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// Smoldot
// Copyright (C) 2019-2022 Parity Technologies (UK) Ltd.
// SPDX-License-Identifier: GPL-3.0-or-later WITH Classpath-exception-2.0
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//! Collection of libp2p connections.
//!
//! The [`Network`] struct in this module is a collection of libp2p connections. In the
//! documentation below, it is also called the *coordinator*.
//!
//! When a connection is inserted in the collection with [`Network::insert_single_stream`] or
//! [`Network::insert_multi_stream`], two objects are returned: an identifier for this new
//! connection assigned by the collection, and a [`SingleStreamConnectionTask`] or
//! [`MultiStreamConnectionTask`].
//!
//! All the [`SingleStreamConnectionTask`]s/[`MultiStreamConnectionTask`] created by the
//! [`Network`] communicate with that [`Network`] by passing messages. Passing the messages has
//! to be done explicitly by the API user. It is the responsibility of the API user to pull
//! messages from the coordinator (i.e. the [`Network`]) and push them onto the
//! [`SingleStreamConnectionTask`] or [`MultiStreamConnectionTask`] and vice-versa.
//!
//! # Usage
//!
//! - Whenever a new connection is established, use [`Network::insert_single_stream`] or
//! [`Network::insert_multi_stream`] to allocate a connection in the collection.
//! - When a connection has received data or is ready to send more data, use
//! [`SingleStreamConnectionTask::read_write`], [`SingleStreamConnectionTask::reset`],
//! [`MultiStreamConnectionTask::substream_read_write`], [`MultiStreamConnectionTask::reset`],
//! [`MultiStreamConnectionTask::add_substream`], and/or
//! [`MultiStreamConnectionTask::desired_outbound_substreams`] to synchronize the state of the
//! task with the actual state of the connection.
//! - Pull messages from the [`SingleStreamConnectionTask`]s and [`MultiStreamConnectionTask`]s
//! and inject them into the [`Network`], and vice versa.
//! - In parallel, continuously call [`Network::next_event`] to process the events generated by
//! the calls to [`Network::inject_connection_message`].
//!
use crate::libp2p::connection::noise;
use super::connection::{established, single_stream_handshake};
use alloc::{
collections::{BTreeMap, BTreeSet, VecDeque},
string::String,
sync::Arc,
vec::Vec,
};
use core::{
hash::Hash,
marker::PhantomData,
ops::{self, Add, Sub},
time::Duration,
};
use rand_chacha::{
ChaCha20Rng,
rand_core::{RngCore as _, SeedableRng as _},
};
pub use super::peer_id::PeerId;
pub use super::read_write::ReadWrite;
pub use established::{InboundError, InboundTy, SubstreamFate};
pub use single_stream_handshake::HandshakeError;
pub use multi_stream::MultiStreamConnectionTask;
pub use single_stream::SingleStreamConnectionTask;
mod multi_stream;
mod single_stream;
/// What kind of handshake to perform on the newly-added connection.
pub enum SingleStreamHandshakeKind<'a> {
/// Use the multistream-select protocol to negotiate the Noise encryption, then use the
/// multistream-select protocol to negotiate the Yamux multiplexing.
MultistreamSelectNoiseYamux {
/// Must be `true` if the connection has been initiated locally, or `false` if it has been
/// initiated by the remote.
is_initiator: bool,
/// Local secret key to use for the handshake.
noise_key: &'a noise::NoiseKey,
},
}
/// What kind of handshake to perform on the newly-added connection.
pub enum MultiStreamHandshakeKind<'a> {
/// The connection is a WebRTC connection.
///
/// See <https://github.com/libp2p/specs/pull/412> for details.
///
/// The reading and writing side of substreams must never be closed. Substreams can only be
/// abruptly destroyed by either side.
WebRtc {
/// Must be `true` if the connection has been initiated locally, or `false` if it has been
/// initiated by the remote.
is_initiator: bool,
/// Local secret key to use for the handshake.
noise_key: &'a noise::NoiseKey,
/// Multihash encoding of the TLS certificate used by the local node at the DTLS layer.
local_tls_certificate_multihash: Vec<u8>,
/// Multihash encoding of the TLS certificate used by the remote node at the DTLS layer.
remote_tls_certificate_multihash: Vec<u8>,
},
}
/// Configuration for a [`Network`].
pub struct Config {
/// Seed for the randomness within the networking state machine.
pub randomness_seed: [u8; 32],
/// Number of connections containers should initially allocate for.
pub capacity: usize,
/// Maximum number of substreams that each remote can have simultaneously opened.
///
/// > **Note**: This limit is necessary in order to avoid DoS attacks where a remote opens too
/// > many substreams.
pub max_inbound_substreams: usize,
/// Maximum size in bytes of the protocols supported by the local node. Any protocol larger
/// than that requested by the remote is automatically refused. Necessary in order to avoid
/// situations where the remote sends an infinitely-sized protocol name.
pub max_protocol_name_len: usize,
/// Amount of time after which a connection handshake is considered to have taken too long
/// and must be aborted.
pub handshake_timeout: Duration,
/// Name of the ping protocol on the network.
pub ping_protocol: String,
}
/// Identifier of a connection spawned by the [`Network`].
//
// Identifiers are never reused.
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct ConnectionId(u64);
impl ConnectionId {
/// Value that compares inferior or equal to any possible [`ConnectionId`].
pub const MIN: Self = ConnectionId(u64::MIN);
/// Value that compares superior or equal to any possible [`ConnectionId`].
pub const MAX: Self = ConnectionId(u64::MAX);
}
/// Identifier of a request, or an inbound substream, or an outbound substream.
//
// Identifiers are never reused.
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct SubstreamId(u64);
impl SubstreamId {
/// Value that compares inferior or equal to any possible [`SubstreamId`].
pub const MIN: Self = SubstreamId(u64::MIN);
/// Value that compares superior or equal to any possible [`SubstreamId`].
pub const MAX: Self = SubstreamId(u64::MAX);
}
/// Data structure containing the list of all connections, pending or not, and their latest known
/// state. See also [the module-level documentation](..).
pub struct Network<TConn, TNow> {
/// Messages waiting to be sent to connection tasks.
messages_to_connections: VecDeque<(ConnectionId, CoordinatorToConnectionInner)>,
/// Messages received from connection tasks. Processed in [`Network::next_event`].
pending_incoming_messages: VecDeque<(ConnectionId, ConnectionToCoordinatorInner)>,
/// Id to assign to the next connection.
next_connection_id: ConnectionId,
/// Id to assign to the next substream, such as the next request or next notifications
/// substream.
///
/// All substreams share the same pool of ids across all connections.
next_substream_id: SubstreamId,
/// List of all connections in the data structure.
connections: hashbrown::HashMap<ConnectionId, Connection<TConn>, fnv::FnvBuildHasher>,
/// If `Some`, the given connection is in the process of shutting down. Calling
/// [`Network::next_event`] will cancel all ongoing requests and notification substreams
/// that concern this connection before processing any other incoming message.
shutting_down_connection: Option<ConnectionId>,
/// List of connections for which a [`ConnectionToCoordinatorInner::ShutdownFinished`] has
/// been received and a [`CoordinatorToConnectionInner::ShutdownFinishedAck`] has been sent.
/// We can now remove these connections and generate a [`Event::Shutdown`].
shutdown_finished_connections: VecDeque<ConnectionId>,
/// List of all outgoing notification substreams that we have opened. Can be either pending
/// (waiting for the connection task to say whether it has been accepted or not) or fully
/// open.
outgoing_notification_substreams:
hashbrown::HashMap<SubstreamId, (ConnectionId, SubstreamState), fnv::FnvBuildHasher>,
/// Always contains the same entries as [`Network::outgoing_notification_substreams`] but
/// ordered differently.
// TODO: group with the other similar BTreeSets?
outgoing_notification_substreams_by_connection: BTreeSet<(ConnectionId, SubstreamId)>,
/// List of all requests that have been started locally.
outgoing_requests: BTreeSet<(ConnectionId, SubstreamId)>,
/// List of inbound negotiated substreams that connections have received and haven't been
/// answered by the API user yet.
ingoing_negotiated_substreams: hashbrown::HashMap<
SubstreamId,
(ConnectionId, established::SubstreamId, bool),
fnv::FnvBuildHasher,
>,
/// Always contains the same entries as [`Network::ingoing_negotiated_substreams`] but ordered
/// differently.
// TODO: group with the other similar BTreeSets?
ingoing_negotiated_substreams_by_connection:
BTreeMap<(ConnectionId, established::SubstreamId), SubstreamId>,
/// List in incoming notification substreams that connections have received. Can be either
/// pending (waiting to be accepted/refused) or fully opened.
///
/// The substream ID of the substream is allocated by the connection task, and thus we need
/// to keep a mapping of inner `<->` substream IDs.
ingoing_notification_substreams: hashbrown::HashMap<
SubstreamId,
(ConnectionId, SubstreamState, established::SubstreamId),
fnv::FnvBuildHasher,
>,
/// Always contains the same entries as [`Network::ingoing_notification_substreams`] but
/// ordered differently.
// TODO: group with the other similar BTreeSets?
ingoing_notification_substreams_by_connection:
BTreeMap<(ConnectionId, established::SubstreamId), SubstreamId>,
/// List of incoming Bitswap substreams with corresponding connections.
/// All substreams here are fully open as there is no negotiation phase in Bitswap.
///
/// The substream ID of the substream is allocated by the connection task, and thus we need
/// to keep a mapping of inner `<->` substream IDs.
ingoing_bitswap_substreams: hashbrown::HashMap<
SubstreamId,
(ConnectionId, established::SubstreamId),
fnv::FnvBuildHasher,
>,
/// Always contains the same entries as [`Network::ingoing_bitswap_substreams`] but
/// ordered differently.
// TODO: group with the other similar BTreeSets?
ingoing_bitswap_substreams_by_connection:
BTreeMap<(ConnectionId, established::SubstreamId), SubstreamId>,
/// List of all outgoing Bitswap substreams that we have opened. Can be either pending (waiting
/// for the connection task to say whether it has been accepted or not) or fully open.
outgoing_bitswap_substreams:
hashbrown::HashMap<SubstreamId, (ConnectionId, SubstreamState), fnv::FnvBuildHasher>,
/// Always contains the same entries as [`Network::outgoing_bitswap_substreams`] but
/// ordered differently.
// TODO: group with the other similar BTreeSets?
outgoing_bitswap_substreams_by_connection: BTreeSet<(ConnectionId, SubstreamId)>,
/// List of requests that connections have received and haven't been answered by the API user
/// yet.
ingoing_requests: hashbrown::HashMap<
SubstreamId,
(ConnectionId, established::SubstreamId),
fnv::FnvBuildHasher,
>,
/// Always contains the same entries as [`Network::ingoing_requests`] but ordered differently.
