#![deny(missing_docs)]
use smlang::statemachine;
#[derive(PartialEq)]
pub struct MyStateData<'a>(&'a u32);
statemachine! {
name: StatesWithRefData,
transitions: {
*State1 + Event1 / action = State2,
State2(MyStateData<'a>) + Event2 = State1,
}
}
pub struct Context;
impl StatesWithRefDataStateMachineContext for Context {
fn action<'a>(&mut self) -> Result<MyStateData<'a>, ()> {
Ok(MyStateData(&42))
}
}
fn main() {
let mut sm = StatesWithRefDataStateMachine::new(Context);
let result = sm.process_event(StatesWithRefDataEvents::Event1);
assert!(matches!(
result,
Ok(&StatesWithRefDataStates::State2(MyStateData(&42)))
));
}