pub struct Colors;
type RgbColor = [f32; 3];
impl Colors {
pub const fn black() -> RgbColor {
[0.0, 0.0, 0.0]
}
pub const fn white() -> RgbColor {
[1.0, 1.0, 1.0]
}
pub const fn red() -> RgbColor {
[1.0, 0.0, 0.0]
}
pub const fn green() -> RgbColor {
[0.0, 1.0, 0.0]
}
pub const fn blue() -> RgbColor {
[0.0, 0.0, 1.0]
}
}