<p align="center">
<img src="images/logo.svg" alt="Sockudo Logo" width="200">
<h1 align="center">Sockudo</h1>
<p align="center">A high-performance, scalable WebSocket server implementing the Pusher protocol in Rust.</p>
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## Star History
[](https://star-history.com/#Sockudo/sockudo&Date)
## Features
- **π High Performance** - Handle 100K+ concurrent connections
- **π Pusher Compatible** - Drop-in replacement for Pusher services
- **ποΈ Scalable Architecture** - Redis, Redis Cluster, NATS adapters
- **π‘οΈ Production Ready** - Rate limiting, SSL/TLS, metrics
- **β‘ Async Cleanup** - Non-blocking disconnect handling
- **π Real-time Metrics** - Prometheus integration
- **π§ Delta Compression + Conflation** - Fossil and Xdelta3 (VCDIFF) with per-channel controls
- **π·οΈ Tag Filtering** - High-performance server-side filtering with optional tag emission controls
- **π Native WebSocket Engine** - `sockudo_ws` (replacing `fastwebsockets`) with advanced runtime tuning
## What Was Added In This Branch
This branch includes a major realtime pipeline upgrade:
- Delta compression enhancements (including late-subscriber sync, cluster coordination, state cleanup hardening, and sequence/base-index improvements)
- Channel-level and global tag-filtering optimizations
- Conflation key support to isolate delta state per logical stream/key
- Broadcast and adapter path optimizations (lock/contention, batching, buffer controls)
- Expanded benchmark/soak tooling and test assets
- Full WebSocket transport migration from `fastwebsockets` to `sockudo_ws`
- Xdelta3 backend migration from `xdelta3` crate to `oxidelta`
## Delta Compression, Conflation, and Tag Filtering
### Delta Algorithms
- `fossil` (fast, low overhead)
- `xdelta3` (VCDIFF/RFC 3284) powered by `oxidelta`
### Core Delta Options (`config/config.json`)
```json
{
"delta_compression": {
"enabled": true,
"algorithm": "Fossil",
"full_message_interval": 10,
"min_message_size": 100,
"max_state_age_secs": 300,
"max_channel_states_per_socket": 100,
"max_conflation_states_per_channel": 100,
"conflation_key_path": null,
"cluster_coordination": true,
"omit_delta_algorithm": true
}
}
```
### Tag Filtering (`config/config.json`)
```json
{
"tag_filtering": {
"enabled": true,
"enable_tags": false
}
}
```
### Channel-Level Delta Overrides
Per-app/per-channel overrides are available through `channel_delta_compression` in app config.
Supported modes include:
- Simple: `inherit`, `disabled`, `fossil`, `xdelta3`
- Full object settings: `enabled`, `algorithm`, `conflation_key`, `max_messages_per_key`, `max_conflation_keys`, `enable_tags`
### Delta + Conflation Behavior
- Delta state is tracked per socket and channel
- Conflation key extraction isolates independent state streams (for example per `asset`, `symbol`, token id, etc.)
