use crate::server::server::Server;
use crate::{callback::Callback, server::client::Client};
use crate::{AckId, NameSpace};
use crate::{Event, Payload};
use dashmap::DashMap;
use engineio_rs::{ServerBuilder as EngineServerBuilder, ServerOption};
use futures_util::future::BoxFuture;
use std::{collections::HashMap, sync::Arc};
#[allow(dead_code)]
pub struct ServerBuilder {
server_option: ServerOption,
on: HashMap<NameSpace, DashMap<Event, Callback<Client>>>,
builder: EngineServerBuilder,
}
#[allow(dead_code)]
impl ServerBuilder {
pub fn new(port: u16) -> Self {
Self {
builder: EngineServerBuilder::new(port),
server_option: Default::default(),
on: Default::default(),
}
}
pub fn server_option(mut self, server_option: ServerOption) -> Self {
self.builder = self.builder.server_option(server_option);
self
}
pub fn on<S: Into<String>, T: Into<Event>, F>(
mut self,
namespace: S,
event: T,
callback: F,
) -> Self
where
F: for<'a> std::ops::FnMut(
Option<Payload>,
Client,
Option<AckId>,
) -> BoxFuture<'static, ()>
+ 'static
+ Send
+ Sync,
{
let namespace = namespace.into();
if let Some(on) = self.on.get_mut(&namespace) {
on.insert(event.into(), Callback::new(callback));
} else {
let on = DashMap::new();
on.insert(event.into(), Callback::new(callback));
self.on.insert(namespace, on);
}
self
}
pub fn build(self) -> Arc<Server> {
let engine_server = self.builder.build();
let on = DashMap::new();
for (k, v) in self.on.into_iter() {
on.insert(k, Arc::new(v));
}
Arc::new(Server {
on,
engine_server,
rooms: Default::default(),
clients: Default::default(),
sid_generator: Default::default(),
})
}
}