smmu 1.8.0

ARM SMMU v3 (System Memory Management Unit) implementation - Production-grade translation engine
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
//! Fault recovery mechanisms for ARM SMMU v3
//!
//! This module implements recovery strategies for different fault types, including
//! retry logic for transient faults, remapping strategies, and state restoration.
//!
//! # Recovery Strategies
//!
//! - **Retry**: Attempt translation again (for transient faults)
//! - **Remap**: Request page mapping update
//! - **Terminate**: Abort transaction (for permanent faults)
//!
//! # Examples
//!
//! ```
//! use smmu::fault::recovery::{FaultRecovery, RecoveryStrategy, RecoveryResult};
//! use smmu::types::{FaultRecord, FaultType, AccessType, StreamID, PASID, IOVA};
//!
//! let recovery = FaultRecovery::new();
//!
//! let fault = FaultRecord::builder()
//!     .stream_id(StreamID::new(0x100).unwrap())
//!     .pasid(PASID::new(1).unwrap())
//!     .address(IOVA::new(0x1000_0000).unwrap())
//!     .fault_type(FaultType::TranslationFault)
//!     .access_type(AccessType::Read)
//!     .build();
//!
//! let strategy = recovery.get_recommended_strategy(&fault);
//! let result = recovery.attempt_recovery(&fault, strategy);
//! ```

use crate::types::{FaultRecord, FaultType};
use std::collections::HashMap;
use std::sync::{Arc, Mutex};

/// Recovery strategy for fault handling
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum RecoveryStrategy {
    /// Retry the translation (for transient faults)
    Retry {
        /// Maximum number of retry attempts
        max_attempts: u32,
    },
    /// Request page remapping
    Remap,
    /// Terminate the transaction
    Terminate,
}

/// Result of a recovery attempt
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum RecoveryResult {
    /// Fault was successfully recovered
    Recovered,
    /// Recovery requires retry
    Retry,
    /// Fault is unrecoverable
    Unrecoverable,
}

/// Saved state for fault recovery
#[derive(Debug, Clone)]
pub struct RecoveryState {
    /// Number of retry attempts made
    retry_count: u32,
    /// Timestamp of first fault
    first_fault_time: u64,
    /// Last recovery strategy attempted
    last_strategy: Option<RecoveryStrategy>,
}

impl RecoveryState {
    /// Creates a new recovery state
    #[must_use]
    pub const fn new() -> Self {
        Self {
            retry_count: 0,
            first_fault_time: 0,
            last_strategy: None,
        }
    }

    /// Returns the retry count
    #[must_use]
    pub const fn retry_count(&self) -> u32 {
        self.retry_count
    }

    /// Returns the first fault timestamp
    #[must_use]
    pub const fn first_fault_time(&self) -> u64 {
        self.first_fault_time
    }

    /// Returns the last strategy attempted
    #[must_use]
    pub const fn last_strategy(&self) -> Option<RecoveryStrategy> {
        self.last_strategy
    }
}

impl Default for RecoveryState {
    fn default() -> Self {
        Self::new()
    }
}

/// Fault recovery manager
///
/// Manages recovery attempts for faults, tracking retry counts and
/// recommending recovery strategies based on fault type.
#[derive(Debug)]
pub struct FaultRecovery {
    /// Recovery state per fault (keyed by stream_id + pasid + address)
    state_map: Arc<Mutex<HashMap<String, RecoveryState>>>,
}

impl FaultRecovery {
    /// Creates a new fault recovery manager
    ///
    /// # Examples
    ///
    /// ```
    /// use smmu::fault::recovery::FaultRecovery;
    ///
    /// let recovery = FaultRecovery::new();
    /// ```
    #[must_use]
    pub fn new() -> Self {
        Self {
            state_map: Arc::new(Mutex::new(HashMap::new())),
        }
    }

    /// Gets recommended recovery strategy for a fault
    ///
    /// # Arguments
    ///
    /// * `fault` - Fault record to analyze
    ///
    /// # Examples
    ///
    /// ```
    /// use smmu::fault::recovery::{FaultRecovery, RecoveryStrategy};
    /// use smmu::types::{FaultRecord, FaultType, AccessType, StreamID, PASID, IOVA};
    ///
    /// let recovery = FaultRecovery::new();
    /// let fault = FaultRecord::builder()
    ///     .stream_id(StreamID::new(0x100).unwrap())
    ///     .pasid(PASID::new(1).unwrap())
    ///     .address(IOVA::new(0x1000_0000).unwrap())
    ///     .fault_type(FaultType::TranslationFault)
    ///     .access_type(AccessType::Read)
    ///     .build();
    ///
    /// let strategy = recovery.get_recommended_strategy(&fault);
    /// ```
    #[must_use]
    pub fn get_recommended_strategy(&self, fault: &FaultRecord) -> RecoveryStrategy {
        match fault.fault_type() {
            // Translation faults may be recoverable via retry or remap
            FaultType::TranslationFault => RecoveryStrategy::Retry { max_attempts: 3 },

