)) && FLAG_IS_SET(flags, FLAG_WINDOW_MAXIMIZED))
{
if (FLAG_IS_SET(CORE.Window.flags, FLAG_WINDOW_RESIZABLE))
{
const int tabWidth = EM_ASM_INT( return window.innerWidth; );
const int tabHeight = EM_ASM_INT( return window.innerHeight; );
FLAG_SET(CORE.Window.flags, FLAG_WINDOW_MAXIMIZED);
}
}
if (FLAG_IS_SET(flags, FLAG_WINDOW_UNFOCUSED))
{
TRACELOG(LOG_WARNING, "SetWindowState(FLAG_WINDOW_UNFOCUSED) not available on target platform");
}
if (FLAG_IS_SET(flags, FLAG_WINDOW_TOPMOST))
{
TRACELOG(LOG_WARNING, "SetWindowState(FLAG_WINDOW_TOPMOST) not available on target platform");
}
if (FLAG_IS_SET(flags, FLAG_WINDOW_ALWAYS_RUN))
{
TRACELOG(LOG_WARNING, "SetWindowState(FLAG_WINDOW_ALWAYS_RUN) not available on target platform");
}
if (FLAG_IS_SET(flags, FLAG_WINDOW_TRANSPARENT))
{
TRACELOG(LOG_WARNING, "SetWindowState(FLAG_WINDOW_TRANSPARENT) not available on target platform");
}
if (FLAG_IS_SET(flags, FLAG_WINDOW_HIGHDPI))
{
TRACELOG(LOG_WARNING, "SetWindowState(FLAG_WINDOW_HIGHDPI) not available on target platform");
}
if (FLAG_IS_SET(flags, FLAG_WINDOW_MOUSE_PASSTHROUGH))
{
TRACELOG(LOG_WARNING, "SetWindowState(FLAG_WINDOW_MOUSE_PASSTHROUGH) not available on target platform");
}
if (FLAG_IS_SET(flags, FLAG_MSAA_4X_HINT))
{
TRACELOG(LOG_WARNING, "SetWindowState(FLAG_MSAA_4X_HINT) not available on target platform");
}
if (FLAG_IS_SET(flags, FLAG_INTERLACED_HINT))
{
TRACELOG(LOG_WARNING, "SetWindowState(FLAG_INTERLACED_HINT) not available on target platform");
}
}
void ClearWindowState(unsigned int flags)
{
if (FLAG_IS_SET(flags, FLAG_VSYNC_HINT))
{
TRACELOG(LOG_WARNING, "ClearWindowState(FLAG_VSYNC_HINT) not available on target platform");
}
if (FLAG_IS_SET(flags, FLAG_BORDERLESS_WINDOWED_MODE))
{
const bool wasFullscreen = EM_ASM_INT( { if (document.fullscreenElement) return 1; }, 0);
if (wasFullscreen)
{
const int canvasWidth = EM_ASM_INT( { return Module.canvas.width; }, 0);
const int screenWidth = EM_ASM_INT( { return screen.width; }, 0);
if (FLAG_IS_SET(CORE.Window.flags, FLAG_BORDERLESS_WINDOWED_MODE) || (screenWidth == canvasWidth)) EM_ASM(document.exitFullscreen(););
}
FLAG_CLEAR(CORE.Window.flags, FLAG_BORDERLESS_WINDOWED_MODE);
}
if (FLAG_IS_SET(flags, FLAG_FULLSCREEN_MODE))
{
const bool wasFullscreen = EM_ASM_INT( { if (document.fullscreenElement) return 1; }, 0);
if (wasFullscreen)
{
const int canvasWidth = EM_ASM_INT( { return Module.canvas.width; }, 0);
const int canvasStyleWidth = EM_ASM_INT( { return parseInt(Module.canvas.style.width); }, 0);
if (FLAG_IS_SET(CORE.Window.flags, FLAG_FULLSCREEN_MODE) || (canvasStyleWidth > canvasWidth)) EM_ASM(document.exitFullscreen(););
}
FLAG_CLEAR(CORE.Window.flags, FLAG_FULLSCREEN_MODE);
}
if (FLAG_IS_SET(CORE.Window.flags, FLAG_WINDOW_RESIZABLE) && FLAG_IS_SET(flags, FLAG_WINDOW_RESIZABLE))
{
FLAG_CLEAR(CORE.Window.flags, FLAG_WINDOW_RESIZABLE);
}
if (FLAG_IS_SET(flags, FLAG_WINDOW_HIDDEN))
{
TRACELOG(LOG_WARNING, "ClearWindowState(FLAG_WINDOW_HIDDEN) not available on target platform");
}
if (FLAG_IS_SET(flags, FLAG_WINDOW_MINIMIZED))
{
TRACELOG(LOG_WARNING, "ClearWindowState(FLAG_WINDOW_MINIMIZED) not available on target platform");
}
if (FLAG_IS_SET(CORE.Window.flags, FLAG_WINDOW_MAXIMIZED) && FLAG_IS_SET(flags, FLAG_WINDOW_MAXIMIZED))
{
if (FLAG_IS_SET(CORE.Window.flags, FLAG_WINDOW_RESIZABLE))
{
FLAG_CLEAR(CORE.Window.flags, FLAG_WINDOW_MAXIMIZED);
}
}
if (FLAG_IS_SET(flags, FLAG_WINDOW_UNDECORATED))
{
TRACELOG(LOG_WARNING, "ClearWindowState(FLAG_WINDOW_UNDECORATED) not available on target platform");
}
if (FLAG_IS_SET(flags, FLAG_WINDOW_UNFOCUSED))
{
TRACELOG(LOG_WARNING, "ClearWindowState(FLAG_WINDOW_UNFOCUSED) not available on target platform");
}
if (FLAG_IS_SET(flags, FLAG_WINDOW_TOPMOST))
{
TRACELOG(LOG_WARNING, "ClearWindowState(FLAG_WINDOW_TOPMOST) not available on target platform");
}
if (FLAG_IS_SET(flags, FLAG_WINDOW_ALWAYS_RUN))
