smmalloc 7.5.0

smalloc is a very simple but performant allocator
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
# smalloc -- a simple memory allocator

`smalloc` is suitable as a drop-in replacement for `ptmalloc2` (the glibc memory allocator),
`libmalloc` (the Macos userspace memory allocator), `jemalloc`, `mimalloc`, `snmalloc`, `rpmalloc`,
etc.

`smalloc` performs comparably or even better than those other memory managers, while being much
simpler. The current implementation is only 286 lines of Rust code! The other high-quality memory
allocators range from 2,509 lines of code (`rpmalloc`) to 25,713 lines of code (`jemalloc`).

Fewer lines of code means fewer bugs, and it also means simpler code paths, resulting in more
consistent and debuggable behavior.

# Caveats

No warranty. Use at your own risk.

`smalloc` doesn't have any features for hardening your process against exploitation of memory
management bugs.

# Performance

See [./bench/README.md](./bench/README.md) for various ways to benchmark `smalloc` and compare it to
the default memory allocator, `jemalloc`, `snmalloc`, `mimalloc`, and `rpmalloc`.

Here are two data points to demonstrate that `smalloc` is sometimes faster than the
alternatives. See the [./bench/results/](./bench/results/) directory for more results.

From `smalloc`'s bench tool:

```text
name:     de_mt_aww-32, threads:    32, iters:       2000, ns:        814,375, ns/i:      407.1
name:     mi_mt_aww-32, threads:    32, iters:       2000, ns:      1,826,500, ns/i:      913.2
name:     je_mt_aww-32, threads:    32, iters:       2000, ns:      9,878,000, ns/i:    4,939.0
name:     sn_mt_aww-32, threads:    32, iters:       2000, ns:      1,277,959, ns/i:      638.9
name:     rp_mt_aww-32, threads:    32, iters:       2000, ns:        756,750, ns/i:      378.3
name:      s_mt_aww-32, threads:    32, iters:       2000, ns:        346,541, ns/i:      173.2
smalloc diff from  default:  -57%
smalloc diff from mimalloc:  -81%
smalloc diff from jemalloc:  -96%
smalloc diff from snmalloc:  -73%
smalloc diff from rpmalloc:  -54%
```

From `simd-json`'s benchmarks:

```text
% ./critcmp.py default jemalloc snmalloc mimalloc rpmalloc smalloc
test                                                                            default                jemalloc                snmalloc                mimalloc                rpmalloc                 smalloc
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
apache_builds/simd_json::to_borrowed_value                            77.35 µs (  0.0%)       79.58 µs ( +2.9%)       79.20 µs ( +2.4%)       66.16 µs (-14.5%)       65.86 µs (-14.9%)       64.97 µs (-16.0%)
apache_builds/simd_json::to_borrowed_value_with_buffers               75.64 µs (  0.0%)       78.14 µs ( +3.3%)       66.41 µs (-12.2%)       64.59 µs (-14.6%)       65.75 µs (-13.1%)       64.19 µs (-15.1%)
apache_builds/simd_json::to_owned_value                              159.62 µs (  0.0%)      152.61 µs ( -4.4%)      100.30 µs (-37.2%)      115.86 µs (-27.4%)       97.73 µs (-38.8%)       96.39 µs (-39.6%)
canada/simd_json::to_borrowed_value                                    3.84 ms (  0.0%)        4.06 ms ( +5.8%)        3.77 ms ( -1.7%)        3.22 ms (-16.1%)        3.16 ms (-17.6%)        2.80 ms (-27.0%)
canada/simd_json::to_borrowed_value_with_buffers                       3.82 ms (  0.0%)        3.93 ms ( +3.0%)        3.15 ms (-17.6%)        3.19 ms (-16.4%)        3.12 ms (-18.4%)        2.78 ms (-27.1%)
canada/simd_json::to_owned_value                                       3.83 ms (  0.0%)        4.01 ms ( +4.9%)        3.75 ms ( -2.1%)        3.21 ms (-16.2%)        3.14 ms (-18.1%)        2.78 ms (-27.5%)
citm_catalog/simd_json::to_borrowed_value                              1.12 ms (  0.0%)        1.16 ms ( +3.8%)        1.28 ms (+14.7%)      913.48 µs (-18.4%)      875.52 µs (-21.8%)      842.52 µs (-24.8%)
citm_catalog/simd_json::to_borrowed_value_with_buffers                 1.12 ms (  0.0%)        1.13 ms ( +0.9%)        1.00 ms (-10.6%)      907.55 µs (-19.0%)      869.11 µs (-22.4%)      838.72 µs (-25.1%)
citm_catalog/simd_json::to_owned_value                                 1.49 ms (  0.0%)        1.50 ms ( +1.1%)        1.34 ms ( -9.8%)        1.16 ms (-22.0%)        1.00 ms (-32.6%)      948.31 µs (-36.2%)
event_stacktrace_10kb/simd_json::to_borrowed_value                     2.70 µs (  0.0%)        2.66 µs ( -1.2%)        2.79 µs ( +3.4%)        2.51 µs ( -6.8%)        2.71 µs ( +0.6%)        2.65 µs ( -1.8%)
event_stacktrace_10kb/simd_json::to_borrowed_value_with_buffers        2.46 µs (  0.0%)        2.60 µs ( +5.7%)        2.45 µs ( -0.5%)        2.40 µs ( -2.6%)        2.50 µs ( +1.6%)        2.53 µs ( +2.9%)
event_stacktrace_10kb/simd_json::to_owned_value                        3.12 µs (  0.0%)        3.03 µs ( -3.2%)        2.89 µs ( -7.5%)        2.92 µs ( -6.4%)        3.06 µs ( -2.0%)        2.89 µs ( -7.5%)
github_events/simd_json::to_borrowed_value                            34.73 µs (  0.0%)       32.48 µs ( -6.5%)       31.08 µs (-10.5%)       30.46 µs (-12.3%)       30.42 µs (-12.4%)       33.06 µs ( -4.8%)
github_events/simd_json::to_borrowed_value_with_buffers               32.97 µs (  0.0%)       31.48 µs ( -4.5%)       30.27 µs ( -8.2%)       29.83 µs ( -9.5%)       30.16 µs ( -8.5%)       32.83 µs ( -0.4%)
github_events/simd_json::to_owned_value                               60.18 µs (  0.0%)       56.38 µs ( -6.3%)       40.57 µs (-32.6%)       46.93 µs (-22.0%)       41.68 µs (-30.7%)       41.67 µs (-30.8%)
log/simd_json::to_borrowed_value                                       1.39 µs (  0.0%)        1.29 µs ( -7.5%)        1.36 µs ( -2.1%)        1.30 µs ( -7.1%)        1.28 µs ( -8.0%)        1.29 µs ( -7.5%)
log/simd_json::to_borrowed_value_with_buffers                          1.24 µs (  0.0%)        1.20 µs ( -2.8%)        1.26 µs ( +1.6%)        1.20 µs ( -3.5%)        1.19 µs ( -4.3%)        1.26 µs ( +1.4%)
log/simd_json::to_owned_value                                          2.47 µs (  0.0%)        1.92 µs (-22.4%)        1.71 µs (-30.6%)        2.01 µs (-18.9%)        1.77 µs (-28.5%)        1.69 µs (-31.6%)
twitter/simd_json::to_borrowed_value                                 412.72 µs (  0.0%)      400.88 µs ( -2.9%)      521.96 µs (+26.5%)      384.85 µs ( -6.8%)      376.72 µs ( -8.7%)      425.46 µs ( +3.1%)
twitter/simd_json::to_borrowed_value_with_buffers                    407.27 µs (  0.0%)      395.84 µs ( -2.8%)      452.72 µs (+11.2%)      380.43 µs ( -6.6%)      371.06 µs ( -8.9%)      423.57 µs ( +4.0%)
twitter/simd_json::to_owned_value                                    702.08 µs (  0.0%)      645.70 µs ( -8.0%)      616.54 µs (-12.2%)      531.52 µs (-24.3%)      480.18 µs (-31.6%)      484.49 µs (-31.0%)
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
NORMALIZED (100s baseline work)                                      2100.0 s  (      )      2059.0 s  (      )      1964.5 s  (      )      1808.7 s  (      )      1761.0 s  (      )      1757.5 s  (      )
RELATIVE TO BASELINE                                                           ( +0.0%)                ( -2.0%)                ( -6.5%)                (-13.9%)                (-16.1%)                (-16.3%)
```

