slice_ring_buf 0.3.1

A ring buffer implementation optimized for working with slices
Documentation
//! A ring buffer implementation optimized for working with slices. Note this pretty
//! much does the same thing as [`VecDeque`], but with the added ability to index
//! using negative values, as well as working with buffers allocated on the stack.
//! This crate can also be used without the standard library (`#![no_std]`).
//!
//! This crate has no consumer/producer logic, and is meant to be used for DSP or as
//! a base for other data structures.
//!
//! This data type is optimized for manipulating data in chunks with slices.
//! Indexing one element at a time is slow. If your algorithm indexes elements one
//! at a time and only uses buffers that have a size equal to a power of two, then
//! consider my crate [`bit_mask_ring_buf`].
//!
//! A self-expanding version of this data structure can be found in my crate
//! [`expanding_slice_rb`].
//!
//! ## Example
//! ```rust
//! use core::num::NonZeroUsize;
//! use slice_ring_buf::{SliceRB, SliceRbRefMut};
//!
//! // Create a ring buffer with type u32. The data will be
//! // initialized with the value of `0`.
//! let mut rb = SliceRB::<u32>::new(NonZeroUsize::new(4).unwrap(), 0);
//!
//! // Memcpy data from a slice into the ring buffer at arbitrary
//! // `isize` indexes. Earlier data will not be copied if it will
//! // be overwritten by newer data, avoiding unecessary memcpy's.
//! // The correct placement of the newer data will still be preserved.
//! rb.write_latest(&[0, 2, 3, 4, 1], 0);
//! assert_eq!(rb[0], 1);
//! assert_eq!(rb[1], 2);
//! assert_eq!(rb[2], 3);
//! assert_eq!(rb[3], 4);
//!
//! // Memcpy into slices at arbitrary `isize` indexes and length.
//! let mut read_buffer = [0u32; 7];
//! rb.read_into(&mut read_buffer, 2);
//! assert_eq!(read_buffer, [3, 4, 1, 2, 3, 4, 1]);
//!
//! // Read/write by retrieving slices directly.
//! let (s1, s2) = rb.as_slices_len(1, 4);
//! assert_eq!(s1, &[2, 3, 4]);
//! assert_eq!(s2, &[1]);
//!
//! // Read/write to buffer by indexing. (Note that indexing
//! // one element at a time is slow.)
//! rb[0] = 0;
//! rb[1] = 1;
//! rb[2] = 2;
//! rb[3] = 3;
//!
//! // Wrap when reading/writing outside of bounds.
//! assert_eq!(rb[-1], 3);
//! assert_eq!(rb[10], 2);
//!
//! // Aligned/stack data may also be used.
//! let mut stack_data = [0u32, 1, 2, 3];
//! let mut rb_ref = SliceRbRefMut::new(&mut stack_data);
//! rb_ref[-4] = 5;
//! let (s1, s2) = rb_ref.as_slices_len(0, 3);
//! assert_eq!(s1, &[5, 1, 2]);
//! assert_eq!(s2, &[]);
//! ```
//!
//! [`VecDeque`]: https://doc.rust-lang.org/std/collections/struct.VecDeque.html
//! [`bit_mask_ring_buf`]: https://crates.io/crates/bit_mask_ring_buf
//! [`expanding_slice_rb`]: https://crates.io/crates/expanding_slice_rb/

#![no_std]

#[cfg(feature = "alloc")]
extern crate alloc;

mod inner;
mod referenced;

pub use referenced::{SliceRbRef, SliceRbRefMut};

#[cfg(feature = "alloc")]
mod owned;
#[cfg(feature = "alloc")]
pub use owned::SliceRB;