Skip to main content

sklears_utils/
gpu_computing.rs

1//! GPU computing integration utilities
2//!
3//! This module provides utilities for GPU computing integration including device detection,
4//! memory management, kernel execution, and performance optimization for ML workloads.
5
6use std::collections::HashMap;
7use std::sync::{Arc, RwLock};
8use std::time::Instant;
9
10/// GPU device information
11#[derive(Debug, Clone)]
12pub struct GpuDevice {
13    pub id: u32,
14    pub name: String,
15    pub memory_total: u64,
16    pub memory_available: u64,
17    pub compute_capability: (u32, u32),
18    pub cores: u32,
19    pub clock_rate: u32,
20    pub memory_bandwidth: u64,
21    pub is_integrated: bool,
22}
23
24/// GPU memory allocation tracking
25#[derive(Debug, Clone)]
26pub struct GpuMemoryAllocation {
27    pub ptr: u64,
28    pub size: u64,
29    pub device_id: u32,
30    pub allocated_at: Instant,
31    pub name: String,
32}
33
34/// GPU kernel execution info
35#[derive(Debug, Clone)]
36pub struct GpuKernelExecution {
37    pub kernel_name: String,
38    pub device_id: u32,
39    pub grid_size: (u32, u32, u32),
40    pub block_size: (u32, u32, u32),
41    pub shared_memory: u32,
42    pub execution_time: f64,
43    pub parameters: HashMap<String, String>,
44}
45
46/// GPU computing utilities
47#[derive(Debug)]
48pub struct GpuUtils {
49    devices: Vec<GpuDevice>,
50    allocations: Arc<RwLock<HashMap<u64, GpuMemoryAllocation>>>,
51    kernel_executions: Arc<RwLock<Vec<GpuKernelExecution>>>,
52    performance_counters: Arc<RwLock<HashMap<String, f64>>>,
53}
54
55impl GpuUtils {
56    /// Create new GPU utilities
57    pub fn new() -> Self {
58        Self {
59            devices: Vec::new(),
60            allocations: Arc::new(RwLock::new(HashMap::new())),
61            kernel_executions: Arc::new(RwLock::new(Vec::new())),
62            performance_counters: Arc::new(RwLock::new(HashMap::new())),
63        }
64    }
65
66    /// Initialize GPU devices
67    pub fn init_devices(&mut self) -> Result<(), GpuError> {
68        // Mock device initialization (in real implementation, this would use CUDA/OpenCL)
69        let mock_devices = vec![
70            GpuDevice {
71                id: 0,
72                name: "NVIDIA GeForce RTX 3080".to_string(),
73                memory_total: 10_737_418_240,    // 10 GB
74                memory_available: 9_663_676_416, // 9 GB
75                compute_capability: (8, 6),
76                cores: 8704,
77                clock_rate: 1710,
78                memory_bandwidth: 760_000_000_000, // 760 GB/s
79                is_integrated: false,
80            },
81            GpuDevice {
82                id: 1,
83                name: "Intel UHD Graphics 770".to_string(),
84                memory_total: 2_147_483_648,     // 2 GB
85                memory_available: 1_610_612_736, // 1.5 GB
86                compute_capability: (0, 0),
87                cores: 256,
88                clock_rate: 1550,
89                memory_bandwidth: 68_000_000_000, // 68 GB/s
90                is_integrated: true,
91            },
92        ];
93
94        self.devices = mock_devices;
95        Ok(())
96    }
97
98    /// Get available GPU devices
99    pub fn get_devices(&self) -> &[GpuDevice] {
100        &self.devices
101    }
102
103    /// Get device by ID
104    pub fn get_device(&self, id: u32) -> Option<&GpuDevice> {
105        self.devices.iter().find(|d| d.id == id)
106    }
107
108    /// Get best device for ML workloads
109    pub fn get_best_device(&self) -> Option<&GpuDevice> {
110        self.devices
111            .iter()
112            .filter(|d| !d.is_integrated)
113            .max_by_key(|d| d.cores * d.clock_rate)
114            .or_else(|| self.devices.first())
115    }
116
117    /// Allocate GPU memory
118    pub fn allocate_memory(&self, size: u64, device_id: u32, name: &str) -> Result<u64, GpuError> {
119        let device = self.get_device(device_id).ok_or(GpuError::DeviceNotFound)?;
120
121        if size > device.memory_available {
122            return Err(GpuError::OutOfMemory);
123        }
124
125        // Mock allocation (in real implementation, this would use CUDA/OpenCL)
126        let ptr = (std::ptr::null::<u8>() as u64) + size; // Mock pointer
127        let allocation = GpuMemoryAllocation {
128            ptr,
129            size,
130            device_id,
131            allocated_at: Instant::now(),
132            name: name.to_string(),
133        };
134
135        self.allocations
136            .write()
137            .expect("operation should succeed")
138            .insert(ptr, allocation);
139        Ok(ptr)
140    }
141
142    /// Free GPU memory
143    pub fn free_memory(&self, ptr: u64) -> Result<(), GpuError> {
144        let mut allocations = self.allocations.write().expect("operation should succeed");
145        allocations.remove(&ptr).ok_or(GpuError::InvalidPointer)?;
146        Ok(())
147    }
148
149    /// Get memory usage statistics
150    pub fn get_memory_stats(&self) -> HashMap<u32, MemoryStats> {
151        let allocations = self.allocations.read().expect("operation should succeed");
152        let mut stats = HashMap::new();
153
154        for device in &self.devices {
155            let device_allocations: Vec<_> = allocations
156                .values()
157                .filter(|a| a.device_id == device.id)
158                .collect();
159
160            let total_allocated = device_allocations.iter().map(|a| a.size).sum();
161            let num_allocations = device_allocations.len();
162
163            stats.insert(
164                device.id,
165                MemoryStats {
166                    total_memory: device.memory_total,
167                    available_memory: device.memory_available,
168                    allocated_memory: total_allocated,
169                    free_memory: device.memory_available - total_allocated,
170                    num_allocations,
171                    largest_allocation: device_allocations
172                        .iter()
173                        .map(|a| a.size)
174                        .max()
175                        .unwrap_or(0),
176                    fragmentation_ratio: if num_allocations > 0 {
