#ifndef RAYGUI_H
#define RAYGUI_H
#define RAYGUI_VERSION_MAJOR 4
#define RAYGUI_VERSION_MINOR 5
#define RAYGUI_VERSION_PATCH 0
#define RAYGUI_VERSION "5.0-dev"
#if !defined(RAYGUI_STANDALONE)
#include "raylib.h"
#endif
#if defined(_WIN32)
#if defined(BUILD_LIBTYPE_SHARED)
#define RAYGUIAPI __declspec(dllexport)
#elif defined(USE_LIBTYPE_SHARED)
#define RAYGUIAPI __declspec(dllimport)
#endif
#if !defined(_CRT_SECURE_NO_WARNINGS)
#define _CRT_SECURE_NO_WARNINGS
#endif
#endif
#ifndef RAYGUIAPI
#define RAYGUIAPI
#endif
#define RAYGUI_SUPPORT_LOG_INFO
#if defined(RAYGUI_SUPPORT_LOG_INFO)
#define RAYGUI_LOG(...) printf(__VA_ARGS__)
#else
#define RAYGUI_LOG(...)
#endif
#if !defined(GUI_BUTTON_DOWN)
#define GUI_BUTTON_DOWN (IsMouseButtonDown(MOUSE_LEFT_BUTTON) || IsGamepadButtonDown(0, GAMEPAD_BUTTON_RIGHT_FACE_DOWN))
#endif
#if !defined(GUI_BUTTON_DOWN_ALT)
#define GUI_BUTTON_DOWN_ALT (IsMouseButtonDown(MOUSE_RIGHT_BUTTON) || IsGamepadButtonDown(0, GAMEPAD_BUTTON_RIGHT_FACE_RIGHT))
#endif
#if !defined(GUI_BUTTON_PRESSED)
#define GUI_BUTTON_PRESSED (IsMouseButtonPressed(MOUSE_LEFT_BUTTON) || IsGamepadButtonPressed(0, GAMEPAD_BUTTON_RIGHT_FACE_DOWN))
#endif
#if !defined(GUI_BUTTON_RELEASED)
#define GUI_BUTTON_RELEASED (IsMouseButtonReleased(MOUSE_LEFT_BUTTON) || IsGamepadButtonReleased(0, GAMEPAD_BUTTON_RIGHT_FACE_DOWN))
#endif
#if !defined(GUI_SCROLL_DELTA)
#if defined(PLATFORM_WEB)
#define GUI_SCROLL_DELTA ((float)IsGamepadButtonDown(0, GAMEPAD_BUTTON_RIGHT_TRIGGER_2) - (float)IsGamepadButtonDown(0, GAMEPAD_BUTTON_LEFT_TRIGGER_2))
#else
#define GUI_SCROLL_DELTA (GetMouseWheelMove() + (GetGamepadAxisMovement(0, GAMEPAD_AXIS_RIGHT_TRIGGER) + 1) - (GetGamepadAxisMovement(0, GAMEPAD_AXIS_LEFT_TRIGGER) + 1))
#endif
#endif
#if !defined(GUI_POINTER_POSITION)
#define GUI_POINTER_POSITION GetMousePosition()
#endif
#if !defined(GUI_KEY_DOWN)
#define GUI_KEY_DOWN(key) IsKeyDown(key)
#endif
#if !defined(GUI_KEY_PRESSED)
#define GUI_KEY_PRESSED(key) IsKeyPressed(key)
#endif
#if !defined(GUI_INPUT_KEY)
#define GUI_INPUT_KEY GetCharPressed()
#endif
#if defined(RAYGUI_STANDALONE)
#ifndef __cplusplus
#ifndef true
typedef enum { false, true } bool;
#endif
#endif
typedef struct Vector2 {
float x;
float y;
} Vector2;
typedef struct Vector3 {
float x;
float y;
float z;
} Vector3;
typedef struct Color {
unsigned char r;
unsigned char g;
unsigned char b;
unsigned char a;
} Color;
typedef struct Rectangle {
float x;
float y;
float width;
float height;
} Rectangle;
typedef struct Texture {
unsigned int id; int width; int height; int mipmaps; int format; } Texture;
typedef Texture Texture2D;
typedef struct Image {
void *data; int width; int height; int mipmaps; int format; } Image;
typedef struct GlyphInfo {
int value; int offsetX; int offsetY; int advanceX; Image image; } GlyphInfo;
typedef struct Font {
int baseSize; int glyphCount; int glyphPadding; Texture2D texture; Rectangle *recs; GlyphInfo *glyphs; } Font;
#endif
typedef struct GuiStyleProp {
unsigned short controlId; unsigned short propertyId; int propertyValue; } GuiStyleProp;
typedef enum {
STATE_NORMAL = 0,
STATE_FOCUSED,
STATE_PRESSED,
STATE_DISABLED
} GuiState;
typedef enum {
TEXT_ALIGN_LEFT = 0,
TEXT_ALIGN_CENTER,
TEXT_ALIGN_RIGHT
} GuiTextAlignment;
typedef enum {
TEXT_ALIGN_TOP = 0,
TEXT_ALIGN_MIDDLE,
TEXT_ALIGN_BOTTOM
} GuiTextAlignmentVertical;
typedef enum {
TEXT_WRAP_NONE = 0,
TEXT_WRAP_CHAR,
TEXT_WRAP_WORD
} GuiTextWrapMode;
typedef enum {
DEFAULT = 0,
LABEL, BUTTON,
TOGGLE, SLIDER, PROGRESSBAR,
CHECKBOX,
COMBOBOX,
DROPDOWNBOX,
TEXTBOX, VALUEBOX,
CONTROL11,
LISTVIEW,
COLORPICKER,
SCROLLBAR,
STATUSBAR
} GuiControl;
typedef enum {
BORDER_COLOR_NORMAL = 0, BASE_COLOR_NORMAL, TEXT_COLOR_NORMAL, BORDER_COLOR_FOCUSED, BASE_COLOR_FOCUSED, TEXT_COLOR_FOCUSED, BORDER_COLOR_PRESSED, BASE_COLOR_PRESSED, TEXT_COLOR_PRESSED, BORDER_COLOR_DISABLED, BASE_COLOR_DISABLED, TEXT_COLOR_DISABLED, BORDER_WIDTH = 12, TEXT_PADDING = 13, TEXT_ALIGNMENT = 14, } GuiControlProperty;
typedef enum {
TEXT_SIZE = 16, TEXT_SPACING, LINE_COLOR, BACKGROUND_COLOR, TEXT_LINE_SPACING, TEXT_ALIGNMENT_VERTICAL, TEXT_WRAP_MODE } GuiDefaultProperty;
typedef enum {
GROUP_PADDING = 16, } GuiToggleProperty;
typedef enum {
SLIDER_WIDTH = 16, SLIDER_PADDING } GuiSliderProperty;
typedef enum {
PROGRESS_PADDING = 16, PROGRESS_SIDE, } GuiProgressBarProperty;
typedef enum {
ARROWS_SIZE = 16, ARROWS_VISIBLE, SCROLL_SLIDER_PADDING, SCROLL_SLIDER_SIZE, SCROLL_PADDING, SCROLL_SPEED, } GuiScrollBarProperty;
typedef enum {
CHECK_PADDING = 16 } GuiCheckBoxProperty;
typedef enum {
COMBO_BUTTON_WIDTH = 16, COMBO_BUTTON_SPACING } GuiComboBoxProperty;
typedef enum {
ARROW_PADDING = 16, DROPDOWN_ITEMS_SPACING, DROPDOWN_ARROW_HIDDEN, DROPDOWN_ROLL_UP } GuiDropdownBoxProperty;
typedef enum {
TEXT_READONLY = 16, } GuiTextBoxProperty;
typedef enum {
SPINNER_BUTTON_WIDTH = 16, SPINNER_BUTTON_SPACING, } GuiValueBoxProperty;
typedef enum {
LIST_ITEMS_HEIGHT = 16, LIST_ITEMS_SPACING, SCROLLBAR_WIDTH, SCROLLBAR_SIDE, LIST_ITEMS_BORDER_NORMAL, LIST_ITEMS_BORDER_WIDTH } GuiListViewProperty;
typedef enum {
COLOR_SELECTOR_SIZE = 16,
HUEBAR_WIDTH, HUEBAR_PADDING, HUEBAR_SELECTOR_HEIGHT, HUEBAR_SELECTOR_OVERFLOW } GuiColorPickerProperty;
#define SCROLLBAR_LEFT_SIDE 0
#define SCROLLBAR_RIGHT_SIDE 1
#if defined(__cplusplus)
extern "C" { #endif
RAYGUIAPI void GuiEnable(void); RAYGUIAPI void GuiDisable(void); RAYGUIAPI void GuiLock(void); RAYGUIAPI void GuiUnlock(void); RAYGUIAPI bool GuiIsLocked(void); RAYGUIAPI void GuiSetAlpha(float alpha); RAYGUIAPI void GuiSetState(int state); RAYGUIAPI int GuiGetState(void);
RAYGUIAPI void GuiSetFont(Font font); RAYGUIAPI Font GuiGetFont(void);
RAYGUIAPI void GuiSetStyle(int control, int property, int value); RAYGUIAPI int GuiGetStyle(int control, int property);
RAYGUIAPI void GuiLoadStyle(const char *fileName); RAYGUIAPI void GuiLoadStyleDefault(void);
RAYGUIAPI void GuiEnableTooltip(void); RAYGUIAPI void GuiDisableTooltip(void); RAYGUIAPI void GuiSetTooltip(const char *tooltip);
RAYGUIAPI const char *GuiIconText(int iconId, const char *text); #if !defined(RAYGUI_NO_ICONS)
RAYGUIAPI void GuiSetIconScale(int scale); RAYGUIAPI unsigned int *GuiGetIcons(void); RAYGUIAPI char **GuiLoadIcons(const char *fileName, bool loadIconsName); RAYGUIAPI void GuiDrawIcon(int iconId, int posX, int posY, int pixelSize, Color color); #endif
RAYGUIAPI int GuiGetTextWidth(const char *text);
RAYGUIAPI int GuiWindowBox(Rectangle bounds, const char *title); RAYGUIAPI int GuiGroupBox(Rectangle bounds, const char *text); RAYGUIAPI int GuiLine(Rectangle bounds, const char *text); RAYGUIAPI int GuiPanel(Rectangle bounds, const char *text); RAYGUIAPI int GuiTabBar(Rectangle bounds, char **text, int count, int *active); RAYGUIAPI int GuiScrollPanel(Rectangle bounds, const char *text, Rectangle content, Vector2 *scroll, Rectangle *view);
RAYGUIAPI int GuiLabel(Rectangle bounds, const char *text); RAYGUIAPI int GuiButton(Rectangle bounds, const char *text); RAYGUIAPI int GuiLabelButton(Rectangle bounds, const char *text); RAYGUIAPI int GuiToggle(Rectangle bounds, const char *text, bool *active); RAYGUIAPI int GuiToggleGroup(Rectangle bounds, const char *text, int *active); RAYGUIAPI int GuiToggleSlider(Rectangle bounds, const char *text, int *active); RAYGUIAPI int GuiCheckBox(Rectangle bounds, const char *text, bool *checked); RAYGUIAPI int GuiComboBox(Rectangle bounds, const char *text, int *active);
RAYGUIAPI int GuiDropdownBox(Rectangle bounds, const char *text, int *active, bool editMode); RAYGUIAPI int GuiSpinner(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode); RAYGUIAPI int GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode); RAYGUIAPI int GuiValueBoxFloat(Rectangle bounds, const char *text, char *textValue, float *value, bool editMode); RAYGUIAPI int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode);
RAYGUIAPI int GuiSlider(Rectangle bounds, const char *textLeft, const char *textRight, float *value, float minValue, float maxValue); RAYGUIAPI int GuiSliderBar(Rectangle bounds, const char *textLeft, const char *textRight, float *value, float minValue, float maxValue); RAYGUIAPI int GuiProgressBar(Rectangle bounds, const char *textLeft, const char *textRight, float *value, float minValue, float maxValue); RAYGUIAPI int GuiStatusBar(Rectangle bounds, const char *text); RAYGUIAPI int GuiDummyRec(Rectangle bounds, const char *text); RAYGUIAPI int GuiGrid(Rectangle bounds, const char *text, float spacing, int subdivs, Vector2 *mouseCell);
RAYGUIAPI int GuiListView(Rectangle bounds, const char *text, int *scrollIndex, int *active); RAYGUIAPI int GuiListViewEx(Rectangle bounds, char **text, int count, int *scrollIndex, int *active, int *focus); RAYGUIAPI int GuiMessageBox(Rectangle bounds, const char *title, const char *message, const char *buttons); RAYGUIAPI int GuiTextInputBox(Rectangle bounds, const char *title, const char *message, const char *buttons, char *text, int textMaxSize, bool *secretViewActive); RAYGUIAPI int GuiColorPicker(Rectangle bounds, const char *text, Color *color); RAYGUIAPI int GuiColorPanel(Rectangle bounds, const char *text, Color *color); RAYGUIAPI int GuiColorBarAlpha(Rectangle bounds, const char *text, float *alpha); RAYGUIAPI int GuiColorBarHue(Rectangle bounds, const char *text, float *value); RAYGUIAPI int GuiColorPickerHSV(Rectangle bounds, const char *text, Vector3 *colorHsv); RAYGUIAPI int GuiColorPanelHSV(Rectangle bounds, const char *text, Vector3 *colorHsv);
#if !defined(RAYGUI_NO_ICONS)
#if !defined(RAYGUI_CUSTOM_ICONS)
typedef enum {
ICON_NONE = 0,
ICON_FOLDER_FILE_OPEN = 1,
ICON_FILE_SAVE_CLASSIC = 2,
ICON_FOLDER_OPEN = 3,
ICON_FOLDER_SAVE = 4,
ICON_FILE_OPEN = 5,
ICON_FILE_SAVE = 6,
ICON_FILE_EXPORT = 7,
ICON_FILE_ADD = 8,
ICON_FILE_DELETE = 9,
ICON_FILETYPE_TEXT = 10,
ICON_FILETYPE_AUDIO = 11,
ICON_FILETYPE_IMAGE = 12,
ICON_FILETYPE_PLAY = 13,
ICON_FILETYPE_VIDEO = 14,
ICON_FILETYPE_INFO = 15,
ICON_FILE_COPY = 16,
ICON_FILE_CUT = 17,
ICON_FILE_PASTE = 18,
ICON_CURSOR_HAND = 19,
ICON_CURSOR_POINTER = 20,
ICON_CURSOR_CLASSIC = 21,
ICON_PENCIL = 22,
ICON_PENCIL_BIG = 23,
ICON_BRUSH_CLASSIC = 24,
ICON_BRUSH_PAINTER = 25,
ICON_WATER_DROP = 26,
ICON_COLOR_PICKER = 27,
ICON_RUBBER = 28,
ICON_COLOR_BUCKET = 29,
ICON_TEXT_T = 30,
ICON_TEXT_A = 31,
ICON_SCALE = 32,
ICON_RESIZE = 33,
ICON_FILTER_POINT = 34,
ICON_FILTER_BILINEAR = 35,
ICON_CROP = 36,
ICON_CROP_ALPHA = 37,
ICON_SQUARE_TOGGLE = 38,
ICON_SYMMETRY = 39,
ICON_SYMMETRY_HORIZONTAL = 40,
ICON_SYMMETRY_VERTICAL = 41,
ICON_LENS = 42,
ICON_LENS_BIG = 43,
ICON_EYE_ON = 44,
ICON_EYE_OFF = 45,
ICON_FILTER_TOP = 46,
ICON_FILTER = 47,
ICON_TARGET_POINT = 48,
ICON_TARGET_SMALL = 49,
ICON_TARGET_BIG = 50,
ICON_TARGET_MOVE = 51,
ICON_CURSOR_MOVE = 52,
ICON_CURSOR_SCALE = 53,
ICON_CURSOR_SCALE_RIGHT = 54,
ICON_CURSOR_SCALE_LEFT = 55,
ICON_UNDO = 56,
ICON_REDO = 57,
ICON_REREDO = 58,
ICON_MUTATE = 59,
ICON_ROTATE = 60,
ICON_REPEAT = 61,
ICON_SHUFFLE = 62,
ICON_EMPTYBOX = 63,
ICON_TARGET = 64,
ICON_TARGET_SMALL_FILL = 65,
ICON_TARGET_BIG_FILL = 66,
ICON_TARGET_MOVE_FILL = 67,
ICON_CURSOR_MOVE_FILL = 68,
ICON_CURSOR_SCALE_FILL = 69,
ICON_CURSOR_SCALE_RIGHT_FILL = 70,
ICON_CURSOR_SCALE_LEFT_FILL = 71,
ICON_UNDO_FILL = 72,
ICON_REDO_FILL = 73,
ICON_REREDO_FILL = 74,
ICON_MUTATE_FILL = 75,
ICON_ROTATE_FILL = 76,
ICON_REPEAT_FILL = 77,
ICON_SHUFFLE_FILL = 78,
ICON_EMPTYBOX_SMALL = 79,
ICON_BOX = 80,
ICON_BOX_TOP = 81,
ICON_BOX_TOP_RIGHT = 82,
ICON_BOX_RIGHT = 83,
ICON_BOX_BOTTOM_RIGHT = 84,
ICON_BOX_BOTTOM = 85,
ICON_BOX_BOTTOM_LEFT = 86,
ICON_BOX_LEFT = 87,
ICON_BOX_TOP_LEFT = 88,
ICON_BOX_CENTER = 89,
ICON_BOX_CIRCLE_MASK = 90,
ICON_POT = 91,
ICON_ALPHA_MULTIPLY = 92,
ICON_ALPHA_CLEAR = 93,
ICON_DITHERING = 94,
ICON_MIPMAPS = 95,
ICON_BOX_GRID = 96,
ICON_GRID = 97,
ICON_BOX_CORNERS_SMALL = 98,
ICON_BOX_CORNERS_BIG = 99,
ICON_FOUR_BOXES = 100,
ICON_GRID_FILL = 101,
ICON_BOX_MULTISIZE = 102,
ICON_ZOOM_SMALL = 103,
ICON_ZOOM_MEDIUM = 104,
ICON_ZOOM_BIG = 105,
ICON_ZOOM_ALL = 106,
ICON_ZOOM_CENTER = 107,
ICON_BOX_DOTS_SMALL = 108,
ICON_BOX_DOTS_BIG = 109,
ICON_BOX_CONCENTRIC = 110,
ICON_BOX_GRID_BIG = 111,
ICON_OK_TICK = 112,
ICON_CROSS = 113,
ICON_ARROW_LEFT = 114,
ICON_ARROW_RIGHT = 115,
ICON_ARROW_DOWN = 116,
ICON_ARROW_UP = 117,
ICON_ARROW_LEFT_FILL = 118,
ICON_ARROW_RIGHT_FILL = 119,
ICON_ARROW_DOWN_FILL = 120,
ICON_ARROW_UP_FILL = 121,
ICON_AUDIO = 122,
ICON_FX = 123,
ICON_WAVE = 124,
ICON_WAVE_SINUS = 125,
ICON_WAVE_SQUARE = 126,
ICON_WAVE_TRIANGULAR = 127,
ICON_CROSS_SMALL = 128,
ICON_PLAYER_PREVIOUS = 129,
ICON_PLAYER_PLAY_BACK = 130,
ICON_PLAYER_PLAY = 131,
ICON_PLAYER_PAUSE = 132,
ICON_PLAYER_STOP = 133,
ICON_PLAYER_NEXT = 134,
ICON_PLAYER_RECORD = 135,
ICON_MAGNET = 136,
ICON_LOCK_CLOSE = 137,
ICON_LOCK_OPEN = 138,
ICON_CLOCK = 139,
ICON_TOOLS = 140,
ICON_GEAR = 141,
ICON_GEAR_BIG = 142,
ICON_BIN = 143,
ICON_HAND_POINTER = 144,
ICON_LASER = 145,
ICON_COIN = 146,
ICON_EXPLOSION = 147,
ICON_1UP = 148,
ICON_PLAYER = 149,
ICON_PLAYER_JUMP = 150,
ICON_KEY = 151,
ICON_DEMON = 152,
ICON_TEXT_POPUP = 153,
ICON_GEAR_EX = 154,
ICON_CRACK = 155,
ICON_CRACK_POINTS = 156,
ICON_STAR = 157,
ICON_DOOR = 158,
ICON_EXIT = 159,
ICON_MODE_2D = 160,
ICON_MODE_3D = 161,
ICON_CUBE = 162,
ICON_CUBE_FACE_TOP = 163,
ICON_CUBE_FACE_LEFT = 164,
ICON_CUBE_FACE_FRONT = 165,
ICON_CUBE_FACE_BOTTOM = 166,
ICON_CUBE_FACE_RIGHT = 167,
ICON_CUBE_FACE_BACK = 168,
ICON_CAMERA = 169,
ICON_SPECIAL = 170,
ICON_LINK_NET = 171,
ICON_LINK_BOXES = 172,
ICON_LINK_MULTI = 173,
ICON_LINK = 174,
ICON_LINK_BROKE = 175,
ICON_TEXT_NOTES = 176,
ICON_NOTEBOOK = 177,
ICON_SUITCASE = 178,
ICON_SUITCASE_ZIP = 179,
ICON_MAILBOX = 180,
ICON_MONITOR = 181,
ICON_PRINTER = 182,
ICON_PHOTO_CAMERA = 183,
ICON_PHOTO_CAMERA_FLASH = 184,
ICON_HOUSE = 185,
ICON_HEART = 186,
ICON_CORNER = 187,
ICON_VERTICAL_BARS = 188,
ICON_VERTICAL_BARS_FILL = 189,
ICON_LIFE_BARS = 190,
ICON_INFO = 191,
ICON_CROSSLINE = 192,
ICON_HELP = 193,
ICON_FILETYPE_ALPHA = 194,
ICON_FILETYPE_HOME = 195,
ICON_LAYERS_VISIBLE = 196,
ICON_LAYERS = 197,
ICON_WINDOW = 198,
ICON_HIDPI = 199,
ICON_FILETYPE_BINARY = 200,
ICON_HEX = 201,
ICON_SHIELD = 202,
ICON_FILE_NEW = 203,
ICON_FOLDER_ADD = 204,
ICON_ALARM = 205,
ICON_CPU = 206,
ICON_ROM = 207,
ICON_STEP_OVER = 208,
ICON_STEP_INTO = 209,
ICON_STEP_OUT = 210,
ICON_RESTART = 211,
ICON_BREAKPOINT_ON = 212,
ICON_BREAKPOINT_OFF = 213,
ICON_BURGER_MENU = 214,
ICON_CASE_SENSITIVE = 215,
ICON_REG_EXP = 216,
ICON_FOLDER = 217,
ICON_FILE = 218,
ICON_SAND_TIMER = 219,
ICON_WARNING = 220,
ICON_HELP_BOX = 221,
ICON_INFO_BOX = 222,
ICON_PRIORITY = 223,
ICON_LAYERS_ISO = 224,
ICON_LAYERS2 = 225,
ICON_MLAYERS = 226,
ICON_MAPS = 227,
ICON_HOT = 228,
ICON_LABEL = 229,
ICON_NAME_ID = 230,
ICON_SLICING = 231,
ICON_MANUAL_CONTROL = 232,
ICON_COLLISION = 233,
ICON_CIRCLE_ADD = 234,
ICON_CIRCLE_ADD_FILL = 235,
ICON_CIRCLE_WARNING = 236,
ICON_CIRCLE_WARNING_FILL = 237,
ICON_BOX_MORE = 238,
ICON_BOX_MORE_FILL = 239,
ICON_BOX_MINUS = 240,
ICON_BOX_MINUS_FILL = 241,
ICON_UNION = 242,
ICON_INTERSECTION = 243,
ICON_DIFFERENCE = 244,
ICON_SPHERE = 245,
ICON_CYLINDER = 246,
ICON_CONE = 247,
ICON_ELLIPSOID = 248,
ICON_CAPSULE = 249,
ICON_250 = 250,
ICON_251 = 251,
ICON_252 = 252,
ICON_253 = 253,
ICON_254 = 254,
ICON_255 = 255
} GuiIconName;
#endif
#endif
#if defined(__cplusplus)
} #endif
#endif
#if defined(RAYGUI_IMPLEMENTATION)
#include <stdio.h>
#include <string.h>
#include <stdarg.h>
#include <math.h>
#include <ctype.h>
#if defined(RAYGUI_MALLOC) || defined(RAYGUI_CALLOC) || defined(RAYGUI_FREE)
#if !defined(RAYGUI_MALLOC) || !defined(RAYGUI_CALLOC) || !defined(RAYGUI_FREE)
#error "RAYGUI: if RAYGUI_MALLOC, RAYGUI_CALLOC, or RAYGUI_FREE is customized, all three must be customized"
#endif
#else
#include <stdlib.h>
#define RAYGUI_MALLOC(sz) malloc(sz)
#define RAYGUI_CALLOC(n,sz) calloc(n,sz)
#define RAYGUI_FREE(p) free(p)
#endif
#ifdef __cplusplus
#define RAYGUI_CLITERAL(name) name
#else
#define RAYGUI_CLITERAL(name) (name)
#endif
#ifndef CHECK_BOUNDS_ID
#define CHECK_BOUNDS_ID(src, dst) (((int)src.x == (int)dst.x) && ((int)src.y == (int)dst.y) && ((int)src.width == (int)dst.width) && ((int)src.height == (int)dst.height))
#endif
#if !defined(RAYGUI_NO_ICONS) && !defined(RAYGUI_CUSTOM_ICONS)
#define RAYGUI_ICON_SIZE 16
#define RAYGUI_ICON_MAX_ICONS 256
#define RAYGUI_ICON_MAX_NAME_LENGTH 32
#define RAYGUI_ICON_DATA_ELEMENTS (RAYGUI_ICON_SIZE*RAYGUI_ICON_SIZE/32)
static unsigned int guiIcons[RAYGUI_ICON_MAX_ICONS*RAYGUI_ICON_DATA_ELEMENTS] = {