// TODO: group with the other similar BTreeSets?
ingoing_requests_by_connection: BTreeSet<(ConnectionId, SubstreamId)>,
/// Generator for randomness seeds given to the established connections.
randomness_seeds: ChaCha20Rng,
/// See [`Config::max_inbound_substreams`].
max_inbound_substreams: usize,
/// See [`Config::max_protocol_name_len`].
max_protocol_name_len: usize,
/// See [`Config::handshake_timeout`].
handshake_timeout: Duration,
/// See [`Config::ping_protocol`].
ping_protocol: Arc<str>,
// Phantom data to keep the `TNow` type pinned.
// TODO: considering removing
now_pin: PhantomData<fn() -> TNow>,
}
struct Connection<TConn> {
state: InnerConnectionState,
user_data: TConn,
}
enum InnerConnectionState {
/// The connection is still in its handshaking state.
Handshaking,
/// The connection is fully established.
Established,
/// The connection is in the process of shutting down.
ShuttingDown {
/// `true` if the state before the shutdown was [`InnerConnectionState::Established`].
was_established: bool,
/// `true` if [`Network::start_shutdown`] has been called on this connection.
///
/// Even if the remote starts the shutdown at the same time, from an API perspective if
/// this flag is `true` it will be considered as if the API user had initiated the
/// shutdown.
api_initiated: bool,
},
}
/// See [`Network::outgoing_notification_substreams`] and
/// [`Network::ingoing_notification_substreams`].
///
/// > **Note**: There is no `Closed` variant, as this corresponds to a lack of entry in the map.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Ord, PartialOrd, Hash)]
enum SubstreamState {
/// Substream hasn't been accepted or refused yet.
Pending,
Open,
/// Substream is in the process of being closed. Only relevant for inbound substreams.
RequestedClosing,
}
impl<TConn, TNow> Network<TConn, TNow>
where
TNow: Clone + Add<Duration, Output = TNow> + Sub<TNow, Output = Duration> + Ord,
{
/// Initializes a new network data structure.
pub fn new(config: Config) -> Self {
// The initial capacities given to the containers below are more or less arbitrary, the
// objective being to avoid relocating the containers.
Network {
messages_to_connections: VecDeque::with_capacity(config.capacity * 2),
pending_incoming_messages: VecDeque::with_capacity(config.capacity * 2),
next_substream_id: SubstreamId(0),
handshake_timeout: config.handshake_timeout,
next_connection_id: ConnectionId(0),
connections: hashbrown::HashMap::with_capacity_and_hasher(
config.capacity,
Default::default(),
),
shutting_down_connection: None,
shutdown_finished_connections: VecDeque::with_capacity(config.capacity),
outgoing_requests: BTreeSet::new(),
ingoing_requests: hashbrown::HashMap::with_capacity_and_hasher(
4 * config.capacity,
Default::default(),
),
ingoing_requests_by_connection: BTreeSet::new(),
outgoing_notification_substreams: hashbrown::HashMap::with_capacity_and_hasher(
4 * config.capacity,
Default::default(),
),
outgoing_notification_substreams_by_connection: BTreeSet::new(),
ingoing_notification_substreams: hashbrown::HashMap::with_capacity_and_hasher(
4 * config.capacity,
Default::default(),
),
ingoing_notification_substreams_by_connection: BTreeMap::new(),
ingoing_negotiated_substreams: hashbrown::HashMap::with_capacity_and_hasher(
4 * config.capacity,
Default::default(),
),
ingoing_negotiated_substreams_by_connection: BTreeMap::new(),
outgoing_bitswap_substreams: hashbrown::HashMap::with_capacity_and_hasher(
config.capacity,
Default::default(),
),
outgoing_bitswap_substreams_by_connection: BTreeSet::new(),
ingoing_bitswap_substreams: hashbrown::HashMap::with_capacity_and_hasher(
config.capacity,
Default::default(),
),
ingoing_bitswap_substreams_by_connection: BTreeMap::new(),
randomness_seeds: ChaCha20Rng::from_seed(config.randomness_seed),
max_inbound_substreams: config.max_inbound_substreams,
max_protocol_name_len: config.max_protocol_name_len,
ping_protocol: config.ping_protocol.into(),
now_pin: PhantomData,
}
}
/// Adds a new single-stream connection to the collection.
///
/// Must be passed the moment (as a `TNow`) when the connection process has been started, in
/// order to determine when the handshake timeout expires.
pub fn insert_single_stream(
&mut self,
when_connection_start: TNow,
handshake_kind: SingleStreamHandshakeKind,
substreams_capacity: usize,
user_data: TConn,
) -> (ConnectionId, SingleStreamConnectionTask<TNow>) {
let connection_id = self.next_connection_id;
self.next_connection_id.0 += 1;
// We only support one kind of handshake at the moment. Make sure (at compile time) that
// the value provided as parameter is indeed the one expected.
let SingleStreamHandshakeKind::MultistreamSelectNoiseYamux {
is_initiator,
noise_key,
} = handshake_kind;
let connection_task = SingleStreamConnectionTask::new(single_stream::Config {
randomness_seed: {
let mut seed = [0; 32];
self.randomness_seeds.fill_bytes(&mut seed);
seed
},
handshake: {
let mut ephemeral_secret_key = zeroize::Zeroizing::new([0; 32]);
self.randomness_seeds.fill_bytes(&mut *ephemeral_secret_key);
single_stream_handshake::HealthyHandshake::noise_yamux(
noise_key,
&ephemeral_secret_key,
is_initiator,
)
},
handshake_timeout: when_connection_start + self.handshake_timeout,
max_inbound_substreams: self.max_inbound_substreams,
substreams_capacity,
max_protocol_name_len: self.max_protocol_name_len,
ping_protocol: self.ping_protocol.clone(),
});
let _previous_value = self.connections.insert(
connection_id,
Connection {
state: InnerConnectionState::Handshaking,
user_data,
},
);
debug_assert!(_previous_value.is_none());
(connection_id, connection_task)
}
/// Adds a new multi-stream connection to the collection.
///
/// Must be passed the moment (as a `TNow`) when the connection process has been started, in
/// order to determine when the handshake timeout expires.
pub fn insert_multi_stream<TSubId>(
&mut self,
when_connection_start: TNow,
handshake_kind: MultiStreamHandshakeKind,
substreams_capacity: usize,
user_data: TConn,
) -> (ConnectionId, MultiStreamConnectionTask<TNow, TSubId>)
where
TSubId: Clone + PartialEq + Eq + Hash,
{
let connection_id = self.next_connection_id;
self.next_connection_id.0 += 1;
// In the WebRTC handshake, the Noise prologue must be set to `"libp2p-webrtc-noise:"`
// followed with the multihash-encoded fingerprints of the initiator's certificate
// and the receiver's certificate.
// See <https://github.com/libp2p/specs/pull/412>.
let (noise_key, noise_prologue, local_is_noise_initiator) = {
let MultiStreamHandshakeKind::WebRtc {
noise_key,
is_initiator,
local_tls_certificate_multihash,
remote_tls_certificate_multihash,
} = handshake_kind;
const PREFIX: &[u8] = b"libp2p-webrtc-noise:";
let mut out = Vec::with_capacity(
PREFIX.len()
+ local_tls_certificate_multihash.len()
+ remote_tls_certificate_multihash.len(),
);
out.extend_from_slice(PREFIX);
if is_initiator {
out.extend_from_slice(&local_tls_certificate_multihash);
out.extend_from_slice(&remote_tls_certificate_multihash);
} else {
out.extend_from_slice(&remote_tls_certificate_multihash);
out.extend_from_slice(&local_tls_certificate_multihash);
}
// In the WebRTC libp2p protocol, the initiator of the connection is *not* the
// initiator of the Noise handshake. Instead, it's the "server" that initiates the
// Noise handshake. This saves a round-trip.
(noise_key, out, !is_initiator)
};
let handshake = {
let mut noise_ephemeral_key = zeroize::Zeroizing::new([0; 32]);
self.randomness_seeds.fill_bytes(&mut *noise_ephemeral_key);
noise::HandshakeInProgress::new(noise::Config {
key: noise_key,
is_initiator: local_is_noise_initiator,
prologue: &noise_prologue,
ephemeral_secret_key: &noise_ephemeral_key,
})
};
let connection_task = MultiStreamConnectionTask::new(
{
let mut seed = [0; 32];
self.randomness_seeds.fill_bytes(&mut seed);
seed
},
when_connection_start,
handshake,
self.max_inbound_substreams,
substreams_capacity,
self.max_protocol_name_len,
self.ping_protocol.clone(),
);
let _previous_value = self.connections.insert(
connection_id,
Connection {
state: InnerConnectionState::Handshaking,
user_data,
},
);
debug_assert!(_previous_value.is_none());
(connection_id, connection_task)
}
/// Switches the connection to a state where it will shut down soon.
///
/// Calling this function does **not** generate a [`Event::StartShutdown`] event for this
/// connection. The event is implied.
///
/// It is no longer possible to start requests, open notifications substreams, or send
/// notifications. No new incoming requests or notification substreams will be reported. The
/// incoming notifications that were sent by the remote before the shutdown started will still
/// be reported.
///
/// It is possible to call this method on connection that are still in their handshaking
/// phase.
///
/// This function generates a message destined to the connection. Use
/// [`Network::pull_message_to_connection`] to process these messages after it has returned.
///
/// # Panic
///
/// Panics if the connection is already shutting down, either because
/// [`Network::start_shutdown`] was called or a [`Event::StartShutdown`] event was yielded.
///
#[track_caller]
pub fn start_shutdown(&mut self, connection_id: ConnectionId) {
let connection = match self.connections.get_mut(&connection_id) {
Some(c) => c,
None => panic!(),
};
let is_established = match connection.state {
InnerConnectionState::Handshaking => false,
InnerConnectionState::Established => true,
InnerConnectionState::ShuttingDown {
api_initiated: true,
..
} => panic!("start_shutdown called twice on same connection"), // Forbidden.
InnerConnectionState::ShuttingDown {
api_initiated: false,
..
} => panic!("start_shutdown called after StartShutdown event"), // Forbidden.
};
connection.state = InnerConnectionState::ShuttingDown {
was_established: is_established,
api_initiated: true,
};
self.messages_to_connections
.push_back((connection_id, CoordinatorToConnectionInner::StartShutdown));
}
/// Returns true if the collection doesn't contain any connection.
pub fn is_empty(&self) -> bool {
self.connections.is_empty()
}
/// Returns the number of connections in the collection.
pub fn len(&self) -> usize {
self.connections.len()
}
/// Returns the state of the given connection.
///
/// # Panic
///
/// Panics if the identifier is invalid or corresponds to a connection that has already
/// entirely shut down.
///
pub fn connection_state(&self, connection_id: ConnectionId) -> ConnectionState {
let connection = self.connections.get(&connection_id).unwrap();
match connection.state {
InnerConnectionState::Handshaking => ConnectionState {
established: false,
shutting_down: false,
},
InnerConnectionState::Established => ConnectionState {
established: true,
shutting_down: false,
},
InnerConnectionState::ShuttingDown {
was_established, ..