# Limitations

There are two limitations:

1. You can't allocate more than 2 GiB in a single `malloc()`, and you can only allocate at most 224
   allocations between 1 GiB and 2 GiB, plus at most 480 allocations between 512 MiB and 1 GiB, plus
   at most 992 allocations between 256 MiB and 512 MiB, and so on (see `Figure 1` for details). If
   all of smalloc's slots are exhausted so that it cannot deliver a requested allocation, then it
   will return a null pointer. (It would be possible to make a variant of smalloc that falls back to
   the default allocator or to `mmap` in that case, but that would result in performance degradation
   and possibly in less predictable failure modes. I want smalloc to have consistent performance and
   failure modes so I choose to return a null pointer in that case.)
   
2. You can't instantiate more than one instance of `smalloc` in a single process.

If you run into either of these limitations in practice, please open an issue on the `smalloc`
github repository. It would be possible in theory to lift these limitations, but I'd like to know if
it is needed in practice before complicating the code to do so.

# Usage in Rust Code

Add `smalloc` to your Cargo.toml by executing `cargo add smalloc`, then add this to your code:

```
use smalloc::Smalloc;
#[global_allocator]
static ALLOC: Smalloc = Smalloc::new();
```

That's it! There are no other features you could consider using, no other changes you need to make,
no configuration options, no tuning options, no nothing.

# Usage in C/C++/native code

See [./smalloc-ffi/README.md](./smalloc-ffi/README.md).

# Tests

Tests are run using the `nextest` runner.

To install `nextest`:

```text
cargo install cargo-nextest
```

To run the tests:

```text
cargo nextest run
```

# Map of the Source Code

## Packages within the workspace

This workspace contains six packages:

 * _smalloc_: the core memory allocator. This package contains the only code you need to use smalloc
   as the global allocator in your Rust code.
 * _smalloc-ffi_: Foreign Function Interface to use smalloc from C/C++/native code.
 * _bench_: micro-benchmarking tool to measure latency of operations and compare to other memory
   allocators
 * _hellomalloc_: a sample app that shows how to make smalloc be the global allocator in Rust code
 * _find_max_vm_addresses_reservable_: a tool used in the development of smalloc to determine how much
   virtual address is allocatable on the current system
 * _devutils_: code used in both tests and benchmarks

## Organization of the core code

Within the smalloc package, there are four files:
 * _smalloc/src/lib.rs_: the core memory allocator
 * _smalloc/src/plat/mod.rs_: interface to the operating system's `mmap` or equivalent system call
   to reserve virtual address space

These two files contain the only source code you are relying on if you use smalloc as the global
allocator in Rust.

 * _smalloc/src/tests.rs_: transparent-box tests that use internals of the core to test it
 * _smalloc/tests/integration.rs_: opaque-box tests that use only the public API
 
# How it works

## The Big Idea

`smalloc`'s big idea is that although touching memory (i.e. reading or writing a specific memory
location) imposes costs on the operating system's virtual memory subsystem, reserving virtual memory
address space does not. Virtual memory addresses are a free and near-limitless resource. Use that
big idea by reserving a huge swathe of virtual memory addresses that you will use only sparsely.
When allocating memory, this sparseness enables you to efficiently find an unoccupied space big
enough to hold the request. When de-allocating, this sparseness enables you to leverage information
encoded into the pointer itself (the pointer to be de-allocated), and minimize the need to look up
and compute upon additional information beyond that.