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x3ff80000, 0x2f082008, 0x2042207e, 0x40027fc2, 0x40024002, 0x40024002, 0x40024002, 0x00007ffe, 0x3ffe0000, 0x44226422, 0x400247e2, 0x5ffa4002, 0x57ea500a, 0x500a500a, 0x40025ffa, 0x00007ffe, 0x00000000, 0x0042007e, 0x40027fc2, 0x40024002, 0x41024002, 0x44424282, 0x793e4102, 0x00000100, 0x00000000, 0x0042007e, 0x40027fc2, 0x40024002, 0x41024102, 0x44424102, 0x793e4282, 0x00000000, 0x3ff00000, 0x201c2010, 0x20042004, 0x21042004, 0x24442284, 0x21042104, 0x20042104, 0x00003ffc, 0x3ff00000, 0x201c2010, 0x20042004, 0x21042004, 0x21042104, 0x22842444, 0x20042104, 0x00003ffc, 0x3ff00000, 0x201c2010, 0x00042004, 0x20041004, 0x20844784, 0x00841384, 0x20042784, 0x00003ffc, 0x3ff00000, 0x201c2010, 0x20042004, 0x20042004, 0x22042204, 0x22042f84, 0x20042204, 0x00003ffc, 0x3ff00000, 0x201c2010, 0x20042004, 0x20042004, 0x25042884, 0x25042204, 0x20042884, 0x00003ffc, 0x3ff00000, 0x201c2010, 0x20042004, 0x20042ff4, 0x20042ff4, 0x20042ff4, 0x20042004, 0x00003ffc, 0x3ff00000, 0x201c2010, 0x27042004, 0x244424c4, 0x26442444, 0x20642664, 0x20042004, 0x00003ffc, 0x3ff00000, 0x201c2010, 0x26042604, 0x20042004, 0x35442884, 0x2414222c, 0x20042004, 0x00003ffc, 0x3ff00000, 0x201c2010, 0x20c42004, 0x22442144, 0x22442444, 0x20c42144, 0x20042004, 0x00003ffc, 0x3ff00000, 0x3ffc2ff0, 0x3f3c2ff4, 0x3dbc2eb4, 0x3dbc2bb4, 0x3f3c2eb4, 0x3ffc2ff4, 0x00002ff4, 0x3ff00000, 0x201c2010, 0x21842184, 0x21842004, 0x21842184, 0x21842184, 0x20042184, 0x00003ffc, 0x0ff00000, 0x381c0810, 0x28042804, 0x28042804, 0x28042804, 0x28042804, 0x20102ffc, 0x00003ff0, 0x00000000, 0x701c0000, 0x079c1e14, 0x55a000f0, 0x079c00f0, 0x701c1e14, 0x00000000, 0x00000000, 0x01c00000, 0x13e41bec, 0x3f841004, 0x204420c4, 0x20442044, 0x20442044, 0x207c2044, 0x00003fc0, 0x00000000, 0x3aa00fe0, 0x2abc2aa0, 0x2aa42aa4, 0x20042aa4, 0x20042004, 0x3ffc2004, 0x00000000, 0x00000000, 0x003c000c, 0x030800c8, 0x30100c10, 0x10202020, 0x04400840, 0x01800280, 0x00000000, 0x00000000, 0x00180000, 0x01f00078, 0x03e007f0, 0x07c003e0, 0x04000e40, 0x00000000, 0x00000000, 0x00000000, 0x04000000, 0x11000a00, 0x04400a80, 0x01100220, 0x00580088, 0x00000038, 0x00000000, 0x04000000, 0x15000a00, 0x50402880, 0x14102820, 0x05040a08, 0x015c028c, 0x007c00bc, 0x00000000, 0x01c00000, 0x01400140, 0x01400140, 0x0ff80140, 0x0ff80808, 0x0aa80808, 0x0aa80aa8, 0x00000ff8, 0x1ffc0000, 0x5ffc7ffe, 0x40004000, 0x00807f80, 0x01c001c0, 0x01c001c0, 0x01c001c0, 0x00000080, 0x00000000, 0x00800000, 0x01c00080, 0x03e001c0, 0x07f003e0, 0x036006f0, 0x000001c0, 0x00000000, 0x00000000, 0x3e003800, 0x1f803f80, 0x0c201e40, 0x02080c10, 0x00840104, 0x00380044, 0x00000000, 0x00000000, 0x07800300, 0x1fe00fc0, 0x3f883fd0, 0x0e021f04, 0x02040402, 0x00f00108, 0x00000000, 0x00c00000, 0x02800140, 0x08200440, 0x20081010, 0x2ffe3004, 0x03f807fc, 0x00e001f0, 0x00000040, 0x00000000, 0x21843ffc, 0x01800180, 0x01800180, 0x01800180, 0x01800180, 0x03c00180, 0x00000000, 0x00800000, 0x01400180, 0x06200340, 0x0c100620, 0x1ff80c10, 0x380c1808, 0x70067004, 0x0000f80f, 0x78000000, 0x50004000, 0x00004800, 0x03c003c0, 0x03c003c0, 0x00100000, 0x0002000a, 0x0000000e, 0x75560000, 0x5e004002, 0x54001002, 0x41001202, 0x408200fe, 0x40820082, 0x40820082, 0x00006afe, 0x00000000, 0x3f003f00, 0x3f003f00, 0x3f003f00, 0x00400080, 0x001c0020, 0x001c001c, 0x00000000, 0x6d800000, 0x00004080, 0x40804080, 0x40800000, 0x00406d80, 0x001c0020, 0x001c001c, 0x00000000, 0x40080000, 0x1ffe2008, 0x14081008, 0x11081208, 0x10481088, 0x10081028, 0x10047ff8, 0x00001002, 0x00100000, 0x3ffc0010, 0x2ab03550, 0x22b02550, 0x20b02150, 0x20302050, 0x2000fff0, 0x00002000, 0x40000000, 0x1ff82000, 0x04082808, 0x01082208, 0x00482088, 0x00182028, 0x35542008, 0x00000002, 0x00000000, 0x02800280, 0x06c006c0, 0x0ea00ee0, 0x1e901eb0, 0x3e883e98, 0x7efc7e8c, 0x00000000, 0x01000000, 0x05600100, 0x1d480d50, 0x7d423d44, 0x3d447d42, 0x0d501d48, 0x01000560, 0x00000100, 0x01800000, 0x04200240, 0x10080810, 0x00001ff8, 0x00007ffe, 0x0ff01ff8, 0x03c007e0, 0x00000180, 0x00000000, 0x010800f0, 0x02040204, 0x02040204, 0x07f00308, 0x1c000e00, 0x30003800, 0x00000000, 0x00000000, 0x061803f0, 0x08240c0c, 0x08040814, 0x0c0c0804, 0x23f01618, 0x18002400, 0x00000000, 0x00000000, 0x00000000, 0x1c7007c0, 0x638e3398, 0x1c703398, 0x000007c0, 0x00000000, 0x00000000, 0x00000000, 0x10002000, 0x04700fc0, 0x610e3218, 0x1c703098, 0x001007a0, 0x00000008, 0x00000000, 0x00000000, 0x00007ffc, 0x40047ffc, 0x10102008, 0x04400820, 0x02800280, 0x02800280, 0x00000100, 0x00000000, 0x40027ffe, 0x10082004, 0x04200810, 0x02400240, 0x02400240, 0x01400240, 0x000000c0, 0x00800000, 0x00800080, 0x00000080, 0x3c9e0000, 0x00000000, 0x00800080, 0x00800080, 0x00000000, 0x00800000, 0x00800080, 0x00800080, 0x3f7e01c0, 0x008001c0, 0x00800080, 0x00800080, 0x00000000, 0x00800000, 0x00800080, 0x03e00080, 0x3e3e0220, 0x03e00220, 0x00800080, 0x00800080, 0x00000000, 0x01000000, 0x04400280, 0x01000100, 0x43842008, 0x43849ab2, 0x01002008, 0x04400100, 0x01000280, 0x01000000, 0x04400280, 0x01000100, 0x41042108, 0x41049ff2, 0x01002108, 0x04400100, 0x01000280, 0x781e0000, 0x500a4002, 0x04204812, 0x00000240, 0x02400000, 0x48120420, 0x4002500a, 0x0000781e, 0x00000000, 0x20003c00, 0x24002800, 0x01000200, 0x00400080, 0x00140024, 0x003c0004, 0x00000000, 0x00000000, 0x0004003c, 0x00240014, 0x00800040, 0x02000100, 0x28002400, 0x3c002000, 0x00000000, 0x00000000, 0x00100020, 0x10101fc8, 0x10001020, 0x10001000, 0x10001000, 0x00001fc0, 0x00000000, 0x00000000, 0x08000400, 0x080813f8, 0x00080408, 0x00080008, 0x00080008, 0x000003f8, 0x00000000, 0x00000000, 0x3ffc0000, 0x20042004, 0x20002000, 0x20402000, 0x3f902020, 0x00400020, 0x00000000, 0x00000000, 0x3ffc0000, 0x20042004, 0x27fc2004, 0x20202000, 0x3fc82010, 0x00200010, 0x00000000, 0x00000000, 0x0ff00000, 0x10081818, 0x11801008, 0x10001180, 0x18101020, 0x00100fc8, 0x00000020, 0x00000000, 0x04000200, 0x240429fc, 0x20042204, 0x20442004, 0x3f942024, 0x00400020, 0x00000000, 0x00000000, 0x20001000, 0x22104c0e, 0x00801120, 0x11200040, 0x4c0e2210, 0x10002000, 0x00000000, 0x7ffe0000, 0x50024002, 0x44024802, 0x41024202, 0x40424082, 0x40124022, 0x4002400a, 0x00007ffe, 0x00800000, 0x03e00080, 0x08080490, 0x3c9e0808, 0x08080808, 0x03e00490, 0x00800080, 0x00000000, 0x00800000, 0x00800080, 0x00800080, 0x3ffe01c0, 0x008001c0, 0x00800080, 0x00800080, 0x00000000, 0x00800000, 0x00800080, 0x03e00080, 0x3ffe03e0, 0x03e003e0, 0x00800080, 0x00800080, 0x00000000, 0x01000000, 0x07c00380, 0x01000100, 0x638c2008, 0x638cfbbe, 0x01002008, 0x07c00100, 0x01000380, 0x01000000, 0x07c00380, 0x01000100, 0x610c2108, 0x610cfffe, 0x01002108, 0x07c00100, 0x01000380, 0x781e0000, 0x6006700e, 0x04204812, 0x00000240, 0x02400000, 0x48120420, 0x700e6006, 0x0000781e, 0x00000000, 0x38003c00, 0x24003000, 0x01000200, 0x00400080, 0x000c0024, 0x003c001c, 0x00000000, 0x00000000, 0x001c003c, 0x0024000c, 0x00800040, 0x02000100, 0x30002400, 0x3c003800, 0x00000000, 0x00000000, 0x00300020, 0x10301ff8, 0x10001020, 0x10001000, 0x10001000, 0x00001fc0, 0x00000000, 0x00000000, 0x0c000400, 0x0c081ff8, 0x00080408, 0x00080008, 0x00080008, 0x000003f8, 0x00000000, 0x00000000, 0x3ffc0000, 0x20042004, 0x20002000, 0x20402000, 0x3ff02060, 0x00400060, 0x00000000, 0x00000000, 0x3ffc0000, 0x20042004, 0x27fc2004, 0x20202000, 0x3ff82030, 0x00200030, 0x00000000, 0x00000000, 0x0ff00000, 0x10081818, 0x11801008, 0x10001180, 0x18301020, 0x00300ff8, 0x00000020, 0x00000000, 0x06000200, 0x26042ffc, 0x20042204, 0x20442004, 0x3ff42064, 0x00400060, 0x00000000, 0x00000000, 0x30001000, 0x32107c0e, 0x00801120, 0x11200040, 0x7c0e3210, 0x10003000, 0x00000000, 0x00000000, 0x30043ffc, 0x24042804, 0x21042204, 0x20442084, 0x20142024, 0x3ffc200c, 0x00000000, 0x00000000, 0x20043ffc, 0x20042004, 0x20042004, 0x20042004, 0x20042004, 0x3ffc2004, 0x00000000, 0x00000000, 0x23c43ffc, 0x23c423c4, 0x200423c4, 0x20042004, 0x20042004, 0x3ffc2004, 0x00000000, 0x00000000, 0x3e043ffc, 0x3e043e04, 0x20043e04, 0x20042004, 0x20042004, 0x3ffc2004, 0x00000000, 0x00000000, 0x20043ffc, 0x20042004, 0x3e043e04, 0x3e043e04, 0x20042004, 0x3ffc2004, 0x00000000, 0x00000000, 0x20043ffc, 0x20042004, 0x20042004, 0x3e042004, 0x3e043e04, 0x3ffc3e04, 0x00000000, 0x00000000, 0x20043ffc, 0x20042004, 0x20042004, 0x23c42004, 0x23c423c4, 0x3ffc23c4, 0x00000000, 0x00000000, 0x20043ffc, 0x20042004, 0x20042004, 0x207c2004, 0x207c207c, 0x3ffc207c, 0x00000000, 0x00000000, 0x20043ffc, 0x20042004, 0x207c207c, 0x207c207c, 0x20042004, 0x3ffc2004, 0x00000000, 0x00000000, 0x207c3ffc, 0x207c207c, 0x2004207c, 0x20042004, 0x20042004, 0x3ffc2004, 0x00000000, 0x00000000, 0x20043ffc, 0x20042004, 0x23c423c4, 0x23c423c4, 0x20042004, 0x3ffc2004, 0x00000000, 0x7ffe0000, 0x40024002, 0x47e24182, 0x4ff247e2, 0x47e24ff2, 0x418247e2, 0x40024002, 0x00007ffe, 0x7fff0000, 0x40014001, 0x40014001, 0x49555ddd, 0x4945495d, 0x400149c5, 0x40014001, 0x00007fff, 0x7ffe0000, 0x53327332, 0x44ce4cce, 0x41324332, 0x404e40ce, 0x48125432, 0x4006540e, 0x00007ffe, 0x7ffe0000, 0x53327332, 0x44ce4cce, 0x41324332, 0x5c4e40ce, 0x44124432, 0x40065c0e, 0x00007ffe, 0x7ffe0000, 0x42fe417e, 0x42fe417e, 0x42fe417e, 0x42fe417e, 0x42fe417e, 0x42fe417e, 0x00007ffe, 0x07fe0000, 0x1ffa0002, 0x7fea000a, 0x402a402a, 0x5b2a512a, 0x5128552a, 0x40205128, 0x00007fe0, 0x00000000, 0x1ff80000, 0x12481248, 0x12481ff8, 0x1ff81248, 0x12481248, 0x00001ff8, 0x00000000, 0x12480000, 0x7ffe1248, 0x12481248, 0x12487ffe, 0x7ffe1248, 0x12481248, 0x12487ffe, 0x00001248, 0x00000000, 0x1c380000, 0x1c3817e8, 0x08100810, 0x08100810, 0x17e81c38, 0x00001c38, 0x00000000, 0x700e0000, 0x700e5ffa, 0x20042004, 0x20042004, 0x20042004, 0x20042004, 0x5ffa700e, 0x0000700e, 0x3f7e0000, 0x21422142, 0x21422142, 0x00003f7e, 0x21423f7e, 0x21422142, 0x3f7e2142, 0x00000000, 0x00000000, 0x3bb80000, 0x3bb83bb8, 0x3bb80000, 0x3bb83bb8, 0x3bb80000, 0x3bb83bb8, 0x00000000, 0x7ffe0000, 0x7ffe7ffe, 0x77fe7000, 0x77fe77fe, 0x777e7700, 0x777e777e, 0x777e777e, 0x0000777e, 0x781e0000, 0x40024002, 0x00004002, 0x01800000, 0x00000180, 0x40020000, 0x40024002, 0x0000781e, 0x781e0000, 0x40024002, 0x00004002, 0x03c003c0, 0x03c003c0, 0x40020000, 0x40024002, 0x0000781e, 0x781e0000, 0x40024002, 0x07e04002, 0x07e007e0, 0x07e007e0, 0x400207e0, 0x40024002, 0x0000781e, 0x781e0000, 0x5ffa4002, 0x1ff85ffa, 0x1ff81ff8, 0x1ff81ff8, 0x5ffa1ff8, 0x40025ffa, 0x0000781e, 0x00000000, 0x2004381c, 0x00002004, 0x00000000, 0x00000000, 0x20040000, 0x381c2004, 0x00000000, 0x00000000, 0x1db80000, 0x10081008, 0x10080000, 0x00001008, 0x10081008, 0x00001db8, 0x00000000, 0x35560000, 0x00002002, 0x00002002, 0x00002002, 0x00002002, 0x00002002, 0x35562002, 0x00000000, 0x7ffe0000, 0x40024002, 0x48124ff2, 0x49924812, 0x48124992, 0x4ff24812, 0x40024002, 0x00007ffe, 0x00000000, 0x10841ffc, 0x10841084, 0x1ffc1084, 0x10841084, 0x10841084, 0x00001ffc, 0x00000000, 0x00000000, 0x00000000, 0x10000000, 0x04000800, 0x01040200, 0x00500088, 0x00000020, 0x00000000, 0x00000000, 0x10080000, 0x04200810, 0x01800240, 0x02400180, 0x08100420, 0x00001008, 0x00000000, 0x00000000, 0x02000000, 0x00800100, 0x00200040, 0x00200010, 0x00800040, 0x02000100, 0x00000000, 0x00000000, 0x00400000, 0x01000080, 0x04000200, 0x04000800, 0x01000200, 0x00400080, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x08081004, 0x02200410, 0x00800140, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x01400080, 0x04100220, 0x10040808, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000000, 0x03800300, 0x03e003c0, 0x03e003f0, 0x038003c0, 0x02000300, 0x00000000, 0x00000000, 0x00400000, 0x01c000c0, 0x07c003c0, 0x07c00fc0, 0x01c003c0, 0x004000c0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0ff81ffc, 0x03e007f0, 0x008001c0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x01c00080, 0x07f003e0, 0x1ffc0ff8, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x18a008c0, 0x32881290, 0x24822686, 0x26862482, 0x12903288, 0x08c018a0, 0x00000000, 0x00000000, 0x04800780, 0x004000c0, 0x662000f0, 0x08103c30, 0x130a0e18, 0x0000318e, 0x00000000, 0x00000000, 0x00800000, 0x08880888, 0x2aaa0a8a, 0x0a8a2aaa, 0x08880888, 0x00000080, 0x00000000, 0x00000000, 0x00600000, 0x01080090, 0x02040108, 0x42044204, 0x24022402, 0x00001800, 0x00000000, 0x00000000, 0x07f80000, 0x04080408, 0x04080408, 0x04080408, 0x7c0e0408, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00a00040, 0x22084110, 0x08021404, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x04200000, 0x01800240, 0x02400180, 0x00000420, 0x00000000, 0x00000000, 0x00000000, 0x18380000, 0x12281428, 0x10a81128, 0x112810a8, 0x14281228, 0x00001838, 0x00000000, 0x00000000, 0x18000000, 0x11801600, 0x10181060, 0x10601018, 0x16001180, 0x00001800, 0x00000000, 0x00000000, 0x00180000, 0x01880068, 0x18080608, 0x06081808, 0x00680188, 0x00000018, 0x00000000, 0x00000000, 0x1e780000, 0x12481248, 0x12481248, 0x12481248, 0x12481248, 0x00001e78, 0x00000000, 0x00000000, 0x1ff80000, 0x10081008, 0x10081008, 0x10081008, 0x10081008, 0x00001ff8, 0x00000000, 0x00000000, 0x1c180000, 0x14481428, 0x15081488, 0x14881508, 0x14281448, 0x00001c18, 0x00000000, 0x00000000, 0x03c00000, 0x08100420, 0x10081008, 0x10081008, 0x04200810, 0x000003c0, 0x00000000, 0x00000000, 0x0c3007e0, 0x13c81818, 0x14281668, 0x14281428, 0x1c381c38, 0x08102244, 0x00000000, 0x07c00000, 0x08200820, 0x3ff80820, 0x23882008, 0x21082388, 0x20082108, 0x1ff02008, 0x00000000, 0x07c00000, 0x08000800, 0x3ff80800, 0x23882008, 0x21082388, 0x20082108, 0x1ff02008, 0x00000000, 0x01c00000, 0x0c180770, 0x3086188c, 0x60832082, 0x60034781, 0x30062002, 0x0c18180c, 0x01c00770, 0x0a200000, 0x1b201b20, 0x04200e20, 0x04200420, 0x04700420, 0x0e700e70, 0x0e700e70, 0x04200e70, 0x01800000, 0x3bdc318c, 0x0ff01ff8, 0x7c3e1e78, 0x1e787c3e, 0x1ff80ff0, 0x318c3bdc, 0x00000180, 0x01800000, 0x3ffc318c, 0x1c381ff8, 0x781e1818, 0x1818781e, 0x1ff81c38, 0x318c3ffc, 0x00000180, 0x00000000, 0x08080ff8, 0x08081ffc, 0x0aa80aa8, 0x0aa80aa8, 0x0aa80aa8, 0x08080aa8, 0x00000ff8, 0x00000000, 0x00000000, 0x20043ffc, 0x08043f84, 0x04040f84, 0x04040784, 0x000007fc, 0x00000000, 0x00000000, 0x24400400, 0x00001480, 0x6efe0e00, 0x00000e00, 0x24401480, 0x00000400, 0x00000000, 0x00000000, 0x03c00000, 0x08300460, 0x11181118, 0x11181118, 0x04600830, 0x000003c0, 0x00000000, 0x00000000, 0x10880080, 0x06c00810, 0x366c07e0, 0x07e00240, 0x00001768, 0x04200240, 0x00000000, 0x00000000, 0x3d280000, 0x2528252c, 0x3d282528, 0x05280528, 0x05e80528, 0x00000000, 0x00000000, 0x01800000, 0x03c003c0, 0x018003c0, 0x0ff007e0, 0x0bd00bd0, 0x0a500bd0, 0x02400240, 0x02400240, 0x01800000, 0x03c003c0, 0x118013c0, 0x03c81ff8, 0x07c003c8, 0x04400440, 0x0c080478, 0x00000000, 0x3ff80000, 0x30183ff8, 0x30183018, 0x3ff83ff8, 0x03000300, 0x03c003c0, 0x03e00300, 0x000003e0, 0x3ff80000, 0x3ff83ff8, 0x33983ff8, 0x3ff83398, 0x3ff83ff8, 0x00000540, 0x0fe00aa0, 0x00000fe0, 0x00000000, 0x0ff00000, 0x20041008, 0x25442004, 0x10082004, 0x06000bf0, 0x00000300, 0x00000000, 0x00000000, 0x11440000, 0x07f00be8, 0x1c1c0e38, 0x1c1c0c18, 0x07f00e38, 0x11440be8, 0x00000000, 0x00000000, 0x20080000, 0x0c601010, 0x07c00fe0, 0x07c007c0, 0x0c600fe0, 0x20081010, 0x00000000, 0x00000000, 0x20080000, 0x0c601010, 0x04400fe0, 0x04405554, 0x0c600fe0, 0x20081010, 0x00000000, 0x00000000, 0x00800080, 0x01c001c0, 0x1ffc3ffe, 0x03e007f0, 0x07f003e0, 0x0c180770, 0x00000808, 0x0ff00000, 0x08180810, 0x08100818, 0x0a100810, 0x08180810, 0x08100818, 0x08100810, 0x00001ff8, 0x0ff00000, 0x08100810, 0x08100810, 0x10100010, 0x4f902010, 0x10102010, 0x08100010, 0x00000ff0, 0x00040000, 0x001f000e, 0x0ef40004, 0x12f41284, 0x0ef41214, 0x10040004, 0x7ffc3004, 0x10003000, 0x78040000, 0x501f600e, 0x0ef44004, 0x12f41284, 0x0ef41284, 0x10140004, 0x7ffc300c, 0x10003000, 0x7fe00000, 0x50286030, 0x47fe4804, 0x44224402, 0x44224422, 0x241275e2, 0x0c06140a, 0x000007fe, 0x7fe00000, 0x5ff87ff0, 0x47fe4ffc, 0x44224402, 0x44224422, 0x241275e2, 0x0c06140a, 0x000007fe, 0x7fe00000, 0x50386030, 0x47c2483c, 0x443e443e, 0x443e443e, 0x241e75fe, 0x0c06140e, 0x000007fe, 0x7fe00000, 0x50286030, 0x47fe4804, 0x47fe47fe, 0x47fe47fe, 0x27fe77fe, 0x0ffe17fe, 0x000007fe, 0x7fe00000, 0x50286030, 0x47fe4804, 0x44224402, 0x44224422, 0x3bf27be2, 0x0bfe1bfa, 0x000007fe, 0x7fe00000, 0x70286030, 0x7ffe7804, 0x7c227c02, 0x7c227c22, 0x3c127de2, 0x0c061c0a, 0x000007fe, 0x7fe00000, 0x6fe85ff0, 0x781e77e4, 0x7be27be2, 0x7be27be2, 0x24127be2, 0x0c06140a, 0x000007fe, 0x00000000, 0x2a0233fe, 0x22022602, 0x22022202, 0x2a022602, 0x00a033fe, 0x02080110, 0x00000000, 0x00000000, 0x200c3ffc, 0x000c000c, 0x3ffc000c, 0x30003000, 0x30003000, 0x3ffc3004, 0x00000000, 0x00000000, 0x0022003e, 0x012201e2, 0x0100013e, 0x01000100, 0x79000100, 0x4f004900, 0x00007800, 0x00000000, 0x44007c00, 0x45004600, 0x00627cbe, 0x00620022, 0x45007cbe, 0x44004600, 0x00007c00, 0x00000000, 0x0044007c, 0x0010007c, 0x3f100010, 0x3f1021f0, 0x3f100010, 0x3f0021f0, 0x00000000, 0x00000000, 0x0044007c, 0x00440044, 0x0010007c, 0x00100010, 0x44107c10, 0x440047f0, 0x00007c00, 0x00000000, 0x0044007c, 0x00440044, 0x0000007c, 0x00000010, 0x44007c10, 0x44004550, 0x00007c00, 0x02a00000, 0x22a43ffc, 0x20042004, 0x20042ff4, 0x20042ff4, 0x20042ff4, 0x20042004, 0x00003ffc, 0x3ffc0000, 0x20042004, 0x245e27c4, 0x27c42444, 0x2004201e, 0x201e2004, 0x20042004, 0x00003ffc, 0x00000000, 0x07e00000, 0x04200420, 0x24243ffc, 0x24242424, 0x24242424, 0x3ffc2424, 0x00000000, 0x00000000, 0x0fe00000, 0x08200820, 0x40047ffc, 0x7ffc5554, 0x40045554, 0x7ffc4004, 0x00000000, 0x00000000, 0x20043ffc, 0x3ffc2004, 0x13c81008, 0x100813c8, 0x10081008, 0x1ff81008, 0x00000000, 0x00000000, 0x40027ffe, 0x5ffa5ffa, 0x5ffa5ffa, 0x40025ffa, 0x03c07ffe, 0x1ff81ff8, 0x00000000, 0x0ff00000, 0x6bfe7ffe, 0x7ffe7ffe, 0x68167ffe, 0x08106816, 0x08100810, 0x0ff00810, 0x00000000, 0x3ff80000, 0xfffe2008, 0x870a8002, 0x904a888a, 0x904a904a, 0x870a888a, 0xfffe8002, 0x00000000, 0x0fc00000, 0xfcfe0cd8, 0x8002fffe, 0x84428382, 0x84428442, 0x80028382, 0xfffe8002, 0x00000000, 0x00000000, 0x02400180, 0x08100420, 0x20041008, 0x23c42004, 0x22442244, 0x3ffc2244, 0x00000000, 0x00000000, 0x1c700000, 0x3ff83ef8, 0x3ff83ff8, 0x0fe01ff0, 0x038007c0, 0x00000100, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x80000000, 0xe000c000, 0x00000000, 0x14001c00, 0x15c01400, 0x15401540, 0x155c1540, 0x15541554, 0x1ddc1554, 0x00000000, 0x00000000, 0x03000300, 0x1b001b00, 0x1b601b60, 0x1b6c1b60, 0x1b6c1b6c, 0x1b6c1b6c, 0x00000000, 0x00000000, 0x00000000, 0x403e7ffe, 0x7ffe403e, 0x7ffe0000, 0x43fe43fe, 0x00007ffe, 0x00000000, 0x7ffc0000, 0x43844004, 0x43844284, 0x43844004, 0x42844284, 0x42844284, 0x40044384, 0x00007ffc, 0x40008000, 0x10002000, 0x04000800, 0x01000200, 0x00400080, 0x00100020, 0x00040008, 0x00010002, 0x00000000, 0x1ff01ff0, 0x18301830, 0x1f001830, 0x03001f00, 0x00000300, 0x03000300, 0x00000000, 0x3ff00000, 0x2abc3550, 0x2aac3554, 0x2aac3554, 0x2aac3554, 0x2aac3554, 0x2aac3554, 0x00003ffc, 0x3ff00000, 0x201c2010, 0x22442184, 0x28142424, 0x29942814, 0x2ff42994, 0x20042004, 0x00003ffc, 0x07fe0000, 0x04020402, 0x7fe20402, 0x44224422, 0x44224422, 0x402047fe, 0x40204020, 0x00007fe0, 0x07fe0000, 0x04020402, 0x7c020402, 0x44024402, 0x44024402, 0x402047fe, 0x40204020, 0x00007fe0, 0x00000000, 0x40027ffe, 0x7ffe4002, 0x40024002, 0x40024002, 0x40024002, 0x7ffe4002, 0x00000000, 0x09100000, 0x09f00910, 0x09100910, 0x00000910, 0x24a2779e, 0x27a224a2, 0x709e20a2, 0x00000000, 0x3ff00000, 0x201c2010, 0x2a842e84, 0x2e842a84, 0x2ba42004, 0x2aa42aa4, 0x20042ba4, 0x00003ffc, 0x00000000, 0x00000000, 0x00120012, 0x4a5e4bd2, 0x485233d2, 0x00004bd2, 0x00000000, 0x00000000, 0x01800000, 0x381c0660, 0x23c42004, 0x23c42044, 0x13c82204, 0x08101008, 0x02400420, 0x00000180, 0x007e0000, 0x20023fc2, 0x40227fe2, 0x400a403a, 0x400a400a, 0x400a400a, 0x4008400e, 0x00007ff8, 0x00000000, 0x0042007e, 0x40027fc2, 0x44024002, 0x5f024402, 0x44024402, 0x7ffe4002, 0x00000000, 0x44220000, 0x12482244, 0xf3cf0000, 0x14280420, 0x48122424, 0x08100810, 0x1ff81008, 0x03c00420, 0x0aa00000, 0x1ff80aa0, 0x1068700e, 0x1008706e, 0x1008700e, 0x1008700e, 0x0aa01ff8, 0x00000aa0, 0x07e00000, 0x04201db8, 0x04a01c38, 0x04a01d38, 0x04a01d38, 0x04a01d38, 0x04201d38, 0x000007e0, 0x00000000, 0x03c00000, 0x3c382ff0, 0x3c04380c, 0x01800000, 0x03c003c0, 0x00000180, 0x00000000, 0x01800000, 0x01800180, 0x01800180, 0x03c007e0, 0x00000180, 0x01800000, 0x03c003c0, 0x00000180, 0x01800000, 0x07e003c0, 0x01800180, 0x01800180, 0x00000180, 0x01800000, 0x03c003c0, 0x00000180, 