smix_driver/traits.rs
1//! v6.0 c1a — `Driver` trait: cross-platform sense + act abstraction.
2//!
3//! Per docs/plan-cold/v6-cross-platform-yaml-design.md §4.1
4//! (audit-revised 2026-06-23): two-trait architecture.
5//!
6//! - `Driver` (this trait) — sense + act, backed by HTTP runner client
7//! (XCUITest server for iOS, ktor/UIAutomator2 for Android per v6.0 c3)
8//! - `DeviceControl` (in smix-sdk, v6.0 c1b) — sim/host control,
9//! backed by simctl (iOS) / adb (Android)
10//!
11//! Methods NOT on this trait (App-layer aggregation or platform-specific
12//! getter):
13//! - `App::describe()` — calls `Driver::tree()` + `collect_visible_summaries()`
14//! - `IosDriver::runner()` — typed HttpRunnerClient getter, iOS-internal
15//! (Android uses a different runner client type)
16//! - `IosDriver::dispose()` — runner cleanup, internal
17//! - `App::screenshot()` — calls `DeviceControl::screenshot()` (simctl-backed)
18//! - `App::mark_fixture_action()` — pure ledger record, no platform dispatch
19
20use async_trait::async_trait;
21use std::time::Duration;
22
23use smix_error::ExpectationFailure;
24use smix_input::{KeyName, SwipeDirection};
25use smix_runner_client::{IncludeScope, OcrFrame, SystemPopup, TapMode};
26use smix_screen::A11yNode;
27use smix_selector::Selector;
28
29use crate::Orientation;
30
31/// Platform identifier for cross-platform dispatch.
32#[derive(Clone, Copy, Debug, PartialEq, Eq)]
33pub enum Platform {
34 Ios,
35 Android,
36}
37
38/// Sense + act capabilities for a single device. Two-trait architecture
39/// pair with `smix_sdk::DeviceControl` (sim/host control in smix-sdk).
40///
41/// Signatures intentionally match iOS impl (`IosDriver` inherent methods)
42/// 1:1 so the trait impl is a pure delegation layer.
43#[async_trait]
44pub trait Driver: Send + Sync {
45 /// Platform identifier — `Platform::Ios` or `Platform::Android`.
46 fn platform(&self) -> Platform;
47
48 /// v6.0 c1b — iOS-only escape hatch: access `IosDriver`'s inherent
49 /// `runner()` for capsule recording (start_record / stop_record) +
50 /// `describe()` aggregation. Android impl returns `None`. Default
51 /// `None` so non-iOS impls don't need to implement.
52 fn as_ios_driver(&self) -> Option<&crate::IosDriver> {
53 None
54 }
55
56 /// v0.2.1 — set the target bundle id sent to the runner. For iOS,
57 /// this becomes the `App-Bundle-Id` header on every request so the
58 /// runner's `resolveApp()` rebinds `XCUIApplication(bundleIdentifier:)`
59 /// per request. Default no-op — only iOS currently uses this; Android
60 /// path stays unaffected. gol-611-v0.2.1 §Phase C.
61 fn set_target_bundle_id(&mut self, _bundle: &str) {}
62
63 /// v0.2.1 — enable `App-Activate: true` header on every request so
64 /// the iOS runner calls `.activate()` on the resolved target before
65 /// operating. Default no-op. gol-611-v0.2.1 §Phase C.
66 fn set_auto_activate(&mut self, _activate: bool) {}
67
68 // === Sense (9) ============================================================
69
70 /// Fetch full a11y tree (`GET /tree`).
71 async fn tree(&self, include: Option<IncludeScope>) -> Result<A11yNode, ExpectationFailure>;
72
73 /// Boolean existence quick-probe.
74 async fn find(
75 &self,
76 selector: &Selector,
77 include: Option<IncludeScope>,
78 ) -> Result<bool, ExpectationFailure>;
79
80 /// Resolve selector → single matching node.
81 async fn find_one(
82 &self,
83 selector: &Selector,
84 include: Option<IncludeScope>,
85 ) -> Result<Option<A11yNode>, ExpectationFailure>;
86
87 /// Resolve selector → all matching nodes.
88 async fn find_all(
89 &self,
90 selector: &Selector,
91 include: Option<IncludeScope>,
92 ) -> Result<Vec<A11yNode>, ExpectationFailure>;
93
94 /// Resolve selector → centroid as viewport-normalized `(nx, ny)`.
95 async fn find_norm_coord(
96 &self,
97 selector: &Selector,
98 ) -> Result<Option<(f64, f64)>, ExpectationFailure>;
99
100 /// Apple Vision / ML Kit OCR find text in current screenshot.