{
TRACELOG(LOG_WARNING, "ClearWindowState(FLAG_WINDOW_ALWAYS_RUN) not available on target platform");
}
if (FLAG_IS_SET(flags, FLAG_WINDOW_TRANSPARENT))
{
TRACELOG(LOG_WARNING, "ClearWindowState(FLAG_WINDOW_TRANSPARENT) not available on target platform");
}
if (FLAG_IS_SET(flags, FLAG_WINDOW_HIGHDPI))
{
TRACELOG(LOG_WARNING, "ClearWindowState(FLAG_WINDOW_HIGHDPI) not available on target platform");
}
if (FLAG_IS_SET(flags, FLAG_WINDOW_MOUSE_PASSTHROUGH))
{
TRACELOG(LOG_WARNING, "ClearWindowState(FLAG_WINDOW_MOUSE_PASSTHROUGH) not available on target platform");
}
if (FLAG_IS_SET(flags, FLAG_MSAA_4X_HINT))
{
TRACELOG(LOG_WARNING, "ClearWindowState(FLAG_MSAA_4X_HINT) not available on target platform");
}
if (FLAG_IS_SET(flags, FLAG_INTERLACED_HINT))
{
TRACELOG(LOG_WARNING, "ClearWindowState(FLAG_INTERLACED_HINT) not available on target platform");
}
}
void SetWindowIcon(Image image)
{
TRACELOG(LOG_WARNING, "SetWindowIcon() not available on target platform");
}
void SetWindowIcons(Image *images, int count)
{
TRACELOG(LOG_WARNING, "SetWindowIcons() not available on target platform");
}
void SetWindowTitle(const char *title)
{
CORE.Window.title = title;
emscripten_set_window_title(title);
}
void SetWindowPosition(int x, int y)
{
TRACELOG(LOG_WARNING, "SetWindowPosition() not available on target platform");
}
void SetWindowMonitor(int monitor)
{
TRACELOG(LOG_WARNING, "SetWindowMonitor() not available on target platform");
}
void SetWindowMinSize(int width, int height)
{
CORE.Window.screenMin.width = width;
CORE.Window.screenMin.height = height;
if (FLAG_IS_SET(CORE.Window.flags, FLAG_WINDOW_RESIZABLE) != 0) EmscriptenResizeCallback(EMSCRIPTEN_EVENT_RESIZE, NULL, NULL);
}
void SetWindowMaxSize(int width, int height)
{
CORE.Window.screenMax.width = width;
CORE.Window.screenMax.height = height;
if (FLAG_IS_SET(CORE.Window.flags, FLAG_WINDOW_RESIZABLE) != 0) EmscriptenResizeCallback(EMSCRIPTEN_EVENT_RESIZE, NULL, NULL);
}
void SetWindowSize(int width, int height)
{
double canvasCssWidth = 0.0;
double canvasCssHeight = 0.0;
emscripten_get_element_css_size(platform.canvasId, &canvasCssWidth, &canvasCssHeight);
double dpr = emscripten_get_device_pixel_ratio();
emscripten_set_canvas_element_size(platform.canvasId, width*dpr, height*dpr);
EM_ASM({ Module.canvas.style.width = $0; }, width*dpr);
EM_ASM({ Module.canvas.style.height = $0; }, height*dpr);
SetupViewport(width*dpr, height*dpr); }
void SetWindowOpacity(float opacity)
{
if (opacity >= 1.0f) opacity = 1.0f;
else if (opacity <= 0.0f) opacity = 0.0f;
EM_ASM({ Module.canvas.style.opacity = $0; }, opacity);
}
void SetWindowFocused(void)
{
TRACELOG(LOG_WARNING, "SetWindowFocused() not available on target platform");
}
void *GetWindowHandle(void)
{
TRACELOG(LOG_WARNING, "GetWindowHandle() not implemented on target platform");
return NULL;
}
int GetMonitorCount(void)
{
TRACELOG(LOG_WARNING, "GetMonitorCount() not implemented on target platform");
return 1;
}
int GetCurrentMonitor(void)
{
TRACELOG(LOG_WARNING, "GetCurrentMonitor() not implemented on target platform");
return 0;
}
Vector2 GetMonitorPosition(int monitor)
{
TRACELOG(LOG_WARNING, "GetMonitorPosition() not implemented on target platform");
return (Vector2){ 0, 0 };
}
int GetMonitorWidth(int monitor)
{
int width = 0;
width = EM_ASM_INT( { return window.screen.width; }, 0);
return width;
}
int GetMonitorHeight(int monitor)
{
int height = 0;
height = EM_ASM_INT( { return window.screen.height; }, 0);
return height;
}
int GetMonitorPhysicalWidth(int monitor)
{
TRACELOG(LOG_WARNING, "GetMonitorPhysicalWidth() not implemented on target platform");
return 0;
}
int GetMonitorPhysicalHeight(int monitor)
{
TRACELOG(LOG_WARNING, "GetMonitorPhysicalHeight() not implemented on target platform");
return 0;
}
int GetMonitorRefreshRate(int monitor)
{
TRACELOG(LOG_WARNING, "GetMonitorRefreshRate() not implemented on target platform");
