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//! Text backend trait for native shaping and rasterization.
//!
//! # Unit Convention
//!
//! All measurements use **logical pixels (lpx)** as the canonical unit:
//! - 1 lpx = 1 DIP at scale=1.0 = 1 point × 96/72
//! - CoreText (point-based) converts at `load_font`: `size_pt → size_lpx = size_pt * 96/72`
//! - DirectWrite (DIP-native) is 1:1 with logical pixels
//!
//! # Sub-pixel Variants
//!
//! The `variant` parameter in `rasterize_glyph` ranges from 0 to 3, representing
//! sub-pixel X offsets for improved glyph positioning:
//! - `variant 0`: no offset
//! - `variant 1`: 0.25 pixel offset
//! - `variant 2`: 0.5 pixel offset
//! - `variant 3`: 0.75 pixel offset
//!
//! # Thread Safety
//!
//! `TextBackend` and `Font` are NOT required to be `Send` or `Sync`.
//! DirectWrite is apartment-threaded (`!Send` on `IDWriteFactory`).
//! CoreText happens to be thread-safe, but we keep parity across platforms.
use crateTextError;
use crateFontHandle;
use crategreedy_wrap;
use crate;
/// Native text shaping and rasterization backend.
///
/// Implementations provide platform-specific text rendering via CoreText (macOS)
/// or DirectWrite (Windows). The trait is NOT object-safe due to the associated
/// `Font` type.
///
/// # Thread Safety
///
/// Implementations are NOT required to be `Send` or `Sync`. DirectWrite uses
/// apartment threading; use a single backend instance per thread.
///
/// # Examples
///
/// ```no_run
/// use slate_text::TextBackend;
///
/// # fn demo<B: TextBackend>(backend: &mut B) -> Result<(), slate_text::TextError> {
/// let font = backend.load_font("Helvetica", 16.0, 1.0)?;
/// let shaped = backend.shape_line(&font, "Hello, world!")?;
/// let _width_lpx = shaped.width_lpx;
/// # Ok(())
/// # }
/// ```
/// Platform font instance with metrics and handle.
///
/// # Thread Safety
///
/// NOT required to be `Send` or `Sync`. See `TextBackend` documentation.
///
/// # Handle Uniqueness
///
/// `handle()` returns a `FontHandle` combining pointer address, size, and scale.
/// Pointer alone is insufficient because platforms may recycle pointers across
/// font reloads at different sizes.