177                        (num_allocations as f64) / (total_allocated as f64 / 1024.0)
178                    } else {
179                        0.0
180                    },
181                },
182            );
183        }
184
185        stats
186    }
187
188    /// Execute GPU kernel
189    pub fn execute_kernel(&self, kernel: &GpuKernelInfo) -> Result<GpuKernelExecution, GpuError> {
190        let _device = self
191            .get_device(kernel.device_id)
192            .ok_or(GpuError::DeviceNotFound)?;
193
194        let start_time = Instant::now();
195
196        // Mock kernel execution (in real implementation, this would use CUDA/OpenCL)
197        std::thread::sleep(std::time::Duration::from_millis(1));
198
199        let execution_time = start_time.elapsed().as_secs_f64() * 1000.0; // ms
200
201        let execution = GpuKernelExecution {
202            kernel_name: kernel.name.clone(),
203            device_id: kernel.device_id,
204            grid_size: kernel.grid_size,
205            block_size: kernel.block_size,
206            shared_memory: kernel.shared_memory,
207            execution_time,
208            parameters: kernel.parameters.clone(),
209        };
210
211        self.kernel_executions
212            .write()
213            .expect("operation should succeed")
214            .push(execution.clone());
215        Ok(execution)
216    }
217
218    /// Get kernel execution history
219    pub fn get_kernel_history(&self) -> Vec<GpuKernelExecution> {
220        self.kernel_executions
221            .read()
222            .expect("operation should succeed")
223            .clone()
224    }
225
226    /// Get performance counters
227    pub fn get_performance_counters(&self) -> HashMap<String, f64> {
228        self.performance_counters
229            .read()
230            .expect("operation should succeed")
231            .clone()
232    }
233
234    /// Update performance counter
235    pub fn update_counter(&self, name: &str, value: f64) {
236        self.performance_counters
237            .write()
238            .expect("operation should succeed")
239            .insert(name.to_string(), value);
240    }
241
242    /// Get throughput estimate for array operations
243    pub fn estimate_throughput(&self, device_id: u32, array_size: usize, operation: &str) -> f64 {
244        let device = match self.get_device(device_id) {
245            Some(d) => d,
246            None => return 0.0,
247        };
248
249        let base_throughput = match operation {
250            "add" | "subtract" | "multiply" => device.memory_bandwidth as f64 * 0.8,
251            "divide" | "sqrt" | "exp" | "log" => device.memory_bandwidth as f64 * 0.6,
252            "matrix_multiply" => (device.cores as f64 * device.clock_rate as f64 * 1e6) * 0.5,
253            "fft" => (device.cores as f64 * device.clock_rate as f64 * 1e6) * 0.3,
254            _ => device.memory_bandwidth as f64 * 0.5,
255        };
256
257        let array_factor = (array_size as f64).log2() / 20.0; // Efficiency decreases with size
258        base_throughput * (1.0 - array_factor.min(0.5))
259    }
260
261    /// Check if operation should use GPU
262    pub fn should_use_gpu(&self, array_size: usize, operation: &str) -> bool {
263        if self.devices.is_empty() {
264            return false;
265        }
266
267        let min_size = match operation {
268            "add" | "subtract" | "multiply" | "divide" => 1000,
269            "matrix_multiply" => 100,
270            "fft" | "conv" => 512,
271            _ => 1000,
272        };
273
274        array_size >= min_size
275    }
276
277    /// Get GPU utilization
278    pub fn get_utilization(&self) -> HashMap<u32, f64> {
279        let mut utilization = HashMap::new();
280
281        for device in &self.devices {
282            // Mock utilization calculation
283            let recent_executions = self
284                .kernel_executions
285                .read()
286                .expect("operation should succeed")
287                .iter()
288                .filter(|e| e.device_id == device.id)
289                .filter(|e| e.execution_time > 0.0)
290                .count();
291
292            let util = (recent_executions as f64 / 10.0).min(1.0);
293            utilization.insert(device.id, util);
294        }
295
296        utilization
297    }
298
299    /// Cleanup all resources
300    pub fn cleanup(&self) -> Result<(), GpuError> {
301        let allocations = self.allocations.read().expect("operation should succeed");
302        if !allocations.is_empty() {
303            return Err(GpuError::ResourcesNotFreed);
304        }
305
306        // Clear history
307        self.kernel_executions
308            .write()
309            .expect("operation should succeed")
310            .clear();
311        self.performance_counters
312            .write()
313            .expect("operation should succeed")
314            .clear();
315
316        Ok(())
317    }
318}
319
320/// GPU kernel execution information
321#[derive(Debug, Clone)]
322pub struct GpuKernelInfo {
323    pub name: String,
324    pub device_id: u32,
325    pub grid_size: (u32, u32, u32),
326    pub block_size: (u32, u32, u32),
327    pub shared_memory: u32,
328    pub parameters: HashMap<String, String>,
329}
330
331/// GPU memory usage statistics
332#[derive(Debug, Clone)]
333pub struct MemoryStats {
334    pub total_memory: u64,
335    pub available_memory: u64,
336    pub allocated_memory: u64,
337    pub free_memory: u64,
338    pub num_allocations: usize,
339    pub largest_allocation: u64,
340    pub fragmentation_ratio: f64,
341}
342
343/// GPU array operations
344pub struct GpuArrayOps;
345
346impl GpuArrayOps {
347    /// Add two arrays on GPU
348    pub fn add_arrays(a: &[f32], b: &[f32], _device_id: u32) -> Result<Vec<f32>, GpuError> {
349        if a.len() != b.len() {
350            return Err(GpuError::ShapeMismatch);
351        }
352
353        // Mock GPU computation
354        let result: Vec<f32> = a.iter().zip(b.iter()).map(|(x, y)| x + y).collect();
355        Ok(result)
356    }
357
358    /// Multiply two arrays on GPU
359    pub fn multiply_arrays(a: &[f32], b: &[f32], _device_id: u32) -> Result<Vec<f32>, GpuError> {
360        if a.len() != b.len() {