0x00000000, 0x0ff003c0, 0x181c1c34, 0x303c301c, 0x30003000, 0x1c301800, 0x03c00ff0, 0x00000000, 0x00000000, 0x00000000, 0x07e003c0, 0x0ff00ff0, 0x0ff00ff0, 0x03c007e0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x042003c0, 0x08100810, 0x08100810, 0x03c00420, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x1ff81ff8, 0x1ff80000, 0x00001ff8, 0x1ff81ff8, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00880070, 0x0c880088, 0x1e8810f8, 0x3e881288, 0x00000000, 0x00000000, 0x00000000, 0x02000000, 0x07000a80, 0x07001fc0, 0x02000a80, 0x00300030, 0x00000000, 0x00000000, 0x00000000, 0x0042007e, 0x40027fc2, 0x40024002, 0x40024002, 0x40024002, 0x7ffe4002, 0x00000000, 0x3ff00000, 0x201c2010, 0x20042004, 0x20042004, 0x20042004, 0x20042004, 0x20042004, 0x00003ffc, 0x1ff00000, 0x20082008, 0x17d02fe8, 0x05400ba0, 0x09200540, 0x23881010, 0x2fe827c8, 0x00001ff0, 0x01800000, 0x02400240, 0x05a00420, 0x09900990, 0x11881188, 0x21842004, 0x40024182, 0x00003ffc, 0x7ffe0000, 0x4ff24002, 0x4c324ff2, 0x4f824c02, 0x41824f82, 0x41824002, 0x40024182, 0x00007ffe, 0x7ffe0000, 0x41824002, 0x40024182, 0x41824182, 0x41824182, 0x41824182, 0x40024182, 0x00007ffe, 0x01800000, 0x04200240, 0x10080810, 0x7bde2004, 0x0a500a50, 0x08500bd0, 0x08100850, 0x00000ff0, 0x01800000, 0x18180660, 0x80016006, 0x98196006, 0x99996666, 0x19986666, 0x01800660, 0x00000000, 0x07fe0000, 0x1c020402, 0x74021402, 0x54025402, 0x54025402, 0x500857fe, 0x40205ff8, 0x00007fe0, 0x0ffe0000, 0x3ffa0802, 0x7fea200a, 0x402a402a, 0x422a422a, 0x422e422a, 0x40384e28, 0x00007fe0, 0x0ffe0000, 0x3ffa0802, 0x7fea200a, 0x402a402a, 0x5b2a512a, 0x512e552a, 0x40385128, 0x00007fe0, 0x04200000, 0x1cf00c60, 0x11f019f0, 0x0f3807b8, 0x1e3c0f3c, 0x1c1c1e1c, 0x1e3c1c1c, 0x00000f70, 0x00000000, 0x20803f00, 0x2a202e40, 0x20082e10, 0x08021004, 0x02040402, 0x00900108, 0x00000060, 0x00000000, 0x042007e0, 0x47e27c3e, 0x4ffa4002, 0x47fa4002, 0x4ffa4002, 0x7ffe4002, 0x00000000, 0x7fe00000, 0x402e4020, 0x43ce5e0a, 0x40504078, 0x438e4078, 0x402e5e0a, 0x7fe04020, 0x00000000, 0x00000000, 0x40027ffe, 0x47c24002, 0x55425d42, 0x55725542, 0x50125552, 0x10105016, 0x00001ff0, 0x7ffe0000, 0x43c24002, 0x48124422, 0x500a500a, 0x500a500a, 0x44224812, 0x400243c2, 0x00007ffe, 0x03c00000, 0x10080c30, 0x21842184, 0x4ff24182, 0x41824ff2, 0x21842184, 0x0c301008, 0x000003c0, 0x03c00000, 0x1ff80ff0, 0x3e7c3e7c, 0x700e7e7e, 0x7e7e700e, 0x3e7c3e7c, 0x0ff01ff8, 0x000003c0, 0x03c00000, 0x10080c30, 0x21842184, 0x41824182, 0x40024182, 0x21842184, 0x0c301008, 0x000003c0, 0x03c00000, 0x1ff80ff0, 0x3e7c3e7c, 0x7e7e7e7e, 0x7ffe7e7e, 0x3e7c3e7c, 0x0ff01ff8, 0x000003c0, 0x00000000, 0x10041ffc, 0x10841004, 0x13e41084, 0x10841084, 0x10041004, 0x00001ffc, 0x00000000, 0x00000000, 0x1ffc1ffc, 0x1f7c1ffc, 0x1c1c1f7c, 0x1f7c1f7c, 0x1ffc1ffc, 0x00001ffc, 0x00000000, 0x00000000, 0x1ffc1ffc, 0x1ffc1ffc, 0x1c1c1ffc, 0x1ffc1ffc, 0x1ffc1ffc, 0x00001ffc, 0x00000000, 0x00000000, 0x10041ffc, 0x10041004, 0x13e41004, 0x10041004, 0x10041004, 0x00001ffc, 0x00000000, 0x07fe0000, 0x055606aa, 0x7ff606aa, 0x55766eba, 0x55766eaa, 0x55606ffe, 0x55606aa0, 0x00007fe0, 0x07fe0000, 0x04020402, 0x7fe20402, 0x456246a2, 0x456246a2, 0x402047fe, 0x40204020, 0x00007fe0, 0x07fe0000, 0x055606aa, 0x7ff606aa, 0x4436442a, 0x4436442a, 0x402047fe, 0x40204020, 0x00007fe0, 0x03c00000, 0x10080c30, 0x20042004, 0x60064002, 0x47e2581a, 0x20042004, 0x0c301008, 0x000003c0, 0x03e00000, 0x08080410, 0x0c180808, 0x08080be8, 0x08080808, 0x08080808, 0x04100808, 0x000003e0, 0x00800000, 0x01400140, 0x02200220, 0x04100410, 0x08080808, 0x1c1c13e4, 0x08081004, 0x000007f0, 0x00000000, 0x07e00000, 0x20841918, 0x40824082, 0x40824082, 0x19182084, 0x000007e0, 0x00000000, 0x00000000, 0x00000000, 0x20041ff8, 0x40024002, 0x40024002, 0x1ff82004, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, };
static unsigned int *guiIconsPtr = guiIcons;
#endif
#ifndef RAYGUI_ICON_SIZE
#define RAYGUI_ICON_SIZE 0
#endif
#define RAYGUI_MAX_CONTROLS 16
#define RAYGUI_MAX_PROPS_BASE 16
#define RAYGUI_MAX_PROPS_EXTENDED 8
typedef enum { BORDER = 0, BASE, TEXT, OTHER } GuiPropertyElement;
static GuiState guiState = STATE_NORMAL;
static Font guiFont = { 0 }; static bool guiLocked = false; static float guiAlpha = 1.0f;
static unsigned int guiIconScale = 1;
static bool guiTooltip = false; static const char *guiTooltipPtr = NULL;
static bool guiControlExclusiveMode = false; static Rectangle guiControlExclusiveRec = { 0 };
static int textBoxCursorIndex = 0; static int autoCursorCounter = 0;
static unsigned int guiStyle[RAYGUI_MAX_CONTROLS*(RAYGUI_MAX_PROPS_BASE + RAYGUI_MAX_PROPS_EXTENDED)] = { 0 };
static bool guiStyleLoaded = false;
#if defined(RAYGUI_STANDALONE)
#define KEY_RIGHT 262
#define KEY_LEFT 263
#define KEY_DOWN 264
#define KEY_UP 265
#define KEY_BACKSPACE 259
#define KEY_ENTER 257
#define MOUSE_LEFT_BUTTON 0
static Vector2 GetMousePosition(void);
static float GetMouseWheelMove(void);
static bool IsMouseButtonDown(int button);
static bool IsMouseButtonPressed(int button);
static bool IsMouseButtonReleased(int button);
static bool IsKeyDown(int key);
static bool IsKeyPressed(int key);
static int GetCharPressed(void);
static void DrawRectangle(int x, int y, int width, int height, Color color); static void DrawRectangleGradientEx(Rectangle rec, Color col1, Color col2, Color col3, Color col4);
static Font GetFontDefault(void); static Font LoadFontEx(const char *fileName, int fontSize, int *codepoints, int codepointCount);
static Texture2D LoadTextureFromImage(Image image); static void SetShapesTexture(Texture2D tex, Rectangle rec);
static char *LoadFileText(const char *fileName); static void UnloadFileText(char *text);
static const char *GetDirectoryPath(const char *filePath);
static int *LoadCodepoints(const char *text, int *count); static void UnloadCodepoints(int *codepoints);
static unsigned char *DecompressData(const unsigned char *compData, int compDataSize, int *dataSize);
static Color GetColor(int hexValue); static int ColorToInt(Color color); static bool CheckCollisionPointRec(Vector2 point, Rectangle rec); static const char *TextFormat(const char *text, ...); static char **TextSplit(const char *text, char delimiter, int *count); static int TextToInteger(const char *text); static float TextToFloat(const char *text);
static int GetCodepointNext(const char *text, int *codepointSize); static const char *CodepointToUTF8(int codepoint, int *byteSize);
static void DrawRectangleGradientV(int posX, int posY, int width, int height, Color color1, Color color2);
#endif
static void GuiLoadStyleFromMemory(const unsigned char *fileData, int dataSize);
static Rectangle GetTextBounds(int control, Rectangle bounds); static const char *GetTextIcon(const char *text, int *iconId);
static void GuiDrawText(const char *text, Rectangle textBounds, int alignment, Color tint); static void GuiDrawRectangle(Rectangle rec, int borderWidth, Color borderColor, Color color);
static char **GuiTextSplit(const char *text, char delimiter, int *count, int *textRow); static Vector3 ConvertHSVtoRGB(Vector3 hsv); static Vector3 ConvertRGBtoHSV(Vector3 rgb);
static int GuiScrollBar(Rectangle bounds, int value, int minValue, int maxValue); static void GuiTooltip(Rectangle controlRec);
static Color GuiFade(Color color, float alpha);
void GuiEnable(void) { if (guiState == STATE_DISABLED) guiState = STATE_NORMAL; }
void GuiDisable(void) { if (guiState == STATE_NORMAL) guiState = STATE_DISABLED; }
void GuiLock(void) { guiLocked = true; }
void GuiUnlock(void) { guiLocked = false; }
bool GuiIsLocked(void) { return guiLocked; }
void GuiSetAlpha(float alpha)
{
if (alpha < 0.0f) alpha = 0.0f;
else if (alpha > 1.0f) alpha = 1.0f;
guiAlpha = alpha;
}
void GuiSetState(int state) { guiState = (GuiState)state; }
int GuiGetState(void) { return guiState; }
void GuiSetFont(Font font)
{
if (font.texture.id > 0)
{
if (!guiStyleLoaded) GuiLoadStyleDefault();
guiFont = font;
}
}
Font GuiGetFont(void)
{
return guiFont;
}
void GuiSetStyle(int control, int property, int value)
{
if (!guiStyleLoaded) GuiLoadStyleDefault();
guiStyle[control*(RAYGUI_MAX_PROPS_BASE + RAYGUI_MAX_PROPS_EXTENDED) + property] = value;
if ((control == 0) && (property < RAYGUI_MAX_PROPS_BASE))
{
for (int i = 1; i < RAYGUI_MAX_CONTROLS; i++) guiStyle[i*(RAYGUI_MAX_PROPS_BASE + RAYGUI_MAX_PROPS_EXTENDED) + property] = value;
}
}
int GuiGetStyle(int control, int property)
{
if (!guiStyleLoaded) GuiLoadStyleDefault();
return guiStyle[control*(RAYGUI_MAX_PROPS_BASE + RAYGUI_MAX_PROPS_EXTENDED) + property];
}
int GuiWindowBox(Rectangle bounds, const char *title)
{
#if !defined(RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT)
#define RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT 24
#endif
#if !defined(RAYGUI_WINDOWBOX_CLOSEBUTTON_HEIGHT)
#define RAYGUI_WINDOWBOX_CLOSEBUTTON_HEIGHT 18
#endif
int result = 0;
int statusBarHeight = RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT;
int statusBorderWidth = GuiGetStyle(STATUSBAR, BORDER_WIDTH);
Rectangle statusBar = { bounds.x, bounds.y, bounds.width, (float)statusBarHeight };
if (bounds.height < statusBarHeight*2.0f) bounds.height = statusBarHeight*2.0f;
const float vPadding = statusBarHeight/2.0f - RAYGUI_WINDOWBOX_CLOSEBUTTON_HEIGHT/2.0f;
Rectangle windowPanel = { bounds.x, bounds.y + (float)statusBarHeight - (float)statusBorderWidth, bounds.width, bounds.height - (float)statusBarHeight + (float)statusBorderWidth };
Rectangle closeButtonRec = { statusBar.x + statusBar.width - (float)statusBorderWidth - RAYGUI_WINDOWBOX_CLOSEBUTTON_HEIGHT - vPadding,
statusBar.y + vPadding, RAYGUI_WINDOWBOX_CLOSEBUTTON_HEIGHT, RAYGUI_WINDOWBOX_CLOSEBUTTON_HEIGHT };
GuiPanel(windowPanel, NULL); GuiStatusBar(statusBar, title);
int tempBorderWidth = GuiGetStyle(BUTTON, BORDER_WIDTH);
int tempTextAlignment = GuiGetStyle(BUTTON, TEXT_ALIGNMENT);
GuiSetStyle(BUTTON, BORDER_WIDTH, 1);
GuiSetStyle(BUTTON, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
#if defined(RAYGUI_NO_ICONS)
result = GuiButton(closeButtonRec, "x");
#else
result = GuiButton(closeButtonRec, GuiIconText(ICON_CROSS_SMALL, NULL));
#endif
GuiSetStyle(BUTTON, BORDER_WIDTH, tempBorderWidth);
GuiSetStyle(BUTTON, TEXT_ALIGNMENT, tempTextAlignment);
return result; }
int GuiGroupBox(Rectangle bounds, const char *text)
{
#if !defined(RAYGUI_GROUPBOX_LINE_THICK)
#define RAYGUI_GROUPBOX_LINE_THICK 1
#endif
int result = 0;
GuiState state = guiState;
GuiDrawRectangle(RAYGUI_CLITERAL(Rectangle){ bounds.x, bounds.y, RAYGUI_GROUPBOX_LINE_THICK, bounds.height }, 0, BLANK, GetColor(GuiGetStyle(DEFAULT, (state == STATE_DISABLED)? (int)BORDER_COLOR_DISABLED : (int)LINE_COLOR)));
GuiDrawRectangle(RAYGUI_CLITERAL(Rectangle){ bounds.x, bounds.y + bounds.height - 1, bounds.width, RAYGUI_GROUPBOX_LINE_THICK }, 0, BLANK, GetColor(GuiGetStyle(DEFAULT, (state == STATE_DISABLED)? (int)BORDER_COLOR_DISABLED : (int)LINE_COLOR)));
GuiDrawRectangle(RAYGUI_CLITERAL(Rectangle){ bounds.x + bounds.width - 1, bounds.y, RAYGUI_GROUPBOX_LINE_THICK, bounds.height }, 0, BLANK, GetColor(GuiGetStyle(DEFAULT, (state == STATE_DISABLED)? (int)BORDER_COLOR_DISABLED : (int)LINE_COLOR)));
GuiLine(RAYGUI_CLITERAL(Rectangle){ bounds.x, bounds.y - GuiGetStyle(DEFAULT, TEXT_SIZE)/2, bounds.width, (float)GuiGetStyle(DEFAULT, TEXT_SIZE) }, text);
return result;
}
int GuiLine(Rectangle bounds, const char *text)
{
#if !defined(RAYGUI_LINE_MARGIN_TEXT)
#define RAYGUI_LINE_MARGIN_TEXT 12
#endif
#if !defined(RAYGUI_LINE_TEXT_PADDING)
#define RAYGUI_LINE_TEXT_PADDING 4
#endif
int result = 0;
GuiState state = guiState;
Color color = GetColor(GuiGetStyle(DEFAULT, (state == STATE_DISABLED)? (int)BORDER_COLOR_DISABLED : (int)LINE_COLOR));
if (text == NULL) GuiDrawRectangle(RAYGUI_CLITERAL(Rectangle){ bounds.x, bounds.y + bounds.height/2, bounds.width, 1 }, 0, BLANK, color);
else
{
Rectangle textBounds = { 0 };
textBounds.width = (float)GuiGetTextWidth(text) + 2;
textBounds.height = bounds.height;
textBounds.x = bounds.x + RAYGUI_LINE_MARGIN_TEXT;
textBounds.y = bounds.y;
GuiDrawRectangle(RAYGUI_CLITERAL(Rectangle){ bounds.x, bounds.y + bounds.height/2, RAYGUI_LINE_MARGIN_TEXT - RAYGUI_LINE_TEXT_PADDING, 1 }, 0, BLANK, color);
GuiDrawText(text, textBounds, TEXT_ALIGN_LEFT, color);
GuiDrawRectangle(RAYGUI_CLITERAL(Rectangle){ bounds.x + 12 + textBounds.width + 4, bounds.y + bounds.height/2, bounds.width - textBounds.width - RAYGUI_LINE_MARGIN_TEXT - RAYGUI_LINE_TEXT_PADDING, 1 }, 0, BLANK, color);
}
return result;
}
int GuiPanel(Rectangle bounds, const char *text)
{
#if !defined(RAYGUI_PANEL_BORDER_WIDTH)
#define RAYGUI_PANEL_BORDER_WIDTH 1
#endif
int result = 0;
GuiState state = guiState;
Rectangle statusBar = { bounds.x, bounds.y, bounds.width, (float)RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT };
if ((text != NULL) && (bounds.height < RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT*2.0f)) bounds.height = RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT*2.0f;
if (text != NULL)
{
bounds.y += (float)RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT - 1;
bounds.height -= (float)RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT - 1;
}
if (text != NULL) GuiStatusBar(statusBar, text);
GuiDrawRectangle(bounds, RAYGUI_PANEL_BORDER_WIDTH, GetColor(GuiGetStyle(DEFAULT, (state == STATE_DISABLED)? (int)BORDER_COLOR_DISABLED : (int)LINE_COLOR)),
GetColor(GuiGetStyle(DEFAULT, (state == STATE_DISABLED)? (int)BASE_COLOR_DISABLED : (int)BACKGROUND_COLOR)));
return result;
}
int GuiTabBar(Rectangle bounds, char **text, int count, int *active)
{
#define RAYGUI_TABBAR_ITEM_WIDTH 148
int result = -1;
Rectangle tabBounds = { bounds.x, bounds.y, RAYGUI_TABBAR_ITEM_WIDTH, bounds.height };
if (*active < 0) *active = 0;
else if (*active > count - 1) *active = count - 1;
int offsetX = 0; offsetX = (*active + 2)*RAYGUI_TABBAR_ITEM_WIDTH - GetScreenWidth();
if (offsetX < 0) offsetX = 0;
bool toggle = false;
for (int i = 0; i < count; i++)
{
tabBounds.x = bounds.x + (RAYGUI_TABBAR_ITEM_WIDTH + 4)*i - offsetX;
if (tabBounds.x < GetScreenWidth())
{
int textAlignment = GuiGetStyle(TOGGLE, TEXT_ALIGNMENT);
int textPadding = GuiGetStyle(TOGGLE, TEXT_PADDING);
GuiSetStyle(TOGGLE, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT);
GuiSetStyle(TOGGLE, TEXT_PADDING, 8);
if (i == (*active))
{
toggle = true;
GuiToggle(tabBounds, text[i], &toggle);
}
else
{
toggle = false;
GuiToggle(tabBounds, text[i], &toggle);
if (toggle) *active = i;
}
if (CheckCollisionPointRec(GUI_POINTER_POSITION, tabBounds) && IsMouseButtonPressed(MOUSE_MIDDLE_BUTTON)) result = i;
GuiSetStyle(TOGGLE, TEXT_PADDING, textPadding);
GuiSetStyle(TOGGLE, TEXT_ALIGNMENT, textAlignment);
int tempBorderWidth = GuiGetStyle(BUTTON, BORDER_WIDTH);
int tempTextAlignment = GuiGetStyle(BUTTON, TEXT_ALIGNMENT);
GuiSetStyle(BUTTON, BORDER_WIDTH, 1);
GuiSetStyle(BUTTON, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
#if defined(RAYGUI_NO_ICONS)
if (GuiButton(RAYGUI_CLITERAL(Rectangle){ tabBounds.x + tabBounds.width - 14 - 5, tabBounds.y + 5, 14, 14 }, "x")) result = i;
#else
if (GuiButton(RAYGUI_CLITERAL(Rectangle){ tabBounds.x + tabBounds.width - 14 - 5, tabBounds.y + 5, 14, 14 }, GuiIconText(ICON_CROSS_SMALL, NULL))) result = i;
#endif
GuiSetStyle(BUTTON, BORDER_WIDTH, tempBorderWidth);
GuiSetStyle(BUTTON, TEXT_ALIGNMENT, tempTextAlignment);
}
}
GuiDrawRectangle(RAYGUI_CLITERAL(Rectangle){ bounds.x, bounds.y + bounds.height - 1, bounds.width, 1 }, 0, BLANK, GetColor(GuiGetStyle(TOGGLE, BORDER_COLOR_NORMAL)));
return result; }
int GuiScrollPanel(Rectangle bounds, const char *text, Rectangle content, Vector2 *scroll, Rectangle *view)
{
#define RAYGUI_MIN_SCROLLBAR_WIDTH 40
#define RAYGUI_MIN_SCROLLBAR_HEIGHT 40
#define RAYGUI_MIN_MOUSE_WHEEL_SPEED 20
int result = 0;
GuiState state = guiState;
Rectangle temp = { 0 };
if (view == NULL) view = &temp;
Vector2 scrollPos = { 0.0f, 0.0f };
if (scroll != NULL) scrollPos = *scroll;
Rectangle statusBar = { bounds.x, bounds.y, bounds.width, (float)RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT };
if (bounds.height < RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT*2.0f) bounds.height = RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT*2.0f;
if (text != NULL)
{
bounds.y += (float)RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT - 1;
bounds.height -= (float)RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT + 1;
}
bool hasHorizontalScrollBar = (content.width > bounds.width - 2*GuiGetStyle(DEFAULT, BORDER_WIDTH))? true : false;
bool hasVerticalScrollBar = (content.height > bounds.height - 2*GuiGetStyle(DEFAULT, BORDER_WIDTH))? true : false;
if (!hasHorizontalScrollBar) hasHorizontalScrollBar = (hasVerticalScrollBar && (content.width > (bounds.width - 2*GuiGetStyle(DEFAULT, BORDER_WIDTH) - GuiGetStyle(LISTVIEW, SCROLLBAR_WIDTH))))? true : false;
if (!hasVerticalScrollBar) hasVerticalScrollBar = (hasHorizontalScrollBar && (content.height > (bounds.height - 2*GuiGetStyle(DEFAULT, BORDER_WIDTH) - GuiGetStyle(LISTVIEW, SCROLLBAR_WIDTH))))? true : false;
int horizontalScrollBarWidth = hasHorizontalScrollBar? GuiGetStyle(LISTVIEW, SCROLLBAR_WIDTH) : 0;
int verticalScrollBarWidth = hasVerticalScrollBar? GuiGetStyle(LISTVIEW, SCROLLBAR_WIDTH) : 0;
Rectangle horizontalScrollBar = {
(float)((GuiGetStyle(LISTVIEW, SCROLLBAR_SIDE) == SCROLLBAR_LEFT_SIDE)? (float)bounds.x + verticalScrollBarWidth : (float)bounds.x) + GuiGetStyle(DEFAULT, BORDER_WIDTH),
(float)bounds.y + bounds.height - horizontalScrollBarWidth - GuiGetStyle(DEFAULT, BORDER_WIDTH),
(float)bounds.width - verticalScrollBarWidth - 2*GuiGetStyle(DEFAULT, BORDER_WIDTH),
(float)horizontalScrollBarWidth
};
Rectangle verticalScrollBar = {
(float)((GuiGetStyle(LISTVIEW, SCROLLBAR_SIDE) == SCROLLBAR_LEFT_SIDE)? (float)bounds.x + GuiGetStyle(DEFAULT, BORDER_WIDTH) : (float)bounds.x + bounds.width - verticalScrollBarWidth - GuiGetStyle(DEFAULT, BORDER_WIDTH)),
(float)bounds.y + GuiGetStyle(DEFAULT, BORDER_WIDTH),
(float)verticalScrollBarWidth,
(float)bounds.height - horizontalScrollBarWidth - 2*GuiGetStyle(DEFAULT, BORDER_WIDTH)
};
if (horizontalScrollBar.width < RAYGUI_MIN_SCROLLBAR_WIDTH) horizontalScrollBar.width = RAYGUI_MIN_SCROLLBAR_WIDTH;
if (verticalScrollBar.height < RAYGUI_MIN_SCROLLBAR_HEIGHT) verticalScrollBar.height = RAYGUI_MIN_SCROLLBAR_HEIGHT;
*view = (GuiGetStyle(LISTVIEW, SCROLLBAR_SIDE) == SCROLLBAR_LEFT_SIDE)?