return 0;
}
const char *GetMonitorName(int monitor)
{
TRACELOG(LOG_WARNING, "GetMonitorName() not implemented on target platform");
return "";
}
Vector2 GetWindowPosition(void)
{
Vector2 position = { 0, 0 };
position.x = (float)EM_ASM_INT( { return window.screenX; }, 0);
position.y = (float)EM_ASM_INT( { return window.screenY; }, 0);
return position;
}
Vector2 GetWindowScaleDPI(void)
{
Vector2 scale = { 1.0f, 1.0f };
scale.x = (float)EM_ASM_DOUBLE( { return window.devicePixelRatio; } );
scale.y = scale.x;
return scale;
}
void SetClipboardText(const char *text)
{
if (strchr(text, '\'') != NULL) TRACELOG(LOG_WARNING, "SYSTEM: Provided Clipboard could be potentially malicious, avoid [\'] character");
else EM_ASM({ navigator.clipboard.writeText(UTF8ToString($0)); }, text);
}
EM_ASYNC_JS(void, RequestClipboardData, (void), {
if (navigator.clipboard && window.isSecureContext)
{
let items = await navigator.clipboard.read();
for (const item of items)
{
if (item.types.includes("text/plain"))
{
const blob = await item.getType("text/plain");
const text = await blob.text();
window._lastClipboardString = text;
}
else if (item.types.find(t => t.startsWith("image/")))
{
const blob = await item.getType(item.types.find(t => t.startsWith("image/")));
const bitmap = await createImageBitmap(blob);
const canvas = document.createElement('canvas');
canvas.width = bitmap.width;
canvas.height = bitmap.height;
const ctx = canvas.getContext('2d');
ctx.drawImage(bitmap, 0, 0);
const imgData = ctx.getImageData(0, 0, canvas.width, canvas.height).data;
window._lastImgWidth = canvas.width;
window._lastImgHeight = canvas.height;
window._lastImgData = imgData;
}
}
}
else console.warn("Clipboard read() requires HTTPS/Localhost");
});
EM_JS(char *, GetLastPastedText, (void), {
var str = window._lastClipboardString || "";
var length = lengthBytesUTF8(str) + 1;
if (length > 1)
{
var ptr = _malloc(length);
stringToUTF8(str, ptr, length);
return ptr;
}
return 0;
});
EM_JS(unsigned char *, GetLastPastedImage, (int *width, int *height), {
if (window._lastImgData)
{
const data = window._lastImgData;
if (data.length > 0)
{
const ptr = _malloc(data.length);
HEAPU8.set(data, ptr);
if (width) setValue(width, window._lastImgWidth, 'i32');
if (height) setValue(height, window._lastImgHeight, 'i32');
window._lastImgData = null;
return ptr;
}
}
return 0;
});
const char *GetClipboardText(void)
{
RequestClipboardData();
return GetLastPastedText();
}
Image GetClipboardImage(void)
{
Image image = { 0 };
int w = 0, h = 0;
RequestClipboardData();
unsigned char* data = GetLastPastedImage(&w, &h);
if (data != NULL) {
image.data = data;
image.width = w;
image.height = h;
image.mipmaps = 1;
image.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8;
}
return image;
}
void ShowCursor(void)
{
if (CORE.Input.Mouse.cursorHidden)
{
EM_ASM( { Module.canvas.style.cursor = UTF8ToString($0); }, cursorLUT[CORE.Input.Mouse.cursor]);
CORE.Input.Mouse.cursorHidden = false;
}
}
void HideCursor(void)
{
if (!CORE.Input.Mouse.cursorHidden)
{
EM_ASM(Module.canvas.style.cursor = 'none';);
CORE.Input.Mouse.cursorHidden = true;
}
}
void EnableCursor(void)
{
emscripten_exit_pointerlock();
SetMousePosition(CORE.Window.screen.width/2, CORE.Window.screen.height/2);
}
void DisableCursor(void)
{
emscripten_request_pointerlock(platform.canvasId, 1);
SetMousePosition(CORE.Window.screen.width/2, CORE.Window.screen.height/2);
}
void SwapScreenBuffer(void)
{
#if defined(GRAPHICS_API_OPENGL_SOFTWARE)
rlCopyFramebuffer(0, 0, CORE.Window.render.width, CORE.Window.render.height, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, platform.pixels);
EM_ASM({
const width = $0;
const height = $1;
const ptr = $2;
const canvas = Module.canvas;
const ctx = canvas.getContext('2d');
if (!Module.__img || (Module.__img.width !== width) || (Module.__img.height !== height))