In addition, this sparseness allows the implementation to be simple in source code as well as
efficient in execution.

## Data model

### Slots, Slabs, and Size Classes

All memory managed by `smalloc` is organized into "slabs". A slab is a fixed-length array of
fixed-length "slots" of bytes. Every pointer returned by a call to `malloc()` or `realloc()` is a
pointer to the beginning of one of those slots, and that slot is used exclusively for that memory
allocation until it is `free()`'ed.

Each slab holds slots of a specific fixed length, called a "size class". Size class 2 contains
4-byte slots, size class 3 contains 8-byte slots, and so on with each size class having slots twice
as big as the size class before.

Within each size class there are 32 separate slabs holding slots of that size. (See below for why.)

Sizeclasses 0 and 1 are unused and the space reserved for them is repurposed to hold "free list
heads" (see below). Here is how the information is encoded into memory addresses of slots and of
bytes of data within a slot (memory addresses shown in binary notation).

```text
Figure 1: Memory layout of slots and slabs and free-list-heads

slabs
                                      slab sc   flh
                                      [sla][sc ][f]
   0   00000000000000000000000000000000000000000000       used for flh's

   1   unused

       slab sc   slotnum                     data
       [   ][   ][                          ][    ]
  sc   address in binary                            slotsize slots slabs
  --   -------------------------------------------- -------- ----- -----
       [sla][sc ][slotnum                       ][]
   2   00000000100000000000000000000000000000000000     2^ 2  2^32   2^5

       [sla][sc ][slotnum                      ][d]
   3   00000000110000000000000000000000000000000000     2^ 3  2^31   2^5

       [sla][sc ][slotnum                     ][da]
   4   00000001000000000000000000000000000000000000     2^ 4  2^30   2^5

       [sla][sc ][slotnum                    ][dat]
   5   00000001010000000000000000000000000000000000     2^ 5  2^29   2^5

       [sla][sc ][slotn                     ][data]
   6   00000001100000000000000000000000000000000000     2^ 6  2^28   2^5

       [sla][sc ][slotnum                  ][data ]
   7   00000001110000000000000000000000000000000000     2^ 7  2^27   2^5

       [sla][sc ][slotnum                 ][data  ]
   8   00000010000000000000000000000000000000000000     2^ 8  2^26   2^5
   9                                                    2^ 9  2^25   2^5
  10                                                    2^10  2^24   2^5
  11                                                    2^11  2^23   2^5
  12                                                    2^12  2^22   2^5
  13                                                    2^13  2^21   2^5
  14                                                    2^14  2^20   2^5
  15                                                    2^15  2^19   2^5
  16                                                    2^16  2^18   2^5
  17                                                    2^17  2^17   2^5
  18                                                    2^18  2^16   2^5
  19                                                    2^19  2^15   2^5
  20                                                    2^20  2^14   2^5
  21                                                    2^21  2^13   2^5
  22                                                    2^22  2^12   2^5
  23                                                    2^23  2^11   2^5
  24                                                    2^24  2^10   2^5
  25                                                    2^25  2^ 9   2^5
  26                                                    2^26  2^ 8   2^5
  27                                                    2^27  2^ 7   2^5
  28                                                    2^28  2^ 6   2^5
 
       [sla][sc ][slo][data                       ]
  29   00000111010000000000000000000000000000000000     2^29  2^ 5   2^5

       [sla][sc ][sl][data                        ]
  30   00000111100000000000000000000000000000000000     2^30  2^ 4   2^5

       [sla][sc ][s][data                         ]
  31   00000111110000000000000000000000000000000000     2^31  2^ 3   2^5
```

### Free-Lists

For each slab, there is a free list, which is a singly-linked list of slots that are not currently
in use (i.e. either they've never yet been `malloc()`'ed, or they've been `malloc()`'ed and then
subsequently `free()`'ed). When referring to a slot's fixed position within the slab, call that its
"slot number", and when referring to a slot's position within the free list (which can change over
time as slots get removed from and added to the free list), call that a "free list entry". A free
list entry contains a pointer to the next free list entry (or a sentinel value if there is no next
free list entry, i.e. this entry is the end of the free list).

For each slab there is one additional associated variable, which holds the pointer to the first free
list entry (or the sentinel value if there are no entries in the list). This variable is called the
"free-list head" and is abbreviated `flh`. The contents of the free list head is the only additional
information you need to read or write beside the information present in the pointers themselves.

That's it! Those are all the data elements in `smalloc`.

## Algorithms, Simplified

Here is a first pass describing simplified versions of the algorithms. After you learn these simple
descriptions, keep reading for additional detail.

The free list for each slab begins life fully populated -- its `flh` points to the first slot in its
slab, the first slot points to the second slot, and so forth until the last slot, whose pointer is a
sentinel value meaning that there are no more elements in the free list.

* `malloc()`

To allocate space, calculate the size class of the request. Now pick one of the slabs in that size
class (see below for how). Pop the head element from the free list and return the pointer to that
slot.

* `free()`

Push the slot to be freed (the slot whose first byte is pointed to by the pointer to be freed) onto
the free list of its slab.

* `realloc()`

If the requested new size (and alignment) requires a larger slot than the allocation's current slot,
then allocate a new slot (just like in `malloc()`, above). Then `memcpy()` the contents of the
current slot into the beginning of that new slot, deallocate the current slot (just like in
`free()`, above) and return the pointer to the new slot.