            // Access flag faults may require remapping
            FaultType::AccessFlagFault => RecoveryStrategy::Remap,

            // Permission faults are typically permanent
            FaultType::PermissionFault => RecoveryStrategy::Terminate,

            // Address size faults are configuration errors
            FaultType::AddressSizeFault => RecoveryStrategy::Terminate,

            // Most other faults are unrecoverable
            _ => RecoveryStrategy::Terminate,
        }
    }

    /// Attempts recovery for a fault using specified strategy
    ///
    /// # Arguments
    ///
    /// * `fault` - Fault record to recover
    /// * `strategy` - Recovery strategy to use
    ///
    /// # Examples
    ///
    /// ```
    /// use smmu::fault::recovery::{FaultRecovery, RecoveryStrategy};
    /// use smmu::types::{FaultRecord, FaultType, AccessType, StreamID, PASID, IOVA};
    ///
    /// let recovery = FaultRecovery::new();
    /// let fault = FaultRecord::builder()
    ///     .stream_id(StreamID::new(0x100).unwrap())
    ///     .pasid(PASID::new(1).unwrap())
    ///     .address(IOVA::new(0x1000_0000).unwrap())
    ///     .fault_type(FaultType::TranslationFault)
    ///     .access_type(AccessType::Read)
    ///     .build();
    ///
    /// let result = recovery.attempt_recovery(&fault, RecoveryStrategy::Retry { max_attempts: 3 });
    /// ```
    pub fn attempt_recovery(&self, fault: &FaultRecord, strategy: RecoveryStrategy) -> RecoveryResult {
        let key = Self::fault_key(fault);
        let mut state_map = self.state_map.lock().unwrap();

        let state = state_map.entry(key).or_insert_with(|| {
            let mut s = RecoveryState::new();
            s.first_fault_time = Self::current_timestamp();
            s
        });

        state.last_strategy = Some(strategy);

        match strategy {
            RecoveryStrategy::Retry { max_attempts } => {
                state.retry_count += 1;
                // BUG-RUST-05: use `>` so that Unrecoverable is returned only after
                // max_attempts retries have been exhausted, not after max_attempts - 1.
                if state.retry_count > max_attempts {
                    RecoveryResult::Unrecoverable
                } else {
                    RecoveryResult::Retry
                }
            },
            RecoveryStrategy::Remap => {
                // Remapping would be handled by external software
                RecoveryResult::Retry
            },
            RecoveryStrategy::Terminate => RecoveryResult::Unrecoverable,
        }
    }

    /// Saves current recovery state for a fault
    ///
    /// # Arguments
    ///
    /// * `fault` - Fault record to save state for
    ///
    /// # Examples
    ///
    /// ```
    /// use smmu::fault::recovery::FaultRecovery;
    /// use smmu::types::{FaultRecord, FaultType, AccessType, StreamID, PASID, IOVA};
    ///
    /// let recovery = FaultRecovery::new();
    /// let fault = FaultRecord::builder()
    ///     .stream_id(StreamID::new(0x100).unwrap())
    ///     .pasid(PASID::new(1).unwrap())
    ///     .address(IOVA::new(0x1000_0000).unwrap())
    ///     .fault_type(FaultType::TranslationFault)
    ///     .access_type(AccessType::Read)
    ///     .build();
    ///
    /// let state = recovery.save_state(&fault);
    /// ```
    #[must_use]
    pub fn save_state(&self, fault: &FaultRecord) -> RecoveryState {
        let key = Self::fault_key(fault);
        let state_map = self.state_map.lock().unwrap();
        state_map.get(&key).cloned().unwrap_or_else(RecoveryState::new)
    }

    /// Restores recovery state for a fault
    ///
    /// # Arguments
    ///
    /// * `fault` - Fault record to restore state for
    /// * `state` - State to restore
    ///
    /// # Examples
    ///
    /// ```
    /// use smmu::fault::recovery::FaultRecovery;
    /// use smmu::types::{FaultRecord, FaultType, AccessType, StreamID, PASID, IOVA};
    ///
    /// let recovery = FaultRecovery::new();
    /// let fault = FaultRecord::builder()
    ///     .stream_id(StreamID::new(0x100).unwrap())
    ///     .pasid(PASID::new(1).unwrap())
    ///     .address(IOVA::new(0x1000_0000).unwrap())
    ///     .fault_type(FaultType::TranslationFault)
    ///     .access_type(AccessType::Read)
    ///     .build();
    ///
    /// let state = recovery.save_state(&fault);
    /// let result = recovery.restore_state(&fault, state);
    /// assert!(result.is_ok());
    /// ```
    pub fn restore_state(&self, fault: &FaultRecord, state: RecoveryState) -> Result<(), String> {
        let key = Self::fault_key(fault);
        let mut state_map = self.state_map.lock().unwrap();
        state_map.insert(key, state);
        Ok(())
    }