{
Module.__img = ctx.createImageData(width, height);
}
const src = HEAPU8.subarray(ptr, ptr + width*height*4); Module.__img.data.set(src);
ctx.putImageData(Module.__img, 0, 0);
}, CORE.Window.screen.width, CORE.Window.screen.height, platform.pixels);
#endif
}
double GetTime(void)
{
double time = emscripten_get_now()*1000.0;
return time;
}
void OpenURL(const char *url)
{
if (strchr(url, '\'') != NULL) TRACELOG(LOG_WARNING, "SYSTEM: Provided URL could be potentially malicious, avoid [\'] character");
else emscripten_run_script(TextFormat("window.open('%s', '_blank')", url));
}
int SetGamepadMappings(const char *mappings)
{
TRACELOG(LOG_INFO, "SetGamepadMappings not implemented in rcore_web.c");
return 0;
}
void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
{
if ((gamepad < MAX_GAMEPADS) && CORE.Input.Gamepad.ready[gamepad] && (duration > 0.0f))
{
if (leftMotor < 0.0f) leftMotor = 0.0f;
if (leftMotor > 1.0f) leftMotor = 1.0f;
if (rightMotor < 0.0f) rightMotor = 0.0f;
if (rightMotor > 1.0f) rightMotor = 1.0f;
if (duration > MAX_GAMEPAD_VIBRATION_TIME) duration = MAX_GAMEPAD_VIBRATION_TIME;
duration *= 1000.0f;
EM_ASM({
try { navigator.getGamepads()[$0].vibrationActuator.playEffect('dual-rumble', { startDelay: 0, duration: $3, weakMagnitude: $1, strongMagnitude: $2 }); }
catch (e)
{
try { navigator.getGamepads()[$0].hapticActuators[0].pulse($2, $3); }
catch (e) { }
}
}, gamepad, leftMotor, rightMotor, duration);
}
}
void SetMousePosition(int x, int y)
{
}
void SetMouseCursor(int cursor)
{
if (CORE.Input.Mouse.cursor != cursor)
{
if (!CORE.Input.Mouse.cursorLocked) EM_ASM( { Module.canvas.style.cursor = UTF8ToString($0); }, cursorLUT[cursor]);
CORE.Input.Mouse.cursor = cursor;
}
}
const char *GetKeyName(int key)
{
TRACELOG(LOG_WARNING, "GetKeyName() not implemented on target platform");
return "";
}
void PollInputEvents(void)
{
#if SUPPORT_GESTURES_SYSTEM
UpdateGestures();
#endif
CORE.Input.Keyboard.keyPressedQueueCount = 0;
CORE.Input.Keyboard.charPressedQueueCount = 0;
CORE.Input.Gamepad.lastButtonPressed = 0;
for (int i = 0; i < MAX_KEYBOARD_KEYS; i++)
{
CORE.Input.Keyboard.previousKeyState[i] = CORE.Input.Keyboard.currentKeyState[i];
CORE.Input.Keyboard.keyRepeatInFrame[i] = 0;
}
for (int i = 0; i < MAX_MOUSE_BUTTONS; i++) CORE.Input.Mouse.previousButtonState[i] = CORE.Input.Mouse.currentButtonState[i];
CORE.Input.Mouse.previousWheelMove = CORE.Input.Mouse.currentWheelMove;
CORE.Input.Mouse.currentWheelMove = (Vector2){ 0.0f, 0.0f };
CORE.Input.Mouse.previousPosition = CORE.Input.Mouse.currentPosition;
for (int i = 0; i < MAX_TOUCH_POINTS; i++) CORE.Input.Touch.previousTouchState[i] = CORE.Input.Touch.currentTouchState[i];
int numGamepads = 0;
if (emscripten_sample_gamepad_data() == EMSCRIPTEN_RESULT_SUCCESS) numGamepads = emscripten_get_num_gamepads();
for (int i = 0; (i < numGamepads) && (i < MAX_GAMEPADS); i++)
{
for (int k = 0; k < MAX_GAMEPAD_BUTTONS; k++) CORE.Input.Gamepad.previousButtonState[i][k] = CORE.Input.Gamepad.currentButtonState[i][k];
EmscriptenGamepadEvent gamepadState = { 0 };
int result = emscripten_get_gamepad_status(i, &gamepadState);
if (result == EMSCRIPTEN_RESULT_SUCCESS)
{
for (int j = 0; (j < gamepadState.numButtons) && (j < MAX_GAMEPAD_BUTTONS); j++)
{
GamepadButton button = -1;
switch (j)
{
case 0: button = GAMEPAD_BUTTON_RIGHT_FACE_DOWN; break;
case 1: button = GAMEPAD_BUTTON_RIGHT_FACE_RIGHT; break;
case 2: button = GAMEPAD_BUTTON_RIGHT_FACE_LEFT; break;
case 3: button = GAMEPAD_BUTTON_RIGHT_FACE_UP; break;
case 4: button = GAMEPAD_BUTTON_LEFT_TRIGGER_1; break;
case 5: button = GAMEPAD_BUTTON_RIGHT_TRIGGER_1; break;
case 6: button = GAMEPAD_BUTTON_LEFT_TRIGGER_2; break;
case 7: button = GAMEPAD_BUTTON_RIGHT_TRIGGER_2; break;
case 8: button = GAMEPAD_BUTTON_MIDDLE_LEFT; break;
case 9: button = GAMEPAD_BUTTON_MIDDLE_RIGHT; break;