361            return Err(GpuError::ShapeMismatch);
362        }
363
364        // Mock GPU computation
365        let result: Vec<f32> = a.iter().zip(b.iter()).map(|(x, y)| x * y).collect();
366        Ok(result)
367    }
368
369    /// Matrix multiplication on GPU
370    pub fn matrix_multiply(
371        a: &[f32],
372        b: &[f32],
373        m: usize,
374        n: usize,
375        k: usize,
376        _device_id: u32,
377    ) -> Result<Vec<f32>, GpuError> {
378        if a.len() != m * k || b.len() != k * n {
379            return Err(GpuError::ShapeMismatch);
380        }
381
382        // Mock GPU computation
383        let mut result = vec![0.0f32; m * n];
384
385        for i in 0..m {
386            for j in 0..n {
387                for l in 0..k {
388                    result[i * n + j] += a[i * k + l] * b[l * n + j];
389                }
390            }
391        }
392
393        Ok(result)
394    }
395
396    /// Apply activation function on GPU
397    pub fn apply_activation(
398        input: &[f32],
399        activation: ActivationFunction,
400        _device_id: u32,
401    ) -> Result<Vec<f32>, GpuError> {
402        // Mock GPU computation
403        let result: Vec<f32> = input
404            .iter()
405            .map(|&x| {
406                match activation {
407                    ActivationFunction::ReLU => x.max(0.0),
408                    ActivationFunction::Sigmoid => 1.0 / (1.0 + (-x).exp()),
409                    ActivationFunction::Tanh => x.tanh(),
410                    ActivationFunction::Softmax => x.exp(), // Simplified, would need proper normalization
411                }
412            })
413            .collect();
414
415        Ok(result)
416    }
417
418    /// Compute reduction on GPU
419    pub fn reduce_sum(input: &[f32], _device_id: u32) -> Result<f32, GpuError> {
420        // Mock GPU computation
421        Ok(input.iter().sum())
422    }
423
424    /// Compute reduction max on GPU
425    pub fn reduce_max(input: &[f32], _device_id: u32) -> Result<f32, GpuError> {
426        // Mock GPU computation
427        input
428            .iter()
429            .fold(f32::NEG_INFINITY, |a, &b| a.max(b))
430            .is_finite()
431            .then_some(input.iter().fold(f32::NEG_INFINITY, |a, &b| a.max(b)))
432            .ok_or(GpuError::ComputationError)
433    }
434}
435
436/// GPU activation functions
437#[derive(Debug, Clone, Copy)]
438pub enum ActivationFunction {
439    ReLU,
440    Sigmoid,
441    Tanh,
442    Softmax,
443}
444
445/// GPU computing errors
446#[derive(Debug, thiserror::Error)]
447pub enum GpuError {
448    #[error("GPU device not found")]
449    DeviceNotFound,
450    #[error("Out of GPU memory")]
451    OutOfMemory,
452    #[error("Invalid GPU pointer")]
453    InvalidPointer,
454    #[error("GPU computation error")]
455    ComputationError,
456    #[error("Array shape mismatch")]
457    ShapeMismatch,
458    #[error("GPU resources not freed")]
459    ResourcesNotFreed,
460    #[error("GPU initialization failed: {0}")]
461    InitializationFailed(String),
462}
463
464/// GPU performance profiler
465#[derive(Debug)]
466pub struct GpuProfiler {
467    kernel_times: HashMap<String, Vec<f64>>,
468    memory_transfers: Vec<(Instant, u64, String)>,
469    device_utilization: HashMap<u32, Vec<(Instant, f64)>>,
470}
471
472impl GpuProfiler {
473    /// Create new GPU profiler
474    pub fn new() -> Self {
475        Self {
476            kernel_times: HashMap::new(),
477            memory_transfers: Vec::new(),
478            device_utilization: HashMap::new(),
479        }
480    }
481
482    /// Record kernel execution time
483    pub fn record_kernel_time(&mut self, kernel_name: &str, time_ms: f64) {
484        self.kernel_times
485            .entry(kernel_name.to_string())
486            .or_default()
487            .push(time_ms);
488    }
489
490    /// Record memory transfer
491    pub fn record_memory_transfer(&mut self, size: u64, direction: &str) {
492        self.memory_transfers
493            .push((Instant::now(), size, direction.to_string()));
494    }
495
496    /// Record device utilization
497    pub fn record_utilization(&mut self, device_id: u32, utilization: f64) {
498        self.device_utilization
499            .entry(device_id)
500            .or_default()
501            .push((Instant::now(), utilization));
502    }
503
504    /// Get kernel statistics
505    pub fn get_kernel_stats(&self) -> HashMap<String, KernelStats> {
506        let mut stats = HashMap::new();
507
508        for (kernel_name, times) in &self.kernel_times {
509            let count = times.len();
510            let total_time: f64 = times.iter().sum();
511            let avg_time = total_time / count as f64;
512            let min_time = times.iter().fold(f64::INFINITY, |a, &b| a.min(b));
513            let max_time = times.iter().fold(f64::NEG_INFINITY, |a, &b| a.max(b));
514
515            stats.insert(
516                kernel_name.clone(),
517                KernelStats {
518                    count,
519                    total_time,
520                    avg_time,
521                    min_time,
522                    max_time,
523                },
524            );
525        }
526
527        stats
528    }
529
530    /// Get memory transfer statistics
531    pub fn get_memory_transfer_stats(&self) -> MemoryTransferStats {
532        let total_transfers = self.memory_transfers.len();
533        let total_bytes: u64 = self.memory_transfers.iter().map(|(_, size, _)| size).sum();
534
535        let host_to_device = self
536            .memory_transfers
537            .iter()
538            .filter(|(_, _, dir)| dir == "host_to_device")
539            .count();
540
541        let device_to_host = self
542            .memory_transfers
543            .iter()
544            .filter(|(_, _, dir)| dir == "device_to_host")
545            .count();
546
547        MemoryTransferStats {
548            total_transfers,
549            total_bytes,
550            host_to_device_transfers: host_to_device,
551            device_to_host_transfers: device_to_host,
552        }
553    }
554
555    /// Clear all profiling data
556    pub fn clear(&mut self) {
557        self.kernel_times.clear();