} => ConnectionState {
established: was_established,
shutting_down: true,
},
}
}
/// Modifies the value that was initially passed through [`Config::max_protocol_name_len`].
///
/// The new value only applies to substreams opened after this function has been called.
pub fn set_max_protocol_name_len(&mut self, new_max_length: usize) {
if self.max_protocol_name_len == new_max_length {
return;
}
self.max_protocol_name_len = new_max_length;
// Send a message to all connections to update this value.
self.messages_to_connections.reserve(self.connections.len());
for connection_id in self.connections.keys() {
self.messages_to_connections.push_back((
*connection_id,
CoordinatorToConnectionInner::SetMaxProtocolNameLen { new_max_length },
));
}
}
/// Call after an [`Event::InboundNegotiated`] has been emitted in order to accept the protocol
/// name and indicate the type of the protocol.
///
/// # Panic
///
/// Panics if the substream is not in the correct state.
///
pub fn accept_inbound(&mut self, substream_id: SubstreamId, ty: InboundTy) {
let (connection_id, inner_substream_id, already_accepted) =
match self.ingoing_negotiated_substreams.get_mut(&substream_id) {
Some(s) => s,
None => panic!(),
};
assert!(!*already_accepted);
self.messages_to_connections.push_back((
*connection_id,
CoordinatorToConnectionInner::AcceptInbound {
substream_id: *inner_substream_id,
inbound_ty: ty,
},
));
*already_accepted = true;
}
/// Call after an [`Event::InboundNegotiated`] has been emitted in order to reject the
/// protocol name as not supported.
///
/// # Panic
///
/// Panics if the substream is not in the correct state.
///
pub fn reject_inbound(&mut self, substream_id: SubstreamId) {
let (connection_id, inner_substream_id, already_accepted) =
match self.ingoing_negotiated_substreams.remove(&substream_id) {
Some(s) => s,
None => panic!(),
};
let _was_in = self
.ingoing_negotiated_substreams_by_connection
.remove(&(connection_id, inner_substream_id));
debug_assert!(_was_in.is_some());
assert!(!already_accepted);
self.messages_to_connections.push_back((
connection_id,
CoordinatorToConnectionInner::RejectInbound {
substream_id: inner_substream_id,
},
));
}
/// Sends a request to the given peer.
///
/// A [`Event::Response`] event will later be generated containing the result of the request.
/// This event is generated even if the connection the request was sent on has been closed.
///
/// It is invalid to start a request on a connection before a [`Event::HandshakeFinished`]
/// or after a [`Event::StartShutdown`] has been generated, or after
/// [`Network::start_shutdown`] has been called.
///
/// Returns a newly-allocated identifier for this substream.
///
/// This function generates a message destined to the connection. Use
/// [`Network::pull_message_to_connection`] to process these messages after it has returned.
///
/// # Requests
///
/// A request consists in:
///
/// - Opening a substream on an established connection with the target.
/// - Negotiating the requested protocol (`protocol_index`) on this substream using the
/// *multistream-select* protocol.
/// - Sending the request (`request_data` parameter), prefixed with its length.
/// - Waiting for the response (prefixed with its length), which is then returned.
///
/// An error happens if the connection closes while the request is in progress, if the remote
/// doesn't support the given protocol, if the request or response doesn't respect the protocol
/// limits, or if the remote takes too much time to answer.
///
/// The timeout is the time between the moment the substream is opened and the moment the
/// response is sent back. It starts ticking only after the request starts being sent. If the
/// emitter doesn't send the request or if the receiver doesn't answer during this time
/// window, the request is considered failed.
///
/// # Panic
///
/// Panics if the [`ConnectionId`] is invalid or is a connection that hasn't finished its
/// handshake or is shutting down.
///
#[track_caller]
pub fn start_request(
&mut self,
target: ConnectionId,
protocol_name: String,
request_data: Option<Vec<u8>>,
timeout: Duration,
max_response_size: usize,
) -> SubstreamId {
let connection = match self.connections.get(&target) {
Some(c) => c,
None => panic!(),
};
assert!(matches!(
connection.state,
InnerConnectionState::Established
));
let substream_id = self.next_substream_id;
self.next_substream_id.0 += 1;
let _was_inserted = self.outgoing_requests.insert((target, substream_id));
debug_assert!(_was_inserted);
self.messages_to_connections.push_back((
target,
CoordinatorToConnectionInner::StartRequest {
protocol_name,
request_data,
timeout,
max_response_size,
substream_id,
},
));
substream_id
}
/// Start opening a notifications substream.
///
/// It is invalid to open a notifications substream on a connection before a
/// [`Event::HandshakeFinished`] or after a [`Event::StartShutdown`] has been generated, or
/// after [`Network::start_shutdown`] has been called.
///
/// Returns a newly-allocated identifier for this substream.
///
/// This function generates a message destined to the connection. Use
/// [`Network::pull_message_to_connection`] to process these messages after it has returned.
///
/// # Panic
///
/// Panics if the [`ConnectionId`] is invalid or is a connection that hasn't finished its
/// handshake or is shutting down.
///
#[track_caller]
pub fn open_out_notifications(
&mut self,
connection_id: ConnectionId,
protocol_name: String,
handshake_timeout: Duration,
handshake: impl Into<Vec<u8>>,
max_handshake_size: usize,
) -> SubstreamId {
let connection = match self.connections.get(&connection_id) {
Some(c) => c,
None => panic!(),
};
assert!(matches!(
connection.state,
InnerConnectionState::Established
));
let substream_id = self.next_substream_id;
self.next_substream_id.0 += 1;
let _prev_value = self
.outgoing_notification_substreams
.insert(substream_id, (connection_id, SubstreamState::Pending));
debug_assert!(_prev_value.is_none());
let _was_inserted = self
.outgoing_notification_substreams_by_connection
.insert((connection_id, substream_id));
debug_assert!(_was_inserted);
self.messages_to_connections.push_back((
connection_id,
CoordinatorToConnectionInner::OpenOutNotifications {
protocol_name,
handshake: handshake.into(),
handshake_timeout,
max_handshake_size,
substream_id,
},
));
substream_id
}
/// Start closing a previously-open notifications substream, or cancels opening a
/// notifications substream.
///
/// All the notifications that have been queued remain queued. The substream actually closes
/// only once the queue is empty.
///
/// Calling this method does *not* emit any event. The [`SubstreamId`] is considered invalid
/// after this function returns.
///
/// This function generates a message destined to the connection. Use
/// [`Network::pull_message_to_connection`] to process these messages after it has returned.
///
/// # Panic
///
/// Panics if [`SubstreamId`] doesn't correspond to an outbound notifications substream.
///
#[track_caller]
pub fn close_out_notifications(&mut self, substream_id: SubstreamId) {
// Both `Pending` and `Open` states are accepted.
let (connection_id, _state) =
match self.outgoing_notification_substreams.remove(&substream_id) {
Some(s) => s,
None => panic!(),
};
let _was_in = self
.outgoing_notification_substreams_by_connection
.remove(&(connection_id, substream_id));
debug_assert!(_was_in);
self.messages_to_connections.push_back((
connection_id,
CoordinatorToConnectionInner::CloseOutNotifications { substream_id },
));
}
/// Adds a notification to the queue of notifications to send to the given peer.
///
/// It is invalid to call this on a [`SubstreamId`] before a successful
/// [`Event::NotificationsOutResult`] has been yielded.
///
/// Each substream maintains a queue of notifications to be sent to the remote. This method
/// attempts to push a notification to this queue.
///
/// An error is also returned if the queue exceeds a certain size in bytes, for two reasons:
///
/// - Since the content of the queue is transferred at a limited rate, each notification
/// pushed at the end of the queue will take more time than the previous one to reach the
/// destination. Once the queue reaches a certain size, the time it would take for
/// newly-pushed notifications to reach the destination would start being unreasonably large.
///
/// - If the remote deliberately applies back-pressure on the substream, it is undesirable to
/// increase the memory usage of the local node.
///
/// Similarly, the queue being full is a normal situation and notification protocols should
/// be designed in such a way that discarding notifications shouldn't have a too negative
/// impact.
///
/// Regardless of the success of this function, no guarantee exists about the successful
/// delivery of notifications.
///
/// This function generates a message destined to the connection. Use
/// [`Network::pull_message_to_connection`] to process these messages after it has returned.
///
/// # Panics
///
/// Panics if [`SubstreamId`] is not a fully open outbound notifications substream.
///
#[track_caller]
pub fn queue_notification(
&mut self,
substream_id: SubstreamId,
notification: impl Into<Vec<u8>>,
) -> Result<(), QueueNotificationError> {
let (connection_id, state) = match self.outgoing_notification_substreams.get(&substream_id)
{
Some(s) => s,
None => panic!(),
};
assert!(matches!(state, SubstreamState::Open));
// TODO: add some back-pressure system and return a `QueueNotificationError` if full
self.messages_to_connections.push_back((
*connection_id,
CoordinatorToConnectionInner::QueueNotification {
substream_id,
notification: notification.into(),
},
));
Ok(())
}
/// Accepts a request for an inbound notifications substream reported by an
/// [`Event::NotificationsInOpen`].
///
/// If a [`Event::NotificationsInClose`] event is yielded, then this function must not be
/// called and will panic.
///
/// This function generates a message destined to the connection. Use
/// [`Network::pull_message_to_connection`] to process these messages after it has returned.
///
/// # Panic
///
/// Panics if the [`SubstreamId`] doesn't correspond to an inbound notifications substream.
///
#[track_caller]
pub fn accept_in_notifications(
&mut self,
substream_id: SubstreamId,
handshake: Vec<u8>,
max_notification_size: usize,
) {
let (connection_id, state, inner_substream_id) =
match self.ingoing_notification_substreams.get_mut(&substream_id) {
Some(s) => s,
None => panic!(),
};
assert!(matches!(state, SubstreamState::Pending));
self.messages_to_connections.push_back((
*connection_id,
CoordinatorToConnectionInner::AcceptInNotifications {
substream_id: *inner_substream_id,
handshake,
max_notification_size,
},
));
*state = SubstreamState::Open;
}
/// Rejects a request for an inbound notifications substream reported by an
/// [`Event::NotificationsInOpen`].
///
/// If a [`Event::NotificationsInClose`] event is yielded, then this function must not be
/// called and will panic.
///
/// The [`SubstreamId`] is considered no longer valid after this function returns.
///
/// This function generates a message destined to the connection. Use
/// [`Network::pull_message_to_connection`] to process these messages after it has returned.
///
/// # Panic
///
/// Panics if the [`SubstreamId`] doesn't correspond to an inbound notifications substream.