That's it! You could stop reading here and you'd have a basic knowledge of the design of `smalloc`.

## The Free Lists in More Detail

The `flh` for a given slab is either a sentinel value (meaning that the list is empty), or else it
points to the slot which is the first entry in that slab's free list.

To pop the head entry off of the free list, set the `flh` to point to the next (second) entry
instead of the first entry.

But where is the pointer to the next entry stored? The answer is: store the next-pointers in the
same space where the data goes when the slot is in use! Each data slot is either currently freed,
meaning you can use its space to hold the pointer to the next free list entry, or currently
allocated, meaning it is not in the free list and doesn't have a next-pointer.

(This is also why not to use size class 0 -- 1-byte slots -- or size class 1 -- 2-byte slots:
because you need 4 bytes in each slot to store the next-entry link.)

This technique is known as an "intrusive free list". Thanks to Andrew Reece and Sam Smith, my
colleagues at Shielded Labs (makers of fine Zcash protocol upgrades), for explaining this to me.

So to satisfy a `malloc()` by popping the head slot from the free list, take the value from the
`flh`, use that value as a pointer to a slot (which is the first entry in the free list), and then
read the *contents* of that slot as the pointer to the next entry in the free list. Overwrite the
value in `flh` with the pointer of that *next* entry and you're done popping the head of the free
list.

To push an slot onto the free list (in order to implement `free()`), you are given the pointer of
the memory allocation to be freed. Calculate from that pointer the size class, slab number, and slot
number. Set the contents of that slot to point to the free list entry that its `flh` currently
points to. Now update the `flh` to point to the new slot. That slot is now the new head entry of the
free list (and the previous first-entry in the free list is now its next-entry).

### Encoding Slot Numbers In The Free List Entries

When memory is first allocated all of its bits are `0`. Define an encoding from pointers to free
list entries such that when all of the bits of the `flh` and the slots are `0`, then it is a
completely populated free list -- the `flh` points to the first slot number as the first free list
entry, the first free list entry points to the second slot number as the second free list entry, and
so on until the last-numbered slot which points to nothing -- a sentinel value meaning "this points
to no slot".

Here's how that encoding works:

The `flh` contains the slot number of the first free list entry. So, when it is all 0 bits, it is
pointing to the slot with slot number 0.

To get the next-entry pointer of a slot, load 4 bytes from the slot, interpret them as a 32-bit
unsigned integer, add it to the slot number of the slot, and add 1, mod the total number of slots in
that slab.

This way, a slot that is initialized to all 0 bits, points to the next slot number as its next free
list entry. The final slot in the slab, when it is all 0 bits, points to no next entry, because when
its bytes are interpreted as a next-entry pointer, it equals the highest possible slot number, which
is the "sentinel value" meaning no next entry.

## Thread-Safe `flh` Updates

To make `smalloc` behave correctly under multiprocessing, it is necessary and sufficient to perform
thread-safe updates to `flh`. Use a simple loop with atomic compare-and-exchange operations.

### To pop an entry from the free list:

1. Load the value from `flh` into a local variable/register, `firstslotnum`. This is the slot number
   of the first entry in the free list.
2. If it is the sentinel value, meaning that the free list is empty, return. (See below for how this
   `malloc()` request will be handled in this case.)
3. Load the value from first entry into a local variable/register, `nextslotnum`. This is the slot
   number of the next entry in the free list (i.e. the second free-list entry), or a sentinel value
   there is if none.
4. Atomically compare-and-exchange the value from `nextslotnum` into `flh` if `flh` still contains
   the value from `firstslotnum`.
5. If the compare-and-exchange failed (meaning the value of `flh` has changed since it was read in
   step 1), jump to step 1.

Now you've thread-safely popped the head of the free list into `firstslotnum`.

### To push an entry onto the free list, where `newslotnum` is the number of the slot to push:

1. Load the value from `flh` into a local variable/register, `firstslotnum`.
2. Store the value from `firstslotnum` (encoded as a next-entry pointer) into the slot with slot
   number `newslotnum`.
3. Atomically compare-and-exchange the value from `newslotnum` into `flh` if `flh` still contains
   the value from `firstslotnum`.
4. If the compare-and-exchange failed (meaning that value of `flh` has changed since it was read in
   step 1), jump to step 1.

Now you've thread-safely pushed `newslotnum` onto the free list.

### To prevent ABA errors in updates to the free list head

The test described above of whether the `flh` still contains its original value is actually not
enough to guarantee correctness under multithreading. The problem is that step 4 of the pop
algorithm above is assuming that if the `flh` still contains the original value, then it is valid to
write `nextslotnum` into `flh`, but it is possible that a concurrent series of pops and pushes could
result in the `flh` containing the original slotnum, but with that slot's next-entry slot pointing
to a different entry than `nextslotnum`. The way this could happen is if the original value got
popped off, then another pop occurred (removing `nextslotnum` from the free list entirely), then the
original value got pushed back on. In that case the `flh` would contain the original value but with
a different next-entry link. This is a kind of "ABA problem".

In order to prevent this, store a counter in the unused high-order bits of the flh word. Increment
that counter each time you attempt a compare-and-exchange on a push (`free`). Now if there were any
pushes concurrently completed between step 1 of the pop algorithm and step 4, the
compare-and-exchange will fail.

Now you know the entire data model and almost all of the algorithms for `smalloc`! Read on for a few
more details.

## Separate Threads Use Separate Slabs

This is not necessary for correctness -- the algorithms described above are sufficient for
correctness. This is just a performance optimization. Arrange it so that (under reasonable usage
patterns), each active thread will use a different slab from the other active threads. This will
minimize `flh`-update collisions, and for slots small enough to pack into a cache line, this will
tend to increase "true-sharing" -- cache-line-sharing between multiple allocations accessed from the
same processor as each other.