RAYGUI_CLITERAL(Rectangle){ bounds.x + verticalScrollBarWidth + GuiGetStyle(DEFAULT, BORDER_WIDTH), bounds.y + GuiGetStyle(DEFAULT, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(DEFAULT, BORDER_WIDTH) - verticalScrollBarWidth, bounds.height - 2*GuiGetStyle(DEFAULT, BORDER_WIDTH) - horizontalScrollBarWidth } :
RAYGUI_CLITERAL(Rectangle){ bounds.x + GuiGetStyle(DEFAULT, BORDER_WIDTH), bounds.y + GuiGetStyle(DEFAULT, BORDER_WIDTH), bounds.width - 2*GuiGetStyle(DEFAULT, BORDER_WIDTH) - verticalScrollBarWidth, bounds.height - 2*GuiGetStyle(DEFAULT, BORDER_WIDTH) - horizontalScrollBarWidth };
if (view->width > content.width) view->width = content.width;
if (view->height > content.height) view->height = content.height;
float horizontalMin = hasHorizontalScrollBar? ((GuiGetStyle(LISTVIEW, SCROLLBAR_SIDE) == SCROLLBAR_LEFT_SIDE)? (float)-verticalScrollBarWidth : 0) - (float)GuiGetStyle(DEFAULT, BORDER_WIDTH) : (((float)GuiGetStyle(LISTVIEW, SCROLLBAR_SIDE) == SCROLLBAR_LEFT_SIDE)? (float)-verticalScrollBarWidth : 0) - (float)GuiGetStyle(DEFAULT, BORDER_WIDTH);
float horizontalMax = hasHorizontalScrollBar? content.width - bounds.width + (float)verticalScrollBarWidth + GuiGetStyle(DEFAULT, BORDER_WIDTH) - (((float)GuiGetStyle(LISTVIEW, SCROLLBAR_SIDE) == SCROLLBAR_LEFT_SIDE)? (float)verticalScrollBarWidth : 0) : (float)-GuiGetStyle(DEFAULT, BORDER_WIDTH);
float verticalMin = hasVerticalScrollBar? 0.0f : -1.0f;
float verticalMax = hasVerticalScrollBar? content.height - bounds.height + (float)horizontalScrollBarWidth + (float)GuiGetStyle(DEFAULT, BORDER_WIDTH) : (float)-GuiGetStyle(DEFAULT, BORDER_WIDTH);
if ((state != STATE_DISABLED) && !guiLocked)
{
Vector2 mousePoint = GUI_POINTER_POSITION;
if (CheckCollisionPointRec(mousePoint, bounds))
{
if (GUI_BUTTON_DOWN) state = STATE_PRESSED;
else state = STATE_FOCUSED;
#if defined(SUPPORT_SCROLLBAR_KEY_INPUT)
if (hasHorizontalScrollBar)
{
if (GUI_KEY_DOWN(KEY_RIGHT)) scrollPos.x -= GuiGetStyle(SCROLLBAR, SCROLL_SPEED);
if (GUI_KEY_DOWN(KEY_LEFT)) scrollPos.x += GuiGetStyle(SCROLLBAR, SCROLL_SPEED);
}
if (hasVerticalScrollBar)
{
if (GUI_KEY_DOWN(KEY_DOWN)) scrollPos.y -= GuiGetStyle(SCROLLBAR, SCROLL_SPEED);
if (GUI_KEY_DOWN(KEY_UP)) scrollPos.y += GuiGetStyle(SCROLLBAR, SCROLL_SPEED);
}
#endif
float scrollDelta = GUI_SCROLL_DELTA;
Vector2 scrollSpeed = { content.width/bounds.width, content.height/bounds.height };
if (scrollSpeed.x < RAYGUI_MIN_MOUSE_WHEEL_SPEED) scrollSpeed.x = RAYGUI_MIN_MOUSE_WHEEL_SPEED;
if (scrollSpeed.y < RAYGUI_MIN_MOUSE_WHEEL_SPEED) scrollSpeed.y = RAYGUI_MIN_MOUSE_WHEEL_SPEED;
if (hasHorizontalScrollBar && (GUI_KEY_DOWN(KEY_LEFT_CONTROL) || GUI_KEY_DOWN(KEY_LEFT_SHIFT))) scrollPos.x += scrollDelta*scrollSpeed.x;
else scrollPos.y += scrollDelta*scrollSpeed.y; }
}
if (scrollPos.x > -horizontalMin) scrollPos.x = -horizontalMin;
if (scrollPos.x < -horizontalMax) scrollPos.x = -horizontalMax;
if (scrollPos.y > -verticalMin) scrollPos.y = -verticalMin;
if (scrollPos.y < -verticalMax) scrollPos.y = -verticalMax;
if (text != NULL) GuiStatusBar(statusBar, text);
GuiDrawRectangle(bounds, 0, BLANK, GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR)));
const int slider = GuiGetStyle(SCROLLBAR, SCROLL_SLIDER_SIZE);
if (hasHorizontalScrollBar)
{
GuiSetStyle(SCROLLBAR, SCROLL_SLIDER_SIZE, (int)(((bounds.width - 2*GuiGetStyle(DEFAULT, BORDER_WIDTH) - verticalScrollBarWidth)/(int)content.width)*((int)bounds.width - 2*GuiGetStyle(DEFAULT, BORDER_WIDTH) - verticalScrollBarWidth)));
scrollPos.x = (float)-GuiScrollBar(horizontalScrollBar, (int)-scrollPos.x, (int)horizontalMin, (int)horizontalMax);
}
else scrollPos.x = 0.0f;
if (hasVerticalScrollBar)
{
GuiSetStyle(SCROLLBAR, SCROLL_SLIDER_SIZE, (int)(((bounds.height - 2*GuiGetStyle(DEFAULT, BORDER_WIDTH) - horizontalScrollBarWidth)/(int)content.height)*((int)bounds.height - 2*GuiGetStyle(DEFAULT, BORDER_WIDTH) - horizontalScrollBarWidth)));
scrollPos.y = (float)-GuiScrollBar(verticalScrollBar, (int)-scrollPos.y, (int)verticalMin, (int)verticalMax);
}
else scrollPos.y = 0.0f;
if (hasHorizontalScrollBar && hasVerticalScrollBar)
{
Rectangle corner = { (GuiGetStyle(LISTVIEW, SCROLLBAR_SIDE) == SCROLLBAR_LEFT_SIDE)? (bounds.x + GuiGetStyle(DEFAULT, BORDER_WIDTH) + 2) : (horizontalScrollBar.x + horizontalScrollBar.width + 2), verticalScrollBar.y + verticalScrollBar.height + 2, (float)horizontalScrollBarWidth - 4, (float)verticalScrollBarWidth - 4 };
GuiDrawRectangle(corner, 0, BLANK, GetColor(GuiGetStyle(LISTVIEW, TEXT + (state*3))));
}
GuiDrawRectangle(bounds, GuiGetStyle(LISTVIEW, BORDER_WIDTH), GetColor(GuiGetStyle(LISTVIEW, BORDER + (state*3))), BLANK);
GuiSetStyle(SCROLLBAR, SCROLL_SLIDER_SIZE, slider);
if (scroll != NULL) *scroll = scrollPos;
return result;
}
int GuiLabel(Rectangle bounds, const char *text)
{
int result = 0;
GuiState state = guiState;
GuiDrawText(text, GetTextBounds(LABEL, bounds), GuiGetStyle(LABEL, TEXT_ALIGNMENT), GetColor(GuiGetStyle(LABEL, TEXT + (state*3))));
return result;
}
int GuiButton(Rectangle bounds, const char *text)
{
int result = 0;
GuiState state = guiState;
if ((state != STATE_DISABLED) && !guiLocked && !guiControlExclusiveMode)
{
Vector2 mousePoint = GUI_POINTER_POSITION;
if (CheckCollisionPointRec(mousePoint, bounds))
{
if (GUI_BUTTON_DOWN) state = STATE_PRESSED;
else state = STATE_FOCUSED;
if (GUI_BUTTON_RELEASED) result = 1;
}
}
GuiDrawRectangle(bounds, GuiGetStyle(BUTTON, BORDER_WIDTH), GetColor(GuiGetStyle(BUTTON, BORDER + (state*3))), GetColor(GuiGetStyle(BUTTON, BASE + (state*3))));
GuiDrawText(text, GetTextBounds(BUTTON, bounds), GuiGetStyle(BUTTON, TEXT_ALIGNMENT), GetColor(GuiGetStyle(BUTTON, TEXT + (state*3))));
if (state == STATE_FOCUSED) GuiTooltip(bounds);
return result; }
int GuiLabelButton(Rectangle bounds, const char *text)
{
GuiState state = guiState;
bool pressed = false;
float textWidth = (float)GuiGetTextWidth(text);
if ((bounds.width - 2*GuiGetStyle(LABEL, BORDER_WIDTH) - 2*GuiGetStyle(LABEL, TEXT_PADDING)) < textWidth) bounds.width = textWidth + 2*GuiGetStyle(LABEL, BORDER_WIDTH) + 2*GuiGetStyle(LABEL, TEXT_PADDING) + 2;
if ((state != STATE_DISABLED) && !guiLocked && !guiControlExclusiveMode)
{
Vector2 mousePoint = GUI_POINTER_POSITION;
if (CheckCollisionPointRec(mousePoint, bounds))
{
if (GUI_BUTTON_DOWN) state = STATE_PRESSED;
else state = STATE_FOCUSED;
if (GUI_BUTTON_RELEASED) pressed = true;
}
}
GuiDrawText(text, GetTextBounds(LABEL, bounds), GuiGetStyle(LABEL, TEXT_ALIGNMENT), GetColor(GuiGetStyle(LABEL, TEXT + (state*3))));
return pressed;
}
int GuiToggle(Rectangle bounds, const char *text, bool *active)
{
int result = 0;
GuiState state = guiState;
bool temp = false;
if (active == NULL) active = &temp;
if ((state != STATE_DISABLED) && !guiLocked && !guiControlExclusiveMode)
{
Vector2 mousePoint = GUI_POINTER_POSITION;
if (CheckCollisionPointRec(mousePoint, bounds))
{
if (GUI_BUTTON_DOWN) state = STATE_PRESSED;
else if (GUI_BUTTON_RELEASED)
{
state = STATE_NORMAL;
*active = !(*active);
}
else state = STATE_FOCUSED;
}
}
if (state == STATE_NORMAL)
{
GuiDrawRectangle(bounds, GuiGetStyle(TOGGLE, BORDER_WIDTH), GetColor(GuiGetStyle(TOGGLE, ((*active)? BORDER_COLOR_PRESSED : (BORDER + state*3)))), GetColor(GuiGetStyle(TOGGLE, ((*active)? BASE_COLOR_PRESSED : (BASE + state*3)))));
GuiDrawText(text, GetTextBounds(TOGGLE, bounds), GuiGetStyle(TOGGLE, TEXT_ALIGNMENT), GetColor(GuiGetStyle(TOGGLE, ((*active)? TEXT_COLOR_PRESSED : (TEXT + state*3)))));
}
else
{
GuiDrawRectangle(bounds, GuiGetStyle(TOGGLE, BORDER_WIDTH), GetColor(GuiGetStyle(TOGGLE, BORDER + state*3)), GetColor(GuiGetStyle(TOGGLE, BASE + state*3)));
GuiDrawText(text, GetTextBounds(TOGGLE, bounds), GuiGetStyle(TOGGLE, TEXT_ALIGNMENT), GetColor(GuiGetStyle(TOGGLE, TEXT + state*3)));
}
if (state == STATE_FOCUSED) GuiTooltip(bounds);
return result;
}
int GuiToggleGroup(Rectangle bounds, const char *text, int *active)
{
#if !defined(RAYGUI_TOGGLEGROUP_MAX_ITEMS)
#define RAYGUI_TOGGLEGROUP_MAX_ITEMS 32
#endif
int result = 0;
float initBoundsX = bounds.x;
int temp = 0;
if (active == NULL) active = &temp;
bool toggle = false;
int rows[RAYGUI_TOGGLEGROUP_MAX_ITEMS] = { 0 };
int itemCount = 0;
char **items = GuiTextSplit(text, ';', &itemCount, rows);
int prevRow = rows[0];
for (int i = 0; i < itemCount; i++)
{
if (prevRow != rows[i])
{
bounds.x = initBoundsX;
bounds.y += (bounds.height + GuiGetStyle(TOGGLE, GROUP_PADDING));
prevRow = rows[i];
}
if (i == (*active))
{
toggle = true;
GuiToggle(bounds, items[i], &toggle);
}
else
{
toggle = false;
GuiToggle(bounds, items[i], &toggle);
if (toggle) *active = i;
}
bounds.x += (bounds.width + GuiGetStyle(TOGGLE, GROUP_PADDING));
}
return result;
}
int GuiToggleSlider(Rectangle bounds, const char *text, int *active)
{
int result = 0;
GuiState state = guiState;
int temp = 0;
if (active == NULL) active = &temp;
int itemCount = 0;
char **items = NULL;
if (text != NULL) items = GuiTextSplit(text, ';', &itemCount, NULL);
Rectangle slider = {
0, bounds.y + GuiGetStyle(SLIDER, BORDER_WIDTH) + GuiGetStyle(SLIDER, SLIDER_PADDING),
(bounds.width - 2*GuiGetStyle(SLIDER, BORDER_WIDTH) - (itemCount + 1)*GuiGetStyle(SLIDER, SLIDER_PADDING))/itemCount,
bounds.height - 2*GuiGetStyle(SLIDER, BORDER_WIDTH) - 2*GuiGetStyle(SLIDER, SLIDER_PADDING) };
if ((state != STATE_DISABLED) && !guiLocked)
{
Vector2 mousePoint = GUI_POINTER_POSITION;
if (CheckCollisionPointRec(mousePoint, bounds))
{
if (GUI_BUTTON_DOWN) state = STATE_PRESSED;
else if (GUI_BUTTON_RELEASED)
{
state = STATE_PRESSED;
(*active)++;
result = 1;
}
else state = STATE_FOCUSED;
}
if ((*active) && (state != STATE_FOCUSED)) state = STATE_PRESSED;
}
if (*active >= itemCount) *active = 0;
slider.x = bounds.x + GuiGetStyle(SLIDER, BORDER_WIDTH) + (*active + 1)*GuiGetStyle(SLIDER, SLIDER_PADDING) + (*active)*slider.width;
GuiDrawRectangle(bounds, GuiGetStyle(SLIDER, BORDER_WIDTH), GetColor(GuiGetStyle(TOGGLE, BORDER + (state*3))),
GetColor(GuiGetStyle(TOGGLE, BASE_COLOR_NORMAL)));
if (state == STATE_NORMAL) GuiDrawRectangle(slider, 0, BLANK, GetColor(GuiGetStyle(SLIDER, BASE_COLOR_PRESSED)));
else if (state == STATE_FOCUSED) GuiDrawRectangle(slider, 0, BLANK, GetColor(GuiGetStyle(SLIDER, BASE_COLOR_FOCUSED)));
else if (state == STATE_PRESSED) GuiDrawRectangle(slider, 0, BLANK, GetColor(GuiGetStyle(SLIDER, BASE_COLOR_PRESSED)));
if (text != NULL)
{
Rectangle textBounds = { 0 };
textBounds.width = (float)GuiGetTextWidth(text);
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
textBounds.x = slider.x + slider.width/2 - textBounds.width/2;
textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
GuiDrawText(items[*active], textBounds, GuiGetStyle(TOGGLE, TEXT_ALIGNMENT), Fade(GetColor(GuiGetStyle(TOGGLE, TEXT + (state*3))), guiAlpha));
}
return result;
}
int GuiCheckBox(Rectangle bounds, const char *text, bool *checked)
{
int result = 0;
GuiState state = guiState;
bool temp = false;
if (checked == NULL) checked = &temp;
Rectangle textBounds = { 0 };
if (text != NULL)
{
textBounds.width = (float)GuiGetTextWidth(text) + 2;
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
textBounds.x = bounds.x + bounds.width + GuiGetStyle(CHECKBOX, TEXT_PADDING);
textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
if (GuiGetStyle(CHECKBOX, TEXT_ALIGNMENT) == TEXT_ALIGN_LEFT) textBounds.x = bounds.x - textBounds.width - GuiGetStyle(CHECKBOX, TEXT_PADDING);
}
if ((state != STATE_DISABLED) && !guiLocked && !guiControlExclusiveMode)
{
Vector2 mousePoint = GUI_POINTER_POSITION;
Rectangle totalBounds = {
(GuiGetStyle(CHECKBOX, TEXT_ALIGNMENT) == TEXT_ALIGN_LEFT)? textBounds.x : bounds.x,
bounds.y,
bounds.width + textBounds.width + GuiGetStyle(CHECKBOX, TEXT_PADDING),
bounds.height,
};
if (CheckCollisionPointRec(mousePoint, totalBounds))
{
if (GUI_BUTTON_DOWN) state = STATE_PRESSED;
else state = STATE_FOCUSED;
if (GUI_BUTTON_RELEASED)
{
*checked = !(*checked);
result = 1;
}
}
}
GuiDrawRectangle(bounds, GuiGetStyle(CHECKBOX, BORDER_WIDTH), GetColor(GuiGetStyle(CHECKBOX, BORDER + (state*3))), BLANK);
if (*checked)
{
Rectangle check = { bounds.x + GuiGetStyle(CHECKBOX, BORDER_WIDTH) + GuiGetStyle(CHECKBOX, CHECK_PADDING),
bounds.y + GuiGetStyle(CHECKBOX, BORDER_WIDTH) + GuiGetStyle(CHECKBOX, CHECK_PADDING),
bounds.width - 2*(GuiGetStyle(CHECKBOX, BORDER_WIDTH) + GuiGetStyle(CHECKBOX, CHECK_PADDING)),
bounds.height - 2*(GuiGetStyle(CHECKBOX, BORDER_WIDTH) + GuiGetStyle(CHECKBOX, CHECK_PADDING)) };
GuiDrawRectangle(check, 0, BLANK, GetColor(GuiGetStyle(CHECKBOX, TEXT + state*3)));
}
GuiDrawText(text, textBounds, (GuiGetStyle(CHECKBOX, TEXT_ALIGNMENT) == TEXT_ALIGN_RIGHT)? TEXT_ALIGN_LEFT : TEXT_ALIGN_RIGHT, GetColor(GuiGetStyle(LABEL, TEXT + (state*3))));
return result;
}
int GuiComboBox(Rectangle bounds, const char *text, int *active)
{
int result = 0;
GuiState state = guiState;
int temp = 0;
if (active == NULL) active = &temp;
bounds.width -= (GuiGetStyle(COMBOBOX, COMBO_BUTTON_WIDTH) + GuiGetStyle(COMBOBOX, COMBO_BUTTON_SPACING));
Rectangle selector = { (float)bounds.x + bounds.width + GuiGetStyle(COMBOBOX, COMBO_BUTTON_SPACING),
(float)bounds.y, (float)GuiGetStyle(COMBOBOX, COMBO_BUTTON_WIDTH), (float)bounds.height };
int itemCount = 0;
char **items = GuiTextSplit(text, ';', &itemCount, NULL);
if (*active < 0) *active = 0;
else if (*active > (itemCount - 1)) *active = itemCount - 1;
if ((state != STATE_DISABLED) && !guiLocked && (itemCount > 1) && !guiControlExclusiveMode)
{
Vector2 mousePoint = GUI_POINTER_POSITION;
if (CheckCollisionPointRec(mousePoint, bounds) ||
CheckCollisionPointRec(mousePoint, selector))
{
if (GUI_BUTTON_PRESSED)
{
*active += 1;
if (*active >= itemCount) *active = 0; }
if (GUI_BUTTON_DOWN) state = STATE_PRESSED;
else state = STATE_FOCUSED;
}
}
GuiDrawRectangle(bounds, GuiGetStyle(COMBOBOX, BORDER_WIDTH), GetColor(GuiGetStyle(COMBOBOX, BORDER + (state*3))), GetColor(GuiGetStyle(COMBOBOX, BASE + (state*3))));
GuiDrawText(items[*active], GetTextBounds(COMBOBOX, bounds), GuiGetStyle(COMBOBOX, TEXT_ALIGNMENT), GetColor(GuiGetStyle(COMBOBOX, TEXT + (state*3))));
int tempBorderWidth = GuiGetStyle(BUTTON, BORDER_WIDTH);
int tempTextAlign = GuiGetStyle(BUTTON, TEXT_ALIGNMENT);
GuiSetStyle(BUTTON, BORDER_WIDTH, 1);
GuiSetStyle(BUTTON, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
GuiButton(selector, TextFormat("%i/%i", *active + 1, itemCount));
GuiSetStyle(BUTTON, TEXT_ALIGNMENT, tempTextAlign);
GuiSetStyle(BUTTON, BORDER_WIDTH, tempBorderWidth);
return result;
}
int GuiDropdownBox(Rectangle bounds, const char *text, int *active, bool editMode)
{
int result = 0;
GuiState state = guiState;
int temp = 0;
if (active == NULL) active = &temp;
int itemSelected = *active;
int itemFocused = -1;
int direction = 0; if (GuiGetStyle(DROPDOWNBOX, DROPDOWN_ROLL_UP) == 1) direction = 1;
int itemCount = 0;
char **items = GuiTextSplit(text, ';', &itemCount, NULL);
Rectangle boundsOpen = bounds;
boundsOpen.height = (itemCount + 1)*(bounds.height + GuiGetStyle(DROPDOWNBOX, DROPDOWN_ITEMS_SPACING));
if (direction == 1) boundsOpen.y -= itemCount*(bounds.height + GuiGetStyle(DROPDOWNBOX, DROPDOWN_ITEMS_SPACING)) + GuiGetStyle(DROPDOWNBOX, DROPDOWN_ITEMS_SPACING);
Rectangle itemBounds = bounds;
if ((state != STATE_DISABLED) && (editMode || !guiLocked) && (itemCount > 1) && !guiControlExclusiveMode)
{
Vector2 mousePoint = GUI_POINTER_POSITION;
if (editMode)
{
state = STATE_PRESSED;
if (!CheckCollisionPointRec(mousePoint, boundsOpen))
{
if (GUI_BUTTON_PRESSED || GUI_BUTTON_RELEASED) result = 1;
}
if (CheckCollisionPointRec(mousePoint, bounds) && GUI_BUTTON_PRESSED) result = 1;
for (int i = 0; i < itemCount; i++)
{
if (direction == 0) itemBounds.y += (bounds.height + GuiGetStyle(DROPDOWNBOX, DROPDOWN_ITEMS_SPACING));
else itemBounds.y -= (bounds.height + GuiGetStyle(DROPDOWNBOX, DROPDOWN_ITEMS_SPACING));
if (CheckCollisionPointRec(mousePoint, itemBounds))
{
itemFocused = i;
if (GUI_BUTTON_RELEASED)
{
itemSelected = i;
result = 1; }
break;
}
}
itemBounds = bounds;
}
else
{
if (CheckCollisionPointRec(mousePoint, bounds))
{
if (GUI_BUTTON_PRESSED)
{
result = 1;
state = STATE_PRESSED;
}
else state = STATE_FOCUSED;
}
}
}
if (editMode) GuiPanel(boundsOpen, NULL);
GuiDrawRectangle(bounds, GuiGetStyle(DROPDOWNBOX, BORDER_WIDTH), GetColor(GuiGetStyle(DROPDOWNBOX, BORDER + state*3)), GetColor(GuiGetStyle(DROPDOWNBOX, BASE + state*3)));
GuiDrawText(items[itemSelected], GetTextBounds(DROPDOWNBOX, bounds), GuiGetStyle(DROPDOWNBOX, TEXT_ALIGNMENT), GetColor(GuiGetStyle(DROPDOWNBOX, TEXT + state*3)));
if (editMode)
{
for (int i = 0; i < itemCount; i++)
{
if (direction == 0) itemBounds.y += (bounds.height + GuiGetStyle(DROPDOWNBOX, DROPDOWN_ITEMS_SPACING));
else itemBounds.y -= (bounds.height + GuiGetStyle(DROPDOWNBOX, DROPDOWN_ITEMS_SPACING));
if (i == itemSelected)
{
GuiDrawRectangle(itemBounds, GuiGetStyle(DROPDOWNBOX, BORDER_WIDTH), GetColor(GuiGetStyle(DROPDOWNBOX, BORDER_COLOR_PRESSED)), GetColor(GuiGetStyle(DROPDOWNBOX, BASE_COLOR_PRESSED)));
GuiDrawText(items[i], GetTextBounds(DROPDOWNBOX, itemBounds), GuiGetStyle(DROPDOWNBOX, TEXT_ALIGNMENT), GetColor(GuiGetStyle(DROPDOWNBOX, TEXT_COLOR_PRESSED)));
}
else if (i == itemFocused)
{
GuiDrawRectangle(itemBounds, GuiGetStyle(DROPDOWNBOX, BORDER_WIDTH), GetColor(GuiGetStyle(DROPDOWNBOX, BORDER_COLOR_FOCUSED)), GetColor(GuiGetStyle(DROPDOWNBOX, BASE_COLOR_FOCUSED)));
GuiDrawText(items[i], GetTextBounds(DROPDOWNBOX, itemBounds), GuiGetStyle(DROPDOWNBOX, TEXT_ALIGNMENT), GetColor(GuiGetStyle(DROPDOWNBOX, TEXT_COLOR_FOCUSED)));
}
else GuiDrawText(items[i], GetTextBounds(DROPDOWNBOX, itemBounds), GuiGetStyle(DROPDOWNBOX, TEXT_ALIGNMENT), GetColor(GuiGetStyle(DROPDOWNBOX, TEXT_COLOR_NORMAL)));
}
}
if (!GuiGetStyle(DROPDOWNBOX, DROPDOWN_ARROW_HIDDEN))
{
#if defined(RAYGUI_NO_ICONS)
GuiDrawText("v", RAYGUI_CLITERAL(Rectangle){ bounds.x + bounds.width - GuiGetStyle(DROPDOWNBOX, ARROW_PADDING), bounds.y + bounds.height/2 - 2, 10, 10 },
TEXT_ALIGN_CENTER, GetColor(GuiGetStyle(DROPDOWNBOX, TEXT + (state*3))));
#else
GuiDrawText(direction? "#121#" : "#120#", RAYGUI_CLITERAL(Rectangle){ bounds.x + bounds.width - GuiGetStyle(DROPDOWNBOX, ARROW_PADDING), bounds.y + bounds.height/2 - 6, 10, 10 },
TEXT_ALIGN_CENTER, GetColor(GuiGetStyle(DROPDOWNBOX, TEXT + (state*3)))); #endif
}
*active = itemSelected;
return result; }
int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
{
#if !defined(RAYGUI_TEXTBOX_AUTO_CURSOR_COOLDOWN)
#define RAYGUI_TEXTBOX_AUTO_CURSOR_COOLDOWN 20
#endif
#if !defined(RAYGUI_TEXTBOX_AUTO_CURSOR_DELAY)
#define RAYGUI_TEXTBOX_AUTO_CURSOR_DELAY 1
#endif
int result = 0;
GuiState state = guiState;
bool multiline = false; int wrapMode = GuiGetStyle(DEFAULT, TEXT_WRAP_MODE);
Rectangle textBounds = GetTextBounds(TEXTBOX, bounds);
int textLength = (text != NULL)? (int)strlen(text) : 0; int thisCursorIndex = textBoxCursorIndex;
if (thisCursorIndex > textLength) thisCursorIndex = textLength;
int textWidth = GuiGetTextWidth(text) - GuiGetTextWidth(text + thisCursorIndex);
int textIndexOffset = 0;
Rectangle cursor = {
textBounds.x + textWidth + GuiGetStyle(DEFAULT, TEXT_SPACING),
textBounds.y + textBounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE),
2,
(float)GuiGetStyle(DEFAULT, TEXT_SIZE)*2
};
if (cursor.height >= bounds.height) cursor.height = bounds.height - GuiGetStyle(TEXTBOX, BORDER_WIDTH)*2;
if (cursor.y < (bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH))) cursor.y = bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH);
Rectangle mouseCursor = cursor;
mouseCursor.x = -1;
mouseCursor.width = 1;
if ((state != STATE_DISABLED) && !GuiGetStyle(TEXTBOX, TEXT_READONLY) && !guiLocked && !guiControlExclusiveMode && (wrapMode == TEXT_WRAP_NONE)) {
Vector2 mousePosition = GUI_POINTER_POSITION;
if (editMode)
{
if (GUI_KEY_DOWN(KEY_LEFT) || GUI_KEY_DOWN(KEY_RIGHT) || GUI_KEY_DOWN(KEY_UP) || GUI_KEY_DOWN(KEY_DOWN) || GUI_KEY_DOWN(KEY_BACKSPACE) || GUI_KEY_DOWN(KEY_DELETE)) autoCursorCounter++;
else autoCursorCounter = 0;
bool autoCursorShouldTrigger = (autoCursorCounter > RAYGUI_TEXTBOX_AUTO_CURSOR_COOLDOWN) && ((autoCursorCounter % RAYGUI_TEXTBOX_AUTO_CURSOR_DELAY) == 0);
state = STATE_PRESSED;
if (textBoxCursorIndex > textLength) textBoxCursorIndex = textLength;
while (textWidth >= textBounds.width)
{
int nextCodepointSize = 0;
GetCodepointNext(text + textIndexOffset, &nextCodepointSize);
textIndexOffset += nextCodepointSize;
textWidth = GuiGetTextWidth(text + textIndexOffset) - GuiGetTextWidth(text + textBoxCursorIndex);
}
int codepoint = GUI_INPUT_KEY; if (multiline && GUI_KEY_PRESSED(KEY_ENTER)) codepoint = (int)'\n';
int codepointSize = 0;
const char *charEncoded = CodepointToUTF8(codepoint, &codepointSize);
if (GUI_KEY_PRESSED(KEY_V) && (GUI_KEY_DOWN(KEY_LEFT_CONTROL) || GUI_KEY_DOWN(KEY_RIGHT_CONTROL)))
{
const char *pasteText = GetClipboardText();
if (pasteText != NULL)
{
int pasteLength = 0;
int pasteCodepoint;
int pasteCodepointSize;
while (true)
{
pasteCodepoint = GetCodepointNext(pasteText + pasteLength, &pasteCodepointSize);
if (textLength + pasteLength + pasteCodepointSize >= textSize) break;
if (!(multiline && (pasteCodepoint == (int)'\n')) && !(pasteCodepoint >= 32)) break;
pasteLength += pasteCodepointSize;
}
if (pasteLength > 0)
{
for (int i = textLength + pasteLength; i > textBoxCursorIndex; i--) text[i] = text[i - pasteLength];
for (int i = 0; i < pasteLength; i++) text[textBoxCursorIndex + i] = pasteText[i];
textBoxCursorIndex += pasteLength;
textLength += pasteLength;
text[textLength] = '\0';
}
}
}
else if (((multiline && (codepoint == (int)'\n')) || (codepoint >= 32)) && ((textLength + codepointSize) < textSize))
{
for (int i = (textLength + codepointSize); i > textBoxCursorIndex; i--) text[i] = text[i - codepointSize];
for (int i = 0; i < codepointSize; i++) text[textBoxCursorIndex + i] = charEncoded[i];
textBoxCursorIndex += codepointSize;
textLength += codepointSize;
text[textLength] = '\0';
}
if ((textLength > 0) && GUI_KEY_PRESSED(KEY_HOME)) textBoxCursorIndex = 0;
if ((textLength > textBoxCursorIndex) && GUI_KEY_PRESSED(KEY_END)) textBoxCursorIndex = textLength;
if ((textLength > textBoxCursorIndex) && GUI_KEY_PRESSED(KEY_DELETE) && (GUI_KEY_DOWN(KEY_LEFT_CONTROL) || GUI_KEY_DOWN(KEY_RIGHT_CONTROL)))
{
int offset = textBoxCursorIndex;
int accCodepointSize = 0;
int nextCodepointSize;
int nextCodepoint;
nextCodepoint = GetCodepointNext(text + offset, &nextCodepointSize);
bool puctuation = ispunct(nextCodepoint & 0xff);
while (offset < textLength)
{