case 10: button = GAMEPAD_BUTTON_LEFT_THUMB; break;
case 11: button = GAMEPAD_BUTTON_RIGHT_THUMB; break;
case 12: button = GAMEPAD_BUTTON_LEFT_FACE_UP; break;
case 13: button = GAMEPAD_BUTTON_LEFT_FACE_DOWN; break;
case 14: button = GAMEPAD_BUTTON_LEFT_FACE_LEFT; break;
case 15: button = GAMEPAD_BUTTON_LEFT_FACE_RIGHT; break;
default: break;
}
if (button + 1 != 0) {
if (gamepadState.digitalButton[j] == 1)
{
CORE.Input.Gamepad.currentButtonState[i][button] = 1;
CORE.Input.Gamepad.lastButtonPressed = button;
}
else CORE.Input.Gamepad.currentButtonState[i][button] = 0;
}
}
for (int j = 0; (j < gamepadState.numAxes) && (j < MAX_GAMEPAD_AXES); j++)
{
CORE.Input.Gamepad.axisState[i][j] = gamepadState.axis[j];
}
CORE.Input.Gamepad.axisCount[i] = gamepadState.numAxes;
}
}
CORE.Window.resizedLastFrame = false;
}
int InitPlatform(void)
{
SetCanvasIdJs(platform.canvasId, 64);
emscripten_set_canvas_element_size(platform.canvasId, CORE.Window.screen.width, CORE.Window.screen.height);
EmscriptenWebGLContextAttributes attribs = { 0 };
emscripten_webgl_init_context_attributes(&attribs);
attribs.alpha = EM_TRUE;
attribs.depth = EM_TRUE;
attribs.stencil = EM_FALSE;
attribs.antialias = EM_FALSE;
if (FLAG_IS_SET(CORE.Window.flags, FLAG_WINDOW_MINIMIZED)) FLAG_CLEAR(CORE.Window.flags, FLAG_WINDOW_MINIMIZED);
if (FLAG_IS_SET(CORE.Window.flags, FLAG_WINDOW_MAXIMIZED)) FLAG_CLEAR(CORE.Window.flags, FLAG_WINDOW_MAXIMIZED);
if (FLAG_IS_SET(CORE.Window.flags, FLAG_WINDOW_TOPMOST)) FLAG_CLEAR(CORE.Window.flags, FLAG_WINDOW_TOPMOST);
if (FLAG_IS_SET(CORE.Window.flags, FLAG_MSAA_4X_HINT)) attribs.antialias = EM_TRUE;
if (rlGetVersion() == RL_OPENGL_SOFTWARE)
{
emscripten_set_canvas_element_size(platform.canvasId, CORE.Window.screen.width, CORE.Window.screen.height);
EM_ASM({
const canvas = document.getElementById(platform.canvasId);
Module.canvas = canvas;
});
platform.pixels = (unsigned int *)RL_CALLOC(CORE.Window.screen.width*CORE.Window.screen.height, sizeof(unsigned int));
}
else if (rlGetVersion() == RL_OPENGL_ES_20) {
attribs.majorVersion = 1; attribs.minorVersion = 0;
platform.glContext = emscripten_webgl_create_context(platform.canvasId, &attribs);
if (platform.glContext == 0) return 0;
emscripten_webgl_make_context_current(platform.glContext);
}
else if (rlGetVersion() == RL_OPENGL_ES_30) {
attribs.majorVersion = 2; attribs.minorVersion = 0;
platform.glContext = emscripten_webgl_create_context(platform.canvasId, &attribs);
if (platform.glContext == 0) return 0;
emscripten_webgl_make_context_current(platform.glContext);
}
CORE.Window.display.width = CORE.Window.screen.width;
CORE.Window.display.height = CORE.Window.screen.height;
CORE.Window.render.width = CORE.Window.screen.width;
CORE.Window.render.height = CORE.Window.screen.height;
emscripten_set_window_title((CORE.Window.title != 0)? CORE.Window.title : " ");
if ((platform.glContext != 0) || (platform.pixels != NULL))
{
CORE.Window.ready = true;
int fbWidth = CORE.Window.screen.width;
int fbHeight = CORE.Window.screen.height;
CORE.Window.render.width = fbWidth;
CORE.Window.render.height = fbHeight;
CORE.Window.currentFbo.width = fbWidth;
CORE.Window.currentFbo.height = fbHeight;
TRACELOG(LOG_INFO, "DISPLAY: Device initialized successfully %s",
FLAG_IS_SET(CORE.Window.flags, FLAG_WINDOW_HIGHDPI)? "(HighDPI)" : "");
TRACELOG(LOG_INFO, " > Display size: %i x %i", CORE.Window.display.width, CORE.Window.display.height);
TRACELOG(LOG_INFO, " > Screen size: %i x %i", CORE.Window.screen.width, CORE.Window.screen.height);
TRACELOG(LOG_INFO, " > Render size: %i x %i", CORE.Window.render.width, CORE.Window.render.height);
TRACELOG(LOG_INFO, " > Viewport offsets: %i, %i", CORE.Window.renderOffset.x, CORE.Window.renderOffset.y);
}
else
{
TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphics device");
return -1;
}
if (platform.glContext != 0) rlLoadExtensions(emscripten_webgl_get_proc_address);