To do this, define a global static variable named `GLOBAL_THREAD_NUM`, initialized to `0`. 

Give each thread a thread-local variable named `SLABNUM`. The first time `alloc()` is called from
within a given thread, use the atomic `fetch_add` operation to increment `GLOBAL_THREAD_NUM` and set
this thread's `SLABNUM` to the previous value of `GLOBAL_THREAD_NUM`.

Whenever allocating, allocate from the slab indicated by your thread's `SLABNUM`.

## Handling Overflows and Update-Collisions

Suppose the user calls `malloc()` and the slab (determined by the size class of the request and your
thread's `SLABNUM`) is exhausted, i.e. the free list is empty. This could happen only if there were
that many slots from that slab currently allocated.

Or, suppose the user calls `malloc()` and you encounter a free-list-head update collision, i.e. you
reach step 5 of the thread-safe algorithm for popping an entry from the free list (above).

In either of these cases, try allocating from a different slab in the same size class. If it
succeeds, update your thread's `SLABNUM` to point to this new slab. If this attempt, too, fails, for
either of those two reasons, then try yet another different slab in the same size class. If you've
tried every slab in this size class, and they've all failed (whether due to that slab being
exhausted or due to encountering an `flh` update collision when trying to pop from that slab's free
list), then *if* at least one slab was exhausted, move to the next bigger size class and continue
trying. (Thanks to Nate Wilcox -- also my colleague at Shielded Labs -- for suggesting this
technique to me.) On the other hand, if none of the slabs were exhausted, then continue cycling
through them trying to allocate from one of them.

## Realloc Growers

Suppose the user calls `realloc()` and the new requested size is larger than the original
size. Allocations that get reallocated to larger sizes sometimes, in practice, get reallocated over
and over again to larger and larger sizes. Call any allocation that has gotten reallocated to a
larger size a "grower".

If the user calls `realloc()` asking for a new larger size, and the new size still fits within the
current slot that the data is already occupying, then just be lazy and consider this `realloc()` a
success and return the current pointer as the return value.

If the new requested size doesn't fit into the current slot, and the new requested size is small
enough that you could pack more than one of them into a virtual memory page (i.e. the new requested
size is <= 2048 bytes on Linux, or <= 8,192 bytes on Apple OS), then just return a slot of that
size.

If the new requested size is so large that you can't pack more than one of them into a virtual
memory page, then return a slot of a very large size. Currently that "very large size" is 4 MiB --
size class 22 -- because that is the largest size I can think of where I still optimistically hope
that this will not result in exhausting all of the larger slots. There are 261,568 slots in size
classes 22 and up. Also because when I profiled the memory usage of the Zcash "Zebra" server, I saw
that it often grew reallocations up to around 4 MiB -- I think it is processing blockchain blocks by
extending a vector as it receives more bytes of that block.

Why use a very large slot for this case? Think of the virtual memory space as a very long linear
address space -- stretched out in a line. If the allocation is too large to pack more than one of
them into a page, then there is no benefit to having the address of the allocation close to the
address of another allocation. Instead, you want their addresses far apart so that if the allocation
is subsequently grown by `realloc`, there will be plenty of room to grow without having to move to a
new starting adddress.

# Design Goals

Why `smalloc` is beautiful in my eyes.

If you accept the Big Idea that "avoiding reserving too much virtual address space" is not an
important goal for a memory manager, what *are* good goals? `smalloc` was designed with the
following goals, written here in roughly descending order of importance:

1. Be simple. This helps greatly to ensure correctness -- always a critical issue in
   computing. "Simplicity is the inevitable price that we must pay for correctness."--Tony Hoare
   (paraphrased)

   In addition to "correctness", simplicity also helps make the performance and the failure modes
   more consistent and debuggable, because there are fewer modes.

   Simplicity also facilitates making improvements to the codebase and learning from the codebase.

   I've tried to pay the price of keeping `smalloc` simple while designing and implementing it.

2. Place user data where it can benefit from caching.

   1. If a single CPU core accesses different allocations in quick succession, and those allocations
      are packed into a single cache line, then it can execute faster due to having the memory
      already in cache and not having to load it from main memory. This can make the difference
      between a few cycles when the data is already in cache versus tens or hundreds of cycles when
      it has to load it from main memory. (This is sometimes called "constructive interference" or
      "true sharing", to distinguish it from "destructive interference" or "false sharing" -- see
      below.)

   2. On the other hand, if multiple different CPU cores access different allocations in parallel,
      and the allocations are packed into the same cache line as each other, then this causes a
      substantial performance *degradation*, as the CPU has to stall the cores while propagating
      their accesses of the shared memory. This is called "false sharing" or "destructive cache
      interference". The magnitude of the performance impact is the similar to that of true sharing:
      false sharing can impose tens or hundreds of cycles of penalty on a single memory
      access. Worse, that penalty might recur over and over on subsequent accesses, depending on the
      data access patterns across cores.

   3. Suppose the program accesses multiple separate allocations in quick succession -- regardless
      of whether the accesses are by the same processor or from different processors. If the
      allocations are packed into the same memory page, this avoids potentially costly TLB cache
      misses and page faults. In the worst case, the kernel would have to load the data from swap,
      which could incur a performance penalty of hundreds of *thousands* of CPU cycles or even more,
      depending on the performance of the persistent storage. Additionally, faulting in a page of
      memory increases the pressure on the TLB cache and the swap subsystem, thus potentially
      causing a performance degradation for other processes running on the same system.

   Note that these three goals cannot be fully optimized by the memory manager, because they depend
   on how the user code accesses the memory. What `smalloc` does is use some simple heuristics
   intended to optimize the above goals under some reasonable assumptions about the behavior of the
   user code:

   1. Try to pack separate small allocations from a single thread together to optimize for
      (constructive) cache-line sharing.