if ((puctuation && !ispunct(nextCodepoint & 0xff)) || (!puctuation && (isspace(nextCodepoint & 0xff) || ispunct(nextCodepoint & 0xff))))
break;
offset += nextCodepointSize;
accCodepointSize += nextCodepointSize;
nextCodepoint = GetCodepointNext(text + offset, &nextCodepointSize);
}
while (offset < textLength)
{
if (!isspace(nextCodepoint & 0xff)) break;
offset += nextCodepointSize;
accCodepointSize += nextCodepointSize;
nextCodepoint = GetCodepointNext(text + offset, &nextCodepointSize);
}
for (int i = offset; i <= textLength; i++) text[i - accCodepointSize] = text[i];
textLength -= accCodepointSize;
}
else if ((textLength > textBoxCursorIndex) && (GUI_KEY_PRESSED(KEY_DELETE) || (GUI_KEY_DOWN(KEY_DELETE) && autoCursorShouldTrigger)))
{
int nextCodepointSize = 0;
GetCodepointNext(text + textBoxCursorIndex, &nextCodepointSize);
for (int i = textBoxCursorIndex + nextCodepointSize; i <= textLength; i++) text[i - nextCodepointSize] = text[i];
textLength -= nextCodepointSize;
}
if ((textBoxCursorIndex > 0) && GUI_KEY_PRESSED(KEY_BACKSPACE) && (GUI_KEY_DOWN(KEY_LEFT_CONTROL) || GUI_KEY_DOWN(KEY_RIGHT_CONTROL)))
{
int offset = textBoxCursorIndex;
int accCodepointSize = 0;
int prevCodepointSize = 0;
int prevCodepoint = 0;
while (offset > 0)
{
prevCodepoint = GetCodepointPrevious(text + offset, &prevCodepointSize);
if (!isspace(prevCodepoint & 0xff)) break;
offset -= prevCodepointSize;
accCodepointSize += prevCodepointSize;
}
bool puctuation = ispunct(prevCodepoint & 0xff);
while (offset > 0)
{
prevCodepoint = GetCodepointPrevious(text + offset, &prevCodepointSize);
if ((puctuation && !ispunct(prevCodepoint & 0xff)) || (!puctuation && (isspace(prevCodepoint & 0xff) || ispunct(prevCodepoint & 0xff)))) break;
offset -= prevCodepointSize;
accCodepointSize += prevCodepointSize;
}
for (int i = textBoxCursorIndex; i <= textLength; i++) text[i - accCodepointSize] = text[i];
textLength -= accCodepointSize;
textBoxCursorIndex -= accCodepointSize;
}
else if ((textBoxCursorIndex > 0) && (GUI_KEY_PRESSED(KEY_BACKSPACE) || (GUI_KEY_DOWN(KEY_BACKSPACE) && autoCursorShouldTrigger)))
{
int prevCodepointSize = 0;
GetCodepointPrevious(text + textBoxCursorIndex, &prevCodepointSize);
for (int i = textBoxCursorIndex; i <= textLength; i++) text[i - prevCodepointSize] = text[i];
textLength -= prevCodepointSize;
textBoxCursorIndex -= prevCodepointSize;
}
if ((textBoxCursorIndex > 0) && GUI_KEY_PRESSED(KEY_LEFT) && (GUI_KEY_DOWN(KEY_LEFT_CONTROL) || GUI_KEY_DOWN(KEY_RIGHT_CONTROL)))
{
int offset = textBoxCursorIndex;
int prevCodepointSize = 0;
int prevCodepoint = 0;
while (offset > 0)
{
prevCodepoint = GetCodepointPrevious(text + offset, &prevCodepointSize);
if (!isspace(prevCodepoint & 0xff)) break;
offset -= prevCodepointSize;
}
bool puctuation = ispunct(prevCodepoint & 0xff);
while (offset > 0)
{
prevCodepoint = GetCodepointPrevious(text + offset, &prevCodepointSize);
if ((puctuation && !ispunct(prevCodepoint & 0xff)) || (!puctuation && (isspace(prevCodepoint & 0xff) || ispunct(prevCodepoint & 0xff)))) break;
offset -= prevCodepointSize;
}
textBoxCursorIndex = offset;
}
else if ((textBoxCursorIndex > 0) && (GUI_KEY_PRESSED(KEY_LEFT) || (GUI_KEY_DOWN(KEY_LEFT) && autoCursorShouldTrigger)))
{
int prevCodepointSize = 0;
GetCodepointPrevious(text + textBoxCursorIndex, &prevCodepointSize);
textBoxCursorIndex -= prevCodepointSize;
}
else if ((textLength > textBoxCursorIndex) && GUI_KEY_PRESSED(KEY_RIGHT) && (GUI_KEY_DOWN(KEY_LEFT_CONTROL) || GUI_KEY_DOWN(KEY_RIGHT_CONTROL)))
{
int offset = textBoxCursorIndex;
int nextCodepointSize;
int nextCodepoint;
nextCodepoint = GetCodepointNext(text + offset, &nextCodepointSize);
bool puctuation = ispunct(nextCodepoint & 0xff);
while (offset < textLength)
{
if ((puctuation && !ispunct(nextCodepoint & 0xff)) || (!puctuation && (isspace(nextCodepoint & 0xff) || ispunct(nextCodepoint & 0xff)))) break;
offset += nextCodepointSize;
nextCodepoint = GetCodepointNext(text + offset, &nextCodepointSize);
}
while (offset < textLength)
{
if (!isspace(nextCodepoint & 0xff)) break;
offset += nextCodepointSize;
nextCodepoint = GetCodepointNext(text + offset, &nextCodepointSize);
}
textBoxCursorIndex = offset;
}
else if ((textLength > textBoxCursorIndex) && (GUI_KEY_PRESSED(KEY_RIGHT) || (GUI_KEY_DOWN(KEY_RIGHT) && autoCursorShouldTrigger)))
{
int nextCodepointSize = 0;
GetCodepointNext(text + textBoxCursorIndex, &nextCodepointSize);
textBoxCursorIndex += nextCodepointSize;
}
if (CheckCollisionPointRec(mousePosition, textBounds)) {
float scaleFactor = (float)GuiGetStyle(DEFAULT, TEXT_SIZE)/(float)guiFont.baseSize;
int codepointIndex = 0;
float glyphWidth = 0.0f;
float widthToMouseX = 0;
int mouseCursorIndex = 0;
for (int i = textIndexOffset; i < textLength; i += codepointSize)
{
codepoint = GetCodepointNext(&text[i], &codepointSize);
codepointIndex = GetGlyphIndex(guiFont, codepoint);
if (guiFont.glyphs[codepointIndex].advanceX == 0) glyphWidth = ((float)guiFont.recs[codepointIndex].width*scaleFactor);
else glyphWidth = ((float)guiFont.glyphs[codepointIndex].advanceX*scaleFactor);
if (mousePosition.x <= (textBounds.x + (widthToMouseX + glyphWidth/2)))
{
mouseCursor.x = textBounds.x + widthToMouseX;
mouseCursorIndex = i;
break;
}
widthToMouseX += (glyphWidth + (float)GuiGetStyle(DEFAULT, TEXT_SPACING));
}
int textEndWidth = GuiGetTextWidth(text + textIndexOffset);
if (GUI_POINTER_POSITION.x >= (textBounds.x + textEndWidth - glyphWidth/2))
{
mouseCursor.x = textBounds.x + textEndWidth;
mouseCursorIndex = textLength;
}
if ((mouseCursor.x >= 0) && GUI_BUTTON_PRESSED)
{
cursor.x = mouseCursor.x;
textBoxCursorIndex = mouseCursorIndex;
}
}
else mouseCursor.x = -1;
cursor.x = bounds.x + GuiGetStyle(TEXTBOX, TEXT_PADDING) + GuiGetTextWidth(text + textIndexOffset) - GuiGetTextWidth(text + textBoxCursorIndex) + GuiGetStyle(DEFAULT, TEXT_SPACING);
if ((!multiline && GUI_KEY_PRESSED(KEY_ENTER)) ||
(!CheckCollisionPointRec(mousePosition, bounds) && GUI_BUTTON_PRESSED))
{
textBoxCursorIndex = 0; autoCursorCounter = 0; result = 1;
}
}
else
{
if (CheckCollisionPointRec(mousePosition, bounds))
{
state = STATE_FOCUSED;
if (GUI_BUTTON_PRESSED)
{
textBoxCursorIndex = textLength; autoCursorCounter = 0; result = 1;
}
}
}
}
if (state == STATE_PRESSED)
{
GuiDrawRectangle(bounds, GuiGetStyle(TEXTBOX, BORDER_WIDTH), GetColor(GuiGetStyle(TEXTBOX, BORDER + (state*3))), GetColor(GuiGetStyle(TEXTBOX, BASE_COLOR_PRESSED)));
}
else if (state == STATE_DISABLED)
{
GuiDrawRectangle(bounds, GuiGetStyle(TEXTBOX, BORDER_WIDTH), GetColor(GuiGetStyle(TEXTBOX, BORDER + (state*3))), GetColor(GuiGetStyle(TEXTBOX, BASE_COLOR_DISABLED)));
}
else GuiDrawRectangle(bounds, GuiGetStyle(TEXTBOX, BORDER_WIDTH), GetColor(GuiGetStyle(TEXTBOX, BORDER + (state*3))), BLANK);
GuiDrawText(text + textIndexOffset, textBounds, GuiGetStyle(TEXTBOX, TEXT_ALIGNMENT), GetColor(GuiGetStyle(TEXTBOX, TEXT + (state*3))));
if (editMode && !GuiGetStyle(TEXTBOX, TEXT_READONLY))
{
GuiDrawRectangle(cursor, 0, BLANK, GetColor(GuiGetStyle(TEXTBOX, BORDER_COLOR_PRESSED)));
if (mouseCursor.x >= 0) GuiDrawRectangle(mouseCursor, 0, BLANK, GetColor(GuiGetStyle(TEXTBOX, BORDER_COLOR_PRESSED)));
}
else if (state == STATE_FOCUSED) GuiTooltip(bounds);
return result; }
int GuiSpinner(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode)
{
int result = 1;
GuiState state = guiState;
int tempValue = *value;
Rectangle valueBoxBounds = {
bounds.x + GuiGetStyle(VALUEBOX, SPINNER_BUTTON_WIDTH) + GuiGetStyle(VALUEBOX, SPINNER_BUTTON_SPACING),
bounds.y,
bounds.width - 2*(GuiGetStyle(VALUEBOX, SPINNER_BUTTON_WIDTH) + GuiGetStyle(VALUEBOX, SPINNER_BUTTON_SPACING)), bounds.height };
Rectangle leftButtonBound = { (float)bounds.x, (float)bounds.y, (float)GuiGetStyle(VALUEBOX, SPINNER_BUTTON_WIDTH), (float)bounds.height };
Rectangle rightButtonBound = { (float)bounds.x + bounds.width - GuiGetStyle(VALUEBOX, SPINNER_BUTTON_WIDTH), (float)bounds.y,
(float)GuiGetStyle(VALUEBOX, SPINNER_BUTTON_WIDTH), (float)bounds.height };
Rectangle textBounds = { 0 };
if (text != NULL)
{
textBounds.width = (float)GuiGetTextWidth(text) + 2;
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
textBounds.x = bounds.x + bounds.width + GuiGetStyle(VALUEBOX, TEXT_PADDING);
textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
if (GuiGetStyle(VALUEBOX, TEXT_ALIGNMENT) == TEXT_ALIGN_LEFT) textBounds.x = bounds.x - textBounds.width - GuiGetStyle(VALUEBOX, TEXT_PADDING);
}
if ((state != STATE_DISABLED) && !guiLocked && !guiControlExclusiveMode)
{
Vector2 mousePoint = GUI_POINTER_POSITION;
if (CheckCollisionPointRec(mousePoint, bounds))
{
if (GUI_BUTTON_DOWN) state = STATE_PRESSED;
else state = STATE_FOCUSED;
}
}
#if defined(RAYGUI_NO_ICONS)
if (GuiButton(leftButtonBound, "<")) tempValue--;
if (GuiButton(rightButtonBound, ">")) tempValue++;
#else
if (GuiButton(leftButtonBound, GuiIconText(ICON_ARROW_LEFT_FILL, NULL))) tempValue--;
if (GuiButton(rightButtonBound, GuiIconText(ICON_ARROW_RIGHT_FILL, NULL))) tempValue++;
#endif
if (!editMode)
{
if (tempValue < minValue) tempValue = minValue;
if (tempValue > maxValue) tempValue = maxValue;
}
result = GuiValueBox(valueBoxBounds, NULL, &tempValue, minValue, maxValue, editMode);
int tempBorderWidth = GuiGetStyle(BUTTON, BORDER_WIDTH);
int tempTextAlign = GuiGetStyle(BUTTON, TEXT_ALIGNMENT);
GuiSetStyle(BUTTON, BORDER_WIDTH, GuiGetStyle(VALUEBOX, BORDER_WIDTH));
GuiSetStyle(BUTTON, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
GuiSetStyle(BUTTON, TEXT_ALIGNMENT, tempTextAlign);
GuiSetStyle(BUTTON, BORDER_WIDTH, tempBorderWidth);
GuiDrawText(text, textBounds, (GuiGetStyle(VALUEBOX, TEXT_ALIGNMENT) == TEXT_ALIGN_RIGHT)? TEXT_ALIGN_LEFT : TEXT_ALIGN_RIGHT, GetColor(GuiGetStyle(LABEL, TEXT + (state*3))));
*value = tempValue;
return result;
}
int GuiValueBox(Rectangle bounds, const char *text, int *value, int minValue, int maxValue, bool editMode)
{
#if !defined(RAYGUI_VALUEBOX_MAX_CHARS)
#define RAYGUI_VALUEBOX_MAX_CHARS 32
#endif
int result = 0;
GuiState state = guiState;
char textValue[RAYGUI_VALUEBOX_MAX_CHARS + 1] = { 0 };
snprintf(textValue, RAYGUI_VALUEBOX_MAX_CHARS + 1, "%i", *value);
Rectangle textBounds = { 0 };
if (text != NULL)
{
textBounds.width = (float)GuiGetTextWidth(text) + 2;
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
textBounds.x = bounds.x + bounds.width + GuiGetStyle(VALUEBOX, TEXT_PADDING);
textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
if (GuiGetStyle(VALUEBOX, TEXT_ALIGNMENT) == TEXT_ALIGN_LEFT) textBounds.x = bounds.x - textBounds.width - GuiGetStyle(VALUEBOX, TEXT_PADDING);
}
if ((state != STATE_DISABLED) && !guiLocked && !guiControlExclusiveMode)
{
Vector2 mousePoint = GUI_POINTER_POSITION;
bool valueHasChanged = false;
if (editMode)
{
state = STATE_PRESSED;
int keyCount = (int)strlen(textValue);
if (GUI_KEY_PRESSED(KEY_MINUS))
{
if (textValue[0] == '-')
{
for (int i = 0 ; i < keyCount; i++) textValue[i] = textValue[i + 1];
keyCount--;
valueHasChanged = true;
}
else if (keyCount < RAYGUI_VALUEBOX_MAX_CHARS)
{
if (keyCount == 0)
{
textValue[0] = '0';
textValue[1] = '\0';
keyCount++;
}
for (int i = keyCount ; i > -1; i--) textValue[i + 1] = textValue[i];
textValue[0] = '-';
keyCount++;
valueHasChanged = true;
}
}
if ((keyCount >= 0) && (keyCount < RAYGUI_VALUEBOX_MAX_CHARS) && (GuiGetTextWidth(textValue) < bounds.width))
{
int key = GUI_INPUT_KEY;
if ((key >= 48) && (key <= 57))
{
textValue[keyCount] = (char)key;
keyCount++;
valueHasChanged = true;
}
}
if ((keyCount > 0) && GUI_KEY_PRESSED(KEY_BACKSPACE))
{
keyCount--;
textValue[keyCount] = '\0';
valueHasChanged = true;
}
if (valueHasChanged) *value = TextToInteger(textValue);
if ((GUI_KEY_PRESSED(KEY_ENTER) || GUI_KEY_PRESSED(KEY_KP_ENTER)) || (!CheckCollisionPointRec(mousePoint, bounds) && GUI_BUTTON_PRESSED))
{
if (*value > maxValue) *value = maxValue;
else if (*value < minValue) *value = minValue;
result = 1;
}
}
else
{
if (*value > maxValue) *value = maxValue;
else if (*value < minValue) *value = minValue;
if (CheckCollisionPointRec(mousePoint, bounds))
{
state = STATE_FOCUSED;
if (GUI_BUTTON_PRESSED) result = 1;
}
}
}
Color baseColor = BLANK;
if (state == STATE_PRESSED) baseColor = GetColor(GuiGetStyle(VALUEBOX, BASE_COLOR_PRESSED));
else if (state == STATE_DISABLED) baseColor = GetColor(GuiGetStyle(VALUEBOX, BASE_COLOR_DISABLED));
GuiDrawRectangle(bounds, GuiGetStyle(VALUEBOX, BORDER_WIDTH), GetColor(GuiGetStyle(VALUEBOX, BORDER + (state*3))), baseColor);
GuiDrawText(textValue, GetTextBounds(VALUEBOX, bounds), TEXT_ALIGN_CENTER, GetColor(GuiGetStyle(VALUEBOX, TEXT + (state*3))));
if (editMode)
{
Rectangle cursor = { bounds.x + GuiGetTextWidth(textValue)/2 + bounds.width/2 + 1,
bounds.y + GuiGetStyle(TEXTBOX, BORDER_WIDTH) + 2,
2, bounds.height - GuiGetStyle(TEXTBOX, BORDER_WIDTH)*2 - 4 };
if (cursor.height > bounds.height) cursor.height = bounds.height - GuiGetStyle(TEXTBOX, BORDER_WIDTH)*2;
GuiDrawRectangle(cursor, 0, BLANK, GetColor(GuiGetStyle(VALUEBOX, BORDER_COLOR_PRESSED)));
}
GuiDrawText(text, textBounds, (GuiGetStyle(VALUEBOX, TEXT_ALIGNMENT) == TEXT_ALIGN_RIGHT)? TEXT_ALIGN_LEFT : TEXT_ALIGN_RIGHT, GetColor(GuiGetStyle(LABEL, TEXT + (state*3))));
return result;
}
int GuiValueBoxFloat(Rectangle bounds, const char *text, char *textValue, float *value, bool editMode)
{
#if !defined(RAYGUI_VALUEBOX_MAX_CHARS)
#define RAYGUI_VALUEBOX_MAX_CHARS 32
#endif
int result = 0;
GuiState state = guiState;
Rectangle textBounds = { 0 };
if (text != NULL)
{
textBounds.width = (float)GuiGetTextWidth(text) + 2;
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
textBounds.x = bounds.x + bounds.width + GuiGetStyle(VALUEBOX, TEXT_PADDING);
textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
if (GuiGetStyle(VALUEBOX, TEXT_ALIGNMENT) == TEXT_ALIGN_LEFT) textBounds.x = bounds.x - textBounds.width - GuiGetStyle(VALUEBOX, TEXT_PADDING);
}
if ((state != STATE_DISABLED) && !guiLocked && !guiControlExclusiveMode)
{
Vector2 mousePoint = GUI_POINTER_POSITION;
bool valueHasChanged = false;
if (editMode)
{
state = STATE_PRESSED;
int keyCount = (int)strlen(textValue);
if (GUI_KEY_PRESSED(KEY_MINUS))
{
if (textValue[0] == '-')
{
for (int i = 0; i < keyCount; i++) textValue[i] = textValue[i + 1];
keyCount--;
valueHasChanged = true;
}
else if (keyCount < (RAYGUI_VALUEBOX_MAX_CHARS - 1))
{
if (keyCount == 0)
{
textValue[0] = '0';
textValue[1] = '\0';
keyCount++;
}
for (int i = keyCount; i > -1; i--) textValue[i + 1] = textValue[i];
textValue[0] = '-';
keyCount++;
valueHasChanged = true;
}
}
if (keyCount < RAYGUI_VALUEBOX_MAX_CHARS)
{
if (GuiGetTextWidth(textValue) < bounds.width)
{
int key = GUI_INPUT_KEY;
if (((key >= 48) && (key <= 57)) ||
(key == '.') ||
((keyCount == 0) && (key == '+')) || ((keyCount == 0) && (key == '-')))
{
textValue[keyCount] = (char)key;
keyCount++;
valueHasChanged = true;
}
}
}
if (GUI_KEY_PRESSED(KEY_BACKSPACE))
{
if (keyCount > 0)
{
keyCount--;
textValue[keyCount] = '\0';
valueHasChanged = true;
}
}
if (valueHasChanged) *value = TextToFloat(textValue);
if ((GUI_KEY_PRESSED(KEY_ENTER) || GUI_KEY_PRESSED(KEY_KP_ENTER)) || (!CheckCollisionPointRec(mousePoint, bounds) && GUI_BUTTON_PRESSED)) result = 1;
}
else
{
if (CheckCollisionPointRec(mousePoint, bounds))
{
state = STATE_FOCUSED;
if (GUI_BUTTON_PRESSED) result = 1;
}
}
}
Color baseColor = BLANK;
if (state == STATE_PRESSED) baseColor = GetColor(GuiGetStyle(VALUEBOX, BASE_COLOR_PRESSED));
else if (state == STATE_DISABLED) baseColor = GetColor(GuiGetStyle(VALUEBOX, BASE_COLOR_DISABLED));
GuiDrawRectangle(bounds, GuiGetStyle(VALUEBOX, BORDER_WIDTH), GetColor(GuiGetStyle(VALUEBOX, BORDER + (state*3))), baseColor);
GuiDrawText(textValue, GetTextBounds(VALUEBOX, bounds), TEXT_ALIGN_CENTER, GetColor(GuiGetStyle(VALUEBOX, TEXT + (state*3))));
if (editMode)
{
Rectangle cursor = {bounds.x + GuiGetTextWidth(textValue)/2 + bounds.width/2 + 1,
bounds.y + 2*GuiGetStyle(VALUEBOX, BORDER_WIDTH), 4,
bounds.height - 4*GuiGetStyle(VALUEBOX, BORDER_WIDTH)};
GuiDrawRectangle(cursor, 0, BLANK, GetColor(GuiGetStyle(VALUEBOX, BORDER_COLOR_PRESSED)));
}
GuiDrawText(text, textBounds,
(GuiGetStyle(VALUEBOX, TEXT_ALIGNMENT) == TEXT_ALIGN_RIGHT)? TEXT_ALIGN_LEFT : TEXT_ALIGN_RIGHT,
GetColor(GuiGetStyle(LABEL, TEXT + (state*3))));
return result;
}
int GuiSlider(Rectangle bounds, const char *textLeft, const char *textRight, float *value, float minValue, float maxValue)
{
int result = 0;
GuiState state = guiState;
float temp = (maxValue - minValue)/2.0f;
if (value == NULL) value = &temp;
float oldValue = *value;
int sliderWidth = GuiGetStyle(SLIDER, SLIDER_WIDTH);
Rectangle slider = { bounds.x, bounds.y + GuiGetStyle(SLIDER, BORDER_WIDTH) + GuiGetStyle(SLIDER, SLIDER_PADDING),
0, bounds.height - 2*GuiGetStyle(SLIDER, BORDER_WIDTH) - 2*GuiGetStyle(SLIDER, SLIDER_PADDING) };
if ((state != STATE_DISABLED) && !guiLocked)
{
Vector2 mousePoint = GUI_POINTER_POSITION;
if (guiControlExclusiveMode) {
if (GUI_BUTTON_DOWN)
{
if (CHECK_BOUNDS_ID(bounds, guiControlExclusiveRec))
{
state = STATE_PRESSED;
*value = (maxValue - minValue)*((mousePoint.x - bounds.x - sliderWidth/2)/(bounds.width - sliderWidth)) + minValue;
}
}
else
{
guiControlExclusiveMode = false;
guiControlExclusiveRec = RAYGUI_CLITERAL(Rectangle){ 0, 0, 0, 0 };
}
}
else if (CheckCollisionPointRec(mousePoint, bounds))
{
if (GUI_BUTTON_DOWN)
{
state = STATE_PRESSED;
guiControlExclusiveMode = true;
guiControlExclusiveRec = bounds;
if (!CheckCollisionPointRec(mousePoint, slider))
{
*value = (maxValue - minValue)*((mousePoint.x - bounds.x - sliderWidth/2)/(bounds.width - sliderWidth)) + minValue;
}
}
else state = STATE_FOCUSED;
}
if (*value > maxValue) *value = maxValue;
else if (*value < minValue) *value = minValue;
}
if (oldValue == *value) result = 0;
else result = 1;
float sliderValue = (((*value - minValue)/(maxValue - minValue))*(bounds.width - sliderWidth - 2*GuiGetStyle(SLIDER, BORDER_WIDTH)));
if (sliderWidth > 0) {
slider.x += sliderValue;
slider.width = (float)sliderWidth;
if (slider.x <= (bounds.x + GuiGetStyle(SLIDER, BORDER_WIDTH))) slider.x = bounds.x + GuiGetStyle(SLIDER, BORDER_WIDTH);
else if ((slider.x + slider.width) >= (bounds.x + bounds.width)) slider.x = bounds.x + bounds.width - slider.width - GuiGetStyle(SLIDER, BORDER_WIDTH);
}
else if (sliderWidth == 0) {
slider.x += GuiGetStyle(SLIDER, BORDER_WIDTH);
slider.width = sliderValue;
if (slider.width > bounds.width) slider.width = bounds.width - 2*GuiGetStyle(SLIDER, BORDER_WIDTH);
}
GuiDrawRectangle(bounds, GuiGetStyle(SLIDER, BORDER_WIDTH), GetColor(GuiGetStyle(SLIDER, BORDER + (state*3))), GetColor(GuiGetStyle(SLIDER, (state != STATE_DISABLED)? BASE_COLOR_NORMAL : BASE_COLOR_DISABLED)));
if (state == STATE_NORMAL) GuiDrawRectangle(slider, 0, BLANK, GetColor(GuiGetStyle(SLIDER, BASE_COLOR_PRESSED)));
else if (state == STATE_FOCUSED) GuiDrawRectangle(slider, 0, BLANK, GetColor(GuiGetStyle(SLIDER, TEXT_COLOR_FOCUSED)));
else if (state == STATE_PRESSED) GuiDrawRectangle(slider, 0, BLANK, GetColor(GuiGetStyle(SLIDER, TEXT_COLOR_PRESSED)));
else if (state == STATE_DISABLED) GuiDrawRectangle(slider, 0, BLANK, GetColor(GuiGetStyle(SLIDER, TEXT_COLOR_DISABLED)));
if (textLeft != NULL)
{
Rectangle textBounds = { 0 };
textBounds.width = (float)GuiGetTextWidth(textLeft);
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
textBounds.x = bounds.x - textBounds.width - GuiGetStyle(SLIDER, TEXT_PADDING);
textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
GuiDrawText(textLeft, textBounds, TEXT_ALIGN_RIGHT, GetColor(GuiGetStyle(LABEL, TEXT + (state*3))));
}
if (textRight != NULL)
{
Rectangle textBounds = { 0 };
textBounds.width = (float)GuiGetTextWidth(textRight);
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
textBounds.x = bounds.x + bounds.width + GuiGetStyle(SLIDER, TEXT_PADDING);
textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
GuiDrawText(textRight, textBounds, TEXT_ALIGN_LEFT, GetColor(GuiGetStyle(LABEL, TEXT + (state*3))));
}
return result;
}
int GuiSliderBar(Rectangle bounds, const char *textLeft, const char *textRight, float *value, float minValue, float maxValue)
{
int result = 0;
int preSliderWidth = GuiGetStyle(SLIDER, SLIDER_WIDTH);
GuiSetStyle(SLIDER, SLIDER_WIDTH, 0);
result = GuiSlider(bounds, textLeft, textRight, value, minValue, maxValue);
GuiSetStyle(SLIDER, SLIDER_WIDTH, preSliderWidth);
return result;
}
int GuiProgressBar(Rectangle bounds, const char *textLeft, const char *textRight, float *value, float minValue, float maxValue)
{
int result = 0;
GuiState state = guiState;
float temp = (maxValue - minValue)/2.0f;
if (value == NULL) value = &temp;
Rectangle progress = { bounds.x + GuiGetStyle(PROGRESSBAR, BORDER_WIDTH),
bounds.y + GuiGetStyle(PROGRESSBAR, BORDER_WIDTH) + GuiGetStyle(PROGRESSBAR, PROGRESS_PADDING), 0,
bounds.height - GuiGetStyle(PROGRESSBAR, BORDER_WIDTH) - 2*GuiGetStyle(PROGRESSBAR, PROGRESS_PADDING) -1 };
if (*value > maxValue) *value = maxValue;
if ((state != STATE_DISABLED)) progress.width = ((float)*value/(maxValue - minValue))*(bounds.width - 2*GuiGetStyle(PROGRESSBAR, BORDER_WIDTH));
if (state == STATE_DISABLED)
{
GuiDrawRectangle(bounds, GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), GetColor(GuiGetStyle(PROGRESSBAR, BORDER + (state*3))), BLANK);
}
else
{
if (*value > minValue)
{
GuiDrawRectangle(RAYGUI_CLITERAL(Rectangle){ bounds.x, bounds.y, (int)progress.width + (float)GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), (float)GuiGetStyle(PROGRESSBAR, BORDER_WIDTH) }, 0, BLANK, GetColor(GuiGetStyle(PROGRESSBAR, BORDER_COLOR_FOCUSED)));
GuiDrawRectangle(RAYGUI_CLITERAL(Rectangle){ bounds.x, bounds.y + 1, (float)GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), bounds.height - 2 }, 0, BLANK, GetColor(GuiGetStyle(PROGRESSBAR, BORDER_COLOR_FOCUSED)));
GuiDrawRectangle(RAYGUI_CLITERAL(Rectangle){ bounds.x, bounds.y + bounds.height - 1, (int)progress.width + (float)GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), (float)GuiGetStyle(PROGRESSBAR, BORDER_WIDTH) }, 0, BLANK, GetColor(GuiGetStyle(PROGRESSBAR, BORDER_COLOR_FOCUSED)));
}
else GuiDrawRectangle(RAYGUI_CLITERAL(Rectangle){ bounds.x, bounds.y, (float)GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), bounds.height+GuiGetStyle(PROGRESSBAR, BORDER_WIDTH)-1 }, 0, BLANK, GetColor(GuiGetStyle(PROGRESSBAR, BORDER_COLOR_NORMAL)));
if (*value >= maxValue) GuiDrawRectangle(RAYGUI_CLITERAL(Rectangle){ bounds.x + progress.width + (float)GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), bounds.y, (float)GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), bounds.height+GuiGetStyle(PROGRESSBAR, BORDER_WIDTH)-1}, 0, BLANK, GetColor(GuiGetStyle(PROGRESSBAR, BORDER_COLOR_FOCUSED)));