101 /// `recognition_level` is `"accurate"` or `"fast"`.
102 async fn find_text_by_ocr(
103 &self,
104 text: &str,
105 locales: &[String],
106 recognition_level: &str,
107 ) -> Result<Option<OcrFrame>, ExpectationFailure>;
108
109 /// List visible system-level popups (alerts, permission dialogs).
110 async fn system_popups(
111 &self,
112 include: Option<IncludeScope>,
113 ) -> Result<Vec<SystemPopup>, ExpectationFailure>;
114
115 /// Tap a button on a system popup by id.
116 async fn system_popup_action(
117 &self,
118 popup_id: &str,
119 button_id: &str,
120 ) -> Result<bool, ExpectationFailure>;
121
122 /// Wait until selector resolves (returns matched node when ready).
123 async fn wait_for(
124 &self,
125 selector: &Selector,
126 timeout: Duration,
127 include: Option<IncludeScope>,
128 ) -> Result<A11yNode, ExpectationFailure>;
129
130 // === Act (17) ============================================================
131
132 /// Tap an element (default mode = element-anchored coord tap).
133 async fn tap(
134 &self,
135 selector: &Selector,
136 include: Option<IncludeScope>,
137 ) -> Result<(), ExpectationFailure>;
138
139 /// Tap with explicit mode (Path A vs Path B).
140 async fn tap_with_mode(
141 &self,
142 selector: &Selector,
143 mode: TapMode,
144 include: Option<IncludeScope>,
145 ) -> Result<(), ExpectationFailure>;
146
147 /// Tap at viewport-normalized coordinate (§9 #3 escape hatch).
148 async fn tap_at_norm_coord(&self, nx: f64, ny: f64) -> Result<(), ExpectationFailure>;
149
150 /// Tap by accessibility identifier via swift `/tap-by-id` route
151 /// (IOHID synthesize at element-frame center; v5.12 c1+).
152 async fn tap_by_id(&self, id: &str) -> Result<(), ExpectationFailure>;
153
154 /// Double-tap a selector.
155 async fn double_tap(
156 &self,
157 selector: &Selector,
158 include: Option<IncludeScope>,
159 ) -> Result<(), ExpectationFailure>;
160
161 /// Long-press a selector for `duration`.
162 async fn long_press(
163 &self,
164 selector: &Selector,
165 duration: Duration,
166 include: Option<IncludeScope>,
167 ) -> Result<(), ExpectationFailure>;
168
169 /// Fill text into a focused / matched input.
170 async fn fill(
171 &self,
172 selector: &Selector,
173 text: &str,
174 include: Option<IncludeScope>,
175 ) -> Result<(), ExpectationFailure>;
176
177 /// Clear text from a focused / matched input.
178 async fn clear(
179 &self,
180 selector: &Selector,
181 include: Option<IncludeScope>,
182 ) -> Result<(), ExpectationFailure>;
183
184 /// Press a named key (Return / Tab / Backspace / etc).
185 async fn press_key(&self, key: KeyName) -> Result<(), ExpectationFailure>;
186
187 /// Scroll until a selector is visible.
188 async fn scroll(
189 &self,
190 selector: &Selector,
191 direction: SwipeDirection,
192 ) -> Result<(), ExpectationFailure>;
193
194 /// One-shot swipe in a direction (no probe loop).
195 async fn swipe_once(&self, direction: SwipeDirection) -> Result<(), ExpectationFailure>;
196
197 /// Swipe between two viewport-normalized coords.
198 async fn swipe_at_norm_coord(
199 &self,
200 from: (f64, f64),
201 to: (f64, f64),
202 ) -> Result<(), ExpectationFailure>;
203
204 /// Dismiss the keyboard.
205 async fn hide_keyboard(&self) -> Result<(), ExpectationFailure>;
206
207 /// Trigger "back" gesture (iOS edge-swipe / Android KEYCODE_BACK).
208 async fn back(&self) -> Result<(), ExpectationFailure>;
209
210 /// Rotate the device.
211 async fn set_orientation(&self, orientation: Orientation) -> Result<(), ExpectationFailure>;
212
213 /// Bring app to foreground.
214 async fn foreground(&self, bundle_id: &str) -> Result<(), ExpectationFailure>;
215
216 /// Evaluate JavaScript in a WebView (iOS: fixture bridge :28080;
217 /// Android: Chrome DevTools Protocol via adb forward).
218 async fn webview_eval(&self, js: &str) -> Result<serde_json::Value, ExpectationFailure>;
219}