use num_traits::{Float, FromPrimitive};
use rand::prelude::*;
use std::fmt::{Debug, Display};
use std::iter::{Product, Sum};
use std::ops::{AddAssign, DivAssign, MulAssign, SubAssign};
pub trait RealNumber:
Float
+ FromPrimitive
+ Debug
+ Display
+ Copy
+ Sum
+ Product
+ AddAssign
+ SubAssign
+ MulAssign
+ DivAssign
{
fn copysign(self, sign: Self) -> Self;
fn ln_1pe(self) -> Self;
fn sigmoid(self) -> Self;
fn rand() -> Self;
fn two() -> Self;
fn half() -> Self;
fn square(self) -> Self {
self * self
}
fn to_f32_bits(self) -> u32;
}
impl RealNumber for f64 {
fn copysign(self, sign: Self) -> Self {
self.copysign(sign)
}
fn ln_1pe(self) -> f64 {
if self > 15. {
self
} else {
self.exp().ln_1p()
}
}
fn sigmoid(self) -> f64 {
if self < -40. {
0.
} else if self > 40. {
1.
} else {
1. / (1. + f64::exp(-self))
}
}
fn rand() -> f64 {
let mut rng = rand::thread_rng();
rng.gen()
}
fn two() -> Self {
2f64
}
fn half() -> Self {
0.5f64
}
fn to_f32_bits(self) -> u32 {
self.to_bits() as u32
}
}
impl RealNumber for f32 {
fn copysign(self, sign: Self) -> Self {
self.copysign(sign)
}
fn ln_1pe(self) -> f32 {
if self > 15. {
self
} else {
self.exp().ln_1p()
}
}
fn sigmoid(self) -> f32 {
if self < -40. {
0.
} else if self > 40. {
1.
} else {
1. / (1. + f32::exp(-self))
}
}
fn rand() -> f32 {
let mut rng = rand::thread_rng();
rng.gen()
}
fn two() -> Self {
2f32
}
fn half() -> Self {
0.5f32
}
fn to_f32_bits(self) -> u32 {
self.to_bits()
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn sigmoid() {
assert_eq!(1.0.sigmoid(), 0.7310585786300049);
assert_eq!(41.0.sigmoid(), 1.);
assert_eq!((-41.0).sigmoid(), 0.);
}
}