///
#[track_caller]
pub fn reject_in_notifications(&mut self, substream_id: SubstreamId) {
if let Some((connection_id, SubstreamState::Pending, inner_substream_id)) =
self.ingoing_notification_substreams.remove(&substream_id)
{
let _was_in = self
.ingoing_notification_substreams_by_connection
.remove(&(connection_id, inner_substream_id));
debug_assert_eq!(_was_in, Some(substream_id));
self.messages_to_connections.push_back((
connection_id,
CoordinatorToConnectionInner::RejectInNotifications {
substream_id: inner_substream_id,
},
));
} else {
// Note that, if this is reached, the pending substream is not inserted back
// in the state machine, meaning that `self` is now in an inconsistent state.
// But considering that we panic, this state mismatch isn't actually observable.
panic!()
}
}
/// Start the closing of an inbound notifications substream that was previously accepted with
/// [`Network::accept_in_notifications`]
///
/// Calling this function will later generate a [`Event::NotificationsInClose`] event once the
/// substream is effectively closed.
/// This function gracefully asks the remote to close the substream. The remote has the
/// duration indicated with `timeout` to effectively close the substream. In the meanwhile,
/// notifications can still be received.
///
/// This function generates a message destined to the connection. Use
/// [`Network::pull_message_to_connection`] to process these messages after it has returned.
///
/// # Panic
///
/// Panics if the [`SubstreamId`] doesn't correspond to an accepted inbound notifications
/// substream.
///
#[track_caller]
pub fn start_close_in_notifications(&mut self, substream_id: SubstreamId, timeout: Duration) {
let (connection_id, state, inner_substream_id) =
match self.ingoing_notification_substreams.get_mut(&substream_id) {
Some(s) => s,
None => panic!(),
};
assert!(matches!(state, SubstreamState::Open));
self.messages_to_connections.push_back((
*connection_id,
CoordinatorToConnectionInner::CloseInNotifications {
substream_id: *inner_substream_id,
timeout,
},
));
*state = SubstreamState::RequestedClosing;
}
/// Start opening a Bitswap substream.
///
/// It is invalid to open a Bitswap substream on a connection before a
/// [`Event::HandshakeFinished`] or after a [`Event::StartShutdown`] has been generated, or
/// after [`Network::start_shutdown`] has been called.
///
/// Returns a newly-allocated identifier for this substream.
///
/// This function generates a message destined to the connection. Use
/// [`Network::pull_message_to_connection`] to process these messages after it has returned.
///
/// # Panic
///
/// Panics if the [`ConnectionId`] is invalid or is a connection that hasn't finished its
/// handshake or is shutting down.
///
#[track_caller]
pub fn open_out_bitswap(&mut self, connection_id: ConnectionId) -> SubstreamId {
let connection = match self.connections.get(&connection_id) {
Some(c) => c,
None => panic!(),
};
assert!(matches!(
connection.state,
InnerConnectionState::Established
));
let substream_id = self.next_substream_id;
self.next_substream_id.0 += 1;
let _prev_value = self
.outgoing_bitswap_substreams
.insert(substream_id, (connection_id, SubstreamState::Pending));
debug_assert!(_prev_value.is_none());
let _was_inserted = self
.outgoing_bitswap_substreams_by_connection
.insert((connection_id, substream_id));
debug_assert!(_was_inserted);
self.messages_to_connections.push_back((
connection_id,
CoordinatorToConnectionInner::OpenOutBitswap { substream_id },
));
substream_id
}
/// Start closing a previously-open outbound Bitswap substream, or cancels opening an
/// outbound Bitswap substream.
///
/// All the messages that have been queued remain queued. The substream actually closes
/// only once the queue is empty.
///
/// Calling this method does *not* emit any event. The [`SubstreamId`] is considered invalid
/// after this function returns.
///
/// This function generates a message destined to the connection. Use
/// [`Network::pull_message_to_connection`] to process these messages after it has returned.
///
/// # Panic
///
/// Panics if [`SubstreamId`] doesn't correspond to an outbound Bitswap substream.
///
#[track_caller]
pub fn close_out_bitswap(&mut self, substream_id: SubstreamId) {
// Both `Pending` and `Open` states are accepted.
let (connection_id, _state) = match self.outgoing_bitswap_substreams.remove(&substream_id) {
Some(s) => s,
None => panic!(),
};
let _was_in = self
.outgoing_bitswap_substreams_by_connection
.remove(&(connection_id, substream_id));
debug_assert!(_was_in);
self.messages_to_connections.push_back((
connection_id,
CoordinatorToConnectionInner::CloseOutBitswap { substream_id },
));
}
/// Close inbound Bitswap substream. Because Bitswap protocol doesn't specify a way to signal
/// remote about a desire to close an inbound substream, this in fact resets the substream.
///
/// Unlike Notifications, Bitswap in substreams do not have `SubstreamState::RequestedClosing`,
/// and are instantly removed. This affects the race condition resolution between the
/// coordinator and connection task for Bitswap in substreams.
///
/// This is used to limit the number of inbound Bitswap substreams remote has opened with us.
///
/// This function generates a message destined to the connection. Use
/// [`Network::pull_message_to_connection`] to process these messages after it has returned.
///
/// # Panic
///
/// Panics if [`SubstreamId`] doesn't correspond to an inbound Bitswap substream.
///
#[track_caller]
pub fn close_in_bitswap(&mut self, substream_id: SubstreamId) {
let (connection_id, inner_substream_id) =
match self.ingoing_bitswap_substreams.remove(&substream_id) {
Some(s) => s,
None => panic!(),
};
let _was_in = self
.ingoing_bitswap_substreams_by_connection
.remove(&(connection_id, inner_substream_id))
.is_some();
debug_assert!(_was_in);
self.messages_to_connections.push_back((
connection_id,
CoordinatorToConnectionInner::CloseInBitswap {
substream_id: inner_substream_id,
},
));
}
/// Adds a Bitswap message to the queue of messages to send to the given peer.
///
/// It is invalid to call this on a [`SubstreamId`] before a successful
/// [`Event::BitswapOutOpenResult`] has been yielded.
///
/// Each substream maintains a queue of messages to be sent to the remote. This method
/// attempts to push a message to this queue.
///
/// An error is returned if the queue exceeds a certain size in bytes to handle the remote
/// back-pressure and limited transfer rate.
///
/// Regardless of the success of this function, no guarantee exists about the successful
/// delivery of the message.
///
/// This function generates a message destined to the connection. Use
/// [`Network::pull_message_to_connection`] to process these messages after it has returned.
///
/// # Panics
///
/// Panics if [`SubstreamId`] is not a fully open outbound Bitswap substream.
///
#[track_caller]
pub fn queue_bitswap_message(
&mut self,
substream_id: SubstreamId,
message: impl Into<Vec<u8>>,
) -> Result<(), QueueBitswapMessageError> {
let (connection_id, state) = match self.outgoing_bitswap_substreams.get(&substream_id) {
Some(s) => s,
None => panic!(),
};
assert!(matches!(state, SubstreamState::Open));
// TODO: add some back-pressure system and return a `QueueBitswapMessageError` if full
self.messages_to_connections.push_back((
*connection_id,
CoordinatorToConnectionInner::QueueBitswapMessage {
substream_id,
message: message.into(),
},
));
Ok(())
}
/// Responds to an incoming request. Must be called in response to a [`Event::RequestIn`].
///
/// If the substream was in the meanwhile yielded in an [`Event::RequestInCancel`], then this
/// function must not be called and will panic.
///
/// The [`SubstreamId`] is considered no longer valid after this function returns.
///
/// This function generates a message destined to the connection. Use
/// [`Network::pull_message_to_connection`] to process these messages after it has returned.
///
/// # Panic
///
/// Panics if the [`SubstreamId`] doesn't correspond to an active incoming request.
///
#[track_caller]
pub fn respond_in_request(&mut self, substream_id: SubstreamId, response: Result<Vec<u8>, ()>) {
let (connection_id, inner_substream_id) = match self.ingoing_requests.remove(&substream_id)
{
Some(s) => s,
None => panic!(),
};
self.ingoing_requests_by_connection
.remove(&(connection_id, substream_id));
self.messages_to_connections.push_back((
connection_id,
CoordinatorToConnectionInner::AnswerRequest {
substream_id: inner_substream_id,
response,
},
));
}
/// Pulls a message that must be sent to a connection.
///
/// The message must be passed to [`SingleStreamConnectionTask::inject_coordinator_message`]
/// or [`MultiStreamConnectionTask::inject_coordinator_message`] in the appropriate connection.
///
/// This function guarantees that the [`ConnectionId`] always refers to a connection that
/// is still alive, in the sense that [`SingleStreamConnectionTask::inject_coordinator_message`]
/// or [`MultiStreamConnectionTask::inject_coordinator_message`] has never returned `None`
/// and that no [`Event::Shutdown`] has been generated for this connection.
pub fn pull_message_to_connection(
&mut self,
) -> Option<(ConnectionId, CoordinatorToConnection)> {
let message = self
.messages_to_connections
.pop_front()
.map(|(id, inner)| (id, CoordinatorToConnection { inner }))?;
if let CoordinatorToConnectionInner::ShutdownFinishedAck = message.1.inner {
self.shutdown_finished_connections.push_back(message.0);
}
Some(message)
}
/// Injects into the state machine a message generated by
/// [`SingleStreamConnectionTask::pull_message_to_coordinator`] or
/// [`MultiStreamConnectionTask::pull_message_to_coordinator`].
///
/// This message is queued and is later processed in [`Network::next_event`]. This means that
/// it is [`Network::next_event`] and not [`Network::inject_connection_message`] that updates
/// the internals of the state machine according to the content of the message. For example,
/// if a [`SingleStreamConnectionTask`] sends a message to the coordinator indicating that a
/// notifications substream has been closed, the coordinator will still believe that it is
/// open until [`Network::next_event`] processes this message and at the same time returns a
/// corresponding [`Event`]. Processing messages directly in
/// [`Network::inject_connection_message`] would introduce "race conditions" where the API
/// user can't be sure in which state a connection or a substream is.
pub fn inject_connection_message(
&mut self,
connection_id: ConnectionId,
message: ConnectionToCoordinator,
) {
assert!(self.connections.contains_key(&connection_id));
// TODO: add a limit for a back-pressure-like system?
self.pending_incoming_messages
.push_back((connection_id, message.inner));
}
/// Returns the next event produced by the service. Returns `None` if no event is available.
///
/// Call this function in a loop after having injected messages using
/// [`Network::inject_connection_message`].
pub fn next_event(&mut self) -> Option<Event<TConn>> {
loop {
if let Some(connection_id) = self.shutdown_finished_connections.pop_front() {
let connection = self.connections.remove(&connection_id).unwrap();
let was_established = match &connection.state {
InnerConnectionState::ShuttingDown {
was_established, ..
} => *was_established,
_ => unreachable!(),
};
return Some(Event::Shutdown {
id: connection_id,
was_established,
user_data: connection.user_data,
});
}
// When a connection starts its shutdown, its id is put in `shutting_down_connection`.
// When that happens, we go through the local state and clean up all requests and
// notification substreams that are in progress/open and return the cancellations
// as events.