   2. Place small allocations requested by separate threads in separate slabs, to minimize the risk
      of destructive ("false") cache-line sharing. This is heuristically assuming that successive
      allocations requested by a single thread are less likely to later be accessed simultaneously
      by multiple different threads. You can imagine user code which violates this assumption --
      having one thread allocate many small allocations and then handing them out to other
      threads/cores which then access them in parallel with one another. Under `smalloc`'s current
      design, this behavior could result in a lot of "destructive cache interference"/"false
      sharing". However, I can't think of a simple way to avoid this bad case without sacrificing
      the benefits of "constructive cache interference"/"true sharing" that we get by packing
      together allocations that then get accessed by the same core.

   3. When allocations are freed by the user code, `smalloc` pushes their slot to the front of a
      free list. When allocations are subsequently requested, the most recently free'd slots are
      returned first. This is a LIFO (stack) pattern, which means user code that tends to access its
      allocations in a stack-like way will enjoy improved caching. (Thanks to Andrew Reece from
      Shielded Labs for teaching me this.)

   4. The same strategies also tend to pack allocations together into pages of virtual memory.

3. Execute `malloc()`, `free()`, and `realloc()` as efficiently as possible. `smalloc` is great at
   this goal! The obvious reason for that is that the code implementing those three functions is
   *very simple* -- it needs to execute only a few CPU instructions to implement each of those
   functions.

   A perhaps less-obvious reason is that there is *minimal data-dependency* in those code paths.

   Think about how many loads of memory from different locations, and therefore
   potential-cache-misses, your process incurs to execute `malloc()` and then to write into the
   memory that `malloc()` returned. It has to be at least one, because you are eventually going to
   pay the cost of a potential-cache-miss to write into the memory that `malloc()` returned.

   To execute `smalloc`'s `malloc()` and then write into the resulting memory takes, in the common
   case, at most three cache misses.

   The main reason `smalloc` incurs so few potential-cache-misses in these code paths is the
   sparseness of the data layout. `smalloc` has pre-reserved a vast swathe of address space and
   "laid out" unique locations for all of its slabs, slots, and variables (but only virtually --
   "laying the locations out" in this way does not involve reading or writing any actual memory).
    
   Therefore, `smalloc` can calculate the location of a valid slab to serve this call to `malloc()`
   using only one or two data inputs: One, the requested size and alignment (which are on the stack
   in the function arguments and do not incur a potential-cache-miss) and two the slab number (which
   is in thread-local storage: one potential-cache-miss). Having computed the location of the slab,
   it can access the `flh` from that slab (one potential-cache-miss), at which point it has all the
   data it needs to compute the exact location of the resulting slot and to update the free
   list.

   For the implementation of `free()`, we need to use *only* the pointer to be freed (which is on
   the stack in an argument -- not a potential-cache-miss) in order to calculate the precise
   location of the slot and the slab to be freed. From there, it needs to access the `flh` for that
   slab (one potential-cache-miss).

   Why don't we have to pay the cost of one more potential-cache-miss to update the free list (in
   both `malloc()` and in `free()`)? It's due to the fact that the next free-list-pointer and the
   memory allocation occupy the same memory! (Although not at the same time.) Therefore, if the user
   code accesses the memory returned from `malloc()` after `malloc()` returns but before the cache
   line gets flushed from the cache, there is no additional cache-miss penalty from `malloc()`
   accessing it before returning. Likewise, if the user code has recently accessed the memory to be
   freed before calling `free()` on it, then `smalloc`'s access of the same space to store the next
   free-list pointer will incur no additional cache-miss. (Thanks to Sam Smith from Shielded Labs
   for telling me this.)

   So to sum up, here are the counts of the potential-cache-line misses for the common cases:

   1. To `malloc()` and then write into the resulting memory:
     * 🟠 one to access the thread's `SLABNUM`
     * 🟠 one to access the slab's `flh`
     * 🟠 one to access the intrusive free list entry
     * 🟢 no additional cache-miss for the user code to access the data

     For a total of 3 potential-cache-misses.

   2. To read from some memory and then `free()` it:
     * 🟠 one for the user code to read from the memory
     * 🟠 one to access the slab's `flh`
     * 🟢 no additional cache-miss for `free()` to access the intrusive free list entry

     For a total of 2 potential-cache-misses.

   3. To `free()` some memory without first reading it:
     * 🟢 no cache-miss for user code since it doesn't read the memory
     * 🟠 one to access the slab's `flh`
     * 🟠 one to access the intrusive free list entry

     For a total of 2 potential-cache-misses.

   Note that the above counts do not count a potential cache miss to access the base pointer. That's
   because the base pointer is fixed and shared -- every call by any thread to `malloc()`, `free()`,
   or `realloc()` accesses the base pointer, so it is more likely to be in cache.
   
   Similarly, for accessing the `SLABNUM`, if this thread has recently called `malloc()` then this
   thread's `SLABNUM` will likely already be in cache, but if this thread has not made such a call
   recently then it would likely cache-miss.
   
   And similarly for the potential cache-miss of accessing the `flh` -- if any thread using this
   slab has recently called `malloc()`, `free()`, or `realloc()` for an allocation of this size
   class, then the `flh` for this slab will already be in cache.

4. Be *consistently* efficient.

   I want to avoid unpredictable performance degradation, such as when your function takes little
   time to execute usually, but occasionally there is a latency spike when the function takes much
   longer to execute.

   I also want to minimize the number of scenarios in which `smalloc`'s performance degrades due to
   the user code's behavior triggering an "edge case" or a "worst case scenario" in `smalloc`'s
   design.
    
