use minislang::{SlangCompiler, shader_slang::CompileTarget};
use std::path::PathBuf;
use std::str::FromStr;
pub fn main() {
println!("cargo:rerun-if-changed=../../shaders");
let mut slang = SlangCompiler::new(vec![PathBuf::from_str("../../shaders").unwrap()]);
nexus3d::register_shaders(&mut slang);
let targets = [CompileTarget::Wgsl];
for target in targets {
slang.compile_all(
target,
"../../shaders",
"../../src/autogen3d",
&[
("DIM".to_string(), "3".to_string()),
("COMPILE_CHECK".to_string(), "1".to_string()),
],
);
}
}