#![doc(hidden)]
use alloc::rc::Rc;
use core::pin::Pin;
use re_exports::*;
pub trait StrongComponentRef: Sized {
type Weak: Clone + 'static;
fn to_weak(&self) -> Self::Weak;
fn from_weak(weak: &Self::Weak) -> Option<Self>;
}
impl<C: 'static> StrongComponentRef for VRc<ComponentVTable, C> {
type Weak = VWeak<ComponentVTable, C>;
fn to_weak(&self) -> Self::Weak {
VRc::downgrade(self)
}
fn from_weak(weak: &Self::Weak) -> Option<Self> {
weak.upgrade()
}
}
impl<C: 'static> StrongComponentRef for VRcMapped<ComponentVTable, C> {
type Weak = VWeakMapped<ComponentVTable, C>;
fn to_weak(&self) -> Self::Weak {
VRcMapped::downgrade(self)
}
fn from_weak(weak: &Self::Weak) -> Option<Self> {
weak.upgrade()
}
}
impl<C: 'static> StrongComponentRef for Pin<Rc<C>> {
type Weak = PinWeak<C>;
fn to_weak(&self) -> Self::Weak {
PinWeak::downgrade(self.clone())
}
fn from_weak(weak: &Self::Weak) -> Option<Self> {
weak.upgrade()
}
}
pub fn set_property_binding<T: Clone + 'static, StrongRef: StrongComponentRef + 'static>(
property: Pin<&Property<T>>,
component_strong: &StrongRef,
binding: fn(StrongRef) -> T,
) {
let weak = component_strong.to_weak();
property
.set_binding(move || binding(<StrongRef as StrongComponentRef>::from_weak(&weak).unwrap()))
}
pub fn set_animated_property_binding<
T: Clone + i_slint_core::properties::InterpolatedPropertyValue + 'static,
StrongRef: StrongComponentRef + 'static,
>(
property: Pin<&Property<T>>,
component_strong: &StrongRef,
binding: fn(StrongRef) -> T,
animation_data: PropertyAnimation,
) {
let weak = component_strong.to_weak();
property.set_animated_binding(
move || binding(<StrongRef as StrongComponentRef>::from_weak(&weak).unwrap()),
animation_data,
)
}
pub fn set_animated_property_binding_for_transition<
T: Clone + i_slint_core::properties::InterpolatedPropertyValue + 'static,
StrongRef: StrongComponentRef + 'static,
>(
property: Pin<&Property<T>>,
component_strong: &StrongRef,
binding: fn(StrongRef) -> T,
compute_animation_details: fn(
StrongRef,
) -> (PropertyAnimation, i_slint_core::animations::Instant),
) {
let weak_1 = component_strong.to_weak();
let weak_2 = weak_1.clone();
property.set_animated_binding_for_transition(
move || binding(<StrongRef as StrongComponentRef>::from_weak(&weak_1).unwrap()),
move || {
compute_animation_details(
<StrongRef as StrongComponentRef>::from_weak(&weak_2).unwrap(),
)
},
)
}
pub fn set_property_state_binding<StrongRef: StrongComponentRef + 'static>(
property: Pin<&Property<StateInfo>>,
component_strong: &StrongRef,
binding: fn(StrongRef) -> i32,
) {
let weak = component_strong.to_weak();
re_exports::set_state_binding(property, move || {
binding(<StrongRef as StrongComponentRef>::from_weak(&weak).unwrap())
})
}
pub fn set_callback_handler<
Arg: ?Sized + 'static,
Ret: Default + 'static,
StrongRef: StrongComponentRef + 'static,
>(
callback: Pin<&Callback<Arg, Ret>>,
component_strong: &StrongRef,
handler: fn(StrongRef, &Arg) -> Ret,
) {
let weak = component_strong.to_weak();
callback.set_handler(move |arg| {
handler(<StrongRef as StrongComponentRef>::from_weak(&weak).unwrap(), arg)
})
}
pub fn debug(s: SharedString) {
#[cfg(feature = "log")]
log::debug!("{s}");
#[cfg(not(feature = "log"))]
{
#[cfg(all(feature = "std", not(target_arch = "wasm32")))]
println!("{s}");
#[cfg(any(not(feature = "std"), target_arch = "wasm32"))]
i_slint_core::debug_log!("{s}");
}
}
pub fn create_window_adapter() -> alloc::rc::Rc<dyn i_slint_core::window::WindowAdapter> {
i_slint_backend_selector::with_platform(|b| b.create_window_adapter())
}
pub mod re_exports {
pub use alloc::boxed::Box;
pub use alloc::format;
pub use alloc::rc::{Rc, Weak};
pub use alloc::string::String;
pub use alloc::{vec, vec::Vec};
pub use const_field_offset::{self, FieldOffsets, PinnedDrop};
pub use core::iter::FromIterator;
pub use i_slint_backend_selector::native_widgets::*;
pub use i_slint_core::accessibility::AccessibleStringProperty;
pub use i_slint_core::animations::{animation_tick, EasingCurve};
pub use i_slint_core::callbacks::Callback;
pub use i_slint_core::component::{
register_component, unregister_component, Component, ComponentRefPin, ComponentVTable,
ComponentWeak, IndexRange,
};
pub use i_slint_core::graphics::*;
pub use i_slint_core::input::{
key_codes::Key, FocusEvent, InputEventResult, KeyEvent, KeyEventResult, KeyboardModifiers,
MouseEvent,
};
pub use i_slint_core::item_tree::{
visit_item_tree, ItemTreeNode, ItemVisitorRefMut, ItemVisitorVTable, ItemWeak,
TraversalOrder, VisitChildrenResult,
};
pub use i_slint_core::items::*;
pub use i_slint_core::layout::*;
pub use i_slint_core::lengths::LogicalLength;
pub use i_slint_core::model::*;
pub use i_slint_core::properties::{set_state_binding, Property, PropertyTracker, StateInfo};
pub use i_slint_core::slice::Slice;
pub use i_slint_core::window::{WindowAdapter, WindowInner};
pub use i_slint_core::Color;
pub use i_slint_core::ComponentVTable_static;
pub use i_slint_core::Coord;
pub use i_slint_core::SharedString;
pub use i_slint_core::SharedVector;
pub use num_traits::float::Float;
pub use once_cell::race::OnceBox;
pub use once_cell::unsync::OnceCell;
pub use pin_weak::rc::PinWeak;
pub use vtable::{self, *};
}