    /// Clears recovery state for a fault
    ///
    /// # Arguments
    ///
    /// * `fault` - Fault record to clear state for
    ///
    /// # Examples
    ///
    /// ```
    /// use smmu::fault::recovery::FaultRecovery;
    /// use smmu::types::{FaultRecord, FaultType, AccessType, StreamID, PASID, IOVA};
    ///
    /// let recovery = FaultRecovery::new();
    /// let fault = FaultRecord::builder()
    ///     .stream_id(StreamID::new(0x100).unwrap())
    ///     .pasid(PASID::new(1).unwrap())
    ///     .address(IOVA::new(0x1000_0000).unwrap())
    ///     .fault_type(FaultType::TranslationFault)
    ///     .access_type(AccessType::Read)
    ///     .build();
    ///
    /// recovery.clear_state(&fault);
    /// ```
    pub fn clear_state(&self, fault: &FaultRecord) {
        let key = Self::fault_key(fault);
        let mut state_map = self.state_map.lock().unwrap();
        state_map.remove(&key);
    }

    /// Clears all recovery state
    ///
    /// # Examples
    ///
    /// ```
    /// use smmu::fault::recovery::FaultRecovery;
    ///
    /// let recovery = FaultRecovery::new();
    /// recovery.clear_all();
    /// ```
    pub fn clear_all(&self) {
        let mut state_map = self.state_map.lock().unwrap();
        state_map.clear();
    }

    /// Generates a unique key for a fault
    ///
    /// Includes fault_type so that two different fault types at the same address
    /// do not share recovery state (BUG-RUST-09).
    fn fault_key(fault: &FaultRecord) -> String {
        format!(
            "{:x}:{:x}:{:x}:{:?}",
            fault.stream_id().as_u32(),
            fault.pasid().as_u32(),
            fault.address().as_u64(),
            fault.fault_type()
        )
    }

    /// Gets current timestamp in microseconds
    fn current_timestamp() -> u64 {
        use std::time::{SystemTime, UNIX_EPOCH};
        SystemTime::now().duration_since(UNIX_EPOCH).unwrap().as_micros() as u64
        // Truncation acceptable: would require 584K+ years to overflow
    }
}

impl Default for FaultRecovery {
    fn default() -> Self {
        Self::new()
    }
}

#[cfg(test)]
mod tests {
    use super::*;
    use crate::types::{AccessType, FaultType, StreamID, IOVA, PASID};

    fn create_test_fault(fault_type: FaultType) -> FaultRecord {
        FaultRecord::builder()
            .stream_id(StreamID::new(0x100).unwrap())
            .pasid(PASID::new(1).unwrap())
            .address(IOVA::new(0x1000_0000).unwrap())
            .fault_type(fault_type)
            .access_type(AccessType::Read)
            .build()
    }

    #[test]
    fn test_recommended_strategy_translation_fault() {
        let recovery = FaultRecovery::new();
        let fault = create_test_fault(FaultType::TranslationFault);
        let strategy = recovery.get_recommended_strategy(&fault);
        assert!(matches!(strategy, RecoveryStrategy::Retry { .. }));
    }

    #[test]
    fn test_recommended_strategy_permission_fault() {
        let recovery = FaultRecovery::new();
        let fault = create_test_fault(FaultType::PermissionFault);
        let strategy = recovery.get_recommended_strategy(&fault);
        assert_eq!(strategy, RecoveryStrategy::Terminate);
    }

    #[test]
    fn test_retry_limit() {
        let recovery = FaultRecovery::new();
        let fault = create_test_fault(FaultType::TranslationFault);

        let strategy = RecoveryStrategy::Retry { max_attempts: 3 };

        // First three attempts should all retry (retry_count 1, 2, 3 — all <= max_attempts).
        // BUG-RUST-05 fix: Unrecoverable is returned only after max_attempts retries exhausted.
        assert_eq!(recovery.attempt_recovery(&fault, strategy), RecoveryResult::Retry);
        assert_eq!(recovery.attempt_recovery(&fault, strategy), RecoveryResult::Retry);
        assert_eq!(recovery.attempt_recovery(&fault, strategy), RecoveryResult::Retry);

        // Fourth attempt: retry_count (4) > max_attempts (3) → Unrecoverable.
        assert_eq!(recovery.attempt_recovery(&fault, strategy), RecoveryResult::Unrecoverable);
    }

    #[test]
    fn test_state_save_restore() {
        let recovery = FaultRecovery::new();
        let fault = create_test_fault(FaultType::TranslationFault);

        // Perform some recovery attempts
        let strategy = RecoveryStrategy::Retry { max_attempts: 3 };
        recovery.attempt_recovery(&fault, strategy);

        // Save state
        let state = recovery.save_state(&fault);
        assert_eq!(state.retry_count(), 1);

        // Clear and restore
        recovery.clear_state(&fault);
        assert!(recovery.restore_state(&fault, state).is_ok());

        // State should be restored
        let restored = recovery.save_state(&fault);
        assert_eq!(restored.retry_count(), 1);
    }
}