558        self.memory_transfers.clear();
559        self.device_utilization.clear();
560    }
561}
562
563/// Kernel execution statistics
564#[derive(Debug, Clone)]
565pub struct KernelStats {
566    pub count: usize,
567    pub total_time: f64,
568    pub avg_time: f64,
569    pub min_time: f64,
570    pub max_time: f64,
571}
572
573/// Memory transfer statistics
574#[derive(Debug, Clone)]
575pub struct MemoryTransferStats {
576    pub total_transfers: usize,
577    pub total_bytes: u64,
578    pub host_to_device_transfers: usize,
579    pub device_to_host_transfers: usize,
580}
581
582impl Default for GpuUtils {
583    fn default() -> Self {
584        Self::new()
585    }
586}
587
588impl Default for GpuProfiler {
589    fn default() -> Self {
590        Self::new()
591    }
592}
593
594/// Multi-GPU coordinator for distributed computing
595pub struct MultiGpuCoordinator {
596    gpus: HashMap<u32, GpuUtils>,
597    load_balancer: LoadBalancer,
598    #[allow(dead_code)]
599    communication_topology: CommunicationTopology,
600    #[allow(dead_code)]
601    synchronization_barriers: Vec<SynchronizationBarrier>,
602}
603
604impl Default for MultiGpuCoordinator {
605    fn default() -> Self {
606        Self::new()
607    }
608}
609
610impl MultiGpuCoordinator {
611    /// Create new multi-GPU coordinator
612    pub fn new() -> Self {
613        Self {
614            gpus: HashMap::new(),
615            load_balancer: LoadBalancer::new(),
616            communication_topology: CommunicationTopology::Ring,
617            synchronization_barriers: Vec::new(),
618        }
619    }
620
621    /// Initialize all available GPUs
622    pub fn init_all_gpus(&mut self) -> Result<(), GpuError> {
623        for gpu_id in 0..8 {
624            // Check up to 8 GPUs
625            let mut gpu = GpuUtils::new();
626            if gpu.init_devices().is_ok() && !gpu.devices.is_empty() {
627                self.gpus.insert(gpu_id, gpu);
628            }
629        }
630
631        if self.gpus.is_empty() {
632            return Err(GpuError::InitializationFailed("No GPUs found".to_string()));
633        }
634
635        Ok(())
636    }
637
638    /// Get optimal GPU assignment for workload
639    pub fn get_optimal_assignment(&self, workload: &DistributedWorkload) -> Vec<GpuAssignment> {
640        self.load_balancer.assign_workload(workload, &self.gpus)
641    }
642
643    /// Execute distributed operation across multiple GPUs
644    pub fn execute_distributed(
645        &self,
646        operation: &DistributedOperation,
647    ) -> Result<DistributedResult, GpuError> {
648        let assignments = self.get_optimal_assignment(&operation.workload);
649        let mut results = Vec::new();
650
651        // Execute on each GPU
652        for assignment in assignments {
653            let gpu = self
654                .gpus
655                .get(&assignment.gpu_id)
656                .ok_or(GpuError::DeviceNotFound)?;
657
658            let kernel_info = GpuKernelInfo {
659                name: operation.kernel_name.clone(),
660                device_id: assignment.gpu_id,
661                grid_size: assignment.grid_size,
662                block_size: assignment.block_size,
663                shared_memory: assignment.shared_memory,
664                parameters: assignment.parameters.clone(),
665            };
666
667            let execution = gpu.execute_kernel(&kernel_info)?;
668            results.push(execution);
669        }
670
671        // Aggregate results
672        let total_time: f64 = results.iter().map(|e| e.execution_time).sum();
673        Ok(DistributedResult {
674            executions: results,
675            total_time,
676            communication_overhead: 0.0, // Mock value
677        })
678    }
679
680    /// Synchronize all GPUs
681    pub fn synchronize_all(&self) -> Result<(), GpuError> {
682        // Mock synchronization
683        std::thread::sleep(std::time::Duration::from_millis(1));
684        Ok(())
685    }
686
687    /// Get cluster-wide memory statistics
688    pub fn get_cluster_memory_stats(&self) -> ClusterMemoryStats {
689        let mut total_memory = 0;
690        let mut total_allocated = 0;
691        let mut device_stats = HashMap::new();
692
693        for (gpu_id, gpu) in &self.gpus {
694            let stats = gpu.get_memory_stats();
695            if let Some(stat) = stats.get(gpu_id) {
696                total_memory += stat.total_memory;
697                total_allocated += stat.allocated_memory;
698                device_stats.insert(*gpu_id, stat.clone());
699            }
700        }
701
702        ClusterMemoryStats {
703            total_memory,
704            total_allocated,
705            total_free: total_memory - total_allocated,
706            num_devices: self.gpus.len(),
707            device_stats,
708        }
709    }
710}
711
712/// GPU memory pool for efficient allocation
713pub struct GpuMemoryPool {
714    pools: HashMap<u32, Vec<MemoryBlock>>,
715    #[allow(dead_code)]
716    allocation_strategy: AllocationStrategy,
717    #[allow(dead_code)]
718    fragmentation_threshold: f64,
719}
720
721impl GpuMemoryPool {
722    /// Create new memory pool
723    pub fn new(strategy: AllocationStrategy) -> Self {
724        Self {
725            pools: HashMap::new(),
726            allocation_strategy: strategy,
727            fragmentation_threshold: 0.3,
728        }
729    }
730
731    /// Allocate memory from pool
732    pub fn allocate(&mut self, size: u64, device_id: u32) -> Result<u64, GpuError> {
733        // First, try to find a suitable block
734        let pool = self.pools.entry(device_id).or_default();
735
736        // Find suitable block
737        for (i, block) in pool.iter().enumerate() {
738            if !block.is_allocated && block.size >= size {
739                // Split block if too large
740                if block.size > size * 2 {
741                    let new_block = MemoryBlock {
742                        ptr: block.ptr + size,
743                        size: block.size - size,
744                        is_allocated: false,
745                        allocation_time: None,
746                    };
747                    pool.push(new_block);
748
749                    pool[i].size = size;
