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//! Rigid-body dynamics (forces, velocities, etc.) pub use body::{ BodyCoupling, BodyCouplingEntry, BodyDesc, GpuBodySet, GpuForce, GpuMassProperties, GpuVelocity, }; /// Rigid body definitions and GPU body set management. pub mod body; // /// Physics integration routines (position, velocity updates). // pub mod integrate;