use super::*;
use snora_design::{Tokens, Tone};
#[allow(dead_code)] fn _notice_compiles_for_all_tones_and_presets() {
for tokens in [
Tokens::light(),
Tokens::dark(),
Tokens::high_contrast_light(),
Tokens::high_contrast_dark(),
] {
for tone in [
Tone::Info,
Tone::Success,
Tone::Warning,
Tone::Danger,
Tone::Accent,
Tone::Neutral,
] {
let _: iced::Element<'_, ()> = Notice::new(&tokens, tone, "body").render();
let _: iced::Element<'_, ()> =
Notice::new(&tokens, tone, "body").title("Title").render();
let _: iced::Element<'_, ()> = Notice::new(&tokens, tone, "body")
.action("Act", ())
.render();
let _: iced::Element<'_, ()> = Notice::new(&tokens, tone, "body").dismiss(()).render();
let _: iced::Element<'_, ()> = Notice::new(&tokens, tone, "body")
.title("T")
.action("A", ())
.dismiss(())
.render();
}
}
}