//
// `shutting_down_connection` is set back to `None` only if it turns out that there
// is no request or notification substream in progress/open anymore.
if let Some(shutting_down_connection) = self.shutting_down_connection {
// Outgoing notification substreams to close.
if let Some((_, substream_id)) = self
.outgoing_notification_substreams_by_connection
.range(
(shutting_down_connection, SubstreamId::MIN)
..=(shutting_down_connection, SubstreamId::MAX),
)
.cloned()
.next()
{
self.outgoing_notification_substreams_by_connection
.remove(&(shutting_down_connection, substream_id));
let (_, state) = self
.outgoing_notification_substreams
.remove(&substream_id)
.unwrap();
return Some(match state {
SubstreamState::Open => Event::NotificationsOutReset { substream_id },
SubstreamState::Pending => Event::NotificationsOutResult {
substream_id,
result: Err(NotificationsOutErr::ConnectionShutdown),
},
SubstreamState::RequestedClosing => unreachable!(), // Never set for outgoing notification substreams.
});
}
// Ingoing notification substreams to close.
if let Some((key, substream_id)) = self
.ingoing_notification_substreams_by_connection
.range(
(shutting_down_connection, established::SubstreamId::MIN)
..=(shutting_down_connection, established::SubstreamId::MAX),
)
.map(|(k, v)| (*k, *v))
.next()
{
let (_, state, _) = self
.ingoing_notification_substreams
.remove(&substream_id)
.unwrap();
self.ingoing_notification_substreams_by_connection
.remove(&key)
.unwrap();
return Some(match state {
SubstreamState::Open | SubstreamState::RequestedClosing => {
Event::NotificationsInClose {
substream_id,
outcome: Err(NotificationsInClosedErr::ConnectionShutdown),
}
}
SubstreamState::Pending => {
Event::NotificationsInOpenCancel { substream_id }
}
});
}
// Outgoing Bitswap substreams to close.
if let Some((_, substream_id)) = self
.outgoing_bitswap_substreams_by_connection
.range(
(shutting_down_connection, SubstreamId::MIN)
..=(shutting_down_connection, SubstreamId::MAX),
)
.cloned()
.next()
{
self.outgoing_bitswap_substreams_by_connection
.remove(&(shutting_down_connection, substream_id));
let (_, state) = self
.outgoing_bitswap_substreams
.remove(&substream_id)
.unwrap();
return Some(match state {
SubstreamState::Open => Event::BitswapOutClose {
substream_id,
error: BitswapOutClosedErr::ConnectionShutdown,
},
SubstreamState::Pending => Event::BitswapOutOpenResult {
substream_id,
result: Err(BitswapOutOpenErr::ConnectionShutdown),
},
SubstreamState::RequestedClosing => unreachable!(), // Never set for outgoing Bitswap substreams.
});
}
// Ingoing Bitswap substreams to close.
if let Some((key, substream_id)) = self
.ingoing_bitswap_substreams_by_connection
.range(
(shutting_down_connection, established::SubstreamId::MIN)
..=(shutting_down_connection, established::SubstreamId::MAX),
)
.map(|(k, v)| (*k, *v))
.next()
{
self.ingoing_bitswap_substreams.remove(&substream_id);
self.ingoing_bitswap_substreams_by_connection.remove(&key);
return Some(Event::BitswapInClose {
substream_id,
outcome: Err(BitswapInClosedErr::ConnectionShutdown),
});
}
// Find outgoing requests to cancel.
if let Some((_, substream_id)) = self
.outgoing_requests
.range(
(shutting_down_connection, SubstreamId::MIN)
..=(shutting_down_connection, SubstreamId::MAX),
)
.next()
{
let substream_id = *substream_id;
self.outgoing_requests
.remove(&(shutting_down_connection, substream_id));
return Some(Event::Response {
substream_id,
response: Err(RequestError::ConnectionShutdown),
});
}
// Find ingoing requests to cancel.
if let Some((_, substream_id)) = self
.ingoing_requests_by_connection
.range(
(shutting_down_connection, SubstreamId::MIN)
..=(shutting_down_connection, SubstreamId::MAX),
)
.next()
{
let substream_id = *substream_id;
let _was_in = self.ingoing_requests.remove(&substream_id);
debug_assert!(_was_in.is_some());
let _was_in = self
.ingoing_requests_by_connection
.remove(&(shutting_down_connection, substream_id));
debug_assert!(_was_in);
return Some(Event::RequestInCancel { substream_id });
}
// Find ingoing negotiated substreams to cancel.
if let Some((key, substream_id)) = self
.ingoing_negotiated_substreams_by_connection
.range(
(shutting_down_connection, established::SubstreamId::MIN)
..=(shutting_down_connection, established::SubstreamId::MAX),
)
.map(|(k, v)| (*k, *v))
.next()
{
let Some((_, _, was_accepted)) =
self.ingoing_negotiated_substreams.remove(&substream_id)
else {
unreachable!()
};
let _was_in = self
.ingoing_negotiated_substreams_by_connection
.remove(&key);
debug_assert!(_was_in.is_some());
if was_accepted {
return Some(Event::InboundAcceptedCancel { substream_id });
} else {
return Some(Event::InboundNegotiatedCancel { substream_id });
}
}
// If this is reached, this connection has no more request or notifications
// substream that is still in progress or open. The connection is successfully
// shut down.
self.shutting_down_connection = None;
}
// Now actually process messages.
let (connection_id, message) = self.pending_incoming_messages.pop_front()?;
let connection = &mut self.connections.get_mut(&connection_id).unwrap();
break Some(match message {
ConnectionToCoordinatorInner::StartShutdown(reason) => {
// The `ConnectionToCoordinator` message contains a shutdown reason if
// and only if it sends `StartShutdown` as a response to a shutdown
// initiated by the remote. If the shutdown was initiated locally
// (`api_initiated` is `true`), then it can contain `None`, but it can also
// contain `Some` in case the shutdown was initiated by the remote at the same
// time as it was initiated locally.
let report_event = match &mut connection.state {
InnerConnectionState::ShuttingDown {
api_initiated: true,
..
} => false,
InnerConnectionState::ShuttingDown {
api_initiated: false,
..
} => unreachable!(),
st @ InnerConnectionState::Handshaking => {
*st = InnerConnectionState::ShuttingDown {
api_initiated: false,
was_established: false,
};
true
}
st @ InnerConnectionState::Established => {
*st = InnerConnectionState::ShuttingDown {
api_initiated: false,
was_established: true,
};
true
}
};
// Control flow can't reach here if `shutting_down_connection` is ̀`Some`.
debug_assert!(self.shutting_down_connection.is_none());
self.shutting_down_connection = Some(connection_id);
if !report_event {
// No `StartShutdown` event is generated if the API user has started
// the shutdown themselves. In that case, `StartShutdown` is merely a
// confirmation.
continue;
} else {
Event::StartShutdown {
id: connection_id,
reason: reason.unwrap(), // See comment above.
}
}
}
ConnectionToCoordinatorInner::ShutdownFinished => {
self.messages_to_connections.push_back((
connection_id,
CoordinatorToConnectionInner::ShutdownFinishedAck,
));
continue;
}
ConnectionToCoordinatorInner::HandshakeFinished(peer_id) => {
debug_assert_eq!(
self.ingoing_notification_substreams_by_connection
.range(
(connection_id, established::SubstreamId::MIN)
..=(connection_id, established::SubstreamId::MAX)
)
.count(),
0
);
debug_assert_eq!(
self.outgoing_notification_substreams_by_connection
.range(
(connection_id, SubstreamId::MIN)
..=(connection_id, SubstreamId::MAX)
)
.count(),
0
);
debug_assert_eq!(
self.ingoing_requests_by_connection
.range(
(connection_id, SubstreamId::MIN)
..=(connection_id, SubstreamId::MAX)
)
.count(),
0
);
match &mut connection.state {
InnerConnectionState::ShuttingDown {
was_established,
api_initiated,
} => {
debug_assert!(!*was_established);
debug_assert!(*api_initiated);
continue;
}
st @ InnerConnectionState::Handshaking => {
*st = InnerConnectionState::Established
}
InnerConnectionState::Established => unreachable!(),
}
Event::HandshakeFinished {
id: connection_id,
peer_id,
}
}
ConnectionToCoordinatorInner::InboundError(error) => {
// Ignore events if a shutdown has been initiated by the coordinator.
if let InnerConnectionState::ShuttingDown { api_initiated, .. } =
connection.state
{
debug_assert!(api_initiated);
continue;
}
Event::InboundError {
id: connection_id,
error,
}
}
ConnectionToCoordinatorInner::InboundNegotiated {
id: connection_substream_id,
protocol_name,
} => {
// Ignore events if a shutdown has been initiated by the coordinator.
if let InnerConnectionState::ShuttingDown { api_initiated, .. } =
connection.state
{
debug_assert!(api_initiated);
continue;
}
let substream_id = self.next_substream_id;
self.next_substream_id.0 += 1;
self.ingoing_negotiated_substreams.insert(
substream_id,
(connection_id, connection_substream_id, false),
);
self.ingoing_negotiated_substreams_by_connection
.insert((connection_id, connection_substream_id), substream_id);
Event::InboundNegotiated {
id: connection_id,
substream_id,
protocol_name,
}
}
ConnectionToCoordinatorInner::InboundAcceptedCancel {
id: connection_substream_id,
} => {
// Ignore events if a shutdown has been initiated by the coordinator.
if let InnerConnectionState::ShuttingDown { api_initiated, .. } =
connection.state
{
debug_assert!(api_initiated);
continue;
}
let substream_id = self
.ingoing_negotiated_substreams_by_connection
.remove(&(connection_id, connection_substream_id))
.unwrap_or_else(|| unreachable!());
let _was_in = self.ingoing_negotiated_substreams.remove(&substream_id);
debug_assert!(_was_in.is_some());
Event::InboundAcceptedCancel { substream_id }
}
ConnectionToCoordinatorInner::RequestIn {
id: connection_substream_id,
request,
} => {
// Ignore events if a shutdown has been initiated by the coordinator.
if let InnerConnectionState::ShuttingDown { api_initiated, .. } =
connection.state
{
debug_assert!(api_initiated);
continue;
}
let substream_id = self
.ingoing_negotiated_substreams_by_connection
.remove(&(connection_id, connection_substream_id))
.unwrap_or_else(|| unreachable!());
let _was_in = self.ingoing_negotiated_substreams.remove(&substream_id);
debug_assert!(_was_in.is_some());
self.ingoing_requests
.insert(substream_id, (connection_id, connection_substream_id));
self.ingoing_requests_by_connection
.insert((connection_id, substream_id));
Event::RequestIn {
substream_id,
request_payload: request,
}
}
ConnectionToCoordinatorInner::Response {
id: substream_id,
response,
..