else
{
GuiDrawRectangle(RAYGUI_CLITERAL(Rectangle){ bounds.x + (int)progress.width + (float)GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), bounds.y, bounds.width - (float)GuiGetStyle(PROGRESSBAR, BORDER_WIDTH) - (int)progress.width - 1, (float)GuiGetStyle(PROGRESSBAR, BORDER_WIDTH) }, 0, BLANK, GetColor(GuiGetStyle(PROGRESSBAR, BORDER_COLOR_NORMAL)));
GuiDrawRectangle(RAYGUI_CLITERAL(Rectangle){ bounds.x + (int)progress.width + (float)GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), bounds.y + bounds.height - 1, bounds.width - (float)GuiGetStyle(PROGRESSBAR, BORDER_WIDTH) - (int)progress.width - 1, (float)GuiGetStyle(PROGRESSBAR, BORDER_WIDTH) }, 0, BLANK, GetColor(GuiGetStyle(PROGRESSBAR, BORDER_COLOR_NORMAL)));
GuiDrawRectangle(RAYGUI_CLITERAL(Rectangle){ bounds.x + bounds.width - (float)GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), bounds.y, (float)GuiGetStyle(PROGRESSBAR, BORDER_WIDTH), bounds.height+GuiGetStyle(PROGRESSBAR, BORDER_WIDTH)-1 }, 0, BLANK, GetColor(GuiGetStyle(PROGRESSBAR, BORDER_COLOR_NORMAL)));
}
if (GuiGetStyle(PROGRESSBAR, PROGRESS_SIDE) == 0) {
GuiDrawRectangle(progress, 0, BLANK, GetColor(GuiGetStyle(PROGRESSBAR, BASE_COLOR_PRESSED)));
}
else {
progress.x = bounds.x + bounds.width - progress.width - GuiGetStyle(PROGRESSBAR, BORDER_WIDTH);
GuiDrawRectangle(progress, 0, BLANK, GetColor(GuiGetStyle(PROGRESSBAR, BASE_COLOR_PRESSED)));
}
}
if (textLeft != NULL)
{
Rectangle textBounds = { 0 };
textBounds.width = (float)GuiGetTextWidth(textLeft);
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
textBounds.x = bounds.x - textBounds.width - GuiGetStyle(PROGRESSBAR, TEXT_PADDING);
textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
GuiDrawText(textLeft, textBounds, TEXT_ALIGN_RIGHT, GetColor(GuiGetStyle(LABEL, TEXT + (state*3))));
}
if (textRight != NULL)
{
Rectangle textBounds = { 0 };
textBounds.width = (float)GuiGetTextWidth(textRight);
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
textBounds.x = bounds.x + bounds.width + GuiGetStyle(PROGRESSBAR, TEXT_PADDING);
textBounds.y = bounds.y + bounds.height/2 - GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
GuiDrawText(textRight, textBounds, TEXT_ALIGN_LEFT, GetColor(GuiGetStyle(LABEL, TEXT + (state*3))));
}
return result;
}
int GuiStatusBar(Rectangle bounds, const char *text)
{
int result = 0;
GuiState state = guiState;
GuiDrawRectangle(bounds, GuiGetStyle(STATUSBAR, BORDER_WIDTH), GetColor(GuiGetStyle(STATUSBAR, BORDER + (state*3))), GetColor(GuiGetStyle(STATUSBAR, BASE + (state*3))));
GuiDrawText(text, GetTextBounds(STATUSBAR, bounds), GuiGetStyle(STATUSBAR, TEXT_ALIGNMENT), GetColor(GuiGetStyle(STATUSBAR, TEXT + (state*3))));
return result;
}
int GuiDummyRec(Rectangle bounds, const char *text)
{
int result = 0;
GuiState state = guiState;
if ((state != STATE_DISABLED) && !guiLocked && !guiControlExclusiveMode)
{
Vector2 mousePoint = GUI_POINTER_POSITION;
if (CheckCollisionPointRec(mousePoint, bounds))
{
if (GUI_BUTTON_DOWN) state = STATE_PRESSED;
else state = STATE_FOCUSED;
}
}
GuiDrawRectangle(bounds, 0, BLANK, GetColor(GuiGetStyle(DEFAULT, (state != STATE_DISABLED)? BASE_COLOR_NORMAL : BASE_COLOR_DISABLED)));
GuiDrawText(text, GetTextBounds(DEFAULT, bounds), TEXT_ALIGN_CENTER, GetColor(GuiGetStyle(BUTTON, (state != STATE_DISABLED)? TEXT_COLOR_NORMAL : TEXT_COLOR_DISABLED)));
return result;
}
int GuiListView(Rectangle bounds, const char *text, int *scrollIndex, int *active)
{
int result = 0;
int itemCount = 0;
char **items = NULL;
if (text != NULL) items = GuiTextSplit(text, ';', &itemCount, NULL);
result = GuiListViewEx(bounds, items, itemCount, scrollIndex, active, NULL);
return result;
}
int GuiListViewEx(Rectangle bounds, char **text, int count, int *scrollIndex, int *active, int *focus)
{
int result = 0;
GuiState state = guiState;
int itemFocused = (focus == NULL)? -1 : *focus;
int itemSelected = (active == NULL)? -1 : *active;
bool useScrollBar = false;
if ((GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) + GuiGetStyle(LISTVIEW, LIST_ITEMS_SPACING))*count > bounds.height) useScrollBar = true;
Rectangle itemBounds = { 0 };
itemBounds.x = bounds.x + GuiGetStyle(LISTVIEW, LIST_ITEMS_SPACING);
itemBounds.y = bounds.y + GuiGetStyle(LISTVIEW, LIST_ITEMS_SPACING) + GuiGetStyle(DEFAULT, BORDER_WIDTH);
itemBounds.width = bounds.width - 2*GuiGetStyle(LISTVIEW, LIST_ITEMS_SPACING) - GuiGetStyle(DEFAULT, BORDER_WIDTH);
itemBounds.height = (float)GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT);
if (useScrollBar) itemBounds.width -= GuiGetStyle(LISTVIEW, SCROLLBAR_WIDTH);
int visibleItems = (int)bounds.height/(GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) + GuiGetStyle(LISTVIEW, LIST_ITEMS_SPACING));
if (visibleItems > count) visibleItems = count;
int startIndex = (scrollIndex == NULL)? 0 : *scrollIndex;
if ((startIndex < 0) || (startIndex > (count - visibleItems))) startIndex = 0;
int endIndex = startIndex + visibleItems;
if ((state != STATE_DISABLED) && !guiLocked && !guiControlExclusiveMode)
{
Vector2 mousePoint = GUI_POINTER_POSITION;
if (CheckCollisionPointRec(mousePoint, bounds))
{
state = STATE_FOCUSED;
for (int i = 0; i < visibleItems; i++)
{
if (CheckCollisionPointRec(mousePoint, itemBounds))
{
itemFocused = startIndex + i;
if (GUI_BUTTON_PRESSED)
{
if (itemSelected == (startIndex + i)) itemSelected = -1;
else itemSelected = startIndex + i;
}
break;
}
itemBounds.y += (GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) + GuiGetStyle(LISTVIEW, LIST_ITEMS_SPACING));
}
if (useScrollBar)
{
float scrollDelta = GUI_SCROLL_DELTA;
startIndex -= (int)scrollDelta;
if (startIndex < 0) startIndex = 0;
else if (startIndex > (count - visibleItems)) startIndex = count - visibleItems;
endIndex = startIndex + visibleItems;
if (endIndex > count) endIndex = count;
}
}
else itemFocused = -1;
itemBounds.y = bounds.y + GuiGetStyle(LISTVIEW, LIST_ITEMS_SPACING) + GuiGetStyle(DEFAULT, BORDER_WIDTH);
}
GuiDrawRectangle(bounds, GuiGetStyle(LISTVIEW, BORDER_WIDTH), GetColor(GuiGetStyle(LISTVIEW, BORDER + state*3)), GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR)));
for (int i = 0; ((i < visibleItems) && (text != NULL)); i++)
{
if (GuiGetStyle(LISTVIEW, LIST_ITEMS_BORDER_NORMAL)) GuiDrawRectangle(itemBounds, GuiGetStyle(LISTVIEW, LIST_ITEMS_BORDER_WIDTH), GetColor(GuiGetStyle(LISTVIEW, BORDER_COLOR_NORMAL)), BLANK);
if (state == STATE_DISABLED)
{
if ((startIndex + i) == itemSelected) GuiDrawRectangle(itemBounds, GuiGetStyle(LISTVIEW, LIST_ITEMS_BORDER_WIDTH), GetColor(GuiGetStyle(LISTVIEW, BORDER_COLOR_DISABLED)), GetColor(GuiGetStyle(LISTVIEW, BASE_COLOR_DISABLED)));
GuiDrawText(text[startIndex + i], GetTextBounds(LISTVIEW, itemBounds), GuiGetStyle(LISTVIEW, TEXT_ALIGNMENT), GetColor(GuiGetStyle(LISTVIEW, TEXT_COLOR_DISABLED)));
}
else
{
if (((startIndex + i) == itemSelected) && (active != NULL))
{
GuiDrawRectangle(itemBounds, GuiGetStyle(LISTVIEW, LIST_ITEMS_BORDER_WIDTH), GetColor(GuiGetStyle(LISTVIEW, BORDER_COLOR_PRESSED)), GetColor(GuiGetStyle(LISTVIEW, BASE_COLOR_PRESSED)));
GuiDrawText(text[startIndex + i], GetTextBounds(LISTVIEW, itemBounds), GuiGetStyle(LISTVIEW, TEXT_ALIGNMENT), GetColor(GuiGetStyle(LISTVIEW, TEXT_COLOR_PRESSED)));
}
else if (((startIndex + i) == itemFocused)) {
GuiDrawRectangle(itemBounds, GuiGetStyle(LISTVIEW, LIST_ITEMS_BORDER_WIDTH), GetColor(GuiGetStyle(LISTVIEW, BORDER_COLOR_FOCUSED)), GetColor(GuiGetStyle(LISTVIEW, BASE_COLOR_FOCUSED)));
GuiDrawText(text[startIndex + i], GetTextBounds(LISTVIEW, itemBounds), GuiGetStyle(LISTVIEW, TEXT_ALIGNMENT), GetColor(GuiGetStyle(LISTVIEW, TEXT_COLOR_FOCUSED)));
}
else
{
GuiDrawText(text[startIndex + i], GetTextBounds(LISTVIEW, itemBounds), GuiGetStyle(LISTVIEW, TEXT_ALIGNMENT), GetColor(GuiGetStyle(LISTVIEW, TEXT_COLOR_NORMAL)));
}
}
itemBounds.y += (GuiGetStyle(LISTVIEW, LIST_ITEMS_HEIGHT) + GuiGetStyle(LISTVIEW, LIST_ITEMS_SPACING));
}
if (useScrollBar)
{
Rectangle scrollBarBounds = {
bounds.x + bounds.width - GuiGetStyle(LISTVIEW, BORDER_WIDTH) - GuiGetStyle(LISTVIEW, SCROLLBAR_WIDTH),
bounds.y + GuiGetStyle(LISTVIEW, BORDER_WIDTH), (float)GuiGetStyle(LISTVIEW, SCROLLBAR_WIDTH),
bounds.height - 2*GuiGetStyle(DEFAULT, BORDER_WIDTH)
};
float percentVisible = (float)(endIndex - startIndex)/count;
float sliderSize = bounds.height*percentVisible;
int prevSliderSize = GuiGetStyle(SCROLLBAR, SCROLL_SLIDER_SIZE); int prevScrollSpeed = GuiGetStyle(SCROLLBAR, SCROLL_SPEED); GuiSetStyle(SCROLLBAR, SCROLL_SLIDER_SIZE, (int)sliderSize); GuiSetStyle(SCROLLBAR, SCROLL_SPEED, count - visibleItems);
startIndex = GuiScrollBar(scrollBarBounds, startIndex, 0, count - visibleItems);
GuiSetStyle(SCROLLBAR, SCROLL_SPEED, prevScrollSpeed); GuiSetStyle(SCROLLBAR, SCROLL_SLIDER_SIZE, prevSliderSize); }
if (active != NULL) *active = itemSelected;
if (focus != NULL) *focus = itemFocused;
if (scrollIndex != NULL) *scrollIndex = startIndex;
return result;
}
int GuiColorPanel(Rectangle bounds, const char *text, Color *color)
{
int result = 0;
Vector3 vcolor = { (float)color->r/255.0f, (float)color->g/255.0f, (float)color->b/255.0f };
Vector3 hsv = ConvertRGBtoHSV(vcolor);
Vector3 prevHsv = hsv;
GuiColorPanelHSV(bounds, text, &hsv);
if (hsv.x != prevHsv.x || hsv.y != prevHsv.y || hsv.z != prevHsv.z)
{
Vector3 rgb = ConvertHSVtoRGB(hsv);
*color = RAYGUI_CLITERAL(Color){ (unsigned char)(255.0f*rgb.x),
(unsigned char)(255.0f*rgb.y),
(unsigned char)(255.0f*rgb.z),
color->a };
}
return result;
}
int GuiColorBarAlpha(Rectangle bounds, const char *text, float *alpha)
{
#if !defined(RAYGUI_COLORBARALPHA_CHECKED_SIZE)
#define RAYGUI_COLORBARALPHA_CHECKED_SIZE 10
#endif
int result = 0;
GuiState state = guiState;
Rectangle selector = { (float)bounds.x + (*alpha)*bounds.width - GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_HEIGHT)/2,
(float)bounds.y - GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_OVERFLOW),
(float)GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_HEIGHT),
(float)bounds.height + GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_OVERFLOW)*2 };
if ((state != STATE_DISABLED) && !guiLocked)
{
Vector2 mousePoint = GUI_POINTER_POSITION;
if (guiControlExclusiveMode) {
if (GUI_BUTTON_DOWN)
{
if (CHECK_BOUNDS_ID(bounds, guiControlExclusiveRec))
{
state = STATE_PRESSED;
*alpha = (mousePoint.x - bounds.x)/bounds.width;
if (*alpha <= 0.0f) *alpha = 0.0f;
if (*alpha >= 1.0f) *alpha = 1.0f;
}
}
else
{
guiControlExclusiveMode = false;
guiControlExclusiveRec = RAYGUI_CLITERAL(Rectangle){ 0, 0, 0, 0 };
}
}
else if (CheckCollisionPointRec(mousePoint, bounds) || CheckCollisionPointRec(mousePoint, selector))
{
if (GUI_BUTTON_DOWN)
{
state = STATE_PRESSED;
guiControlExclusiveMode = true;
guiControlExclusiveRec = bounds;
*alpha = (mousePoint.x - bounds.x)/bounds.width;
if (*alpha <= 0.0f) *alpha = 0.0f;
if (*alpha >= 1.0f) *alpha = 1.0f;
}
else state = STATE_FOCUSED;
}
}
if (state != STATE_DISABLED)
{
int checksX = (int)bounds.width/RAYGUI_COLORBARALPHA_CHECKED_SIZE;
int checksY = (int)bounds.height/RAYGUI_COLORBARALPHA_CHECKED_SIZE;
for (int x = 0; x < checksX; x++)
{
for (int y = 0; y < checksY; y++)
{
Rectangle check = { bounds.x + x*RAYGUI_COLORBARALPHA_CHECKED_SIZE, bounds.y + y*RAYGUI_COLORBARALPHA_CHECKED_SIZE, RAYGUI_COLORBARALPHA_CHECKED_SIZE, RAYGUI_COLORBARALPHA_CHECKED_SIZE };
GuiDrawRectangle(check, 0, BLANK, ((x + y)%2)? Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_DISABLED)), 0.4f) : Fade(GetColor(GuiGetStyle(COLORPICKER, BASE_COLOR_DISABLED)), 0.4f));
}
}
DrawRectangleGradientEx(bounds, RAYGUI_CLITERAL(Color){ 255, 255, 255, 0 }, RAYGUI_CLITERAL(Color){ 255, 255, 255, 0 }, Fade(RAYGUI_CLITERAL(Color){ 0, 0, 0, 255 }, guiAlpha), Fade(RAYGUI_CLITERAL(Color){ 0, 0, 0, 255 }, guiAlpha));
}
else DrawRectangleGradientEx(bounds, Fade(GetColor(GuiGetStyle(COLORPICKER, BASE_COLOR_DISABLED)), 0.1f), Fade(GetColor(GuiGetStyle(COLORPICKER, BASE_COLOR_DISABLED)), 0.1f), Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_DISABLED)), guiAlpha), Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_DISABLED)), guiAlpha));
GuiDrawRectangle(bounds, GuiGetStyle(COLORPICKER, BORDER_WIDTH), GetColor(GuiGetStyle(COLORPICKER, BORDER + state*3)), BLANK);
GuiDrawRectangle(selector, 0, BLANK, GetColor(GuiGetStyle(COLORPICKER, BORDER + state*3)));
return result;
}
int GuiColorBarHue(Rectangle bounds, const char *text, float *hue)
{
int result = 0;
GuiState state = guiState;
Rectangle selector = { (float)bounds.x - GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_OVERFLOW), (float)bounds.y + (*hue)/360.0f*bounds.height - GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_HEIGHT)/2, (float)bounds.width + GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_OVERFLOW)*2, (float)GuiGetStyle(COLORPICKER, HUEBAR_SELECTOR_HEIGHT) };
if ((state != STATE_DISABLED) && !guiLocked)
{
Vector2 mousePoint = GUI_POINTER_POSITION;
if (guiControlExclusiveMode) {
if (GUI_BUTTON_DOWN)
{
if (CHECK_BOUNDS_ID(bounds, guiControlExclusiveRec))
{
state = STATE_PRESSED;
*hue = (mousePoint.y - bounds.y)*360/bounds.height;
if (*hue <= 0.0f) *hue = 0.0f;
if (*hue >= 359.0f) *hue = 359.0f;
}
}
else
{
guiControlExclusiveMode = false;
guiControlExclusiveRec = RAYGUI_CLITERAL(Rectangle){ 0, 0, 0, 0 };
}
}
else if (CheckCollisionPointRec(mousePoint, bounds) || CheckCollisionPointRec(mousePoint, selector))
{
if (GUI_BUTTON_DOWN)
{
state = STATE_PRESSED;
guiControlExclusiveMode = true;
guiControlExclusiveRec = bounds;
*hue = (mousePoint.y - bounds.y)*360/bounds.height;
if (*hue <= 0.0f) *hue = 0.0f;
if (*hue >= 359.0f) *hue = 359.0f;
}
else state = STATE_FOCUSED;
}
}
if (state != STATE_DISABLED)
{
DrawRectangleGradientV((int)bounds.x, (int)(bounds.y), (int)bounds.width, (int)ceilf(bounds.height/6), Fade(RAYGUI_CLITERAL(Color){ 255, 0, 0, 255 }, guiAlpha), Fade(RAYGUI_CLITERAL(Color){ 255, 255, 0, 255 }, guiAlpha));
DrawRectangleGradientV((int)bounds.x, (int)(bounds.y + bounds.height/6), (int)bounds.width, (int)ceilf(bounds.height/6), Fade(RAYGUI_CLITERAL(Color){ 255, 255, 0, 255 }, guiAlpha), Fade(RAYGUI_CLITERAL(Color){ 0, 255, 0, 255 }, guiAlpha));
DrawRectangleGradientV((int)bounds.x, (int)(bounds.y + 2*(bounds.height/6)), (int)bounds.width, (int)ceilf(bounds.height/6), Fade(RAYGUI_CLITERAL(Color){ 0, 255, 0, 255 }, guiAlpha), Fade(RAYGUI_CLITERAL(Color){ 0, 255, 255, 255 }, guiAlpha));
DrawRectangleGradientV((int)bounds.x, (int)(bounds.y + 3*(bounds.height/6)), (int)bounds.width, (int)ceilf(bounds.height/6), Fade(RAYGUI_CLITERAL(Color){ 0, 255, 255, 255 }, guiAlpha), Fade(RAYGUI_CLITERAL(Color){ 0, 0, 255, 255 }, guiAlpha));
DrawRectangleGradientV((int)bounds.x, (int)(bounds.y + 4*(bounds.height/6)), (int)bounds.width, (int)ceilf(bounds.height/6), Fade(RAYGUI_CLITERAL(Color){ 0, 0, 255, 255 }, guiAlpha), Fade(RAYGUI_CLITERAL(Color){ 255, 0, 255, 255 }, guiAlpha));
DrawRectangleGradientV((int)bounds.x, (int)(bounds.y + 5*(bounds.height/6)), (int)bounds.width, (int)(bounds.height/6), Fade(RAYGUI_CLITERAL(Color){ 255, 0, 255, 255 }, guiAlpha), Fade(RAYGUI_CLITERAL(Color){ 255, 0, 0, 255 }, guiAlpha));
}
else DrawRectangleGradientV((int)bounds.x, (int)bounds.y, (int)bounds.width, (int)bounds.height, Fade(Fade(GetColor(GuiGetStyle(COLORPICKER, BASE_COLOR_DISABLED)), 0.1f), guiAlpha), Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_DISABLED)), guiAlpha));
GuiDrawRectangle(bounds, GuiGetStyle(COLORPICKER, BORDER_WIDTH), GetColor(GuiGetStyle(COLORPICKER, BORDER + state*3)), BLANK);
GuiDrawRectangle(selector, 0, BLANK, GetColor(GuiGetStyle(COLORPICKER, BORDER + state*3)));
return result;
}
int GuiColorPicker(Rectangle bounds, const char *text, Color *color)
{
int result = 0;
Color temp = { 200, 0, 0, 255 };
if (color == NULL) color = &temp;
GuiColorPanel(bounds, NULL, color);
Rectangle boundsHue = { (float)bounds.x + bounds.width + GuiGetStyle(COLORPICKER, HUEBAR_PADDING), (float)bounds.y, (float)GuiGetStyle(COLORPICKER, HUEBAR_WIDTH), (float)bounds.height };
Vector3 hsv = ConvertRGBtoHSV(RAYGUI_CLITERAL(Vector3){ (*color).r/255.0f, (*color).g/255.0f, (*color).b/255.0f });
GuiColorBarHue(boundsHue, NULL, &hsv.x);
Vector3 rgb = ConvertHSVtoRGB(hsv);
*color = RAYGUI_CLITERAL(Color){ (unsigned char)roundf(rgb.x*255.0f), (unsigned char)roundf(rgb.y*255.0f), (unsigned char)roundf(rgb.z*255.0f), (*color).a };
return result;
}
int GuiColorPickerHSV(Rectangle bounds, const char *text, Vector3 *colorHsv)
{
int result = 0;
Vector3 tempHsv = { 0 };
if (colorHsv == NULL)
{
const Vector3 tempColor = { 200.0f/255.0f, 0.0f, 0.0f };
tempHsv = ConvertRGBtoHSV(tempColor);
colorHsv = &tempHsv;
}
GuiColorPanelHSV(bounds, NULL, colorHsv);
const Rectangle boundsHue = { (float)bounds.x + bounds.width + GuiGetStyle(COLORPICKER, HUEBAR_PADDING), (float)bounds.y, (float)GuiGetStyle(COLORPICKER, HUEBAR_WIDTH), (float)bounds.height };
GuiColorBarHue(boundsHue, NULL, &colorHsv->x);
return result;
}
int GuiColorPanelHSV(Rectangle bounds, const char *text, Vector3 *colorHsv)
{
int result = 0;
GuiState state = guiState;
Vector2 pickerSelector = { 0 };
const Color colWhite = { 255, 255, 255, 255 };
const Color colBlack = { 0, 0, 0, 255 };
pickerSelector.x = bounds.x + (float)colorHsv->y*bounds.width; pickerSelector.y = bounds.y + (1.0f - (float)colorHsv->z)*bounds.height;
Vector3 maxHue = { colorHsv->x, 1.0f, 1.0f };
Vector3 rgbHue = ConvertHSVtoRGB(maxHue);
Color maxHueCol = { (unsigned char)(255.0f*rgbHue.x),
(unsigned char)(255.0f*rgbHue.y),
(unsigned char)(255.0f*rgbHue.z), 255 };
if ((state != STATE_DISABLED) && !guiLocked)
{
Vector2 mousePoint = GUI_POINTER_POSITION;
if (guiControlExclusiveMode) {
if (GUI_BUTTON_DOWN)
{
if (CHECK_BOUNDS_ID(bounds, guiControlExclusiveRec))
{
pickerSelector = mousePoint;
if (pickerSelector.x < bounds.x) pickerSelector.x = bounds.x;
if (pickerSelector.x > bounds.x + bounds.width) pickerSelector.x = bounds.x + bounds.width;
if (pickerSelector.y < bounds.y) pickerSelector.y = bounds.y;
if (pickerSelector.y > bounds.y + bounds.height) pickerSelector.y = bounds.y + bounds.height;
Vector2 colorPick = { pickerSelector.x - bounds.x, pickerSelector.y - bounds.y };
colorPick.x /= (float)bounds.width; colorPick.y /= (float)bounds.height;
colorHsv->y = colorPick.x;
colorHsv->z = 1.0f - colorPick.y;
}
}
else
{
guiControlExclusiveMode = false;
guiControlExclusiveRec = RAYGUI_CLITERAL(Rectangle){ 0, 0, 0, 0 };
}
}
else if (CheckCollisionPointRec(mousePoint, bounds))
{
if (GUI_BUTTON_DOWN)
{
state = STATE_PRESSED;
guiControlExclusiveMode = true;
guiControlExclusiveRec = bounds;
pickerSelector = mousePoint;
Vector2 colorPick = { pickerSelector.x - bounds.x, pickerSelector.y - bounds.y };
colorPick.x /= (float)bounds.width; colorPick.y /= (float)bounds.height;
colorHsv->y = colorPick.x;
colorHsv->z = 1.0f - colorPick.y;
}
else state = STATE_FOCUSED;
}
}
if (state != STATE_DISABLED)
{
DrawRectangleGradientEx(bounds, Fade(colWhite, guiAlpha), Fade(colWhite, guiAlpha), Fade(maxHueCol, guiAlpha), Fade(maxHueCol, guiAlpha));
DrawRectangleGradientEx(bounds, Fade(colBlack, 0), Fade(colBlack, guiAlpha), Fade(colBlack, guiAlpha), Fade(colBlack, 0));
Rectangle selector = { pickerSelector.x - GuiGetStyle(COLORPICKER, COLOR_SELECTOR_SIZE)/2, pickerSelector.y - GuiGetStyle(COLORPICKER, COLOR_SELECTOR_SIZE)/2, (float)GuiGetStyle(COLORPICKER, COLOR_SELECTOR_SIZE), (float)GuiGetStyle(COLORPICKER, COLOR_SELECTOR_SIZE) };
GuiDrawRectangle(selector, 0, BLANK, colWhite);
}
else
{
DrawRectangleGradientEx(bounds, Fade(Fade(GetColor(GuiGetStyle(COLORPICKER, BASE_COLOR_DISABLED)), 0.1f), guiAlpha), Fade(Fade(colBlack, 0.6f), guiAlpha), Fade(Fade(colBlack, 0.6f), guiAlpha), Fade(Fade(GetColor(GuiGetStyle(COLORPICKER, BORDER_COLOR_DISABLED)), 0.6f), guiAlpha));
}
GuiDrawRectangle(bounds, GuiGetStyle(COLORPICKER, BORDER_WIDTH), GetColor(GuiGetStyle(COLORPICKER, BORDER + state*3)), BLANK);
return result;
}
int GuiMessageBox(Rectangle bounds, const char *title, const char *message, const char *buttons)
{
#if !defined(RAYGUI_MESSAGEBOX_BUTTON_HEIGHT)
#define RAYGUI_MESSAGEBOX_BUTTON_HEIGHT 24
#endif
#if !defined(RAYGUI_MESSAGEBOX_BUTTON_PADDING)
#define RAYGUI_MESSAGEBOX_BUTTON_PADDING 12
#endif
int result = -1;
int buttonCount = 0;
char **buttonsText = GuiTextSplit(buttons, ';', &buttonCount, NULL);
Rectangle buttonBounds = { 0 };
buttonBounds.x = bounds.x + RAYGUI_MESSAGEBOX_BUTTON_PADDING;
buttonBounds.y = bounds.y + bounds.height - RAYGUI_MESSAGEBOX_BUTTON_HEIGHT - RAYGUI_MESSAGEBOX_BUTTON_PADDING;
buttonBounds.width = (bounds.width - RAYGUI_MESSAGEBOX_BUTTON_PADDING*(buttonCount + 1))/buttonCount;
buttonBounds.height = RAYGUI_MESSAGEBOX_BUTTON_HEIGHT;
Rectangle textBounds = { 0 };
textBounds.x = bounds.x + RAYGUI_MESSAGEBOX_BUTTON_PADDING;
textBounds.y = bounds.y + RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT + RAYGUI_MESSAGEBOX_BUTTON_PADDING;
textBounds.width = bounds.width - RAYGUI_MESSAGEBOX_BUTTON_PADDING*2;
textBounds.height = bounds.height - RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT - 3*RAYGUI_MESSAGEBOX_BUTTON_PADDING - RAYGUI_MESSAGEBOX_BUTTON_HEIGHT;
if (GuiWindowBox(bounds, title)) result = 0;
int prevTextAlignment = GuiGetStyle(LABEL, TEXT_ALIGNMENT);
GuiSetStyle(LABEL, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
GuiLabel(textBounds, message);
GuiSetStyle(LABEL, TEXT_ALIGNMENT, prevTextAlignment);
prevTextAlignment = GuiGetStyle(BUTTON, TEXT_ALIGNMENT);
GuiSetStyle(BUTTON, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
for (int i = 0; i < buttonCount; i++)
{
if (GuiButton(buttonBounds, buttonsText[i])) result = i + 1;
buttonBounds.x += (buttonBounds.width + RAYGUI_MESSAGEBOX_BUTTON_PADDING);
}
GuiSetStyle(BUTTON, TEXT_ALIGNMENT, prevTextAlignment);
return result;
}
int GuiTextInputBox(Rectangle bounds, const char *title, const char *message, const char *buttons, char *text, int textMaxSize, bool *secretViewActive)
{
#if !defined(RAYGUI_TEXTINPUTBOX_BUTTON_HEIGHT)
#define RAYGUI_TEXTINPUTBOX_BUTTON_HEIGHT 24
#endif
#if !defined(RAYGUI_TEXTINPUTBOX_BUTTON_PADDING)
#define RAYGUI_TEXTINPUTBOX_BUTTON_PADDING 12
#endif
#if !defined(RAYGUI_TEXTINPUTBOX_HEIGHT)
#define RAYGUI_TEXTINPUTBOX_HEIGHT 26
#endif
static bool textEditMode = false;
int result = -1;
int buttonCount = 0;
char **buttonsText = GuiTextSplit(buttons, ';', &buttonCount, NULL);
Rectangle buttonBounds = { 0 };
buttonBounds.x = bounds.x + RAYGUI_TEXTINPUTBOX_BUTTON_PADDING;
