#ifndef __SLGHPATTERN__
#define __SLGHPATTERN__
#include "context.hh"
class PatternBlock {
int4 offset; int4 nonzerosize; vector<uintm> maskvec; vector<uintm> valvec; void normalize(void);
public:
PatternBlock(int4 off,uintm msk,uintm val);
PatternBlock(bool tf);
PatternBlock(const PatternBlock *a,const PatternBlock *b);
PatternBlock(vector<PatternBlock *> &list);
PatternBlock *commonSubPattern(const PatternBlock *b) const;
PatternBlock *intersect(const PatternBlock *b) const;
bool specializes(const PatternBlock *op2) const;
bool identical(const PatternBlock *op2) const;
PatternBlock *clone(void) const;
void shift(int4 sa) { offset += sa; normalize(); }
int4 getLength(void) const { return offset+nonzerosize; }
uintm getMask(int4 startbit,int4 size) const;
uintm getValue(int4 startbit,int4 size) const;
bool alwaysTrue(void) const { return (nonzerosize==0); }
bool alwaysFalse(void) const { return (nonzerosize==-1); }
bool isInstructionMatch(ParserWalker &walker) const;
bool isContextMatch(ParserWalker &walker) const;
void saveXml(ostream &s) const;
void restoreXml(const Element *el);
};
class DisjointPattern;
class Pattern {
public:
virtual ~Pattern(void) {}
virtual Pattern *simplifyClone(void) const=0;
virtual void shiftInstruction(int4 sa)=0;
virtual Pattern *doOr(const Pattern *b,int4 sa) const=0;
virtual Pattern *doAnd(const Pattern *b,int4 sa) const=0;
virtual Pattern *commonSubPattern(const Pattern *b,int4 sa) const=0;
virtual bool isMatch(ParserWalker &walker) const=0; virtual int4 numDisjoint(void) const=0;
virtual DisjointPattern *getDisjoint(int4 i) const=0;
virtual bool alwaysTrue(void) const=0;
virtual bool alwaysFalse(void) const=0;
virtual bool alwaysInstructionTrue(void) const=0;
virtual void saveXml(ostream &s) const=0;
virtual void restoreXml(const Element *el)=0;
};
class DisjointPattern : public Pattern { virtual PatternBlock *getBlock(bool context) const=0;
public:
virtual int4 numDisjoint(void) const { return 0; }
virtual DisjointPattern *getDisjoint(int4 i) const { return (DisjointPattern *)0; }
uintm getMask(int4 startbit,int4 size,bool context) const;
uintm getValue(int4 startbit,int4 size,bool context) const;
int4 getLength(bool context) const;
bool specializes(const DisjointPattern *op2) const;
bool identical(const DisjointPattern *op2) const;
bool resolvesIntersect(const DisjointPattern *op1,const DisjointPattern *op2) const;
static DisjointPattern *restoreDisjoint(const Element *el);
};
class InstructionPattern : public DisjointPattern { PatternBlock *maskvalue;
virtual PatternBlock *getBlock(bool context) const { return context ? (PatternBlock *)0 : maskvalue; }
public:
InstructionPattern(void) { maskvalue = (PatternBlock *)0; } InstructionPattern(PatternBlock *mv) { maskvalue = mv; }
InstructionPattern(bool tf) { maskvalue = new PatternBlock(tf); }
PatternBlock *getBlock(void) { return maskvalue; }
virtual ~InstructionPattern(void) { if (maskvalue != (PatternBlock *)0) delete maskvalue; }
virtual Pattern *simplifyClone(void) const { return new InstructionPattern(maskvalue->clone()); }
virtual void shiftInstruction(int4 sa) { maskvalue->shift(sa); }
virtual Pattern *doOr(const Pattern *b,int4 sa) const;
virtual Pattern *doAnd(const Pattern *b,int4 sa) const;
virtual Pattern *commonSubPattern(const Pattern *b,int4 sa) const;
virtual bool isMatch(ParserWalker &walker) const { return maskvalue->isInstructionMatch(walker); }
