# ❄️ SnowID Rust
[](https://crates.io/crates/snowid)
[](https://docs.rs/snowid)
[](https://opensource.org/licenses/MIT)
> A Rust implementation of a Snowflake-like ID generator with 42-bit timestamp.
**Generate 64-bit unique identifiers that are:**
- ⚡️ Fast (~22ns per ID with default logical generation, ~0.75µs for 1,024-ID batches)
- 📈 Time-sorted
- 🔄 Monotonic
- 🔒 Thread-safe
- 🌐 Distributed-ready
- 🎯 Minimal dependencies (`base62` for encoding)
## 🧮 ID Structure
**Example ID**: 151819733950271234
**Default configuration:**
```text
|------------------------------------------|------------|------------|
```
- Timestamp: 42 bits = 139 years from 2024-01-01 (1704067200000)
- Node ID: 10 bits = 1,024 nodes (valid range: 6-16 bits)
- Sequence: 12 bits = 4,096 IDs/ms/node
## 🎯 Quick Start
```toml
[dependencies]
snowid = "1.0.1"
```
```rust
use snowid::SnowID;
fn main() {
let gen = SnowID::new(1).unwrap();
let id = gen.generate();
println!("Generated ID: {}", id);
}
```
`generate()` uses logical timestamp generation by default: it always returns an ID and advances the timestamp component
instead of waiting when the current millisecond's sequence range is exhausted.
## 🔠 Base62 Encoded IDs
Generate base62 encoded IDs (using characters 0-9, a-z, A-Z) for more compact and URL-friendly identifiers:
```rust
use snowid::SnowID;
fn main() {
// Create a generator
let gen = SnowID::new(1).unwrap();
// Generate a base62 encoded ID
let encoded_id = gen.generate_base62();
println!("Base62 ID: {}", encoded_id); // Example: "2qPfVQh7Jw9"
// Generate with raw value
let (encoded_id, raw_id) = gen.generate_base62_with_raw();
println!("Base62: {}, Raw: {}", encoded_id, raw_id);
// Decode a base62 ID back to u64
let decoded = gen.decode_base62(&encoded_id).unwrap();
assert_eq!(decoded, raw_id);
// Extract components from a base62 ID
let (timestamp, node, sequence) = gen.decompose_base62(&encoded_id).unwrap();
println!("Timestamp: {}, Node: {}, Sequence: {}", timestamp, node, sequence);
}
```
### Benefits of Base62 IDs
- 🔤 More compact representation (11 chars max vs 20 digits for u64)
- 🔗 URL-friendly (no special characters)
- 👁️ Human-readable and easier to share
- 🔄 Directly encodes the same 64-bit SnowID value
## 🔧 Configuration
```rust
use snowid::{SnowID, SnowIDConfig};
fn main() {
// Create custom configuration
let config = SnowIDConfig::builder()
.epoch(1577836800000) // 2020-01-01 00:00:00 UTC
.node_bits(8).unwrap() // Supports 255 nodes
.build();
// Create generator with custom config
let gen = SnowID::with_config(1, config).unwrap();
}
```
Epochs are validated when creating a generator. SnowID rejects epochs in the future and epochs old enough that the
42-bit timestamp field cannot represent the current time, preventing silent timestamp wrap or duplicate ID collisions.
### ℹ️ Available Methods
```rust
use snowid::{SnowID, base62};
fn main() {
let gen = SnowID::new(1).unwrap();
// Generate numeric IDs
let id = gen.generate(); // Default logical mode: never waits; timestamp can run ahead under overload
let maybe_id = gen.try_generate(); // Non-blocking: returns Err when current millisecond is exhausted
// Reserve many IDs with one atomic update for throughput-oriented hot paths
let mut batch = [0u64; 128];
gen.generate_batch(&mut batch); // Always fills; timestamp can run ahead under overload
let written = gen.try_generate_batch(&mut batch); // May return fewer than batch.len() without waiting
// Generate Base62 encoded IDs (allocates String)
let base62_id = gen.generate_base62();
let (base62_id, raw_id) = gen.generate_base62_with_raw();
// Zero-allocation Base62 generation (for hot paths)
let (bytes, len) = gen.generate_base62_array(); // Returns [u8; 11] + length
let mut buf = [0u8; base62::MAX_LEN];
let (str_ref, raw_id) = gen.generate_base62_into(&mut buf); // Returns &str + raw ID
// Decode Base62 IDs
let decoded = gen.decode_base62(&base62_id).unwrap();
let (ts, node, seq) = gen.decompose_base62(&base62_id).unwrap();
// Extract individual components from numeric IDs
let timestamp = gen.extract.timestamp(id); // Get timestamp from ID
let node = gen.extract.node(id); // Get node ID from ID
let sequence = gen.extract.sequence(id); // Get sequence from ID
// Extract all components at once
let (ts, node, seq) = gen.extract.decompose(id);
// Configuration information
let max_node = gen.config.max_node_id(); // Get maximum allowed node ID
let node_bits = gen.config.node_bits(); // Get number of bits used for node ID
let max_seq = gen.config.max_sequence_id(); // Get maximum sequence per millisecond
let timestamp_bits = SnowID::TIMESTAMP_BITS; // Get number of bits used for timestamp (42)
}
```
### ⏳ Logical Overflow Handling
Default `generate()` does not wait on per-millisecond sequence exhaustion; it advances a logical timestamp and returns
immediately. IDs stay unique and monotonic for the generator, but the timestamp component can run ahead of wall-clock
time during sustained overload.