   The story sketched out above about user code allocating small allocations on one thread and then
   handing them out to other threads to access and potentially to `free()` is an example of how user
   code behavior could trigger a performance degradation in `smalloc`.

   On the bright side, I can't think of any *other* "worst case scenarios" for `smalloc` beyond that
   one. In particular, `smalloc` never has to "rebalance" or re-arrange its data structures, or do
   any "deferred accounting". This nicely eliminates some sources of intermittent performance
   degradation. See [this blog post]https://pwy.io/posts/mimalloc-cigarette/ and [this
   one](https://hackmd.io/sH315lO2RuicY-SEt7ynGA?view#jemalloc-purging-will-commence-in-ten-seconds)
   for cautionary tales of how some techniques can improve performance in the common case, but also
   occasionally degrade performance or cause confusing failure modes.

   There are no locks in `smalloc`. There are concurrent-update loops in `malloc` and `free` -- see
   the pseudo-code in "Thread-Safe State Changes" above -- but these are not locks. Whenever
   multiple threads are running that code, one of them will make progress (i.e. successfully update
   the `flh`) after only a few CPU cycles, regardless of what any other threads do. And, if any
   thread becomes suspended in that code, one of the *other*, still-running threads will be the one
   to make progress (update the `flh`). Therefore, these concurrent-update loops cannot cause a
   pile-up of threads waiting for a (possibly-suspended) thread to release a lock, nor can they
   suffer from priority inversion.

   For `malloc()` (but not for `free()`), if a thread experiences an update collision it will
   immediately switch over to a different slab, which will quickly avoid out any such contention
   unless all slabs are simultaneously occupied by more than one thread actively `malloc()`'ing or
   `free()`'ing.
   
   For `free()` it isn't possible to change slabs (the pointer to be freed needs to be pushed back
   onto this particular free list and no other), so multiple threads simultaneously attempting to
   free slots in the same slab is the worst-case-scenario for `smalloc`.

   See the benchmarks named `hs` (for "hotspot") and `fh` (for "free hotspot") for how `smalloc`
   currently performs in these worst-case-scenarios. It is less efficient than the best modern
   memory allocators (`mimalloc`, `snmalloc`, and `rpmalloc`) in the "free hotspot" scenario, but it
   is still very efficient, and in particular its performance is still consistent even in these
   worst-case-scenarios.

5. (Optional, provisional goal) Efficiently support using `realloc()` to extend vectors. `smalloc`'s
   initial target user is Rust code, and Rust code uses a lot of Vectors, and not uncommonly it
   grows those Vectors dynamically, which results in a call to `realloc()` in the underlying memory
   manager. I hypothesized that this could be a substantial performance cost in real Rust
   programs. I profiled a Rust application (the "Zebra" Zcash full node) and observed that it did
   indeed call `realloc()` quite often, to resize an existing allocation to larger, and in many
   cases it did so repeatedly in order to enlarge a Vector, then fill it with data until it was full
   again, and then enlarge it again, and so on. This can result in the underlying memory manager
   having to copy the contents of the Vector over and over. `smalloc()` optimizes out much of that
   copying of data -- see "Realloc Growers" above.

`smalloc` appears to have achieved all five of these goals. If so, it may turn out to be a very
useful tool!

# Open Issues / Future Work

* Port to Windows (probably just a matter of adding a call to `VirtualAlloc` using the
  Microsoft-supported Rust `windows-sys` Rust crate, in [src/plat/mod.rs]src/plat/mod.rs).

* Port to iOS (you just need to give your app the entitlement named
  `com.apple.developer.kernel.extended-virtual-addressing`), Android

* try again to get the cpu number, at least on non-macOS, instead of the thread-local "threadnum"
  variable :-) Also try again with Rust threadid

* Experiment with making it FIFO instead of LIFO -- this would potentially harden against bugs like
  double-frees and buffer overflows, it might improve multithreading performance (because pushes
  would be updating a different pointer than pops), it would maybe improved cache-friendliness for
  FIFO-oriented usage patterns, but it would potentially probably worse load on the virtual memory subsystem

* Port to Cheri, add capability-safety

* Try adding a dose of quint, VeriFast, *and* Miri! :-D

* And Loom! |-D

* And llvm-cov's Modified Condition/Decision Coverage analysis. :-)

* and cargo-mutants

* Try "tarpaulin" again HT Sean Bowe

* If we could allocate even more virtual memory address space, `smalloc` could more scalable
  (i.e. have more large slots, more per-thread slabs, etc). And you could have more than one
  `smalloc` heap in a single process. Larger (than 48-bit) virtual memory addresses are already
  supported on most platforms/configurations, including almost all Linux desktop and server
  platforms, and Windows, but not iOS or Android. We could consider creating a variant of `smalloc`
  that works only platforms with larger (than 48-bit) virtual memory addresses and offers these
  advantages.

* Rewrite it in Zig. :-)

* make it work with valgrind
  * per the valgrind manual:
    * smalloc should register the "pool anchor address" (in valgrind terminology) which is the smalloc base pointer, by calling `VALGRIND_CREATE_MEMPOOL()`.
      * What `rzB` should we use? *think* We *could* add redzones, by choosing bigger slots and sliding-forward the pointer that we return from `alloc()`, but this would require us (smalloc) to slide-backward when calculating the slot location from the pointer in `dealloc()`. Why not!? It reduces computation efficiency a teeeny bit, reduces virtual-memory-efficiency (i.e. not "overhead" as other people seem to think about it, but cache, TLB, and swap efficiency), and complicates the code a little bit
      * Should we use `is_zeroed`? I guess we can't because `is_zeroed` is, for valgrind, a flag that applies to an entire pool for its entire lifetime, and some smalloc allocations (`eac` ones) but not others (`flh` ones) are zeroed. Question: is there some kind of extension to valgrind through which we could mark only the non-zeroed ones as valgrind-`UNDEFINED`?
      * What about `flags` in `VALGRIND_CREATE_MEMPOOL_EXT()`?
    * smalloc should mark the data area (which in valgrind terminology is called a "superblock" as `VALGRIND_MAKE_MEM_NOACCESS`
    * Should we use the `VALGRIND_MEMPOOL_METAPOOL` construct, or not?
    * I *guess* we should use `VALGRIND_DESTROY_MEMPOOL()` at some kind of drop/tear-down/abort/unwind point? Or maybe not so that valgrind can complain to the user about so-called "leaks" from them not having `dealloc()`'ed all their `alloc()`'s?
    * We should definitely call `VALGRIND_MEMPOOL_ALLOC()` on `alloc()` and `VALGRIND_MEMPOOL_FREE()` on `dealloc()`.
    * ... xyz0
    
