sky_renderer 0.1.2

A high-performance 2D engine for rendering aviation data on radar displays
sky_renderer-0.1.2 has been yanked.
Visit the last successful build: sky_renderer-0.5.1

sky-renderer

A high-performance 2D engine for rendering aviation data in radar displays.

How to build

On Linux, make sure you have installed all the project dependencies:

sudo apt-get install libgl1-mesa-dev
sudo apt install mesa-utils
sudo apt install libglfw3-dev

To build the project, you also need CMake installed on your system.

You can then build the project with cargo as usual:

cargo build

The build command will first trigger a native build of libglrenderer.so (using cmake) before building this crate. During the build, libglrenderer.so is copied to the project's libs folder. Make sure to add this folder to your LD_LIBRARY_PATH before running any of the applications in this crate.