750                }
751
752                pool[i].is_allocated = true;
753                pool[i].allocation_time = Some(Instant::now());
754                return Ok(pool[i].ptr);
755            }
756        }
757
758        // No suitable block found, allocate new one
759        let ptr = self.allocate_new_block(size, device_id)?;
760
761        // Add to pool
762        let pool = self.pools.entry(device_id).or_default();
763        pool.push(MemoryBlock {
764            ptr,
765            size,
766            is_allocated: true,
767            allocation_time: Some(Instant::now()),
768        });
769
770        Ok(ptr)
771    }
772
773    /// Free memory back to pool
774    pub fn free(&mut self, ptr: u64, device_id: u32) -> Result<(), GpuError> {
775        let pool = self
776            .pools
777            .get_mut(&device_id)
778            .ok_or(GpuError::DeviceNotFound)?;
779
780        for block in pool.iter_mut() {
781            if block.ptr == ptr {
782                block.is_allocated = false;
783                block.allocation_time = None;
784                self.try_merge_blocks(device_id);
785                return Ok(());
786            }
787        }
788
789        Err(GpuError::InvalidPointer)
790    }
791
792    /// Defragment memory pool
793    pub fn defragment(&mut self, device_id: u32) -> Result<DefragmentationResult, GpuError> {
794        let before_fragmentation = self.calculate_fragmentation(device_id);
795
796        let pool = self
797            .pools
798            .get_mut(&device_id)
799            .ok_or(GpuError::DeviceNotFound)?;
800        let before_blocks = pool.len();
801
802        // Sort blocks by address
803        pool.sort_by_key(|b| b.ptr);
804
805        // Merge adjacent free blocks
806        let mut i = 0;
807        while i < pool.len() - 1 {
808            if !pool[i].is_allocated
809                && !pool[i + 1].is_allocated
810                && pool[i].ptr + pool[i].size == pool[i + 1].ptr
811            {
812                pool[i].size += pool[i + 1].size;
813                pool.remove(i + 1);
814            } else {
815                i += 1;
816            }
817        }
818
819        let after_blocks = pool.len();
820        let after_fragmentation = self.calculate_fragmentation(device_id);
821
822        Ok(DefragmentationResult {
823            blocks_before: before_blocks,
824            blocks_after: after_blocks,
825            fragmentation_before: before_fragmentation,
826            fragmentation_after: after_fragmentation,
827        })
828    }
829
830    fn allocate_new_block(&self, size: u64, _device_id: u32) -> Result<u64, GpuError> {
831        // Mock allocation
832        let ptr = (std::ptr::null::<u8>() as u64) + size;
833        Ok(ptr)
834    }
835
836    fn try_merge_blocks(&mut self, device_id: u32) {
837        if let Some(pool) = self.pools.get_mut(&device_id) {
838            pool.sort_by_key(|b| b.ptr);
839
840            let mut i = 0;
841            while i < pool.len() - 1 {
842                if !pool[i].is_allocated
843                    && !pool[i + 1].is_allocated
844                    && pool[i].ptr + pool[i].size == pool[i + 1].ptr
845                {
846                    pool[i].size += pool[i + 1].size;
847                    pool.remove(i + 1);
848                } else {
849                    i += 1;
850                }
851            }
852        }
853    }
854
855    fn calculate_fragmentation(&self, device_id: u32) -> f64 {
856        let empty_pool = Vec::new();
857        let pool = self.pools.get(&device_id).unwrap_or(&empty_pool);
858        let free_blocks = pool.iter().filter(|b| !b.is_allocated).count();
859        let total_blocks = pool.len();
860
861        if total_blocks == 0 {
862            0.0
863        } else {
864            free_blocks as f64 / total_blocks as f64
865        }
866    }
867}
868
869/// Asynchronous GPU operations
870pub struct AsyncGpuOps {
871    streams: HashMap<u32, Vec<GpuStream>>,
872    pending_operations: Vec<AsyncOperation>,
873}
874
875impl Default for AsyncGpuOps {
876    fn default() -> Self {
877        Self::new()
878    }
879}
880
881impl AsyncGpuOps {
882    /// Create new async GPU operations manager
883    pub fn new() -> Self {
884        Self {
885            streams: HashMap::new(),
886            pending_operations: Vec::new(),
887        }
888    }
889
890    /// Create new GPU stream
891    pub fn create_stream(&mut self, device_id: u32) -> Result<u32, GpuError> {
892        let stream_id = self.streams.get(&device_id).map_or(0, |s| s.len() as u32);
893        let stream = GpuStream {
894            id: stream_id,
895            device_id,
896            is_busy: false,
897            priority: StreamPriority::Normal,
898        };
899
900        self.streams.entry(device_id).or_default().push(stream);
901        Ok(stream_id)
902    }
903
904    /// Launch asynchronous kernel
905    pub fn launch_kernel_async(
906        &mut self,
907        kernel: &GpuKernelInfo,
908        stream_id: u32,
909    ) -> Result<AsyncOperationHandle, GpuError> {
910        let operation = AsyncOperation {
911            id: self.pending_operations.len() as u32,
912            kernel_info: kernel.clone(),
913            stream_id,
914            start_time: Instant::now(),
915            status: OperationStatus::Pending,
916        };
917
918        let handle = AsyncOperationHandle {
919            operation_id: operation.id,
920            device_id: kernel.device_id,
921        };
922
923        self.pending_operations.push(operation);
924        Ok(handle)
925    }
926
927    /// Wait for operation completion
928    pub fn wait_for_completion(
929        &mut self,
930        handle: &AsyncOperationHandle,
931    ) -> Result<GpuKernelExecution, GpuError> {
932        // Mock completion
933        std::thread::sleep(std::time::Duration::from_millis(1));
934
935        if let Some(op) = self
936            .pending_operations
937            .iter_mut()
938            .find(|op| op.id == handle.operation_id)
939        {
940            op.status = OperationStatus::Completed;
941
942            Ok(GpuKernelExecution {
943                kernel_name: op.kernel_info.name.clone(),
944                device_id: op.kernel_info.device_id,