emscripten_set_fullscreenchange_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, 1, EmscriptenFullscreenChangeCallback);
emscripten_set_resize_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, 1, EmscriptenResizeCallback);
emscripten_set_blur_callback(platform.canvasId, NULL, 1, EmscriptenFocusCallback);
emscripten_set_focus_callback(platform.canvasId, NULL, 1, EmscriptenFocusCallback);
emscripten_set_visibilitychange_callback(NULL, 1, EmscriptenVisibilityChangeCallback);
emscripten_set_keypress_callback(platform.canvasId, NULL, 1, EmscriptenKeyboardCallback);
emscripten_set_keydown_callback(platform.canvasId, NULL, 1, EmscriptenKeyboardCallback);
emscripten_set_keyup_callback(platform.canvasId, NULL, 1, EmscriptenKeyboardCallback);
emscripten_set_click_callback(platform.canvasId, NULL, 1, EmscriptenMouseCallback);
emscripten_set_mousedown_callback(platform.canvasId, NULL, 1, EmscriptenMouseCallback);
emscripten_set_mouseup_callback(platform.canvasId, NULL, 1, EmscriptenMouseCallback);
emscripten_set_mousemove_callback(platform.canvasId, NULL, 1, EmscriptenMouseCallback);
emscripten_set_mousemove_callback(platform.canvasId, NULL, 1, EmscriptenMouseMoveCallback);
emscripten_set_wheel_callback(platform.canvasId, NULL, 1, EmscriptenMouseWheelCallback);
emscripten_set_pointerlockchange_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, 1, EmscriptenPointerlockCallback);
emscripten_set_touchstart_callback(platform.canvasId, NULL, 1, EmscriptenTouchCallback);
emscripten_set_touchend_callback(platform.canvasId, NULL, 1, EmscriptenTouchCallback);
emscripten_set_touchmove_callback(platform.canvasId, NULL, 1, EmscriptenTouchCallback);
emscripten_set_touchcancel_callback(platform.canvasId, NULL, 1, EmscriptenTouchCallback);
emscripten_set_gamepadconnected_callback(NULL, 1, EmscriptenGamepadCallback);
emscripten_set_gamepaddisconnected_callback(NULL, 1, EmscriptenGamepadCallback);
EmscriptenResizeCallback(EMSCRIPTEN_EVENT_RESIZE, NULL, NULL);
InitTimer();
CORE.Storage.basePath = GetWorkingDirectory();
TRACELOG(LOG_INFO, "PLATFORM: WEB: Initialized successfully");
return 0;
}
void ClosePlatform(void)
{
if (platform.pixels != NULL) RL_FREE(platform.pixels);
if (platform.glContext != 0) emscripten_webgl_destroy_context(platform.glContext);
}
static EM_BOOL EmscriptenResizeCallback(int eventType, const EmscriptenUiEvent *event, void *userData)
{
if (!FLAG_IS_SET(CORE.Window.flags, FLAG_WINDOW_RESIZABLE)) return 1;
int width = EM_ASM_INT( return window.innerWidth; );
int height = EM_ASM_INT( return window.innerHeight; );
if (width < (int)CORE.Window.screenMin.width) width = CORE.Window.screenMin.width;
else if ((width > (int)CORE.Window.screenMax.width) && (CORE.Window.screenMax.width > 0)) width = CORE.Window.screenMax.width;
if (height < (int)CORE.Window.screenMin.height) height = CORE.Window.screenMin.height;
else if ((height > (int)CORE.Window.screenMax.height) && (CORE.Window.screenMax.height > 0)) height = CORE.Window.screenMax.height;
emscripten_set_canvas_element_size(platform.canvasId, width, height);
SetupViewport(width, height);
CORE.Window.currentFbo.width = width;
CORE.Window.currentFbo.height = height;
CORE.Window.resizedLastFrame = true;
if (IsWindowFullscreen()) return 1;
CORE.Window.screen.width = width;
CORE.Window.screen.height = height;
return 0;
}
static EM_BOOL EmscriptenFocusCallback(int eventType, const EmscriptenFocusEvent *focusEvent, void *userData)
{
EM_BOOL consumed = 1;
switch (eventType)
{
case EMSCRIPTEN_EVENT_BLUR: FLAG_SET(CORE.Window.flags, FLAG_WINDOW_UNFOCUSED); break;
case EMSCRIPTEN_EVENT_FOCUS: FLAG_CLEAR(CORE.Window.flags, FLAG_WINDOW_UNFOCUSED); break;
default: consumed = 0; break;
}
return consumed;
}
static EM_BOOL EmscriptenVisibilityChangeCallback(int eventType, const EmscriptenVisibilityChangeEvent *visibilityChangeEvent, void *userData)
