use slog;
#[allow(dead_code)]
#[derive(Clone, Copy)]
pub enum Level {
Emergency = 0,
Alert = 1,
Critical = 2,
Error = 3,
Warning = 4,
Notice = 5,
Informational = 6,
Debug = 7,
}
impl From<slog::Level> for Level {
fn from(level: slog::Level) -> Level {
match level {
slog::Level::Critical => Level::Critical,
slog::Level::Error => Level::Error,
slog::Level::Warning => Level::Warning,
slog::Level::Info => Level::Informational,
slog::Level::Debug => Level::Debug,
slog::Level::Trace => Level::Debug,
}
}
}