945                grid_size: op.kernel_info.grid_size,
946                block_size: op.kernel_info.block_size,
947                shared_memory: op.kernel_info.shared_memory,
948                execution_time: op.start_time.elapsed().as_secs_f64() * 1000.0,
949                parameters: op.kernel_info.parameters.clone(),
950            })
951        } else {
952            Err(GpuError::ComputationError)
953        }
954    }
955
956    /// Check if operation is complete
957    pub fn is_complete(&self, handle: &AsyncOperationHandle) -> bool {
958        self.pending_operations
959            .iter()
960            .find(|op| op.id == handle.operation_id)
961            .is_some_and(|op| matches!(op.status, OperationStatus::Completed))
962    }
963}
964
965/// GPU optimization advisor
966pub struct GpuOptimizationAdvisor {
967    performance_history: HashMap<String, Vec<PerformanceMetric>>,
968    optimization_rules: Vec<OptimizationRule>,
969}
970
971impl Default for GpuOptimizationAdvisor {
972    fn default() -> Self {
973        Self::new()
974    }
975}
976
977impl GpuOptimizationAdvisor {
978    /// Create new optimization advisor
979    pub fn new() -> Self {
980        let mut advisor = Self {
981            performance_history: HashMap::new(),
982            optimization_rules: Vec::new(),
983        };
984
985        advisor.init_default_rules();
986        advisor
987    }
988
989    /// Analyze performance and provide recommendations
990    pub fn analyze_performance(
991        &mut self,
992        kernel_name: &str,
993        execution: &GpuKernelExecution,
994        workload_size: usize,
995    ) -> Vec<OptimizationRecommendation> {
996        let metric = PerformanceMetric {
997            execution_time: execution.execution_time,
998            throughput: workload_size as f64 / execution.execution_time,
999            memory_bandwidth: 0.0, // Would be calculated from actual memory transfers
1000            occupancy: self.calculate_occupancy(execution),
1001        };
1002
1003        self.performance_history
1004            .entry(kernel_name.to_string())
1005            .or_default()
1006            .push(metric.clone());
1007
1008        let mut recommendations = Vec::new();
1009
1010        for rule in &self.optimization_rules {
1011            if let Some(recommendation) = rule.evaluate(&metric, execution) {
1012                recommendations.push(recommendation);
1013            }
1014        }
1015
1016        recommendations
1017    }
1018
1019    fn init_default_rules(&mut self) {
1020        self.optimization_rules.push(OptimizationRule {
1021            name: "Low Occupancy".to_string(),
1022            condition: Box::new(|metric, _| metric.occupancy < 0.5),
1023            recommendation: "Consider increasing block size or reducing register usage".to_string(),
1024            priority: RecommendationPriority::High,
1025        });
1026
1027        self.optimization_rules.push(OptimizationRule {
1028            name: "Memory Bandwidth".to_string(),
1029            condition: Box::new(|metric, _| metric.memory_bandwidth < 0.7),
1030            recommendation: "Optimize memory access patterns for better coalescing".to_string(),
1031            priority: RecommendationPriority::Medium,
1032        });
1033
1034        self.optimization_rules.push(OptimizationRule {
1035            name: "Small Grid Size".to_string(),
1036            condition: Box::new(|_, execution| {
1037                let total_threads = execution.grid_size.0
1038                    * execution.grid_size.1
1039                    * execution.grid_size.2
1040                    * execution.block_size.0
1041                    * execution.block_size.1
1042                    * execution.block_size.2;
1043                total_threads < 1024
1044            }),
1045            recommendation: "Consider increasing grid size to better utilize GPU cores".to_string(),
1046            priority: RecommendationPriority::Low,
1047        });
1048    }
1049
1050    fn calculate_occupancy(&self, execution: &GpuKernelExecution) -> f64 {
1051        let threads_per_block =
1052            execution.block_size.0 * execution.block_size.1 * execution.block_size.2;
1053        let blocks_per_sm = 2048 / threads_per_block.max(1); // Simplified calculation
1054        (blocks_per_sm as f64 / 32.0).min(1.0) // Assume 32 max blocks per SM
1055    }
1056}
1057
1058// Additional data structures for the new features
1059
1060#[derive(Debug, Clone)]
1061pub struct DistributedWorkload {
1062    pub total_elements: usize,
1063    pub operation_type: String,
1064    pub memory_requirement: u64,
1065    pub computation_complexity: f64,
1066}
1067
1068#[derive(Debug, Clone)]
1069pub struct DistributedOperation {
1070    pub kernel_name: String,
1071    pub workload: DistributedWorkload,
1072}
1073
1074#[derive(Debug, Clone)]
1075pub struct DistributedResult {
1076    pub executions: Vec<GpuKernelExecution>,
1077    pub total_time: f64,
1078    pub communication_overhead: f64,
1079}
1080
1081#[derive(Debug, Clone)]
1082pub struct GpuAssignment {
1083    pub gpu_id: u32,
1084    pub grid_size: (u32, u32, u32),
1085    pub block_size: (u32, u32, u32),
1086    pub shared_memory: u32,
1087    pub parameters: HashMap<String, String>,
1088}
1089
1090#[derive(Debug, Clone)]
1091pub struct LoadBalancer {
1092    #[allow(dead_code)]
1093    strategy: LoadBalancingStrategy,
1094}
1095
1096impl Default for LoadBalancer {
1097    fn default() -> Self {
1098        Self::new()
1099    }
1100}
1101
1102impl LoadBalancer {
1103    pub fn new() -> Self {
1104        Self {
1105            strategy: LoadBalancingStrategy::WorkloadProportional,
1106        }
1107    }
1108
1109    pub fn assign_workload(
1110        &self,
1111        workload: &DistributedWorkload,
1112        gpus: &HashMap<u32, GpuUtils>,
1113    ) -> Vec<GpuAssignment> {
1114        let mut assignments = Vec::new();
1115        let num_gpus = gpus.len() as u32;
1116
1117        if num_gpus == 0 {
1118            return assignments;
1119        }
1120
1121        let elements_per_gpu = workload.total_elements / num_gpus as usize;
1122
1123        for (gpu_id, _) in gpus.iter() {
1124            let assignment = GpuAssignment {