buttonBounds.y = bounds.y + bounds.height - RAYGUI_TEXTINPUTBOX_BUTTON_HEIGHT - RAYGUI_TEXTINPUTBOX_BUTTON_PADDING;
buttonBounds.width = (bounds.width - RAYGUI_TEXTINPUTBOX_BUTTON_PADDING*(buttonCount + 1))/buttonCount;
buttonBounds.height = RAYGUI_TEXTINPUTBOX_BUTTON_HEIGHT;
int messageInputHeight = (int)bounds.height - RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT - GuiGetStyle(STATUSBAR, BORDER_WIDTH) - RAYGUI_TEXTINPUTBOX_BUTTON_HEIGHT - 2*RAYGUI_TEXTINPUTBOX_BUTTON_PADDING;
Rectangle textBounds = { 0 };
if (message != NULL)
{
int textSize = GuiGetTextWidth(message) + 2;
textBounds.x = bounds.x + bounds.width/2 - textSize/2;
textBounds.y = bounds.y + RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT + messageInputHeight/4 - (float)GuiGetStyle(DEFAULT, TEXT_SIZE)/2;
textBounds.width = (float)textSize;
textBounds.height = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
}
Rectangle textBoxBounds = { 0 };
textBoxBounds.x = bounds.x + RAYGUI_TEXTINPUTBOX_BUTTON_PADDING;
textBoxBounds.y = bounds.y + RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT - RAYGUI_TEXTINPUTBOX_HEIGHT/2;
if (message == NULL) textBoxBounds.y = bounds.y + 24 + RAYGUI_TEXTINPUTBOX_BUTTON_PADDING;
else textBoxBounds.y += (messageInputHeight/2 + messageInputHeight/4);
textBoxBounds.width = bounds.width - RAYGUI_TEXTINPUTBOX_BUTTON_PADDING*2;
textBoxBounds.height = RAYGUI_TEXTINPUTBOX_HEIGHT;
if (GuiWindowBox(bounds, title)) result = 0;
if (message != NULL)
{
int prevTextAlignment = GuiGetStyle(LABEL, TEXT_ALIGNMENT);
GuiSetStyle(LABEL, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
GuiLabel(textBounds, message);
GuiSetStyle(LABEL, TEXT_ALIGNMENT, prevTextAlignment);
}
int prevTextBoxAlignment = GuiGetStyle(TEXTBOX, TEXT_ALIGNMENT);
GuiSetStyle(TEXTBOX, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT);
if (secretViewActive != NULL)
{
static char stars[] = "****************";
if (GuiTextBox(RAYGUI_CLITERAL(Rectangle){ textBoxBounds.x, textBoxBounds.y, textBoxBounds.width - 4 - RAYGUI_TEXTINPUTBOX_HEIGHT, textBoxBounds.height },
((*secretViewActive == 1) || textEditMode)? text : stars, textMaxSize, textEditMode)) textEditMode = !textEditMode;
GuiToggle(RAYGUI_CLITERAL(Rectangle){ textBoxBounds.x + textBoxBounds.width - RAYGUI_TEXTINPUTBOX_HEIGHT, textBoxBounds.y, RAYGUI_TEXTINPUTBOX_HEIGHT, RAYGUI_TEXTINPUTBOX_HEIGHT }, (*secretViewActive == 1)? "#44#" : "#45#", secretViewActive);
}
else
{
if (GuiTextBox(textBoxBounds, text, textMaxSize, textEditMode)) textEditMode = !textEditMode;
}
GuiSetStyle(TEXTBOX, TEXT_ALIGNMENT, prevTextBoxAlignment);
int prevBtnTextAlignment = GuiGetStyle(BUTTON, TEXT_ALIGNMENT);
GuiSetStyle(BUTTON, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
for (int i = 0; i < buttonCount; i++)
{
if (GuiButton(buttonBounds, buttonsText[i])) result = i + 1;
buttonBounds.x += (buttonBounds.width + RAYGUI_MESSAGEBOX_BUTTON_PADDING);
}
if (result >= 0) textEditMode = false;
GuiSetStyle(BUTTON, TEXT_ALIGNMENT, prevBtnTextAlignment);
return result; }
int GuiGrid(Rectangle bounds, const char *text, float spacing, int subdivs, Vector2 *mouseCell)
{
#if !defined(RAYGUI_GRID_ALPHA)
#define RAYGUI_GRID_ALPHA 0.15f
#endif
int result = 0;
GuiState state = guiState;
Vector2 mousePoint = GUI_POINTER_POSITION;
Vector2 currentMouseCell = { -1, -1 };
float spaceWidth = spacing/(float)subdivs;
int linesV = (int)(bounds.width/spaceWidth) + 1;
int linesH = (int)(bounds.height/spaceWidth) + 1;
int color = GuiGetStyle(DEFAULT, LINE_COLOR);
if ((state != STATE_DISABLED) && !guiLocked && !guiControlExclusiveMode)
{
if (CheckCollisionPointRec(mousePoint, bounds))
{
currentMouseCell.x = floorf((mousePoint.x - bounds.x)/spacing);
currentMouseCell.y = floorf((mousePoint.y - bounds.y)/spacing);
}
}
if (state == STATE_DISABLED) color = GuiGetStyle(DEFAULT, BORDER_COLOR_DISABLED);
if (subdivs > 0)
{
for (int i = 0; i < linesV; i++)
{
Rectangle lineV = { bounds.x + spacing*i/subdivs, bounds.y, 1, bounds.height + 1 };
GuiDrawRectangle(lineV, 0, BLANK, ((i%subdivs) == 0)? GuiFade(GetColor(color), RAYGUI_GRID_ALPHA*4) : GuiFade(GetColor(color), RAYGUI_GRID_ALPHA));
}
for (int i = 0; i < linesH; i++)
{
Rectangle lineH = { bounds.x, bounds.y + spacing*i/subdivs, bounds.width + 1, 1 };
GuiDrawRectangle(lineH, 0, BLANK, ((i%subdivs) == 0)? GuiFade(GetColor(color), RAYGUI_GRID_ALPHA*4) : GuiFade(GetColor(color), RAYGUI_GRID_ALPHA));
}
}
if (mouseCell != NULL) *mouseCell = currentMouseCell;
return result;
}
void GuiEnableTooltip(void) { guiTooltip = true; }
void GuiDisableTooltip(void) { guiTooltip = false; }
void GuiSetTooltip(const char *tooltip) { guiTooltipPtr = tooltip; }
void GuiLoadStyle(const char *fileName)
{
#define MAX_LINE_BUFFER_SIZE 256
bool tryBinary = false;
if (!guiStyleLoaded) GuiLoadStyleDefault();
FILE *rgsFile = fopen(fileName, "rt");
if (rgsFile != NULL)
{
char buffer[MAX_LINE_BUFFER_SIZE] = { 0 };
fgets(buffer, MAX_LINE_BUFFER_SIZE, rgsFile);
if (buffer[0] == '#')
{
int controlId = 0;
int propertyId = 0;
unsigned int propertyValue = 0;
while (!feof(rgsFile))
{
switch (buffer[0])
{
case 'p':
{
sscanf(buffer, "p %d %d 0x%x", &controlId, &propertyId, &propertyValue);
GuiSetStyle(controlId, propertyId, (int)propertyValue);
} break;
case 'f':
{
int fontSize = 0;
char charmapFileName[256] = { 0 };
char fontFileName[256] = { 0 };
sscanf(buffer, "f %d %s %[^\r\n]s", &fontSize, charmapFileName, fontFileName);
Font font = { 0 };
int *codepoints = NULL;
int codepointCount = 0;
if (charmapFileName[0] != '0')
{
char *textData = LoadFileText(TextFormat("%s/%s", GetDirectoryPath(fileName), charmapFileName));
codepoints = LoadCodepoints(textData, &codepointCount);
UnloadFileText(textData);
}
if (fontFileName[0] != '\0')
{
if (font.texture.id != GetFontDefault().texture.id) UnloadTexture(font.texture);
if (codepointCount > 0) font = LoadFontEx(TextFormat("%s/%s", GetDirectoryPath(fileName), fontFileName), fontSize, codepoints, codepointCount);
else font = LoadFontEx(TextFormat("%s/%s", GetDirectoryPath(fileName), fontFileName), fontSize, NULL, 0); }
if (font.texture.id == 0)
{
font = GetFontDefault();
GuiSetStyle(DEFAULT, TEXT_SIZE, 10);
GuiSetStyle(DEFAULT, TEXT_SPACING, 1);
}
UnloadCodepoints(codepoints);
if ((font.texture.id > 0) && (font.glyphCount > 0)) GuiSetFont(font);
} break;
default: break;
}
fgets(buffer, MAX_LINE_BUFFER_SIZE, rgsFile);
}
}
else tryBinary = true;
fclose(rgsFile);
}
if (tryBinary)
{
rgsFile = fopen(fileName, "rb");
if (rgsFile != NULL)
{
fseek(rgsFile, 0, SEEK_END);
int fileDataSize = ftell(rgsFile);
fseek(rgsFile, 0, SEEK_SET);
if (fileDataSize > 0)
{
unsigned char *fileData = (unsigned char *)RAYGUI_CALLOC(fileDataSize, sizeof(unsigned char));
if (fileData != NULL)
{
fread(fileData, sizeof(unsigned char), fileDataSize, rgsFile);
GuiLoadStyleFromMemory(fileData, fileDataSize);
RAYGUI_FREE(fileData);
}
}
fclose(rgsFile);
}
}
}
void GuiLoadStyleDefault(void)
{
guiStyleLoaded = true;
GuiSetStyle(DEFAULT, BORDER_COLOR_NORMAL, 0x838383ff);
GuiSetStyle(DEFAULT, BASE_COLOR_NORMAL, 0xc9c9c9ff);
GuiSetStyle(DEFAULT, TEXT_COLOR_NORMAL, 0x686868ff);
GuiSetStyle(DEFAULT, BORDER_COLOR_FOCUSED, 0x5bb2d9ff);
GuiSetStyle(DEFAULT, BASE_COLOR_FOCUSED, 0xc9effeff);
GuiSetStyle(DEFAULT, TEXT_COLOR_FOCUSED, 0x6c9bbcff);
GuiSetStyle(DEFAULT, BORDER_COLOR_PRESSED, 0x0492c7ff);
GuiSetStyle(DEFAULT, BASE_COLOR_PRESSED, 0x97e8ffff);
GuiSetStyle(DEFAULT, TEXT_COLOR_PRESSED, 0x368bafff);
GuiSetStyle(DEFAULT, BORDER_COLOR_DISABLED, 0xb5c1c2ff);
GuiSetStyle(DEFAULT, BASE_COLOR_DISABLED, 0xe6e9e9ff);
GuiSetStyle(DEFAULT, TEXT_COLOR_DISABLED, 0xaeb7b8ff);
GuiSetStyle(DEFAULT, BORDER_WIDTH, 1);
GuiSetStyle(DEFAULT, TEXT_PADDING, 0);
GuiSetStyle(DEFAULT, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
GuiSetStyle(DEFAULT, TEXT_SIZE, 10); GuiSetStyle(DEFAULT, TEXT_SPACING, 1); GuiSetStyle(DEFAULT, LINE_COLOR, 0x90abb5ff); GuiSetStyle(DEFAULT, BACKGROUND_COLOR, 0xf5f5f5ff); GuiSetStyle(DEFAULT, TEXT_LINE_SPACING, 5); GuiSetStyle(DEFAULT, TEXT_ALIGNMENT_VERTICAL, TEXT_ALIGN_MIDDLE);
GuiSetStyle(LABEL, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT);
GuiSetStyle(BUTTON, BORDER_WIDTH, 2);
GuiSetStyle(SLIDER, TEXT_PADDING, 4);
GuiSetStyle(PROGRESSBAR, TEXT_PADDING, 4);
GuiSetStyle(CHECKBOX, TEXT_PADDING, 4);
GuiSetStyle(CHECKBOX, TEXT_ALIGNMENT, TEXT_ALIGN_RIGHT);
GuiSetStyle(DROPDOWNBOX, TEXT_PADDING, 0);
GuiSetStyle(DROPDOWNBOX, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
GuiSetStyle(TEXTBOX, TEXT_PADDING, 4);
GuiSetStyle(TEXTBOX, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT);
GuiSetStyle(VALUEBOX, TEXT_PADDING, 0);
GuiSetStyle(VALUEBOX, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT);
GuiSetStyle(STATUSBAR, TEXT_PADDING, 8);
GuiSetStyle(STATUSBAR, TEXT_ALIGNMENT, TEXT_ALIGN_LEFT);
GuiSetStyle(TOGGLE, GROUP_PADDING, 2);
GuiSetStyle(SLIDER, SLIDER_WIDTH, 16);
GuiSetStyle(SLIDER, SLIDER_PADDING, 1);
GuiSetStyle(PROGRESSBAR, PROGRESS_PADDING, 1);
GuiSetStyle(CHECKBOX, CHECK_PADDING, 1);
GuiSetStyle(COMBOBOX, COMBO_BUTTON_WIDTH, 32);
GuiSetStyle(COMBOBOX, COMBO_BUTTON_SPACING, 2);
GuiSetStyle(DROPDOWNBOX, ARROW_PADDING, 16);
GuiSetStyle(DROPDOWNBOX, DROPDOWN_ITEMS_SPACING, 2);
GuiSetStyle(VALUEBOX, SPINNER_BUTTON_WIDTH, 24);
GuiSetStyle(VALUEBOX, SPINNER_BUTTON_SPACING, 2);
GuiSetStyle(SCROLLBAR, BORDER_WIDTH, 0);
GuiSetStyle(SCROLLBAR, ARROWS_VISIBLE, 0);
GuiSetStyle(SCROLLBAR, ARROWS_SIZE, 6);
GuiSetStyle(SCROLLBAR, SCROLL_SLIDER_PADDING, 0);
GuiSetStyle(SCROLLBAR, SCROLL_SLIDER_SIZE, 16);
GuiSetStyle(SCROLLBAR, SCROLL_PADDING, 0);
GuiSetStyle(SCROLLBAR, SCROLL_SPEED, 12);
GuiSetStyle(LISTVIEW, LIST_ITEMS_HEIGHT, 28);
GuiSetStyle(LISTVIEW, LIST_ITEMS_SPACING, 2);
GuiSetStyle(LISTVIEW, LIST_ITEMS_BORDER_WIDTH, 1);
GuiSetStyle(LISTVIEW, SCROLLBAR_WIDTH, 12);
GuiSetStyle(LISTVIEW, SCROLLBAR_SIDE, SCROLLBAR_RIGHT_SIDE);
GuiSetStyle(COLORPICKER, COLOR_SELECTOR_SIZE, 8);
GuiSetStyle(COLORPICKER, HUEBAR_WIDTH, 16);
GuiSetStyle(COLORPICKER, HUEBAR_PADDING, 8);
GuiSetStyle(COLORPICKER, HUEBAR_SELECTOR_HEIGHT, 8);
GuiSetStyle(COLORPICKER, HUEBAR_SELECTOR_OVERFLOW, 2);
if (guiFont.texture.id != GetFontDefault().texture.id)
{
UnloadTexture(guiFont.texture);
RAYGUI_FREE(guiFont.recs);
RAYGUI_FREE(guiFont.glyphs);
guiFont.recs = NULL;
guiFont.glyphs = NULL;
guiFont = GetFontDefault();
Rectangle whiteChar = guiFont.recs[95];
SetShapesTexture(guiFont.texture, RAYGUI_CLITERAL(Rectangle){ whiteChar.x + 1, whiteChar.y + 1, whiteChar.width - 2, whiteChar.height - 2 });
}
}
const char *GuiIconText(int iconId, const char *text)
{
#if defined(RAYGUI_NO_ICONS)
return NULL;
#else
static char buffer[1024] = { 0 };
static char iconBuffer[16] = { 0 };
if (text != NULL)
{
memset(buffer, 0, 1024);
snprintf(buffer, 1024, "#%03i#", iconId);
for (int i = 5; i < 1024; i++)
{
buffer[i] = text[i - 5];
if (text[i - 5] == '\0') break;
}
return buffer;
}
else
{
snprintf(iconBuffer, 16, "#%03i#", iconId);
return iconBuffer;
}
#endif
}
#if !defined(RAYGUI_NO_ICONS)
unsigned int *GuiGetIcons(void) { return guiIconsPtr; }
char **GuiLoadIcons(const char *fileName, bool loadIconsName)
{
FILE *rgiFile = fopen(fileName, "rb");
char **guiIconsName = NULL;
if (rgiFile != NULL)
{
char signature[5] = { 0 };
short version = 0;
short reserved = 0;
short iconCount = 0;
short iconSize = 0;
fread(signature, 1, 4, rgiFile);
fread(&version, sizeof(short), 1, rgiFile);
fread(&reserved, sizeof(short), 1, rgiFile);
fread(&iconCount, sizeof(short), 1, rgiFile);
fread(&iconSize, sizeof(short), 1, rgiFile);
if ((signature[0] == 'r') &&
(signature[1] == 'G') &&
(signature[2] == 'I') &&
(signature[3] == ' '))
{
if (loadIconsName)
{
guiIconsName = (char **)RAYGUI_CALLOC(iconCount, sizeof(char *));
for (int i = 0; i < iconCount; i++)
{
guiIconsName[i] = (char *)RAYGUI_CALLOC(RAYGUI_ICON_MAX_NAME_LENGTH, sizeof(char));
fread(guiIconsName[i], 1, RAYGUI_ICON_MAX_NAME_LENGTH, rgiFile);
}
}
else fseek(rgiFile, iconCount*RAYGUI_ICON_MAX_NAME_LENGTH, SEEK_CUR);
fread(guiIconsPtr, sizeof(unsigned int), (int)iconCount*((int)iconSize*(int)iconSize/32), rgiFile);
}
fclose(rgiFile);
}
return guiIconsName;
}
char **GuiLoadIconsFromMemory(const unsigned char *fileData, int dataSize, bool loadIconsName)
{
unsigned char *fileDataPtr = (unsigned char *)fileData;
char **guiIconsName = NULL;
char signature[5] = { 0 };
short version = 0;
short reserved = 0;
short iconCount = 0;
short iconSize = 0;
memcpy(signature, fileDataPtr, 4);
memcpy(&version, fileDataPtr + 4, sizeof(short));
memcpy(&reserved, fileDataPtr + 4 + 2, sizeof(short));
memcpy(&iconCount, fileDataPtr + 4 + 2 + 2, sizeof(short));
memcpy(&iconSize, fileDataPtr + 4 + 2 + 2 + 2, sizeof(short));
fileDataPtr += 12;
if ((signature[0] == 'r') &&
(signature[1] == 'G') &&
(signature[2] == 'I') &&
(signature[3] == ' '))
{
if (loadIconsName)
{
guiIconsName = (char **)RAYGUI_CALLOC(iconCount, sizeof(char *));
for (int i = 0; i < iconCount; i++)
{
guiIconsName[i] = (char *)RAYGUI_CALLOC(RAYGUI_ICON_MAX_NAME_LENGTH, sizeof(char));
memcpy(guiIconsName[i], fileDataPtr, RAYGUI_ICON_MAX_NAME_LENGTH);
fileDataPtr += RAYGUI_ICON_MAX_NAME_LENGTH;
}
}
else
{
fileDataPtr += iconCount*RAYGUI_ICON_MAX_NAME_LENGTH;
}
int iconDataSize = iconCount*((int)iconSize*(int)iconSize/32)*(int)sizeof(unsigned int);
guiIconsPtr = (unsigned int *)RAYGUI_CALLOC(iconDataSize, 1);
memcpy(guiIconsPtr, fileDataPtr, iconDataSize);
}
return guiIconsName;
}
void GuiDrawIcon(int iconId, int posX, int posY, int pixelSize, Color color)
{
#define BIT_CHECK(a,b) ((a) & (1u<<(b)))
for (int i = 0, y = 0; i < RAYGUI_ICON_SIZE*RAYGUI_ICON_SIZE/32; i++)
{
for (int k = 0; k < 32; k++)
{
if (BIT_CHECK(guiIconsPtr[iconId*RAYGUI_ICON_DATA_ELEMENTS + i], k))
{
#if !defined(RAYGUI_STANDALONE)
GuiDrawRectangle(RAYGUI_CLITERAL(Rectangle){ (float)posX + (k%RAYGUI_ICON_SIZE)*pixelSize, (float)posY + y*pixelSize, (float)pixelSize, (float)pixelSize }, 0, BLANK, color);
#endif
}
if ((k == 15) || (k == 31)) y++;
}
}
}
void GuiSetIconScale(int scale)
{
if (scale >= 1) guiIconScale = scale;
}
int GuiGetTextWidth(const char *text)
{
#if !defined(ICON_TEXT_PADDING)
#define ICON_TEXT_PADDING 4
#endif
Vector2 textSize = { 0 };
int textIconOffset = 0;
if ((text != NULL) && (text[0] != '\0'))
{
if (text[0] == '#')
{
for (int i = 1; (i < 5) && (text[i] != '\0'); i++)
{
if (text[i] == '#')
{
textIconOffset = i;
break;
}
}
}
text += textIconOffset;
float fontSize = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
if ((guiFont.texture.id > 0) && (text != NULL))
{
int size = 0;
for (int i = 0; i < MAX_LINE_BUFFER_SIZE; i++)
{
if ((text[i] != '\0') && (text[i] != '\n')) size++;
else break;
}
float scaleFactor = fontSize/(float)guiFont.baseSize;
textSize.y = (float)guiFont.baseSize*scaleFactor;
float glyphWidth = 0.0f;
for (int i = 0, codepointSize = 0; i < size; i += codepointSize)
{
int codepoint = GetCodepointNext(&text[i], &codepointSize);
int codepointIndex = GetGlyphIndex(guiFont, codepoint);
if (guiFont.glyphs[codepointIndex].advanceX == 0) glyphWidth = ((float)guiFont.recs[codepointIndex].width*scaleFactor);
else glyphWidth = ((float)guiFont.glyphs[codepointIndex].advanceX*scaleFactor);
textSize.x += (glyphWidth + (float)GuiGetStyle(DEFAULT, TEXT_SPACING));
}
}
if (textIconOffset > 0) textSize.x += (RAYGUI_ICON_SIZE + ICON_TEXT_PADDING);
}
return (int)textSize.x;
}
#endif
static void GuiLoadStyleFromMemory(const unsigned char *fileData, int dataSize)
{
unsigned char *fileDataPtr = (unsigned char *)fileData;
char signature[5] = { 0 };
short version = 0;
short reserved = 0;
int propertyCount = 0;
memcpy(signature, fileDataPtr, 4);
memcpy(&version, fileDataPtr + 4, sizeof(short));
memcpy(&reserved, fileDataPtr + 4 + 2, sizeof(short));
memcpy(&propertyCount, fileDataPtr + 4 + 2 + 2, sizeof(int));
fileDataPtr += 12;
if ((signature[0] == 'r') &&
(signature[1] == 'G') &&
(signature[2] == 'S') &&
(signature[3] == ' '))
{
short controlId = 0;
short propertyId = 0;
unsigned int propertyValue = 0;
for (int i = 0; i < propertyCount; i++)
{
memcpy(&controlId, fileDataPtr, sizeof(short));
memcpy(&propertyId, fileDataPtr + 2, sizeof(short));
memcpy(&propertyValue, fileDataPtr + 2 + 2, sizeof(unsigned int));
fileDataPtr += 8;
if (controlId == 0) {
GuiSetStyle(0, (int)propertyId, propertyValue);
if (propertyId < RAYGUI_MAX_PROPS_BASE) for (int j = 1; j < RAYGUI_MAX_CONTROLS; j++) GuiSetStyle(j, (int)propertyId, propertyValue);
}
else GuiSetStyle((int)controlId, (int)propertyId, propertyValue);
}
#if !defined(RAYGUI_STANDALONE)
int fontDataSize = 0;
memcpy(&fontDataSize, fileDataPtr, sizeof(int));
fileDataPtr += 4;
if (fontDataSize > 0)
{
Font font = { 0 };
int fontType = 0;
memcpy(&font.baseSize, fileDataPtr, sizeof(int));
memcpy(&font.glyphCount, fileDataPtr + 4, sizeof(int));
memcpy(&fontType, fileDataPtr + 4 + 4, sizeof(int));
fileDataPtr += 12;
Rectangle fontWhiteRec = { 0 };
memcpy(&fontWhiteRec, fileDataPtr, sizeof(Rectangle));
fileDataPtr += 16;
int fontImageUncompSize = 0;
int fontImageCompSize = 0;
memcpy(&fontImageUncompSize, fileDataPtr, sizeof(int));
memcpy(&fontImageCompSize, fileDataPtr + 4, sizeof(int));
fileDataPtr += 8;
Image imFont = { 0 };
imFont.mipmaps = 1;
memcpy(&imFont.width, fileDataPtr, sizeof(int));
memcpy(&imFont.height, fileDataPtr + 4, sizeof(int));
memcpy(&imFont.format, fileDataPtr + 4 + 4, sizeof(int));
fileDataPtr += 12;
if ((fontImageCompSize > 0) && (fontImageCompSize != fontImageUncompSize))
{
int dataUncompSize = 0;
unsigned char *compData = (unsigned char *)RAYGUI_CALLOC(fontImageCompSize, sizeof(unsigned char));
memcpy(compData, fileDataPtr, fontImageCompSize);
fileDataPtr += fontImageCompSize;
imFont.data = DecompressData(compData, fontImageCompSize, &dataUncompSize);
if (dataUncompSize != fontImageUncompSize) RAYGUI_LOG("WARNING: Uncompressed font atlas image data could be corrupted");
RAYGUI_FREE(compData);
}
else
{
imFont.data = (unsigned char *)RAYGUI_CALLOC(fontImageUncompSize, sizeof(unsigned char));
memcpy(imFont.data, fileDataPtr, fontImageUncompSize);
fileDataPtr += fontImageUncompSize;
}
if (font.texture.id != GetFontDefault().texture.id) UnloadTexture(font.texture);
font.texture = LoadTextureFromImage(imFont);
RAYGUI_FREE(imFont.data);
if (font.texture.id != 0)
{
int recsDataSize = font.glyphCount*sizeof(Rectangle);
int recsDataCompressedSize = 0;
if (version >= 400)
{
memcpy(&recsDataCompressedSize, fileDataPtr, sizeof(int));
fileDataPtr += sizeof(int);
}
if ((recsDataCompressedSize > 0) && (recsDataCompressedSize != recsDataSize))
{
unsigned char *recsDataCompressed = (unsigned char *)RAYGUI_CALLOC(recsDataCompressedSize, sizeof(unsigned char));
memcpy(recsDataCompressed, fileDataPtr, recsDataCompressedSize);
fileDataPtr += recsDataCompressedSize;
int recsDataUncompSize = 0;
font.recs = (Rectangle *)DecompressData(recsDataCompressed, recsDataCompressedSize, &recsDataUncompSize);
if (recsDataUncompSize != recsDataSize) RAYGUI_LOG("WARNING: Uncompressed font recs data could be corrupted");
RAYGUI_FREE(recsDataCompressed);
}
else
{
font.recs = (Rectangle *)RAYGUI_CALLOC(font.glyphCount, sizeof(Rectangle));
for (int i = 0; i < font.glyphCount; i++)
{
memcpy(&font.recs[i], fileDataPtr, sizeof(Rectangle));
fileDataPtr += sizeof(Rectangle);
}
}
int glyphsDataSize = font.glyphCount*16; int glyphsDataCompressedSize = 0;
if (version >= 400)
{
memcpy(&glyphsDataCompressedSize, fileDataPtr, sizeof(int));
fileDataPtr += sizeof(int);
}
font.glyphs = (GlyphInfo *)RAYGUI_CALLOC(font.glyphCount, sizeof(GlyphInfo));
if ((glyphsDataCompressedSize > 0) && (glyphsDataCompressedSize != glyphsDataSize))
{
unsigned char *glypsDataCompressed = (unsigned char *)RAYGUI_CALLOC(glyphsDataCompressedSize, sizeof(unsigned char));
memcpy(glypsDataCompressed, fileDataPtr, glyphsDataCompressedSize);
fileDataPtr += glyphsDataCompressedSize;
int glyphsDataUncompSize = 0;
unsigned char *glyphsDataUncomp = DecompressData(glypsDataCompressed, glyphsDataCompressedSize, &glyphsDataUncompSize);
if (glyphsDataUncompSize != glyphsDataSize) RAYGUI_LOG("WARNING: Uncompressed font glyphs data could be corrupted");
unsigned char *glyphsDataUncompPtr = glyphsDataUncomp;
for (int i = 0; i < font.glyphCount; i++)
{
memcpy(&font.glyphs[i].value, glyphsDataUncompPtr, sizeof(int));
memcpy(&font.glyphs[i].offsetX, glyphsDataUncompPtr + 4, sizeof(int));
memcpy(&font.glyphs[i].offsetY, glyphsDataUncompPtr + 8, sizeof(int));
memcpy(&font.glyphs[i].advanceX, glyphsDataUncompPtr + 12, sizeof(int));
glyphsDataUncompPtr += 16;
}
RAYGUI_FREE(glypsDataCompressed);
RAYGUI_FREE(glyphsDataUncomp);
}
else
{
for (int i = 0; i < font.glyphCount; i++)
{
memcpy(&font.glyphs[i].value, fileDataPtr, sizeof(int));
memcpy(&font.glyphs[i].offsetX, fileDataPtr + 4, sizeof(int));
memcpy(&font.glyphs[i].offsetY, fileDataPtr + 8, sizeof(int));
memcpy(&font.glyphs[i].advanceX, fileDataPtr + 12, sizeof(int));
fileDataPtr += 16;
}
}
}
else font = GetFontDefault();
GuiSetFont(font);
if ((fontWhiteRec.x > 0) &&
(fontWhiteRec.y > 0) &&
(fontWhiteRec.width > 0) &&
(fontWhiteRec.height > 0)) SetShapesTexture(font.texture, fontWhiteRec);
}
#endif
}
}
static Rectangle GetTextBounds(int control, Rectangle bounds)
{
Rectangle textBounds = bounds;
textBounds.x = bounds.x + GuiGetStyle(control, BORDER_WIDTH);
textBounds.y = bounds.y + GuiGetStyle(control, BORDER_WIDTH) + GuiGetStyle(control, TEXT_PADDING);
textBounds.width = bounds.width - 2*GuiGetStyle(control, BORDER_WIDTH) - 2*GuiGetStyle(control, TEXT_PADDING);
textBounds.height = bounds.height - 2*GuiGetStyle(control, BORDER_WIDTH) - 2*GuiGetStyle(control, TEXT_PADDING);
switch (control)
{
case COMBOBOX:
case DROPDOWNBOX:
case LISTVIEW:
case SLIDER:
case CHECKBOX:
case VALUEBOX:
case CONTROL11:
default:
{
if (GuiGetStyle(control, TEXT_ALIGNMENT) == TEXT_ALIGN_RIGHT) textBounds.x -= GuiGetStyle(control, TEXT_PADDING);
else textBounds.x += GuiGetStyle(control, TEXT_PADDING);
}
break;
}
return textBounds;
}
static const char *GetTextIcon(const char *text, int *iconId)
{
#if !defined(RAYGUI_NO_ICONS)
*iconId = -1;
if (text[0] == '#') {
char iconValue[4] = { 0 };
int pos = 1;
while ((pos < 4) && (text[pos] >= '0') && (text[pos] <= '9'))
{
iconValue[pos - 1] = text[pos];
pos++;
}
if (text[pos] == '#')
{
*iconId = TextToInteger(iconValue);
if (*iconId >= 0) text += (pos + 1);
}
}
#endif
return text;
}
static const char **GetTextLines(const char *text, int *count)
{
#define RAYGUI_MAX_TEXT_LINES 128
static const char *lines[RAYGUI_MAX_TEXT_LINES] = { 0 };
for (int i = 0; i < RAYGUI_MAX_TEXT_LINES; i++) lines[i] = NULL;
int textLength = (int)strlen(text);
lines[0] = text;