- Cluster coordination can synchronize full-message intervals across nodes (Redis/NATS)
- Cache-sync and late subscriber behavior were improved for reduced warm-up overhead
### Detailed Docs
- `DELTA_COMPRESSION.md`
- `docs/DELTA_COMPRESSION_BANDWIDTH_OPTIMIZATION.md`
- `docs/DELTA_COMPRESSION_CLUSTER_COORDINATION.md`
- `docs/DELTA_COMPRESSION_HORIZONTAL_IMPLEMENTATION.md`
- `docs/DELTA_COMPRESSION_LATE_SUBSCRIBERS.md`
- `docs/TAG_FILTERING.md`
- `docs/TAG_FILTERING_QUICKSTART.md`
## WebSocket Engine (`sockudo_ws`)
`fastwebsockets` was fully replaced with native `sockudo_ws` APIs:
- Axum integration via `sockudo_ws::axum_integration::WebSocketUpgrade`
- Split reader/writer model via `sockudo_ws::axum_integration::WebSocket::{split}`
- Message-based send/receive model (`Text`, `Binary`, `Close`, control handling)
- Native websocket runtime tuning mapped into `websocket` config
### WebSocket Runtime Options (`config/config.json`)
```json
{
"websocket": {
"max_messages": 1000,
"max_bytes": 1048576,
"disconnect_on_buffer_full": false,
"max_message_size": 67108864,
"max_frame_size": 16777216,
"write_buffer_size": 16384,
"max_backpressure": 1048576,
"auto_ping": true,
"ping_interval": 30,
"idle_timeout": 120,
"compression": "disabled"
}
}
```
### WebSocket Environment Variables
```bash
WEBSOCKET_MAX_MESSAGES=1000
WEBSOCKET_MAX_BYTES=1048576
WEBSOCKET_DISCONNECT_ON_BUFFER_FULL=false
WEBSOCKET_MAX_MESSAGE_SIZE=67108864
WEBSOCKET_MAX_FRAME_SIZE=16777216
WEBSOCKET_WRITE_BUFFER_SIZE=16384
WEBSOCKET_MAX_BACKPRESSURE=1048576
WEBSOCKET_AUTO_PING=true
WEBSOCKET_PING_INTERVAL=30
WEBSOCKET_IDLE_TIMEOUT=120
WEBSOCKET_COMPRESSION=disabled
```
Compression values for `WEBSOCKET_COMPRESSION` / `websocket.compression`:
- `disabled`
- `dedicated`
- `shared`
- `window256b`
- `window1kb`
- `window2kb`
- `window4kb`
- `window8kb`
- `window16kb`
- `window32kb`
## Quick Start
### Docker (Recommended)
```bash
# Clone and start with Docker Compose
git clone https://github.com/sockudo/sockudo.git
cd sockudo
make up
# Server runs on http://localhost:6001
# Metrics on http://localhost:9601/metrics
```
### From Source
```bash
# Install Rust (if not already installed)
# Build and run
git clone https://github.com/sockudo/sockudo.git
cd sockudo
# Fast local development build (default - no external dependencies)
cargo run --release
# Production build with all features
cargo run --release --features full
```
### Feature Flags
Sockudo supports optional compilation of backends to speed up local development:
```bash
# Local development (fastest - default)
cargo build # ~30-50% faster compile
# With specific backends
cargo build --features "redis,postgres" # Redis + PostgreSQL
cargo build --features "redis-cluster,mysql" # Redis Cluster + MySQL
# Full production build
cargo build --release --features full # All backends
```
**Available Features:**
- `local` (default) - In-memory implementations only
- `redis` - Redis adapter, cache, queue, rate limiter
- `redis-cluster` - Redis Cluster support
- `nats` - NATS adapter
- `mysql` / `postgres` / `dynamodb` - Database backends
- `sqs` / `lambda` - AWS integrations
- `full` - All features enabled
## Basic Usage
Connect using any Pusher-compatible client:
```javascript
import Pusher from 'pusher-js';
const pusher = new Pusher('app-key', {
wsHost: 'localhost',
wsPort: 6001,
cluster: '',
forceTLS: false
});
const channel = pusher.subscribe('my-channel');
channel.bind('my-event', (data) => {
console.log('Received:', data);
});
```
## Configuration
### Environment Variables
```bash
# Basic settings
PORT=6001
