slint 1.3.0

GUI toolkit to efficiently develop fluid graphical user interfaces for embedded devices and desktop applications
Documentation
// Copyright © SixtyFPS GmbH <info@slint.dev>
// SPDX-License-Identifier: MIT

// ANCHOR: main
// main.js
import * as slint from "slint-ui";
let ui = slint.loadFile("./memory.slint");
let mainWindow = new ui.MainWindow();

let initial_tiles = mainWindow.memory_tiles;
let tiles = initial_tiles.concat(initial_tiles.map((tile) => Object.assign({}, tile)));

for (let i = tiles.length - 1; i > 0; i--) {
    const j = Math.floor(Math.random() * i);
    [tiles[i], tiles[j]] = [tiles[j], tiles[i]];
}

let model = new slint.ArrayModel(tiles);
mainWindow.memory_tiles = model;

await mainWindow.run();

// ANCHOR_END: main