} => {
// Ignore events if a shutdown has been initiated by the coordinator.
if let InnerConnectionState::ShuttingDown { api_initiated, .. } =
connection.state
{
debug_assert!(api_initiated);
continue;
}
let _was_in = self
.outgoing_requests
.remove(&(connection_id, substream_id));
debug_assert!(_was_in);
Event::Response {
substream_id,
response: response.map_err(RequestError::Substream),
}
}
ConnectionToCoordinatorInner::NotificationsInOpen {
id: inner_substream_id,
handshake,
} => {
// Ignore events if a shutdown has been initiated by the coordinator.
if let InnerConnectionState::ShuttingDown { api_initiated, .. } =
connection.state
{
debug_assert!(api_initiated);
continue;
}
let substream_id = self
.ingoing_negotiated_substreams_by_connection
.remove(&(connection_id, inner_substream_id))
.unwrap_or_else(|| unreachable!());
let _was_in = self.ingoing_negotiated_substreams.remove(&substream_id);
debug_assert!(_was_in.is_some());
self.ingoing_notification_substreams.insert(
substream_id,
(connection_id, SubstreamState::Pending, inner_substream_id),
);
self.ingoing_notification_substreams_by_connection
.insert((connection_id, inner_substream_id), substream_id);
Event::NotificationsInOpen {
substream_id,
remote_handshake: handshake,
}
}
ConnectionToCoordinatorInner::NotificationsInOpenCancel {
id: inner_substream_id,
..
} => {
// Ignore events if a shutdown has been initiated by the coordinator.
if let InnerConnectionState::ShuttingDown { api_initiated, .. } =
connection.state
{
debug_assert!(api_initiated);
continue;
}
// The event might concern a substream that we have already accepted or
// refused. In that situation, either reinterpret the event as
// "NotificationsInClose" or discard it.
if let Some(substream_id) = self
.ingoing_notification_substreams_by_connection
.remove(&(connection_id, inner_substream_id))
{
let (_, state, _) = self
.ingoing_notification_substreams
.remove(&substream_id)
.unwrap();
match state {
SubstreamState::Open | SubstreamState::RequestedClosing => {
Event::NotificationsInClose {
substream_id,
outcome: Err(NotificationsInClosedErr::Substream(
established::NotificationsInClosedErr::SubstreamReset,
)),
}
}
SubstreamState::Pending => {
Event::NotificationsInOpenCancel { substream_id }
}
}
} else {
// Substream was refused. As documented, we must confirm the reception of
// the event by sending back a rejection.
self.messages_to_connections.push_back((
connection_id,
CoordinatorToConnectionInner::RejectInNotifications {
substream_id: inner_substream_id,
},
));
continue;
}
}
ConnectionToCoordinatorInner::NotificationIn {
id: inner_substream_id,
notification,
} => {
// Ignore events if a shutdown has been initiated by the coordinator.
if let InnerConnectionState::ShuttingDown { api_initiated, .. } =
connection.state
{
debug_assert!(api_initiated);
continue;
}
let substream_id = *self
.ingoing_notification_substreams_by_connection
.get(&(connection_id, inner_substream_id))
.unwrap();
Event::NotificationsIn {
substream_id,
notification,
}
}
ConnectionToCoordinatorInner::NotificationsInClose {
id: inner_substream_id,
outcome,
..
} => {
// Ignore events if a shutdown has been initiated by the coordinator.
if let InnerConnectionState::ShuttingDown { api_initiated, .. } =
connection.state
{
debug_assert!(api_initiated);
continue;
}
let substream_id = self
.ingoing_notification_substreams_by_connection
.remove(&(connection_id, inner_substream_id))
.unwrap();
let (_, state, _) = self
.ingoing_notification_substreams
.remove(&substream_id)
.unwrap();
debug_assert!(matches!(
state,
SubstreamState::Open | SubstreamState::RequestedClosing
));
if let SubstreamState::Open = state {
// As documented, we must confirm the reception of the event by sending
// back a rejection, provided that no such event has been sent beforehand.
self.messages_to_connections.push_back((
connection_id,
CoordinatorToConnectionInner::CloseInNotifications {
substream_id: inner_substream_id,
timeout: Duration::new(0, 0),
},
));
}
Event::NotificationsInClose {
substream_id,
outcome: outcome.map_err(NotificationsInClosedErr::Substream),
}
}
ConnectionToCoordinatorInner::NotificationsOutResult {
id: substream_id,
result,
} => {
// Ignore events if a shutdown has been initiated by the coordinator.
if let InnerConnectionState::ShuttingDown { api_initiated, .. } =
connection.state
{
debug_assert!(api_initiated);
continue;
}
let mut entry = match self.outgoing_notification_substreams.entry(substream_id)
{
hashbrown::hash_map::Entry::Occupied(e) => e,
hashbrown::hash_map::Entry::Vacant(_) => {
// This can be reached if the API user closed the substream while it
// was being open.
continue;
}
};
debug_assert!(matches!(entry.get_mut().1, SubstreamState::Pending));
if result.is_ok() {
entry.insert((connection_id, SubstreamState::Open));
} else {
entry.remove();
let _was_removed = self
.outgoing_notification_substreams_by_connection
.remove(&(connection_id, substream_id));
debug_assert!(_was_removed);
}
Event::NotificationsOutResult {
substream_id,
result,
}
}
ConnectionToCoordinatorInner::NotificationsOutCloseDemanded {
id: substream_id,
..
} => {
// Ignore events if a shutdown has been initiated by the coordinator.
if let InnerConnectionState::ShuttingDown { api_initiated, .. } =
connection.state
{
debug_assert!(api_initiated);
continue;
}
match self.outgoing_notification_substreams.get(&substream_id) {
Some((_connection_id, _substream_state)) => {
debug_assert_eq!(*_connection_id, connection_id);
debug_assert!(matches!(_substream_state, SubstreamState::Open));
}
None => {
// The substream might already have been destroyed if the user closed
// the substream while this message was pending in the queue.
continue;
}
}
Event::NotificationsOutCloseDemanded { substream_id }
}
ConnectionToCoordinatorInner::NotificationsOutReset { id: substream_id } => {
// Ignore events if a shutdown has been initiated by the coordinator.
if let InnerConnectionState::ShuttingDown { api_initiated, .. } =
connection.state
{
debug_assert!(api_initiated);
continue;
}
match self.outgoing_notification_substreams.remove(&substream_id) {
Some((_connection_id, _substream_state)) => {
debug_assert_eq!(_connection_id, connection_id);
debug_assert!(matches!(_substream_state, SubstreamState::Open));
}
None => {
// The substream might already have been destroyed if the user closed
// the substream while this message was pending in the queue.
continue;
}
}
let _was_removed = self
.outgoing_notification_substreams_by_connection
.remove(&(connection_id, substream_id));
debug_assert!(_was_removed);
Event::NotificationsOutReset { substream_id }
}
ConnectionToCoordinatorInner::BitswapInOpen {
id: inner_substream_id,
} => {
// Ignore events if a shutdown has been initiated by the coordinator.
if let InnerConnectionState::ShuttingDown { api_initiated, .. } =
connection.state
{
debug_assert!(api_initiated);
continue;
}
let substream_id = self
.ingoing_negotiated_substreams_by_connection
.remove(&(connection_id, inner_substream_id))
.unwrap();
let _was_in = self.ingoing_negotiated_substreams.remove(&substream_id);
debug_assert!(_was_in.is_some());
self.ingoing_bitswap_substreams
.insert(substream_id, (connection_id, inner_substream_id));
self.ingoing_bitswap_substreams_by_connection
.insert((connection_id, inner_substream_id), substream_id);
Event::BitswapInOpen { substream_id }
}
ConnectionToCoordinatorInner::BitswapIn {
id: inner_substream_id,
message,
} => {
// Ignore events if a shutdown has been initiated by the coordinator.
if let InnerConnectionState::ShuttingDown { api_initiated, .. } =
connection.state
{
debug_assert!(api_initiated);
continue;
}
let substream_id = match self
.ingoing_bitswap_substreams_by_connection
.get(&(connection_id, inner_substream_id))
{
Some(&id) => id,
None => {
// It is possible that the coordinator has already removed this
// substream via `close_in_bitswap()` while a `BitswapIn` message
// was in flight. Silently discard the message.
continue;
}
};
Event::BitswapIn {
substream_id,
message,
}
}
ConnectionToCoordinatorInner::BitswapInClose {
id: inner_substream_id,
outcome,
} => {
// Ignore events if a shutdown has been initiated by the coordinator.
if let InnerConnectionState::ShuttingDown { api_initiated, .. } =
connection.state
{
debug_assert!(api_initiated);
continue;
}
match self
.ingoing_bitswap_substreams_by_connection
.remove(&(connection_id, inner_substream_id))
{
Some(substream_id) => {
self.ingoing_bitswap_substreams
.remove(&substream_id)
.unwrap();
// As documented, we must acknowledge the reception of the
// event by sending back a `CloseInBitswap`, provided that
// no such message has been sent beforehand (i.e.,
// `close_in_bitswap()` hasn't been called).
self.messages_to_connections.push_back((
connection_id,
CoordinatorToConnectionInner::CloseInBitswap {
substream_id: inner_substream_id,
},
));
Event::BitswapInClose {
substream_id,
outcome: outcome.map_err(BitswapInClosedErr::Substream),
}
}
None => {
// The coordinator has already removed this substream via
// `close_in_bitswap()`. The `CloseInBitswap` message sent
// by `close_in_bitswap()` will serve as the acknowledgment
// consumed by the connection task's
// `bitswap_in_close_acknowledgments`.
continue;
}
}
}
ConnectionToCoordinatorInner::BitswapOutOpenResult {
id: substream_id,
result,
} => {
// Ignore events if a shutdown has been initiated by the coordinator.
if let InnerConnectionState::ShuttingDown { api_initiated, .. } =
connection.state
{
debug_assert!(api_initiated);
continue;
}
let mut entry = match self.outgoing_bitswap_substreams.entry(substream_id) {
hashbrown::hash_map::Entry::Occupied(e) => e,
hashbrown::hash_map::Entry::Vacant(_) => {
// This can be reached if the API user closed the substream while it
// was being open.
continue;
}
};
debug_assert!(matches!(entry.get_mut().1, SubstreamState::Pending));
if result.is_ok() {
entry.insert((connection_id, SubstreamState::Open));
} else {
entry.remove();
let _was_removed = self
.outgoing_bitswap_substreams_by_connection
.remove(&(connection_id, substream_id));
debug_assert!(_was_removed);
}
Event::BitswapOutOpenResult {
substream_id,
result,
}
}
ConnectionToCoordinatorInner::BitswapOutClose {
id: substream_id,
error,
} => {
// Ignore events if a shutdown has been initiated by the coordinator.
if let InnerConnectionState::ShuttingDown { api_initiated, .. } =
connection.state
{
debug_assert!(api_initiated);
continue;
}
if self
.outgoing_bitswap_substreams
.remove(&substream_id)
.is_none()
{
// This can happen if the API user closed the substream at the same
// time as it was closed by remote.
continue;
}
let _was_removed = self
.outgoing_bitswap_substreams_by_connection
.remove(&(connection_id, substream_id));
debug_assert!(_was_removed);
Event::BitswapOutClose {
substream_id,
error: BitswapOutClosedErr::Substream(error),
}
}
ConnectionToCoordinatorInner::PingOutSuccess { ping_time } => {
// Ignore events if a shutdown has been initiated by the coordinator.
if let InnerConnectionState::ShuttingDown { api_initiated, .. } =
connection.state
{
debug_assert!(api_initiated);
continue;
}
Event::PingOutSuccess {
id: connection_id,
ping_time,
}
}
ConnectionToCoordinatorInner::PingOutFailed => {
// Ignore events if a shutdown has been initiated by the coordinator.
if let InnerConnectionState::ShuttingDown { api_initiated, .. } =
connection.state
{
debug_assert!(api_initiated);
continue;
}
Event::PingOutFailed { id: connection_id }
}
});
}
}
}
impl<TConn, TNow> ops::Index<ConnectionId> for Network<TConn, TNow> {
type Output = TConn;
fn index(&self, id: ConnectionId) -> &TConn {
&self.connections.get(&id).unwrap().user_data
}
}
impl<TConn, TNow> ops::IndexMut<ConnectionId> for Network<TConn, TNow> {
fn index_mut(&mut self, id: ConnectionId) -> &mut TConn {
&mut self.connections.get_mut(&id).unwrap().user_data
}
}
/// See [`Network::connection_state`].