For callers that must never advance logical time, use `try_generate()`. It returns immediately with an error when the
current millisecond has exhausted its sequence values or when the generator's logical timestamp is ahead of wall-clock.
For burst-heavy workloads, use
`try_generate_batch(&mut [u64])`; it reserves a contiguous sequence range with one atomic state update and returns the
number of IDs written without waiting for the next millisecond.
## 📊 Performance & Comparisons
### Social Media Platform Configurations
| Twitter | 41 | 10 | 12 | 1,024 | 4,096 | ~22ns |
| Instagram | 41 | 13 | 10 | 8,192 | 1,024 | ~22ns |
| Discord | 42 | 10 | 12 | 1,024 | 4,096 | ~22ns |
### Node vs Sequence Bits Trade-off
| 6 | 64 | 65,536 | ~22.6ns |
| 8 | 256 | 16,384 | ~22-24ns |
| 10 | 1,024 | 4,096 | ~22.1ns |
| 12 | 4,096 | 1,024 | ~22-24ns |
| 14 | 16,384 | 256 | ~22-24ns |
| 16 | 65,536 | 64 | ~23.6ns |
Choose configuration based on your needs:
- More nodes → Increase node bits (max 16 bits = 65,536 nodes)
- More IDs per node → Increase sequence bits (min 6 node bits = 64 nodes)
- Total bits (node + sequence) is fixed at 22 bits
For default logical generation, `node_bits` controls how many IDs fit in a real millisecond before the generator rolls
forward to a logical timestamp. It no longer forces the hot path to wait. On a local Apple Silicon benchmark run
(`cargo bench --bench perf_hotspots -- "Hotspot Generate Capacity/node_bits/<N>"`), `node_bits=6`, `node_bits=10`, and
`node_bits=16` all measured around 22-24ns per ID. Use `try_generate()` when callers prefer an immediate non-blocking
failure over logical timestamp advancement.
Shared-generator contention is the other major throughput factor. A single shared generator is lock-free, but all
threads still update one atomic state. In the same local benchmark run, 8 threads sharing one generator for 1,024 IDs
each took about 2.64ms, while 8 per-thread generators took about 145µs. If your topology allows it, prefer one
generator per thread, worker, or shard with distinct node IDs for peak throughput.
For burst generation, `generate_batch(&mut [u64])` reserves a logical timestamp range with one atomic update and fills
the whole buffer. `try_generate_batch(&mut [u64])` is available when callers prefer partial non-blocking reservation.
On the same machine, filling 1,024 IDs with `generate_batch()` took about 0.77µs, while calling `generate()` 1,024 times
took about 24.25µs. That is roughly a 32x throughput improvement for callers that can consume IDs in batches.
Focused hotspot benchmarks are available for validating your target machine without running the full benchmark suite:
```bash
cargo bench --bench perf_hotspots -- "Hotspot Generate Capacity/node_bits/10"
cargo bench --bench perf_hotspots -- "Hotspot Logical Generation/generate/node_bits/16/batch/1024"
cargo bench --bench perf_hotspots -- "Hotspot Batch Reservation/generate_batch/1024"
cargo bench --bench perf_hotspots -- "Hotspot Batch Reservation/try_generate_batch/1024"
cargo bench --bench perf_hotspots -- "Hotspot Batch Reservation/generate_loop/1024"
cargo bench --bench perf_hotspots -- "Hotspot Shared Generator/threads/8/ops_per_thread/1024"
cargo bench --bench perf_hotspots -- "Hotspot Per Thread Generator/threads/8/ops_per_thread/1024"
```
### Int64 vs Base62 Performance
| Int64 | ~22 ns | 18-20 digits | Fastest single-ID option |
| Base62 (String) | ~260 ns | 10-11 chars | Compact, URL-friendly |
| Base62 (array) | ~260 ns | 10-11 chars | Zero-allocation, hot paths |
| Base62 (into) | ~260 ns | 10-11 chars | Zero-allocation, reuse buffer|
Base62 encoding provides more compact, URL-friendly IDs. For hot paths, use `generate_base62_array()` or `generate_base62_into()` to avoid heap allocations.
## 🚀 Examples
Check out [examples](examples/) for:
- Basic usage
- Custom configuration
- Base62 encoding and decoding
- Performance comparisons between Int64 and Base62
- Distributed generation
- Performance benchmarks
## 🧪 Correctness Stress Testing
The test suite includes deterministic unit tests, high-load multithread tests, and property-based tests for ID
uniqueness, monotonicity, sequence bounds, logical timestamp rollover, and batch generation. For Stryker-style mutation
testing in Rust, see [MUTATION_TESTING.md](MUTATION_TESTING.md) for `cargo-mutants` commands and release-gate guidance.
## 📜 License
MIT - See [LICENSE](LICENSE) for details