use minislang::{shader_slang::CompileTarget, SlangCompiler};
use std::path::PathBuf;
use std::str::FromStr;
pub fn main() {
println!("cargo:rerun-if-changed=../../shaders");
let mut slang = SlangCompiler::new(vec![PathBuf::from_str("../../shaders").unwrap()]);
nexus2d::register_shaders(&mut slang);
let targets = [CompileTarget::Wgsl, CompileTarget::CudaSource];
for target in targets {
slang.compile_all(
target,
"../../shaders",
"../../src/autogen2d",
&[("DIM".to_string(), "2".to_string())],
);
}
}