1125                gpu_id: *gpu_id,
1126                grid_size: (elements_per_gpu as u32 / 256, 1, 1),
1127                block_size: (256, 1, 1),
1128                shared_memory: 0,
1129                parameters: HashMap::new(),
1130            };
1131            assignments.push(assignment);
1132        }
1133
1134        assignments
1135    }
1136}
1137
1138#[derive(Debug, Clone)]
1139pub enum LoadBalancingStrategy {
1140    RoundRobin,
1141    WorkloadProportional,
1142    MemoryAware,
1143    PerformanceBased,
1144}
1145
1146#[derive(Debug, Clone)]
1147pub enum CommunicationTopology {
1148    Ring,
1149    Tree,
1150    AllToAll,
1151    Custom(Vec<Vec<u32>>),
1152}
1153
1154#[derive(Debug, Clone)]
1155pub struct SynchronizationBarrier {
1156    pub id: u32,
1157    pub participating_gpus: Vec<u32>,
1158    pub barrier_type: BarrierType,
1159}
1160
1161#[derive(Debug, Clone)]
1162pub enum BarrierType {
1163    Global,
1164    Local(Vec<u32>),
1165    Hierarchical,
1166}
1167
1168#[derive(Debug, Clone)]
1169pub struct ClusterMemoryStats {
1170    pub total_memory: u64,
1171    pub total_allocated: u64,
1172    pub total_free: u64,
1173    pub num_devices: usize,
1174    pub device_stats: HashMap<u32, MemoryStats>,
1175}
1176
1177#[derive(Debug, Clone)]
1178pub struct MemoryBlock {
1179    pub ptr: u64,
1180    pub size: u64,
1181    pub is_allocated: bool,
1182    pub allocation_time: Option<Instant>,
1183}
1184
1185#[derive(Debug, Clone)]
1186pub enum AllocationStrategy {
1187    FirstFit,
1188    BestFit,
1189    WorstFit,
1190    BuddySystem,
1191}
1192
1193#[derive(Debug, Clone)]
1194pub struct DefragmentationResult {
1195    pub blocks_before: usize,
1196    pub blocks_after: usize,
1197    pub fragmentation_before: f64,
1198    pub fragmentation_after: f64,
1199}
1200
1201#[derive(Debug, Clone)]
1202pub struct GpuStream {
1203    pub id: u32,
1204    pub device_id: u32,
1205    pub is_busy: bool,
1206    pub priority: StreamPriority,
1207}
1208
1209#[derive(Debug, Clone)]
1210pub enum StreamPriority {
1211    Low,
1212    Normal,
1213    High,
1214}
1215
1216#[derive(Debug, Clone)]
1217pub struct AsyncOperation {
1218    pub id: u32,
1219    pub kernel_info: GpuKernelInfo,
1220    pub stream_id: u32,
1221    pub start_time: Instant,
1222    pub status: OperationStatus,
1223}
1224
1225#[derive(Debug, Clone)]
1226pub enum OperationStatus {
1227    Pending,
1228    Running,
1229    Completed,
1230    Failed,
1231}
1232
1233#[derive(Debug, Clone)]
1234pub struct AsyncOperationHandle {
1235    pub operation_id: u32,
1236    pub device_id: u32,
1237}
1238
1239#[derive(Debug, Clone)]
1240pub struct PerformanceMetric {
1241    pub execution_time: f64,
1242    pub throughput: f64,
1243    pub memory_bandwidth: f64,
1244    pub occupancy: f64,
1245}
1246
1247type OptimizationCondition =
1248    Box<dyn Fn(&PerformanceMetric, &GpuKernelExecution) -> bool + Send + Sync>;
1249
1250pub struct OptimizationRule {
1251    pub name: String,
1252    pub condition: OptimizationCondition,
1253    pub recommendation: String,
1254    pub priority: RecommendationPriority,
1255}
1256
1257impl std::fmt::Debug for OptimizationRule {
1258    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
1259        f.debug_struct("OptimizationRule")
1260            .field("name", &self.name)
1261            .field("condition", &"<function>")
1262            .field("recommendation", &self.recommendation)
1263            .field("priority", &self.priority)
1264            .finish()
1265    }
1266}
1267
1268impl Clone for OptimizationRule {
1269    fn clone(&self) -> Self {
1270        // Note: We can't clone the function pointer directly,
1271        // so we create a new rule with a placeholder condition
1272        // This is a limitation when working with function pointers
1273        OptimizationRule {
1274            name: self.name.clone(),
1275            condition: Box::new(|_metric, _execution| false), // Safe default
1276            recommendation: self.recommendation.clone(),
1277            priority: self.priority.clone(),
1278        }
1279    }
1280}
1281
1282impl OptimizationRule {
1283    pub fn evaluate(
1284        &self,
1285        metric: &PerformanceMetric,
1286        execution: &GpuKernelExecution,
1287    ) -> Option<OptimizationRecommendation> {
1288        if (self.condition)(metric, execution) {
1289            Some(OptimizationRecommendation {
1290                rule_name: self.name.clone(),
1291                recommendation: self.recommendation.clone(),
1292                priority: self.priority.clone(),
1293                estimated_improvement: 0.0, // Default value
1294            })
1295        } else {
1296            None
1297        }
1298    }
1299}
1300
1301#[derive(Debug, Clone)]
1302pub struct OptimizationRecommendation {
1303    pub rule_name: String,
1304    pub recommendation: String,
1305    pub priority: RecommendationPriority,
1306    pub estimated_improvement: f64,
1307}
1308
1309#[derive(Debug, Clone)]
1310pub enum RecommendationPriority {
1311    Low,
1312    Medium,
1313    High,
1314    Critical,
1315}
1316
1317#[allow(non_snake_case)]
1318#[cfg(test)]
1319mod tests {
1320    use super::*;
1321
1322    #[test]
1323    fn test_gpu_utils_creation() {
1324        let utils = GpuUtils::new();
1325        assert!(utils.devices.is_empty());
1326        assert!(utils
1327            .allocations
1328            .read()
1329            .expect("operation should succeed")
1330            .is_empty());
1331    }
1332
1333    #[test]
1334    fn test_device_initialization() {
1335        let mut utils = GpuUtils::new();
1336        assert!(utils.init_devices().is_ok());
1337        assert!(!utils.devices.is_empty());
1338    }
1339
1340    #[test]
1341    fn test_device_selection() {
1342        let mut utils = GpuUtils::new();
1343        utils.init_devices().expect("operation should succeed");
1344
1345        let best_device = utils.get_best_device();
1346        assert!(best_device.is_some());
1347        assert!(!best_device.expect("operation should succeed").is_integrated);
1348    }
1349
1350    #[test]
1351    fn test_memory_allocation() {
1352        let mut utils = GpuUtils::new();
1353        utils.init_devices().expect("operation should succeed");
