#![allow(clippy::needless_late_init, unused_must_use)]
use strong_xml::{XmlRead, XmlWrite};
#[derive(Debug, XmlRead, XmlWrite, Clone)]
#[xml(tag = "field")]
pub struct Field {
#[xml(text)]
pub raw: String,
}
#[derive(Debug, XmlRead, XmlWrite)]
#[xml(tag = "row")]
pub struct ReicevedRow {
#[xml(child = "field")]
pub fields: Vec<Field>,
}
#[derive(Debug, XmlRead, XmlWrite)]
#[xml(tag = "board")]
pub struct ReceivedBoard {
#[xml(child = "row")]
pub rows: Vec<ReicevedRow>,
}
#[derive(Debug, XmlRead, XmlWrite)]
#[xml(tag = "from")]
pub struct ReicevedFromPos {
#[xml(attr = "x")]
pub x: u8,
#[xml(attr = "y")]
pub y: u8,
}
#[derive(Debug, XmlRead, XmlWrite)]
#[xml(tag = "direction")]
pub struct ReceivedDirection {
#[xml(text)]
pub value: String,
}
#[derive(Debug, XmlRead, XmlWrite)]
#[xml(tag = "lastMove")]
pub struct ReceivedLastMove {
#[xml(child = "from")]
pub from: Option<ReicevedFromPos>,
#[xml(child = "direction")]
pub direction: Option<ReceivedDirection>,
}
#[derive(Debug, XmlRead, XmlWrite)]
#[xml(tag = "state")]
pub struct ReceivedState {
#[xml(attr = "class")]
pub class: Option<String>,
#[xml(attr = "startTeam")]
pub start_team: Option<String>,
#[xml(attr = "turn")]
pub turn: Option<u32>,
#[xml(child = "lastMove")]
pub last_move: Option<ReceivedLastMove>,
#[xml(child = "board")]
pub board: Option<ReceivedBoard>,
}
#[derive(Debug, XmlRead, XmlWrite, PartialEq, Eq)]
#[xml(tag = "aggregation")]
pub struct ReceivedAggregation {
#[xml(text)]
pub agr_content: String,
}
#[derive(Debug, XmlRead, XmlWrite, PartialEq, Eq)]
#[xml(tag = "relevantForRanking")]
pub struct ReceivedRelevantForRanking {
#[xml(text)]
pub rfr_content: String,
}
#[derive(Debug, XmlRead, XmlWrite, PartialEq, Eq)]
#[xml(tag = "fragment")]
pub struct ReceivedFragment {
#[xml(attr = "name")]
pub frag_name: Option<String>,
#[xml(child = "aggregation")]
pub aggregation: Option<ReceivedAggregation>,
#[xml(child = "relevantForRanking")]
pub relevant_for_ranking: Option<ReceivedRelevantForRanking>,
}
#[derive(Debug, XmlRead, XmlWrite)]
#[xml(tag = "player")]
pub struct ReceivedPlayer {
#[xml(attr = "team")]
pub team: Option<String>,
}
#[derive(Debug, XmlRead, XmlWrite)]
#[xml(tag = "part")]
pub struct ReceivedPartScore {
#[xml(text)]
pub part_content: String,
}
#[derive(Debug, XmlRead, XmlWrite)]
#[xml(tag = "score")]
pub struct ReceivedScore {
#[xml(child = "part")]
pub parts: Vec<ReceivedPartScore>,
}
#[derive(Debug, XmlRead, XmlWrite)]
#[xml(tag = "entry")]
pub struct ReceivedEntry {
#[xml(child = "player")]
pub player: ReceivedPlayer,
#[xml(child = "score")]
pub score: Option<ReceivedScore>,
}
#[derive(Debug, XmlRead, XmlWrite)]
#[xml(tag = "definition")]
pub struct ReceivedDefinition {
#[xml(child = "fragment")]
pub fragments: Vec<ReceivedFragment>,
}
#[derive(Debug, XmlRead, XmlWrite)]
#[xml(tag = "scores")]
pub struct ReceivedScores {
#[xml(child = "entry")]
pub entries: Vec<ReceivedEntry>,
}
#[derive(Debug, XmlRead, XmlWrite)]
#[xml(tag = "winner")]
pub struct ReceivedWinner {
#[xml(attr = "team")]
pub team: Option<String>,
#[xml(attr = "regular")]
pub regular: Option<String>,
#[xml(attr = "reason")]
pub reason: Option<String>,
}
#[derive(Debug, XmlRead, XmlWrite)]
#[xml(tag = "data")]
pub struct ReceivedData {
#[xml(attr = "class")]
pub class: Option<String>,
#[xml(child = "definition")]
pub definition: Option<ReceivedDefinition>,
#[xml(child = "scores")]
pub scores: Option<ReceivedScores>,
#[xml(child = "winner")]
pub winner: Option<ReceivedWinner>,
#[xml(child = "state")]
pub state: Option<ReceivedState>,
}
#[derive(Debug, XmlRead, XmlWrite)]
#[xml(tag = "room")]
pub struct ReceivedRoom {
#[xml(attr = "roomId")]
pub room_id: Option<String>,
#[xml(child = "data")]
pub data: Option<ReceivedData>,
}
#[derive(Debug, XmlRead, XmlWrite)]
#[xml(tag = "joined")]
pub struct ReceivedJoined {
#[xml(attr = "roomId")]
pub room_id: Option<String>,
}
#[derive(Debug, XmlRead, XmlWrite)]
#[xml(tag = "left")]
pub struct ReceivedLeft {
#[xml(attr = "roomId")]
pub room_id: Option<String>,
}
#[derive(Debug, XmlRead, XmlWrite)]
#[xml(tag = "comMessage")]
pub struct ReceivedComMessage {
#[xml(child = "left")]
pub left: Option<ReceivedLeft>,
#[xml(child = "joined")]
pub joined: Option<ReceivedJoined>,
#[xml(child = "room")]
pub room: Vec<ReceivedRoom>,
#[xml(child = "prepared")]
pub admin_prepared: Option<ReceivedAdminPrepared>,
}
#[derive(Debug, XmlRead, XmlWrite)]
#[xml(tag = "prepared")]
pub struct ReceivedAdminPrepared {
#[xml(child = "reservation")]
pub admin_reservation: Vec<ReceivedAdminReservation>,
#[xml(attr = "roomId")]
pub room_id: String,
}
#[derive(Debug, XmlRead, XmlWrite)]
#[xml(tag = "reservation")]
pub struct ReceivedAdminReservation {
#[xml(text)]
pub reservation_id: String,
}