use std::env;
use std::path::PathBuf;
use libbpf_cargo::SkeletonBuilder;
const SRC: &str = "src/bpf/program.bpf.c";
fn main() {
let out = PathBuf::from(env::var_os("OUT_DIR").expect("OUT_DIR must be set in build script"))
.join("program.skel.rs");
let mut builder = SkeletonBuilder::new();
let builder = builder.source(SRC);
builder.clang_args(["-I."]);
builder.build_and_generate(&out).unwrap();
println!("cargo:rerun-if-changed={SRC}");
}