* add support for the [new experimental Rust Allocator
  API](https://doc.rust-lang.org/nightly/std/alloc/trait.Allocator.html)

* Rewrite it in Odin. :-) (Sam and Andrew's recommendation -- for the programming language, not for
  the rewrite.)

* Try madvise'ing to mark pages as reusable but only when we can mark a lot of pages at once (HT Sam Smith)

# Acknowledgments

* Thanks to Andrew Reece and Sam Smith from Shielded Labs for some specific suggestions that I
  implemented (see notes in documentation above). Thanks also to Andrew Reece for suggesting (at the
  Shielded Labs team meeting in San Diego) to use multiple slabs for all size classes in order to
  reduce flh update conflicts. This suggestion forms a big part of smalloc v6 vs smalloc v5, which
  used multiple slabs for small size classes but not for larger ones.

* Thanks to Jack O'Connor, Nate Wilcox, Sean Bowe, and Brian Warner for advice and
  encouragement. Thanks to Nate Wilcox and Jack O'Connor for hands-on debugging help!

* Thanks to Nate Wilcox for suggesting that I study the results of offensive security researchers on
  heap exploitation as a way to understand how memory managers work. :-)

* Thanks to Kris Nuttycombe for suggesting the name "smalloc". :-)

* Thanks to Jason McGee--my boss at Shielded Labs--for being patient with me obsessively working on
  this when I could have been doing even more work for Shielded Labs instead.

* Thanks to my lovely girlfriend, Kelcie, for housewifing for me while I wrote this program. ♥️

* Thanks to pioneers, competitors, colleagues, and "the giants on whose shoulders I stand", from
  whom I have learned much: the makers of dlmalloc, jemalloc, mimalloc, snmalloc, rsbmalloc, ferroc,
  scudo, rpmalloc, ... and [Michael &
  Scott](https://web.archive.org/web/20241122100644/https://www.cs.rochester.edu/research/synchronization/pseudocode/queues.html),
  and Leo (the Brave Web Browser AI) for extensive and mostly correct answers to stupid Rust
  questions. And Donald Knuth, who gave an interview to Dr Dobbs Journal that I read as a young man
  and that still sticks with me. He said something to the effect that all algorithms *actually* run
  with specific finite resources, and perhaps should be optimized for a specific target size rather
  than for asymptotic complexity. I doubt he'll ever see `smalloc` or this note, but I'm really glad
  that he's still alive. :-)

* Thanks to fluidvanadium for the first PR from a contributor. :-)

* Thanks to Denis Bazhenov, author of the "Tango" benchmarking tool.

* Thanks to Grok 4 and Claude (Opus 4.5) for helping me out with a lot of thorough, detailed, and
  almost entirely accurate explanations of kernel/machine timekeeping issues, Rust language
  behavior, etc, etc.

# Historical notes about lines of code of older versions

Smalloc v2 had the following lines counts (counted by tokei):

* docs and comments: 1641
* implementation loc: 779 (excluding debug_asserts)
* tests loc: 878
* benches loc: 507
* tools loc: 223

Smalloc v3 had the following lines counts:

* docs and comments: 2347
* implementation loc: 867 (excluding debug_asserts)
* tests loc: 1302
* benches loc: 796
* tools loc: 123

Smalloc v4 has the following lines counts:
* docs and comments: 2217
* implementaton loc: 401 (excluding debug_asserts)
* tests loc: 977
* benches loc: 0 -- benchmarks are broken 😭

Smalloc v5 has the following lines counts:
* docs and comments: 2208
* implementaton loc: 395 (excluding debug_asserts)
* tests loc: 949
* benches loc: 84 -- benchmarks are still mostly broken 😭

Smalloc v6.0.4 has the following lines counts:
* docs and comments: 1198
* implementaton loc: 455 (excluding debug_asserts)
* tests loc: 618
* benches loc: 328

(I got those numbers for tests and benches by attributing 1/2 of the lines of code in devutils to
each of them.)

Smalloc v7.4.9 (git commit 6ed1ae401b0ff29df3e2b14d4e86448eec1b6c2f) has the following lines counts:
* docs and comments: 1568
* implementation loc: 286 (excluding debug_asserts)
* tests loc: 760
* benches loc: 669

This is the last version of `smalloc` before adding Windows support and it is probably the fewest
lines of code `smalloc` will ever be!

(I got those numbers for tests and benches by attributing 1/2 of the lines of code in devutils to
each of them.)

## License

Licensed under any of:

* MIT license ([LICENSE-MIT]LICENSE-MIT or http://opensource.org/licenses/MIT)
* Apache License, Version 2.0 ([LICENSE-APACHE]LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
* Transitive Grace Period Public License 1.0 ([LICENSE-TGPPL]LICENSE-TGPPL or https://spdx.org/licenses/TGPPL-1.0.html)
* Bootstrap Open Source License v1.0 ([LICENSE-BOSL.txt]LICENSE-BOSL.txt)

at your option.