slosh3d 0.3.0

Cross-platform GPU 3D Material Point Method implementation.
[build-dependencies.include_dir]
version = "0.7"

[build-dependencies.minislang]
version = "0.3"

[build-dependencies.nexus3d]
version = "0.3"

[build-dependencies.slang-hal-build]
version = "0.3"

[dependencies.bvh]
version = "0.12.0"

[dependencies.bytemuck]
features = ["derive"]
version = "1"

[dependencies.encase]
version = "0.12"

[dependencies.nalgebra]
features = ["convert-bytemuck"]
version = "0.34"

[dependencies.nexus3d]
version = "0.3"

[dependencies.rapier3d]
version = "0.31"

[dependencies.regex]
version = "1"

[dependencies.serde]
version = "1"

[dependencies.slang-hal]
version = "0.3"

[dependencies.static_assertions]
version = "1"

[dependencies.stensor]
version = "0.3"

[dependencies.wgpu]
features = ["naga-ir"]
version = "27"

[dev-dependencies.approx]
version = "0.5"

[dev-dependencies.async-std]
features = ["attributes"]
version = "1"

[dev-dependencies.futures-test]
version = "0.3"

[dev-dependencies.kiss3d]
version = "0.37.0"

[dev-dependencies.nalgebra]
features = ["rand"]
version = "0.34"

[dev-dependencies.serial_test]
version = "3"

[[example]]
name = "centilever_beam3"
path = "examples/centilever_beam3.rs"

[[example]]
name = "elastic_cut3"
path = "examples/elastic_cut3.rs"

[[example]]
name = "heightfield3"
path = "examples/heightfield3.rs"

[[example]]
name = "sand3"
path = "examples/sand3.rs"

[[example]]
name = "testbed3"
path = "examples/testbed3.rs"

[features]
comptime = ["nexus3d/comptime"]
cpu = ["nexus3d/cpu"]
cuda = ["nexus3d/cuda"]
default = ["dim3"]
dim3 = []
metal = ["nexus3d/metal"]
runtime = ["nexus3d/runtime"]
vulkan = ["nexus3d/vulkan"]
webgpu = ["nexus3d/webgpu"]

[lib]
name = "slosh3d"
path = "src/lib.rs"
required-features = ["dim3"]

[lints.rust.unexpected_cfgs]
check-cfg = ['cfg(feature, values("dim2", "dim3"))']
level = "warn"
priority = 0

[package]
authors = ["Sébastien Crozet <sebcrozet@dimforge.com>"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = "build.rs"
description = "Cross-platform GPU 3D Material Point Method implementation."
edition = "2024"
license = "Apache-2.0"
name = "slosh3d"
readme = "README.md"
repository = "https://github.com/dimforge/slosh"
resolver = "2"
version = "0.3.0"