{
if (visibilityChangeEvent->hidden) FLAG_SET(CORE.Window.flags, FLAG_WINDOW_HIDDEN); else FLAG_CLEAR(CORE.Window.flags, FLAG_WINDOW_HIDDEN);
return 1; }
static EM_BOOL EmscriptenFullscreenChangeCallback(int eventType, const EmscriptenFullscreenChangeEvent *event, void *userData)
{
const bool wasFullscreen = EM_ASM_INT( { if (document.fullscreenElement) return 1; }, 0);
if (!wasFullscreen)
{
FLAG_CLEAR(CORE.Window.flags, FLAG_FULLSCREEN_MODE);
FLAG_CLEAR(CORE.Window.flags, FLAG_BORDERLESS_WINDOWED_MODE);
}
return 1; }
static EM_BOOL EmscriptenKeyboardCallback(int eventType, const EmscriptenKeyboardEvent *keyboardEvent, void *userData)
{
switch (eventType)
{
case EMSCRIPTEN_EVENT_KEYPRESS:
{
if (keyboardEvent->repeat) CORE.Input.Keyboard.keyRepeatInFrame[keyboardEvent->keyCode] = 1;
} break;
case EMSCRIPTEN_EVENT_KEYDOWN:
{
CORE.Input.Keyboard.currentKeyState[keyboardEvent->keyCode] = 1;
} break;
case EMSCRIPTEN_EVENT_KEYUP:
{
CORE.Input.Keyboard.currentKeyState[keyboardEvent->keyCode] = 0;
} break;
default: break;
}
return 1; }
static EM_BOOL EmscriptenMouseCallback(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData)
{
switch (eventType)
{
case EMSCRIPTEN_EVENT_MOUSEENTER: CORE.Input.Mouse.cursorOnScreen = true; break;
case EMSCRIPTEN_EVENT_MOUSELEAVE: CORE.Input.Mouse.cursorOnScreen = false; break;
case EMSCRIPTEN_EVENT_MOUSEDOWN:
{
if (mouseEvent->button == 0) CORE.Input.Mouse.currentButtonState[MOUSE_BUTTON_LEFT] = 1;
else if (mouseEvent->button == 1) CORE.Input.Mouse.currentButtonState[MOUSE_BUTTON_MIDDLE] = 1;
else if (mouseEvent->button == 2) CORE.Input.Mouse.currentButtonState[MOUSE_BUTTON_RIGHT] = 1;
} break;
case EMSCRIPTEN_EVENT_MOUSEUP:
{
if (mouseEvent->button == 0) CORE.Input.Mouse.currentButtonState[MOUSE_BUTTON_LEFT] = 0;
else if (mouseEvent->button == 1) CORE.Input.Mouse.currentButtonState[MOUSE_BUTTON_MIDDLE] = 0;
else if (mouseEvent->button == 2) CORE.Input.Mouse.currentButtonState[MOUSE_BUTTON_RIGHT] = 0;
} break;
default: break;
}
#if SUPPORT_GESTURES_SYSTEM && SUPPORT_MOUSE_GESTURES
GestureEvent gestureEvent = { 0 };
if ((CORE.Input.Mouse.currentButtonState[MOUSE_BUTTON_LEFT] == 1) && (CORE.Input.Mouse.previousButtonState[MOUSE_BUTTON_LEFT] == 0)) gestureEvent.touchAction = TOUCH_ACTION_DOWN;
else if ((CORE.Input.Mouse.currentButtonState[MOUSE_BUTTON_LEFT] == 0) && (CORE.Input.Mouse.previousButtonState[MOUSE_BUTTON_LEFT] == 1)) gestureEvent.touchAction = TOUCH_ACTION_UP;
gestureEvent.pointId[0] = 0;
gestureEvent.pointCount = 1;
gestureEvent.position[0] = GetMousePosition();
gestureEvent.position[0].x /= (float)GetScreenWidth();
gestureEvent.position[0].y /= (float)GetScreenHeight();
if (GetMouseX() != 0 || GetMouseY() != 0) ProcessGestureEvent(gestureEvent);
#endif
return 1; }
static EM_BOOL EmscriptenMouseMoveCallback(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData)
{
if (CORE.Input.Mouse.cursorLocked)
{
CORE.Input.Mouse.previousPosition.x = CORE.Input.Mouse.lockedPosition.x - mouseEvent->movementX;
CORE.Input.Mouse.previousPosition.y = CORE.Input.Mouse.lockedPosition.y - mouseEvent->movementY;
}
else
{
float mouseCssX = (float)mouseEvent->canvasX;
float mouseCssY = (float)mouseEvent->canvasY;
double cssWidth = 0.0;
double cssHeight = 0.0;
emscripten_get_element_css_size(platform.canvasId, &cssWidth, &cssHeight);
int fbWidth = 0;
int fbHeight = 0;
emscripten_get_canvas_element_size(platform.canvasId, &fbWidth, &fbHeight);
float scaleX = (float)fbWidth/(float)cssWidth;
float scaleY = (float)fbHeight/(float)cssHeight;
int mouseX = (int)(mouseCssX*scaleX);
int mouseY = (int)(mouseCssY*scaleY);
CORE.Input.Mouse.currentPosition.x = mouseX; CORE.Input.Mouse.currentPosition.y = mouseY;
CORE.Input.Touch.position[0] = CORE.Input.Mouse.currentPosition;
}
#if SUPPORT_GESTURES_SYSTEM && SUPPORT_MOUSE_GESTURES
GestureEvent gestureEvent = { 0 };