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
pub struct ConnectionState {
/// If `true`, the connection has finished its handshaking phase.
pub established: bool,
/// If `true`, the connection is shutting down.
pub shutting_down: bool,
}
/// Message from a connection task destined to the coordinator.
pub struct ConnectionToCoordinator {
inner: ConnectionToCoordinatorInner,
}
enum ConnectionToCoordinatorInner {
HandshakeFinished(PeerId),
/// See the corresponding event in [`established::Event`].
InboundError(established::InboundError),
/// See the corresponding event in [`established::Event`].
InboundNegotiated {
id: established::SubstreamId,
protocol_name: String,
},
/// See the corresponding event in [`established::Event`].
InboundAcceptedCancel {
id: established::SubstreamId,
},
/// See the corresponding event in [`established::Event`].
RequestIn {
id: established::SubstreamId,
request: Vec<u8>,
},
/// See the corresponding event in [`established::Event`].
Response {
response: Result<Vec<u8>, established::RequestError>,
id: SubstreamId,
},
/// See the corresponding event in [`established::Event`].
NotificationsInOpen {
id: established::SubstreamId,
handshake: Vec<u8>,
},
/// See the corresponding event in [`established::Event`].
///
/// The coordinator should be aware that, due to the asynchronous nature of communications, it
/// might receive this event after having sent a
/// [`CoordinatorToConnectionInner::AcceptInNotifications`] or
/// [`CoordinatorToConnectionInner::RejectInNotifications`]. In that situation, the coordinator
/// should either reinterpret the message as a `NotificationsInClose` (if it had accepted it)
/// or ignore it (if it had rejected it).
///
/// The connection should be aware that, due to the asynchronous nature of communications, it
/// might later receive an [`CoordinatorToConnectionInner::AcceptInNotifications`] or
/// [`CoordinatorToConnectionInner::RejectInNotifications`] concerning this substream. In that
/// situation, the connection should ignore this message.
///
/// Because substream IDs can be reused, this introduces an ambiguity in the following sequence
/// of events: send `NotificationsInOpen`, send `NotificationsInOpenCancel`, send
/// `NotificationsInOpen`, receive `AcceptInNotifications`. Does the `AcceptInNotifications`
/// refer to the first `NotificationsInOpen` or to the second?
/// In order to solve this problem, the coordinator must always send back a
/// [`CoordinatorToConnectionInner::RejectInNotifications`] in order to acknowledge a
/// `NotificationsInOpenCancel`.
NotificationsInOpenCancel {
id: established::SubstreamId,
},
/// See the corresponding event in [`established::Event`].
NotificationIn {
id: established::SubstreamId,
notification: Vec<u8>,
},
/// See the corresponding event in [`established::Event`].
///
/// In order to avoid race conditions, this must always be acknowledged by sending back a
/// [`CoordinatorToConnectionInner::CloseInNotifications`] message if no such message was
/// sent in the past.
NotificationsInClose {
id: established::SubstreamId,
outcome: Result<(), established::NotificationsInClosedErr>,
},
/// See the corresponding event in [`established::Event`].
NotificationsOutResult {
id: SubstreamId,
result: Result<Vec<u8>, NotificationsOutErr>,
},
/// See the corresponding event in [`established::Event`].
NotificationsOutCloseDemanded {
id: SubstreamId,
},
/// See the corresponding event in [`established::Event`].
NotificationsOutReset {
id: SubstreamId,
},
/// Remote has opened an inbound Bitswap substream. We can use this event to close other
/// Bitswap substreams the remote has opened before.
BitswapInOpen {
/// Inner substream ID.
id: established::SubstreamId,
},
/// Remote has sent a Bitswap message.
BitswapIn {
/// Inner substream ID.
id: established::SubstreamId,
/// Message sent by the remote.
message: Vec<u8>,
},
/// Remote has closed the inbound Bitswap substream with us, or the substream error occurred.
///
/// In order to avoid race conditions, this must always be acknowledged by sending back a
/// [`CoordinatorToConnectionInner::CloseInBitswap`] message if no such message was
/// sent in the past (i.e., if `close_in_bitswap()` hasn't already been called).
BitswapInClose {
/// Inner substream ID.
id: established::SubstreamId,
/// `Ok(())` if the substream was gracefully closed, an `Err()` otherwise.
outcome: Result<(), established::BitswapInClosedErr>,
},
/// The result of opening an outbound Bitswap substream.
BitswapOutOpenResult {
/// Substream ID.
id: SubstreamId,
/// `Ok()` if the substream was successfully opened, `Err()` otherwise.
result: Result<(), BitswapOutOpenErr>,
},
/// The outbound Bitswap substream was closed or reset by remote.
BitswapOutClose {
/// Substream ID.
id: SubstreamId,
/// Bitswap spec doesn't contain a mechanism for closing outbound substreams by remote, so
/// this is always an error.
error: established::BitswapOutClosedErr,
},
/// See the corresponding event in [`established::Event`].
PingOutSuccess {
ping_time: Duration,
},
/// See the corresponding event in [`established::Event`].
PingOutFailed,
/// Sent either in response to [`ConnectionToCoordinatorInner::StartShutdown`] (in which case
/// the content is `None`) or if the remote has initiated the shutdown (in which case the
/// content is `Some`). After this, no more [`ConnectionToCoordinatorInner`] will be sent
/// anymore except for [`ConnectionToCoordinatorInner::ShutdownFinished`].
StartShutdown(Option<ShutdownCause>),
/// Shutdown has now finished. Always sent after
/// [`ConnectionToCoordinatorInner::StartShutdown`]. No message is sent by the connection
/// task anymore after that.
///
/// Must be confirmed with a [`CoordinatorToConnectionInner::ShutdownFinishedAck`].
ShutdownFinished,
}
/// Message from the coordinator destined to a connection task.
pub struct CoordinatorToConnection {
inner: CoordinatorToConnectionInner,
}
enum CoordinatorToConnectionInner {
/// Connection task must terminate. This is always sent back after a
/// [`ConnectionToCoordinatorInner::ShutdownFinished`].
///
/// This final message is necessary in order to make sure that the coordinator doesn't
/// generate messages destined to a connection that isn't alive anymore.
ShutdownFinishedAck,
/// Connection must start shutting down if it is not already the case.
/// Before of concurrency, it is possible for this message to be sent/received *after* a
/// [`ConnectionToCoordinatorInner::StartShutdown`] has been sent.
StartShutdown,
AcceptInbound {
substream_id: established::SubstreamId,
/// Configuration of the protocol.
inbound_ty: InboundTy,
},
RejectInbound {
substream_id: established::SubstreamId,
},
SetMaxProtocolNameLen {
new_max_length: usize,
},
StartRequest {
protocol_name: String,
request_data: Option<Vec<u8>>,
timeout: Duration,
max_response_size: usize,
/// Id of the substream assigned by the coordinator.
/// This is **not** the same as the actual substream used in the connection.
substream_id: SubstreamId,
},
OpenOutNotifications {
/// Id of the substream assigned by the coordinator.
/// This is **not** the same as the actual substream used in the connection.
substream_id: SubstreamId,
protocol_name: String,
max_handshake_size: usize,
handshake_timeout: Duration,
handshake: Vec<u8>,
},
CloseOutNotifications {
/// Id of the substream assigned by the coordinator.
/// This is **not** the same as the actual substream used in the connection.
substream_id: SubstreamId,
},
QueueNotification {
/// Id of the substream assigned by the coordinator.
/// This is **not** the same as the actual substream used in the connection.
substream_id: SubstreamId,
notification: Vec<u8>,
},
AcceptInNotifications {
substream_id: established::SubstreamId,
handshake: Vec<u8>,
max_notification_size: usize,
},
RejectInNotifications {
substream_id: established::SubstreamId,
},
CloseInNotifications {
substream_id: established::SubstreamId,
timeout: Duration,
},
/// Start opening outbound Bitswap substream.
OpenOutBitswap {
/// Id of the substream assigned by the coordinator.
/// This is **not** the same as the actual substream used in the connection.
substream_id: SubstreamId,
},
/// Start closing outbound Bitswap substream.
CloseOutBitswap {
/// Id of the substream assigned by the coordinator.
/// This is **not** the same as the actual substream used in the connection.
substream_id: SubstreamId,
},
/// Push Bitswap message to the queue of messages for this substream.
QueueBitswapMessage {
/// Id of the substream assigned by the coordinator.
/// This is **not** the same as the actual substream used in the connection.
substream_id: SubstreamId,
message: Vec<u8>,
},
/// Close inbound Bitswap substream. Because Bitswap spec doesn't include a mechanism for
/// notifying the remote about the close desire by closing the local sending end of the stream,
/// this actually resets the substream.
///
/// This message is used to limit the number of inbound Bitswap substreams per peer.
CloseInBitswap {
substream_id: established::SubstreamId,
},
/// Answer an incoming request.
///
/// Since the API doesn't provide any feedback about whether responses have been successfully
/// received by the remote, the response should simply be ignored in case the substream is
/// obsolete. In any case, answering an obsolete request is not an API error because the remote
/// might have canceled their request while the message containing the response was waiting
/// in queue.
AnswerRequest {
substream_id: established::SubstreamId,
response: Result<Vec<u8>, ()>,
},
}
/// Event generated by [`Network::next_event`].
#[derive(Debug)]
pub enum Event<TConn> {
/// Handshake of the given connection has completed.
///
/// This event can only happen once per connection and only for single-stream connections.
HandshakeFinished {
/// Identifier of the connection whose handshake is finished.
id: ConnectionId,
/// Identity of the peer on the other side of the connection.
peer_id: PeerId,
},
/// A transport-level connection (e.g. a TCP socket) is starting its shutdown.