*count = 1;
for (int i = 0; (i < textLength) && (*count < RAYGUI_MAX_TEXT_LINES); i++)
{
if ((text[i] == '\n') && ((i + 1) < textLength))
{
lines[*count] = &text[i + 1];
*count += 1;
}
}
return lines;
}
static float GetNextSpaceWidth(const char *text, int *nextSpaceIndex)
{
float width = 0;
int codepointByteCount = 0;
int codepoint = 0;
int index = 0;
float glyphWidth = 0;
float scaleFactor = (float)GuiGetStyle(DEFAULT, TEXT_SIZE)/guiFont.baseSize;
for (int i = 0; text[i] != '\0'; i++)
{
if (text[i] != ' ')
{
codepoint = GetCodepoint(&text[i], &codepointByteCount);
index = GetGlyphIndex(guiFont, codepoint);
glyphWidth = (guiFont.glyphs[index].advanceX == 0)? guiFont.recs[index].width*scaleFactor : guiFont.glyphs[index].advanceX*scaleFactor;
width += (glyphWidth + (float)GuiGetStyle(DEFAULT, TEXT_SPACING));
}
else
{
*nextSpaceIndex = i;
break;
}
}
return width;
}
static void GuiDrawText(const char *text, Rectangle textBounds, int alignment, Color tint)
{
#define TEXT_VALIGN_PIXEL_OFFSET(h) ((int)h%2)
#if !defined(ICON_TEXT_PADDING)
#define ICON_TEXT_PADDING 4
#endif
if ((text == NULL) || (text[0] == '\0')) return;
int lineCount = 0;
const char **lines = GetTextLines(text, &lineCount);
int alignmentVertical = GuiGetStyle(DEFAULT, TEXT_ALIGNMENT_VERTICAL);
int wrapMode = GuiGetStyle(DEFAULT, TEXT_WRAP_MODE);
float totalHeight = (float)(lineCount*GuiGetStyle(DEFAULT, TEXT_SIZE) + (lineCount - 1)*GuiGetStyle(DEFAULT, TEXT_LINE_SPACING));
float posOffsetY = 0.0f;
for (int i = 0; i < lineCount; i++)
{
int iconId = 0;
lines[i] = GetTextIcon(lines[i], &iconId);
Vector2 textBoundsPosition = { textBounds.x, textBounds.y };
float textBoundsWidthOffset = 0.0f;
int textSizeX = GuiGetTextWidth(lines[i]);
if (iconId >= 0)
{
textSizeX += RAYGUI_ICON_SIZE*guiIconScale;
#if !defined(RAYGUI_NO_ICONS)
if ((lines[i] != NULL) && (lines[i][0] != '\0')) textSizeX += ICON_TEXT_PADDING;
#endif
}
switch (alignment)
{
case TEXT_ALIGN_LEFT: textBoundsPosition.x = textBounds.x; break;
case TEXT_ALIGN_CENTER: textBoundsPosition.x = textBounds.x + textBounds.width/2 - textSizeX/2; break;
case TEXT_ALIGN_RIGHT: textBoundsPosition.x = textBounds.x + textBounds.width - textSizeX; break;
default: break;
}
if (textSizeX > textBounds.width && (lines[i] != NULL) && (lines[i][0] != '\0')) textBoundsPosition.x = textBounds.x;
switch (alignmentVertical)
{
case TEXT_ALIGN_TOP: textBoundsPosition.y = textBounds.y + posOffsetY; break;
case TEXT_ALIGN_MIDDLE: textBoundsPosition.y = textBounds.y + posOffsetY + textBounds.height/2 - totalHeight/2 + TEXT_VALIGN_PIXEL_OFFSET(textBounds.height); break;
case TEXT_ALIGN_BOTTOM: textBoundsPosition.y = textBounds.y + posOffsetY + textBounds.height - totalHeight + TEXT_VALIGN_PIXEL_OFFSET(textBounds.height); break;
default: break;
}
textBoundsPosition.x = (float)((int)textBoundsPosition.x);
textBoundsPosition.y = (float)((int)textBoundsPosition.y);
#if !defined(RAYGUI_NO_ICONS)
if (iconId >= 0)
{
GuiDrawIcon(iconId, (int)textBoundsPosition.x, (int)(textBounds.y + textBounds.height/2 - RAYGUI_ICON_SIZE*guiIconScale/2 + TEXT_VALIGN_PIXEL_OFFSET(textBounds.height)), guiIconScale, tint);
textBoundsPosition.x += (float)(RAYGUI_ICON_SIZE*guiIconScale + ICON_TEXT_PADDING);
textBoundsWidthOffset = (float)(RAYGUI_ICON_SIZE*guiIconScale + ICON_TEXT_PADDING);
}
#endif
int lineSize = 0;
for (int c = 0; (lines[i][c] != '\0') && (lines[i][c] != '\n') && (lines[i][c] != '\r'); c++, lineSize++){ }
float scaleFactor = (float)GuiGetStyle(DEFAULT, TEXT_SIZE)/guiFont.baseSize;
int lastSpaceIndex = 0;
bool tempWrapCharMode = false;
int textOffsetY = 0;
float textOffsetX = 0.0f;
float glyphWidth = 0;
int ellipsisWidth = GuiGetTextWidth("...");
bool textOverflow = false;
for (int c = 0, codepointSize = 0; c < lineSize; c += codepointSize)
{
int codepoint = GetCodepointNext(&lines[i][c], &codepointSize);
int index = GetGlyphIndex(guiFont, codepoint);
if (codepoint == 0x3f) codepointSize = 1;
if (guiFont.glyphs[index].advanceX == 0) glyphWidth = ((float)guiFont.recs[index].width*scaleFactor);
else glyphWidth = (float)guiFont.glyphs[index].advanceX*scaleFactor;
if (wrapMode == TEXT_WRAP_CHAR)
{
if ((textOffsetX + glyphWidth) > textBounds.width - textBoundsWidthOffset)
{
textOffsetX = 0.0f;
textOffsetY += (GuiGetStyle(DEFAULT, TEXT_SIZE) + GuiGetStyle(DEFAULT, TEXT_LINE_SPACING));
if (tempWrapCharMode) {
wrapMode = TEXT_WRAP_WORD;
tempWrapCharMode = false;
}
}
}
else if (wrapMode == TEXT_WRAP_WORD)
{
if (codepoint == 32) lastSpaceIndex = c;
int nextSpaceIndex = 0;
float nextSpaceWidth = GetNextSpaceWidth(lines[i] + c, &nextSpaceIndex);
int nextSpaceIndex2 = 0;
float nextWordSize = GetNextSpaceWidth(lines[i] + lastSpaceIndex + 1, &nextSpaceIndex2);
if (nextWordSize > textBounds.width - textBoundsWidthOffset)
{
tempWrapCharMode = true;
wrapMode = TEXT_WRAP_CHAR;
}
else if ((textOffsetX + nextSpaceWidth) > textBounds.width - textBoundsWidthOffset)
{
textOffsetX = 0.0f;
textOffsetY += (GuiGetStyle(DEFAULT, TEXT_SIZE) + GuiGetStyle(DEFAULT, TEXT_LINE_SPACING));
}
}
if (codepoint == '\n') break; else
{
if ((codepoint != ' ') && (codepoint != '\t')) {
if (wrapMode == TEXT_WRAP_NONE)
{
if (textSizeX > textBounds.width)
{
if (textOffsetX <= (textBounds.width - glyphWidth - textBoundsWidthOffset - ellipsisWidth))
{
DrawTextCodepoint(guiFont, codepoint, RAYGUI_CLITERAL(Vector2){ textBoundsPosition.x + textOffsetX, textBoundsPosition.y + textOffsetY }, (float)GuiGetStyle(DEFAULT, TEXT_SIZE), GuiFade(tint, guiAlpha));
}
else if (!textOverflow)
{
textOverflow = true;
for (int j = 0; j < ellipsisWidth; j += ellipsisWidth/3)
{
DrawTextCodepoint(guiFont, '.', RAYGUI_CLITERAL(Vector2){ textBoundsPosition.x + textOffsetX + j, textBoundsPosition.y + textOffsetY }, (float)GuiGetStyle(DEFAULT, TEXT_SIZE), GuiFade(tint, guiAlpha));
}
}
}
else
{
DrawTextCodepoint(guiFont, codepoint, RAYGUI_CLITERAL(Vector2){ textBoundsPosition.x + textOffsetX, textBoundsPosition.y + textOffsetY }, (float)GuiGetStyle(DEFAULT, TEXT_SIZE), GuiFade(tint, guiAlpha));
}
}
else if ((wrapMode == TEXT_WRAP_CHAR) || (wrapMode == TEXT_WRAP_WORD))
{
if ((textBoundsPosition.y + textOffsetY) <= (textBounds.y + textBounds.height - GuiGetStyle(DEFAULT, TEXT_SIZE)))
{
DrawTextCodepoint(guiFont, codepoint, RAYGUI_CLITERAL(Vector2){ textBoundsPosition.x + textOffsetX, textBoundsPosition.y + textOffsetY }, (float)GuiGetStyle(DEFAULT, TEXT_SIZE), GuiFade(tint, guiAlpha));
}
}
}
if (guiFont.glyphs[index].advanceX == 0) textOffsetX += ((float)guiFont.recs[index].width*scaleFactor + (float)GuiGetStyle(DEFAULT, TEXT_SPACING));
else textOffsetX += ((float)guiFont.glyphs[index].advanceX*scaleFactor + (float)GuiGetStyle(DEFAULT, TEXT_SPACING));
}
}
if (wrapMode == TEXT_WRAP_NONE) posOffsetY += (float)(GuiGetStyle(DEFAULT, TEXT_SIZE) + GuiGetStyle(DEFAULT, TEXT_LINE_SPACING));
else if ((wrapMode == TEXT_WRAP_CHAR) || (wrapMode == TEXT_WRAP_WORD))
posOffsetY += (textOffsetY + GuiGetStyle(DEFAULT, TEXT_SIZE));
}
#if defined(RAYGUI_DEBUG_TEXT_BOUNDS)
GuiDrawRectangle(textBounds, 0, WHITE, Fade(BLUE, 0.4f));
#endif
}
static void GuiDrawRectangle(Rectangle rec, int borderWidth, Color borderColor, Color color)
{
if (color.a > 0)
{
DrawRectangle((int)rec.x, (int)rec.y, (int)rec.width, (int)rec.height, GuiFade(color, guiAlpha));
}
if (borderWidth > 0)
{
DrawRectangle((int)rec.x, (int)rec.y, (int)rec.width, borderWidth, GuiFade(borderColor, guiAlpha));
DrawRectangle((int)rec.x, (int)rec.y + borderWidth, borderWidth, (int)rec.height - 2*borderWidth, GuiFade(borderColor, guiAlpha));
DrawRectangle((int)rec.x + (int)rec.width - borderWidth, (int)rec.y + borderWidth, borderWidth, (int)rec.height - 2*borderWidth, GuiFade(borderColor, guiAlpha));
DrawRectangle((int)rec.x, (int)rec.y + (int)rec.height - borderWidth, (int)rec.width, borderWidth, GuiFade(borderColor, guiAlpha));
}
#if defined(RAYGUI_DEBUG_RECS_BOUNDS)
DrawRectangle((int)rec.x, (int)rec.y, (int)rec.width, (int)rec.height, Fade(RED, 0.4f));
#endif
}
static void GuiTooltip(Rectangle controlRec)
{
if (!guiLocked && guiTooltip && (guiTooltipPtr != NULL) && !guiControlExclusiveMode)
{
Vector2 textSize = MeasureTextEx(GuiGetFont(), guiTooltipPtr, (float)GuiGetStyle(DEFAULT, TEXT_SIZE), (float)GuiGetStyle(DEFAULT, TEXT_SPACING));
if ((controlRec.x + textSize.x + 16) > GetScreenWidth()) controlRec.x -= (textSize.x + 16 - controlRec.width);
int lineCount = 0;
GetTextLines(guiTooltipPtr, &lineCount); if ((controlRec.y + controlRec.height + textSize.y + 4 + 8*lineCount) > GetScreenHeight())
controlRec.y -= (controlRec.height + textSize.y + 4 + 8*lineCount);
GuiPanel(RAYGUI_CLITERAL(Rectangle){ controlRec.x, controlRec.y + controlRec.height + 4, textSize.x + 16, textSize.y + 8.0f*lineCount }, NULL);
int textPadding = GuiGetStyle(LABEL, TEXT_PADDING);
int textAlignment = GuiGetStyle(LABEL, TEXT_ALIGNMENT);
GuiSetStyle(LABEL, TEXT_PADDING, 0);
GuiSetStyle(LABEL, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
GuiLabel(RAYGUI_CLITERAL(Rectangle){ controlRec.x, controlRec.y + controlRec.height + 4, textSize.x + 16, textSize.y + 8.0f*lineCount }, guiTooltipPtr);
GuiSetStyle(LABEL, TEXT_ALIGNMENT, textAlignment);
GuiSetStyle(LABEL, TEXT_PADDING, textPadding);
}
}
static char **GuiTextSplit(const char *text, char delimiter, int *count, int *textRow)
{
#if !defined(RAYGUI_TEXTSPLIT_MAX_ITEMS)
#define RAYGUI_TEXTSPLIT_MAX_ITEMS 128
#endif
#if !defined(RAYGUI_TEXTSPLIT_MAX_TEXT_SIZE)
#define RAYGUI_TEXTSPLIT_MAX_TEXT_SIZE 1024
#endif
static char *result[RAYGUI_TEXTSPLIT_MAX_ITEMS] = { NULL }; static char buffer[RAYGUI_TEXTSPLIT_MAX_TEXT_SIZE] = { 0 }; memset(buffer, 0, RAYGUI_TEXTSPLIT_MAX_TEXT_SIZE);
result[0] = buffer;
int counter = 1;
if (textRow != NULL) textRow[0] = 0;
for (int i = 0; i < RAYGUI_TEXTSPLIT_MAX_TEXT_SIZE; i++)
{
buffer[i] = text[i];
if (buffer[i] == '\0') break;
else if ((buffer[i] == delimiter) || (buffer[i] == '\n'))
{
result[counter] = buffer + i + 1;
if (textRow != NULL)
{
if (buffer[i] == '\n') textRow[counter] = textRow[counter - 1] + 1;
else textRow[counter] = textRow[counter - 1];
}
buffer[i] = '\0';
counter++;
if (counter >= RAYGUI_TEXTSPLIT_MAX_ITEMS) break;
}
}
*count = counter;
return result;
}
static Vector3 ConvertRGBtoHSV(Vector3 rgb)
{
Vector3 hsv = { 0 };
float min = 0.0f;
float max = 0.0f;
float delta = 0.0f;
min = (rgb.x < rgb.y)? rgb.x : rgb.y;
min = (min < rgb.z)? min : rgb.z;
max = (rgb.x > rgb.y)? rgb.x : rgb.y;
max = (max > rgb.z)? max : rgb.z;
hsv.z = max; delta = max - min;
if (delta < 0.00001f)
{
hsv.y = 0.0f;
hsv.x = 0.0f; return hsv;
}
if (max > 0.0f)
{
hsv.y = (delta/max); }
else
{
hsv.y = 0.0f;
hsv.x = 0.0f; return hsv;
}
if (rgb.x >= max) hsv.x = (rgb.y - rgb.z)/delta; else
{
if (rgb.y >= max) hsv.x = 2.0f + (rgb.z - rgb.x)/delta; else hsv.x = 4.0f + (rgb.x - rgb.y)/delta; }
hsv.x *= 60.0f;
if (hsv.x < 0.0f) hsv.x += 360.0f;
return hsv;
}
static Vector3 ConvertHSVtoRGB(Vector3 hsv)
{
Vector3 rgb = { 0 };
float hh = 0.0f, p = 0.0f, q = 0.0f, t = 0.0f, ff = 0.0f;
long i = 0;
if (hsv.y <= 0.0f)
{
rgb.x = hsv.z;
rgb.y = hsv.z;
rgb.z = hsv.z;
return rgb;
}
hh = hsv.x;
if (hh >= 360.0f) hh = 0.0f;
hh /= 60.0f;
i = (long)hh;
ff = hh - i;
p = hsv.z*(1.0f - hsv.y);
q = hsv.z*(1.0f - (hsv.y*ff));
t = hsv.z*(1.0f - (hsv.y*(1.0f - ff)));
switch (i)
{
case 0:
{
rgb.x = hsv.z;
rgb.y = t;
rgb.z = p;
} break;
case 1:
{
rgb.x = q;
rgb.y = hsv.z;
rgb.z = p;
} break;
case 2:
{
rgb.x = p;
rgb.y = hsv.z;
rgb.z = t;
} break;
case 3:
{
rgb.x = p;
rgb.y = q;
rgb.z = hsv.z;
} break;
case 4:
{
rgb.x = t;
rgb.y = p;
rgb.z = hsv.z;
} break;
case 5:
default:
{
rgb.x = hsv.z;
rgb.y = p;
rgb.z = q;
} break;
}
return rgb;
}
static int GuiScrollBar(Rectangle bounds, int value, int minValue, int maxValue)
{
GuiState state = guiState;
bool isVertical = (bounds.width > bounds.height)? false : true;
const int spinnerSize = GuiGetStyle(SCROLLBAR, ARROWS_VISIBLE)?
(isVertical? (int)bounds.width - 2*GuiGetStyle(SCROLLBAR, BORDER_WIDTH) :
(int)bounds.height - 2*GuiGetStyle(SCROLLBAR, BORDER_WIDTH)) : 0;
Rectangle arrowUpLeft = { 0 };
Rectangle arrowDownRight = { 0 };
Rectangle scrollbar = { 0 };
Rectangle slider = { 0 };
if (value > maxValue) value = maxValue;
if (value < minValue) value = minValue;
int valueRange = maxValue - minValue;
if (valueRange <= 0) valueRange = 1;
int sliderSize = GuiGetStyle(SCROLLBAR, SCROLL_SLIDER_SIZE);
if (sliderSize < 1) sliderSize = 1;
arrowUpLeft = RAYGUI_CLITERAL(Rectangle){
(float)bounds.x + GuiGetStyle(SCROLLBAR, BORDER_WIDTH),
(float)bounds.y + GuiGetStyle(SCROLLBAR, BORDER_WIDTH),
(float)spinnerSize, (float)spinnerSize };
if (isVertical)
{
arrowDownRight = RAYGUI_CLITERAL(Rectangle){ (float)bounds.x + GuiGetStyle(SCROLLBAR, BORDER_WIDTH), (float)bounds.y + bounds.height - spinnerSize - GuiGetStyle(SCROLLBAR, BORDER_WIDTH), (float)spinnerSize, (float)spinnerSize };
scrollbar = RAYGUI_CLITERAL(Rectangle){ bounds.x + GuiGetStyle(SCROLLBAR, BORDER_WIDTH) + GuiGetStyle(SCROLLBAR, SCROLL_PADDING), arrowUpLeft.y + arrowUpLeft.height, bounds.width - 2*(GuiGetStyle(SCROLLBAR, BORDER_WIDTH) + GuiGetStyle(SCROLLBAR, SCROLL_PADDING)), bounds.height - arrowUpLeft.height - arrowDownRight.height - 2*GuiGetStyle(SCROLLBAR, BORDER_WIDTH) };
sliderSize = (sliderSize >= scrollbar.height)? ((int)scrollbar.height - 2) : sliderSize;
slider = RAYGUI_CLITERAL(Rectangle){
bounds.x + GuiGetStyle(SCROLLBAR, BORDER_WIDTH) + GuiGetStyle(SCROLLBAR, SCROLL_SLIDER_PADDING),
scrollbar.y + (int)(((float)(value - minValue)/valueRange)*(scrollbar.height - sliderSize)),
bounds.width - 2*(GuiGetStyle(SCROLLBAR, BORDER_WIDTH) + GuiGetStyle(SCROLLBAR, SCROLL_SLIDER_PADDING)),
(float)sliderSize };
}
else {
arrowDownRight = RAYGUI_CLITERAL(Rectangle){ (float)bounds.x + bounds.width - spinnerSize - GuiGetStyle(SCROLLBAR, BORDER_WIDTH), (float)bounds.y + GuiGetStyle(SCROLLBAR, BORDER_WIDTH), (float)spinnerSize, (float)spinnerSize };
scrollbar = RAYGUI_CLITERAL(Rectangle){ arrowUpLeft.x + arrowUpLeft.width, bounds.y + GuiGetStyle(SCROLLBAR, BORDER_WIDTH) + GuiGetStyle(SCROLLBAR, SCROLL_PADDING), bounds.width - arrowUpLeft.width - arrowDownRight.width - 2*GuiGetStyle(SCROLLBAR, BORDER_WIDTH), bounds.height - 2*(GuiGetStyle(SCROLLBAR, BORDER_WIDTH) + GuiGetStyle(SCROLLBAR, SCROLL_PADDING)) };
sliderSize = (sliderSize >= scrollbar.width)? ((int)scrollbar.width - 2) : sliderSize;
slider = RAYGUI_CLITERAL(Rectangle){
scrollbar.x + (int)(((float)(value - minValue)/valueRange)*(scrollbar.width - sliderSize)),
bounds.y + GuiGetStyle(SCROLLBAR, BORDER_WIDTH) + GuiGetStyle(SCROLLBAR, SCROLL_SLIDER_PADDING),
(float)sliderSize,
bounds.height - 2*(GuiGetStyle(SCROLLBAR, BORDER_WIDTH) + GuiGetStyle(SCROLLBAR, SCROLL_SLIDER_PADDING)) };
}
if ((state != STATE_DISABLED) && !guiLocked)
{
Vector2 mousePoint = GUI_POINTER_POSITION;
if (guiControlExclusiveMode) {
if (GUI_BUTTON_DOWN &&
!CheckCollisionPointRec(mousePoint, arrowUpLeft) &&
!CheckCollisionPointRec(mousePoint, arrowDownRight))
{
if (CHECK_BOUNDS_ID(bounds, guiControlExclusiveRec))
{
state = STATE_PRESSED;
if (isVertical) value = (int)(((float)(mousePoint.y - scrollbar.y - slider.height/2)*valueRange)/(scrollbar.height - slider.height) + minValue);
else value = (int)(((float)(mousePoint.x - scrollbar.x - slider.width/2)*valueRange)/(scrollbar.width - slider.width) + minValue);
}
}
else
{
guiControlExclusiveMode = false;
guiControlExclusiveRec = RAYGUI_CLITERAL(Rectangle){ 0, 0, 0, 0 };
}
}
else if (CheckCollisionPointRec(mousePoint, bounds))
{
state = STATE_FOCUSED;
float scrollDelta = GUI_SCROLL_DELTA;
if (scrollDelta != 0) value += (int)scrollDelta;
if (GUI_BUTTON_PRESSED)
{
guiControlExclusiveMode = true;
guiControlExclusiveRec = bounds;
if (CheckCollisionPointRec(mousePoint, arrowUpLeft)) value -= valueRange/GuiGetStyle(SCROLLBAR, SCROLL_SPEED);
else if (CheckCollisionPointRec(mousePoint, arrowDownRight)) value += valueRange/GuiGetStyle(SCROLLBAR, SCROLL_SPEED);
else if (!CheckCollisionPointRec(mousePoint, slider))
{
if (isVertical) value = (int)(((float)(mousePoint.y - scrollbar.y - slider.height/2)*valueRange)/(scrollbar.height - slider.height) + minValue);
else value = (int)(((float)(mousePoint.x - scrollbar.x - slider.width/2)*valueRange)/(scrollbar.width - slider.width) + minValue);
}
state = STATE_PRESSED;
}
}
if (value > maxValue) value = maxValue;
if (value < minValue) value = minValue;
}
GuiDrawRectangle(bounds, GuiGetStyle(SCROLLBAR, BORDER_WIDTH), GetColor(GuiGetStyle(LISTVIEW, BORDER + state*3)), GetColor(GuiGetStyle(DEFAULT, BORDER_COLOR_DISABLED)));
GuiDrawRectangle(scrollbar, 0, BLANK, GetColor(GuiGetStyle(BUTTON, BASE_COLOR_NORMAL))); GuiDrawRectangle(slider, 0, BLANK, GetColor(GuiGetStyle(SLIDER, BORDER + state*3)));
if (GuiGetStyle(SCROLLBAR, ARROWS_VISIBLE))
{
#if defined(RAYGUI_NO_ICONS)
GuiDrawText(isVertical? "^" : "<",
RAYGUI_CLITERAL(Rectangle){ arrowUpLeft.x, arrowUpLeft.y, isVertical? bounds.width : bounds.height, isVertical? bounds.width : bounds.height },
TEXT_ALIGN_CENTER, GetColor(GuiGetStyle(DROPDOWNBOX, TEXT + (state*3))));
GuiDrawText(isVertical? "v" : ">",
RAYGUI_CLITERAL(Rectangle){ arrowDownRight.x, arrowDownRight.y, isVertical? bounds.width : bounds.height, isVertical? bounds.width : bounds.height },
TEXT_ALIGN_CENTER, GetColor(GuiGetStyle(DROPDOWNBOX, TEXT + (state*3))));
#else
GuiDrawText(isVertical? "#121#" : "#118#",
RAYGUI_CLITERAL(Rectangle){ arrowUpLeft.x, arrowUpLeft.y, isVertical? bounds.width : bounds.height, isVertical? bounds.width : bounds.height },
TEXT_ALIGN_CENTER, GetColor(GuiGetStyle(SCROLLBAR, TEXT + state*3))); GuiDrawText(isVertical? "#120#" : "#119#",
RAYGUI_CLITERAL(Rectangle){ arrowDownRight.x, arrowDownRight.y, isVertical? bounds.width : bounds.height, isVertical? bounds.width : bounds.height },
TEXT_ALIGN_CENTER, GetColor(GuiGetStyle(SCROLLBAR, TEXT + state*3))); #endif
}
return value;
}
static Color GuiFade(Color color, float alpha)
{
if (alpha < 0.0f) alpha = 0.0f;
else if (alpha > 1.0f) alpha = 1.0f;
Color result = { color.r, color.g, color.b, (unsigned char)(color.a*alpha) };
return result;
}
#if defined(RAYGUI_STANDALONE)
static Color GetColor(int hexValue)
{
Color color;
color.r = (unsigned char)(hexValue >> 24) & 0xff;
color.g = (unsigned char)(hexValue >> 16) & 0xff;
color.b = (unsigned char)(hexValue >> 8) & 0xff;
color.a = (unsigned char)hexValue & 0xff;
return color;
}
static int ColorToInt(Color color)
{
return (((int)color.r << 24) | ((int)color.g << 16) | ((int)color.b << 8) | (int)color.a);
}
static bool CheckCollisionPointRec(Vector2 point, Rectangle rec)
{
bool collision = false;
if ((point.x >= rec.x) && (point.x <= (rec.x + rec.width)) &&
(point.y >= rec.y) && (point.y <= (rec.y + rec.height))) collision = true;
return collision;
}
static const char *TextFormat(const char *text, ...)
{
#if !defined(RAYGUI_TEXTFORMAT_MAX_SIZE)
#define RAYGUI_TEXTFORMAT_MAX_SIZE 256
#endif
static char buffer[RAYGUI_TEXTFORMAT_MAX_SIZE];
va_list args;
va_start(args, text);
vsnprintf(buffer, RAYGUI_TEXTFORMAT_MAX_SIZE, text, args);
va_end(args);
return buffer;
}
static void DrawRectangleGradientV(int posX, int posY, int width, int height, Color color1, Color color2)
{
Rectangle bounds = { (float)posX, (float)posY, (float)width, (float)height };
DrawRectangleGradientEx(bounds, color1, color2, color2, color1);
}
char **TextSplit(const char *text, char delimiter, int *count)
{
#if !defined(RAYGUI_TEXTSPLIT_MAX_ITEMS)
#define RAYGUI_TEXTSPLIT_MAX_ITEMS 128
#endif
#if !defined(RAYGUI_TEXTSPLIT_MAX_TEXT_SIZE)
#define RAYGUI_TEXTSPLIT_MAX_TEXT_SIZE 1024
#endif
static const char *result[RAYGUI_TEXTSPLIT_MAX_ITEMS] = { NULL };
static char buffer[RAYGUI_TEXTSPLIT_MAX_TEXT_SIZE] = { 0 };
memset(buffer, 0, RAYGUI_TEXTSPLIT_MAX_TEXT_SIZE);
result[0] = buffer;
int counter = 0;
if (text != NULL)
{
counter = 1;
for (int i = 0; i < RAYGUI_TEXTSPLIT_MAX_TEXT_SIZE; i++)
{
buffer[i] = text[i];
if (buffer[i] == '\0') break;
else if (buffer[i] == delimiter)
{
buffer[i] = '\0'; result[counter] = buffer + i + 1;
counter++;
if (counter == RAYGUI_TEXTSPLIT_MAX_ITEMS) break;
}
}
}
*count = counter;
return result;
}
static int TextToInteger(const char *text)
{
int value = 0;
int sign = 1;
if ((text[0] == '+') || (text[0] == '-'))
{
if (text[0] == '-') sign = -1;
text++;
}
for (int i = 0; ((text[i] >= '0') && (text[i] <= '9')); i++) value = value*10 + (int)(text[i] - '0');
return value*sign;
}
static float TextToFloat(const char *text)
{
float value = 0.0f;
float sign = 1.0f;
if ((text[0] == '+') || (text[0] == '-'))
{
if (text[0] == '-') sign = -1.0f;
text++;
}
int i = 0;
for (; ((text[i] >= '0') && (text[i] <= '9')); i++) value = value*10.0f + (float)(text[i] - '0');
if (text[i++] != '.') value *= sign;
else
{
float divisor = 10.0f;
for (; ((text[i] >= '0') && (text[i] <= '9')); i++)
{
value += ((float)(text[i] - '0'))/divisor;
divisor = divisor*10.0f;
}
}
return value;
}
static const char *CodepointToUTF8(int codepoint, int *byteSize)
{
static char utf8[6] = { 0 };
int size = 0;
if (codepoint <= 0x7f)
{
utf8[0] = (char)codepoint;
size = 1;
}
else if (codepoint <= 0x7ff)
{
utf8[0] = (char)(((codepoint >> 6) & 0x1f) | 0xc0);
utf8[1] = (char)((codepoint & 0x3f) | 0x80);
size = 2;
}
else if (codepoint <= 0xffff)
{
utf8[0] = (char)(((codepoint >> 12) & 0x0f) | 0xe0);
utf8[1] = (char)(((codepoint >> 6) & 0x3f) | 0x80);
utf8[2] = (char)((codepoint & 0x3f) | 0x80);
size = 3;
}
else if (codepoint <= 0x10ffff)
{
utf8[0] = (char)(((codepoint >> 18) & 0x07) | 0xf0);
utf8[1] = (char)(((codepoint >> 12) & 0x3f) | 0x80);
utf8[2] = (char)(((codepoint >> 6) & 0x3f) | 0x80);
utf8[3] = (char)((codepoint & 0x3f) | 0x80);
size = 4;
}
*byteSize = size;
return utf8;
}
static int GetCodepointNext(const char *text, int *codepointSize)
{
const char *ptr = text;
int codepoint = 0x3f; *codepointSize = 1;
if (0xf0 == (0xf8 & ptr[0]))
{
if (((ptr[1] & 0xC0) ^ 0x80) || ((ptr[2] & 0xC0) ^ 0x80) || ((ptr[3] & 0xC0) ^ 0x80)) { return codepoint; } codepoint = ((0x07 & ptr[0]) << 18) | ((0x3f & ptr[1]) << 12) | ((0x3f & ptr[2]) << 6) | (0x3f & ptr[3]);
*codepointSize = 4;
}
else if (0xe0 == (0xf0 & ptr[0]))
{
if (((ptr[1] & 0xC0) ^ 0x80) || ((ptr[2] & 0xC0) ^ 0x80)) { return codepoint; } codepoint = ((0x0f & ptr[0]) << 12) | ((0x3f & ptr[1]) << 6) | (0x3f & ptr[2]);
*codepointSize = 3;
}
else if (0xc0 == (0xe0 & ptr[0]))
{
if ((ptr[1] & 0xC0) ^ 0x80) { return codepoint; } codepoint = ((0x1f & ptr[0]) << 6) | (0x3f & ptr[1]);
*codepointSize = 2;
}
else if (0x00 == (0x80 & ptr[0]))
{
codepoint = ptr[0];
*codepointSize = 1;
}
return codepoint;
}
#endif
#endif