gestureEvent.touchAction = TOUCH_ACTION_MOVE;
gestureEvent.pointId[0] = 0;
gestureEvent.pointCount = 1;
gestureEvent.position[0] = CORE.Input.Touch.position[0];
gestureEvent.position[0].x /= (float)GetScreenWidth();
gestureEvent.position[0].y /= (float)GetScreenHeight();
ProcessGestureEvent(gestureEvent);
#endif
return 1; }
static EM_BOOL EmscriptenMouseWheelCallback(int eventType, const EmscriptenWheelEvent *wheelEvent, void *userData)
{
if (eventType == EMSCRIPTEN_EVENT_WHEEL)
{
CORE.Input.Mouse.currentWheelMove.x = (float)wheelEvent->deltaX;
CORE.Input.Mouse.currentWheelMove.y = (float)wheelEvent->deltaY;
}
return 1; }
static EM_BOOL EmscriptenPointerlockCallback(int eventType, const EmscriptenPointerlockChangeEvent *pointerlockChangeEvent, void *userData)
{
CORE.Input.Mouse.cursorLocked = EM_ASM_INT( { if (document.pointerLockElement) return 1; }, 0);
if (CORE.Input.Mouse.cursorLocked)
{
CORE.Input.Mouse.lockedPosition = CORE.Input.Mouse.currentPosition;
CORE.Input.Mouse.previousPosition = CORE.Input.Mouse.lockedPosition;
}
return 1; }
static EM_BOOL EmscriptenGamepadCallback(int eventType, const EmscriptenGamepadEvent *gamepadEvent, void *userData)
{
if (gamepadEvent->connected && (gamepadEvent->index < MAX_GAMEPADS))
{
CORE.Input.Gamepad.ready[gamepadEvent->index] = true;
snprintf(CORE.Input.Gamepad.name[gamepadEvent->index], MAX_GAMEPAD_NAME_LENGTH, "%s", gamepadEvent->id);
}
else CORE.Input.Gamepad.ready[gamepadEvent->index] = false;
return 1; }
static EM_BOOL EmscriptenTouchCallback(int eventType, const EmscriptenTouchEvent *touchEvent, void *userData)
{
CORE.Input.Touch.pointCount = touchEvent->numTouches;
double canvasWidth = 0.0;
double canvasHeight = 0.0;
emscripten_get_element_css_size(platform.canvasId, &canvasWidth, &canvasHeight);
for (int i = 0; (i < CORE.Input.Touch.pointCount) && (i < MAX_TOUCH_POINTS); i++)
{
CORE.Input.Touch.pointId[i] = touchEvent->touches[i].identifier;
CORE.Input.Touch.position[i] = (Vector2){touchEvent->touches[i].targetX, touchEvent->touches[i].targetY};
CORE.Input.Touch.position[i].x *= ((float)GetScreenWidth()/(float)canvasWidth);
CORE.Input.Touch.position[i].y *= ((float)GetScreenHeight()/(float)canvasHeight);
if (eventType == EMSCRIPTEN_EVENT_TOUCHSTART) CORE.Input.Touch.currentTouchState[i] = 1;
else if (eventType == EMSCRIPTEN_EVENT_TOUCHEND) CORE.Input.Touch.currentTouchState[i] = 0;
}
if (CORE.Input.Touch.pointCount == 1)
{
CORE.Input.Mouse.currentPosition.x = CORE.Input.Touch.position[0].x;
CORE.Input.Mouse.currentPosition.y = CORE.Input.Touch.position[0].y;
}
#if SUPPORT_GESTURES_SYSTEM
GestureEvent gestureEvent = { 0 };
gestureEvent.pointCount = CORE.Input.Touch.pointCount;
if (eventType == EMSCRIPTEN_EVENT_TOUCHSTART) gestureEvent.touchAction = TOUCH_ACTION_DOWN;
else if (eventType == EMSCRIPTEN_EVENT_TOUCHEND) gestureEvent.touchAction = TOUCH_ACTION_UP;
else if (eventType == EMSCRIPTEN_EVENT_TOUCHMOVE) gestureEvent.touchAction = TOUCH_ACTION_MOVE;
else if (eventType == EMSCRIPTEN_EVENT_TOUCHCANCEL) gestureEvent.touchAction = TOUCH_ACTION_CANCEL;
for (int i = 0; (i < gestureEvent.pointCount) && (i < MAX_TOUCH_POINTS); i++)
{
gestureEvent.pointId[i] = CORE.Input.Touch.pointId[i];
gestureEvent.position[i] = CORE.Input.Touch.position[i];
gestureEvent.position[i].x /= (float)GetScreenWidth();
gestureEvent.position[i].y /= (float)GetScreenHeight();
}
ProcessGestureEvent(gestureEvent);
#endif
if (eventType == EMSCRIPTEN_EVENT_TOUCHEND)
{
for (int i = 0; i < CORE.Input.Touch.pointCount; i++)
{
if (touchEvent->touches[i].isChanged)
{
for (int j = i; j < CORE.Input.Touch.pointCount - 1; j++)
{
CORE.Input.Touch.pointId[j] = CORE.Input.Touch.pointId[j + 1];
CORE.Input.Touch.position[j] = CORE.Input.Touch.position[j + 1];
}
CORE.Input.Touch.pointCount--;
break;
}
}
if (CORE.Input.Touch.pointCount < 0) CORE.Input.Touch.pointCount = 0;
}
return 1; }