///
/// It is no longer possible to start requests, open notification substreams, or open
/// notifications on this connection, and no new incoming requests or notification substreams
/// will be reported as events.
///
/// Further events will close all existing substreams (requests and notifications) one by one.
/// Once all substreams have been closed, a [`Event::Shutdown`] is reported.
///
/// Keep in mind that this event can also happen for connections that haven't finished their
/// handshake.
///
/// This event is **not** generated when [`Network::start_shutdown`] is called.
StartShutdown {
/// Identifier of the connection that is starting its shutdown.
id: ConnectionId,
/// Reason why the connection is starting its shutdown. Because this event is not generated
/// when the shutdown is initiated locally, the reason is always cause by the remote.
reason: ShutdownCause,
},
/// A transport-level connection (e.g. a TCP socket) has been shut down.
///
/// This [`ConnectionId`] is no longer valid, and using it will result in panics.
Shutdown {
/// Identifier of the connection that has finished its shutdown.
id: ConnectionId,
/// `true` if the connection was in its established phase before the shutdown.
was_established: bool,
/// User data that was stored in the state machine for this connection.
user_data: TConn,
},
/// Received an incoming substream, but this substream has produced an error.
///
/// > **Note**: This event exists only for diagnostic purposes. No action is expected in
/// > return.
InboundError {
/// Identifier of the connection that has received the substream.
id: ConnectionId,
/// Error that happened.
error: InboundError,
},
/// An inbound substream has requested to use a protocol. Call [`Network::accept_inbound`] or
/// [`Network::reject_inbound`] in order to accept or reject this substream.
InboundNegotiated {
/// Identifier of the connection that has received the substream.
id: ConnectionId,
/// Identifier of the substream. Needs to be provided back when accepting or rejecting
/// the substream.
substream_id: SubstreamId,
/// Name of the protocol requested by the remote.
protocol_name: String,
},
/// An inbound substream that is waiting for a call to [`Network::accept_inbound`] or
/// [`Network::reject_inbound`] has been abruptly closed.
InboundNegotiatedCancel {
/// Identifier of the substream.
substream_id: SubstreamId,
},
/// An inbound substream that was previously accepted using [`Network::accept_inbound`] was
/// closed by the remote or has generated an error.
InboundAcceptedCancel {
/// Identifier of the substream.
substream_id: SubstreamId,
},
/// Outcome of a request started using [`Network::start_request`].
///
/// *All* requests always lead to an outcome, even if the connection has been closed while the
/// request was in progress.
Response {
/// Substream that was returned by [`Network::start_request`].
substream_id: SubstreamId,
/// If the request is successful, contains the response sent back by the remote. Otherwise,
/// contains the reason why the request isn't successful.
response: Result<Vec<u8>, RequestError>,
},
/// Received a request from a request-response protocol.
RequestIn {
/// Substream on which the request has been received. Must be passed back when providing
/// the response.
substream_id: SubstreamId,
/// Payload that has been sent by the remote. Its interpretation is beyond the scope of
/// this module.
request_payload: Vec<u8>,
},
/// Request received earlier has been canceled by the remote.
///
/// The [`SubstreamId`] is now invalid.
RequestInCancel { substream_id: SubstreamId },
/// Outcome of trying to open a substream with [`Network::open_out_notifications`].
///
/// If `Ok`, it is now possible to send notifications on this substream.
/// If `Err`, the substream no longer exists and the [`SubstreamId`] becomes invalid.
NotificationsOutResult {
substream_id: SubstreamId,
/// If `Ok`, contains the handshake sent back by the remote. Its interpretation is out of
/// scope of this module.
result: Result<Vec<u8>, NotificationsOutErr>,
},
/// Remote has closed an outgoing notifications substream, meaning that it demands the closing
/// of the substream. Use [`Network::close_out_notifications`] as soon as possible, which is
/// typically after all outbound notifications that need to be queued have been queued.
///
/// This event is only generated for notification substreams that are fully open.
NotificationsOutCloseDemanded { substream_id: SubstreamId },
/// A previously open outbound substream has been closed, by the remote or as a consequence of
/// the connection shutting down.
///
/// This event is only generated for notification substreams that are fully open.
///
/// The substream no longer exists and the [`SubstreamId`] becomes invalid.
NotificationsOutReset { substream_id: SubstreamId },
/// The remote would like to open a notifications substream.
///
/// The substream needs to be accepted or refused using [`Network::accept_in_notifications`]
/// or [`Network::reject_in_notifications`].
NotificationsInOpen {
/// Newly-generated identifier for the substream on which the request has been received.
/// Must be passed back when accepting or refusing the substream.
substream_id: SubstreamId,
/// Handshake that has been sent by the remote. Its interpretation is beyond the scope of
/// this module.
remote_handshake: Vec<u8>,
},
/// The remote has canceled the opening an incoming notifications substream.
///
/// This can only happen before the notification substream has been accepted or refused.
NotificationsInOpenCancel {
/// Substream that has been closed. Guaranteed to match a substream that was earlier
/// reported with a [`Event::NotificationsInOpen`].
substream_id: SubstreamId,
},
/// Received a notification on a notifications substream of a connection.
NotificationsIn {
/// Substream on which the notification has been received. Guaranteed to be a substream
/// that has been accepted with [`Network::accept_in_notifications`].
substream_id: SubstreamId,
/// Notification that the remote has sent. The meaning of this data is out of scope of
/// this module.
notification: Vec<u8>,
},
/// The remote has closed an incoming notifications substream.
///
/// This can only happen after the notification substream has been accepted.
NotificationsInClose {
/// Substream that has been closed. Guaranteed to match a substream that was earlier
/// reported with a [`Event::NotificationsInOpen`].
substream_id: SubstreamId,
/// Reason why the substream has been closed.
outcome: Result<(), NotificationsInClosedErr>,
},
/// The remote has opened an inbound Bitswap substream.
BitswapInOpen {
/// Newly-generated identifier for the substream that has been opened.
substream_id: SubstreamId,
},
/// The remote has sent a Bitswap message.
BitswapIn {
/// Substream on which the Bitswap message has been received.
substream_id: SubstreamId,
/// Message sent by the remote.
message: Vec<u8>,
},
/// The remote has closed an incoming Bitswap substream or it has been closed due to an error.
BitswapInClose {
/// Substream that has been closed. Guaranteed to match a substream that was earlier
/// reported with an [`Event::BitswapInOpen`].
substream_id: SubstreamId,
/// Reason why the substream has been closed.
outcome: Result<(), BitswapInClosedErr>,
},
/// The result of opening an outbound Bitswap substream with [`Network::open_out_bitswap`].
BitswapOutOpenResult {
/// Substream identifier previously returned by [`Network::open_out_bitswap`].
substream_id: SubstreamId,
/// `Ok()` if the substream was successfully opened, `Err()` with the details otherwise.
result: Result<(), BitswapOutOpenErr>,
},
/// The remote has closed/reset the outbound Bitswap substream or it was reset due to an error.
BitswapOutClose {
/// Substream that has been closed.
substream_id: SubstreamId,
/// An error that has caused the substream to close. Note that Bitswap spec doesn't specify
/// a way of closing outbound substreams by the remote, so this is always an error.
error: BitswapOutClosedErr,
},
/// An outgoing ping has succeeded. This event is generated automatically over time for each
/// connection in the collection.
PingOutSuccess {
id: ConnectionId,
/// Time between sending the ping and receiving the pong.
ping_time: Duration,
},
/// An outgoing ping has failed. This event is generated automatically over time for each
/// connection in the collection.
PingOutFailed { id: ConnectionId },
}
/// Reason why a connection is shutting down. See [`Event::StartShutdown`].
#[derive(Debug, derive_more::Display, derive_more::Error)]
pub enum ShutdownCause {
/// Shutdown was demanded by the remote and performed cleanly.
CleanShutdown,
/// Remote has abruptly reset the connection.
RemoteReset,
/// Error in the connection protocol of a fully established connection.
ProtocolError(established::Error),
/// Error in the protocol of the handshake.
HandshakeError(HandshakeError),
/// Handshake phase took too long.
HandshakeTimeout,
}
#[derive(Debug, derive_more::Display, derive_more::Error, Clone)]
pub enum RequestError {
/// Request has been canceled because the connection as a whole is being shut down.
ConnectionShutdown,
/// Error happened in the context of the substream.
#[display("{_0}")]
Substream(established::RequestError),
}
impl RequestError {
/// Returns `true` if the error is caused by a faulty behavior by the remote. Returns `false`
/// if the error can happen in normal situations.
pub fn is_protocol_error(&self) -> bool {
match self {
RequestError::ConnectionShutdown => false,
RequestError::Substream(err) => err.is_protocol_error(),
}
}
}
#[derive(Debug, derive_more::Display, derive_more::Error, Clone)]
pub enum NotificationsOutErr {
/// Opening has been interrupted because the connection as a whole is being shut down.
ConnectionShutdown,
/// Error happened in the context of the substream.
#[display("{_0}")]
Substream(established::NotificationsOutErr),
}
#[derive(Debug, derive_more::Display, derive_more::Error, Clone)]
pub enum NotificationsInClosedErr {
/// Substream has been closed because the connection as a whole is being shut down.
ConnectionShutdown,
/// Error happened in the context of the substream.
#[display("{_0}")]
Substream(established::NotificationsInClosedErr),
}
/// Error potentially returned by [`Network::queue_notification`].
#[derive(Debug, derive_more::Display, derive_more::Error)]
pub enum QueueNotificationError {
/// Queue of notifications with that peer is full.
QueueFull,
}
/// Error opening outbound Bitswap substream.
#[derive(Debug, derive_more::Display, derive_more::Error, Clone)]
pub enum BitswapOutOpenErr {
/// Opening has been interrupted because the connection as a whole is being shut down.
ConnectionShutdown,
/// Error happened in the context of the substream.
#[display("{_0}")]
Substream(established::BitswapOutOpenErr),
}
/// Error that caused closing of outbound Bitswap substream.
#[derive(Debug, derive_more::Display, derive_more::Error, Clone)]
pub enum BitswapOutClosedErr {
/// Substream has been closed because the connection as a whole is being shut down.
ConnectionShutdown,
/// Error happened in the context of the substream.
#[display("{_0}")]
Substream(established::BitswapOutClosedErr),
}
/// Error that led to closing of inbound Bitswap substream.
#[derive(Debug, derive_more::Display, derive_more::Error, Clone)]
pub enum BitswapInClosedErr {
/// Substream has been closed because the connection as a whole is being shut down.
ConnectionShutdown,
/// Error happened in the context of the substream.
#[display("{_0}")]
Substream(established::BitswapInClosedErr),
}
/// Error potentially returned by [`Network::queue_bitswap_message`].
#[derive(Debug, derive_more::Display, derive_more::Error)]
pub enum QueueBitswapMessageError {
/// Queue of bitswap messages with that peer is full.
QueueFull,
}