HOST=0.0.0.0
DEBUG=false
# Default app credentials
SOCKUDO_DEFAULT_APP_ID=app-id
SOCKUDO_DEFAULT_APP_KEY=app-key
SOCKUDO_DEFAULT_APP_SECRET=app-secret
# Scaling drivers
ADAPTER_DRIVER=redis # local, redis, redis-cluster, nats
CACHE_DRIVER=redis # memory, redis, redis-cluster, none
QUEUE_DRIVER=redis # memory, redis, redis-cluster, sqs, none
```
### Performance Tuning
```bash
# Connection limits
SOCKUDO_DEFAULT_APP_MAX_CONNECTIONS=100000
SOCKUDO_DEFAULT_APP_MAX_CLIENT_EVENTS_PER_SECOND=10000
# Cleanup performance (for handling mass disconnects)
CLEANUP_QUEUE_BUFFER_SIZE=50000
CLEANUP_BATCH_SIZE=25
CLEANUP_WORKER_THREADS=auto
# CPU scaling
ADAPTER_BUFFER_MULTIPLIER_PER_CPU=128
```
### Database Pooling
- Global defaults (apply to all SQL DBs unless overridden):
```bash
DATABASE_POOLING_ENABLED=true
DATABASE_POOL_MIN=2
DATABASE_POOL_MAX=10
# Legacy cap if pooling disabled
DATABASE_CONNECTION_POOL_SIZE=10
```
- Perβdatabase overrides (take precedence over global when set):
```bash
# MySQL
DATABASE_MYSQL_POOL_MIN=4
DATABASE_MYSQL_POOL_MAX=32
# PostgreSQL
DATABASE_POSTGRES_POOL_MIN=2
DATABASE_POSTGRES_POOL_MAX=16
```
- config/config.json keys:
```json
{
"database_pooling": { "enabled": true, "min": 2, "max": 10 },
"database": {
"mysql": { "pool_min": 2, "pool_max": 10, "connection_pool_size": 10 },
"postgres": { "pool_min": 2, "pool_max": 10, "connection_pool_size": 10 }
}
}
```
Behavior:
- When `database_pooling.enabled` is true, managers use perβDB `pool_min/pool_max` if provided; otherwise they fall back to the global `database_pooling.min/max`.
- When disabled, managers use `connection_pool_size` as the max connections for backward compatibility.
## Deployment Scenarios
| **Development** | 1vCPU/1GB | local | memory | memory | 1K |
| **Small Production** | 2vCPU/2GB | redis | redis | redis | 10K |
| **High Traffic** | 4vCPU/4GB+ | redis | redis | redis | 50K+ |
| **Multi-Region** | 8vCPU/8GB+ | redis-cluster | redis-cluster | redis-cluster | 100K+ |
## Architecture
```
βββββββββββββββββββ βββββββββββββββββββ βββββββββββββββββββ
β Load Balancer ββββββ Sockudo Node ββββββ Redis Cluster β
β (Nginx) β β (Rust/Tokio) β β (State Store) β
βββββββββββββββββββ βββββββββββββββββββ βββββββββββββββββββ
β β β
β βββββββββββββββββββ β
ββββββββββββββββ Sockudo Node βββββββββββββββ
β (Rust/Tokio) β
βββββββββββββββββββ
```
## Documentation
- **[Full Documentation](docs/)** - Complete setup and configuration guide
- **[Performance Tuning](docs/QUEUE_CONFIG.md)** - Optimize for your workload
- **[Docker Deployment](docker-compose.yml)** - Production-ready containers
- **[API Reference](docs/API.md)** - WebSocket and HTTP API details
## Testing
```bash
# Run all tests
make test
# Interactive WebSocket testing
cd test/interactive && npm install && npm start
# Open http://localhost:3000
# Load testing
make benchmark
```
## Contributing
1. Fork the repository
2. Create a feature branch (`git checkout -b feature/amazing-feature`)
3. Commit your changes (`git commit -m 'Add amazing feature'`)
4. Push to the branch (`git push origin feature/amazing-feature`)
5. Open a Pull Request
## License
Licensed under the [MIT License](LICENSE).
## Support
- **Issues**: [GitHub Issues](https://github.com/sockudo/sockudo/issues)
- **Discussions**: [GitHub Discussions](https://github.com/sockudo/sockudo/discussions)
- **Documentation**: [sockudo.io](https://sockudo.io)
- **Discord**: [Join our Discord](https://discord.gg/ySfNxfh2gZ)
- **X**: [@sockudorealtime](https://x.com/sockudorealtime)
- **Email**: [sockudorealtime](mailto:office@sockudo.io)