virtual bool alwaysTrue(void) const { return maskvalue->alwaysTrue(); }
virtual bool alwaysFalse(void) const { return maskvalue->alwaysFalse(); }
virtual bool alwaysInstructionTrue(void) const { return maskvalue->alwaysTrue(); }
virtual void saveXml(ostream &s) const;
virtual void restoreXml(const Element *el);
};
class ContextPattern : public DisjointPattern { PatternBlock *maskvalue;
virtual PatternBlock *getBlock(bool context) const { return context ? maskvalue : (PatternBlock *)0; }
public:
ContextPattern(void) { maskvalue = (PatternBlock *)0; } ContextPattern(PatternBlock *mv) { maskvalue = mv; }
PatternBlock *getBlock(void) { return maskvalue; }
virtual ~ContextPattern(void) { if (maskvalue != (PatternBlock *)0) delete maskvalue; }
virtual Pattern *simplifyClone(void) const { return new ContextPattern(maskvalue->clone()); }
virtual void shiftInstruction(int4 sa) { } virtual Pattern *doOr(const Pattern *b,int4 sa) const;
virtual Pattern *doAnd(const Pattern *b,int4 sa) const;
virtual Pattern *commonSubPattern(const Pattern *b,int4 sa) const;
virtual bool isMatch(ParserWalker &walker) const { return maskvalue->isContextMatch(walker); }
virtual bool alwaysTrue(void) const { return maskvalue->alwaysTrue(); }
virtual bool alwaysFalse(void) const { return maskvalue->alwaysFalse(); }
virtual bool alwaysInstructionTrue(void) const { return true; }
virtual void saveXml(ostream &s) const;
virtual void restoreXml(const Element *el);
};
class CombinePattern : public DisjointPattern {
ContextPattern *context; InstructionPattern *instr; virtual PatternBlock *getBlock(bool cont) const { return cont ? context->getBlock() : instr->getBlock(); }
public:
CombinePattern(void) { context = (ContextPattern *)0; instr = (InstructionPattern *)0; }
CombinePattern(ContextPattern *con,InstructionPattern *in) {
context = con; instr = in; }
virtual ~CombinePattern(void);
virtual Pattern *simplifyClone(void) const;
virtual void shiftInstruction(int4 sa) { instr->shiftInstruction(sa); }
virtual bool isMatch(ParserWalker &walker) const;
virtual bool alwaysTrue(void) const;
virtual bool alwaysFalse(void) const;
virtual bool alwaysInstructionTrue(void) const { return instr->alwaysInstructionTrue(); }
virtual Pattern *doOr(const Pattern *b,int4 sa) const;
virtual Pattern *doAnd(const Pattern *b,int4 sa) const;
virtual Pattern *commonSubPattern(const Pattern *b,int4 sa) const;
virtual void saveXml(ostream &s) const;
virtual void restoreXml(const Element *el);
};
class OrPattern : public Pattern {
vector<DisjointPattern *> orlist;
public:
OrPattern(void) {} OrPattern(DisjointPattern *a,DisjointPattern *b);
OrPattern(const vector<DisjointPattern *> &list);
virtual ~OrPattern(void);
virtual Pattern *simplifyClone(void) const;
virtual void shiftInstruction(int4 sa);
virtual bool isMatch(ParserWalker &walker) const;
virtual int4 numDisjoint(void) const { return orlist.size(); }
virtual DisjointPattern *getDisjoint(int4 i) const { return orlist[i]; }
virtual bool alwaysTrue(void) const;
virtual bool alwaysFalse(void) const;
virtual bool alwaysInstructionTrue(void) const;
virtual Pattern *doOr(const Pattern *b,int4 sa) const;
virtual Pattern *doAnd(const Pattern *b,int4 sa) const;
virtual Pattern *commonSubPattern(const Pattern *b,int4 sa) const;
virtual void saveXml(ostream &s) const;
virtual void restoreXml(const Element *el);
};
#endif