1354
1355        let ptr = utils
1356            .allocate_memory(1024, 0, "test")
1357            .expect("operation should succeed");
1358        assert!(ptr > 0);
1359
1360        assert!(utils.free_memory(ptr).is_ok());
1361    }
1362
1363    #[test]
1364    fn test_kernel_execution() {
1365        let mut utils = GpuUtils::new();
1366        utils.init_devices().expect("operation should succeed");
1367
1368        let kernel_info = GpuKernelInfo {
1369            name: "test_kernel".to_string(),
1370            device_id: 0,
1371            grid_size: (1, 1, 1),
1372            block_size: (256, 1, 1),
1373            shared_memory: 0,
1374            parameters: HashMap::new(),
1375        };
1376
1377        let execution = utils
1378            .execute_kernel(&kernel_info)
1379            .expect("operation should succeed");
1380        assert_eq!(execution.kernel_name, "test_kernel");
1381        assert!(execution.execution_time > 0.0);
1382    }
1383
1384    #[test]
1385    fn test_array_operations() {
1386        let a = vec![1.0, 2.0, 3.0, 4.0];
1387        let b = vec![5.0, 6.0, 7.0, 8.0];
1388
1389        let result = GpuArrayOps::add_arrays(&a, &b, 0).expect("operation should succeed");
1390        assert_eq!(result, vec![6.0, 8.0, 10.0, 12.0]);
1391
1392        let result = GpuArrayOps::multiply_arrays(&a, &b, 0).expect("operation should succeed");
1393        assert_eq!(result, vec![5.0, 12.0, 21.0, 32.0]);
1394    }
1395
1396    #[test]
1397    fn test_matrix_multiplication() {
1398        let a = vec![1.0, 2.0, 3.0, 4.0]; // 2x2
1399        let b = vec![5.0, 6.0, 7.0, 8.0]; // 2x2
1400
1401        let result =
1402            GpuArrayOps::matrix_multiply(&a, &b, 2, 2, 2, 0).expect("operation should succeed");
1403        assert_eq!(result, vec![19.0, 22.0, 43.0, 50.0]);
1404    }
1405
1406    #[test]
1407    fn test_activation_functions() {
1408        let input = vec![-1.0, 0.0, 1.0, 2.0];
1409
1410        let result = GpuArrayOps::apply_activation(&input, ActivationFunction::ReLU, 0)
1411            .expect("operation should succeed");
1412        assert_eq!(result, vec![0.0, 0.0, 1.0, 2.0]);
1413
1414        let result = GpuArrayOps::apply_activation(&input, ActivationFunction::Sigmoid, 0)
1415            .expect("operation should succeed");
1416        assert!(result.iter().all(|&x| (0.0..=1.0).contains(&x)));
1417    }
1418
1419    #[test]
1420    fn test_reduction_operations() {
1421        let input = vec![1.0, 2.0, 3.0, 4.0, 5.0];
1422
1423        let sum = GpuArrayOps::reduce_sum(&input, 0).expect("operation should succeed");
1424        assert_eq!(sum, 15.0);
1425
1426        let max = GpuArrayOps::reduce_max(&input, 0).expect("operation should succeed");
1427        assert_eq!(max, 5.0);
1428    }
1429
1430    #[test]
1431    fn test_gpu_profiler() {
1432        let mut profiler = GpuProfiler::new();
1433
1434        profiler.record_kernel_time("test_kernel", 1.5);
1435        profiler.record_kernel_time("test_kernel", 2.0);
1436        profiler.record_memory_transfer(1024, "host_to_device");
1437
1438        let stats = profiler.get_kernel_stats();
1439        assert!(stats.contains_key("test_kernel"));
1440        assert_eq!(stats["test_kernel"].count, 2);
1441        assert_eq!(stats["test_kernel"].avg_time, 1.75);
1442
1443        let mem_stats = profiler.get_memory_transfer_stats();
1444        assert_eq!(mem_stats.total_transfers, 1);
1445        assert_eq!(mem_stats.total_bytes, 1024);
1446    }
1447
1448    #[test]
1449    fn test_throughput_estimation() {
1450        let mut utils = GpuUtils::new();
1451        utils.init_devices().expect("operation should succeed");
1452
1453        let throughput = utils.estimate_throughput(0, 1000, "add");
1454        assert!(throughput > 0.0);
1455
1456        let should_use = utils.should_use_gpu(1000, "add");
1457        assert!(should_use);
1458
1459        let should_not_use = utils.should_use_gpu(100, "add");
1460        assert!(!should_not_use);
1461    }
1462
1463    #[test]
1464    fn test_memory_stats() {
1465        let mut utils = GpuUtils::new();
1466        utils.init_devices().expect("operation should succeed");
1467
1468        let _ptr = utils
1469            .allocate_memory(1024, 0, "test")
1470            .expect("operation should succeed");
1471        let stats = utils.get_memory_stats();
1472
1473        assert!(stats.contains_key(&0));
1474        assert_eq!(stats[&0].allocated_memory, 1024);
1475        assert_eq!(stats[&0].num_allocations, 1);
1476    }
1477
1478    #[test]
1479    fn test_error_handling() {
1480        let utils = GpuUtils::new();
1481
1482        // Test device not found
1483        let result = utils.allocate_memory(1024, 999, "test");
1484        assert!(matches!(result, Err(GpuError::DeviceNotFound)));
1485
1486        // Test invalid pointer
1487        let result = utils.free_memory(0);
1488        assert!(matches!(result, Err(GpuError::InvalidPointer)));
1489
1490        // Test shape mismatch
1491        let a = vec![1.0, 2.0];
1492        let b = vec![3.0, 4.0, 5.0];
1493        let result = GpuArrayOps::add_arrays(&a, &b, 0);
1494        assert!(matches!(result, Err(GpuError::ShapeMismatch)));
1495    }
1496
1497    // Tests for new GPU computing features
1498
1499    #[test]
1500    fn test_multi_gpu_coordinator() {
1501        let mut coordinator = MultiGpuCoordinator::new();
1502
1503        // Test GPU initialization
1504        let result = coordinator.init_all_gpus();
1505        assert!(result.is_ok() || matches!(result, Err(GpuError::InitializationFailed(_))));
1506
1507        // Test workload assignment
1508        let workload = DistributedWorkload {
1509            total_elements: 10_000,
1510            operation_type: "matrix_multiply".to_string(),
1511            memory_requirement: 1024 * 1024,
1512            computation_complexity: 1.0,
1513        };
1514
1515        let assignments = coordinator.get_optimal_assignment(&workload);
1516        assert!(!assignments.is_empty() || coordinator.gpus.is_empty());
1517    }
1518
1519    #[test]
1520    fn test_distributed_operation() {
1521        let mut coordinator = MultiGpuCoordinator::new();
1522        let init_result = coordinator.init_all_gpus();
1523
1524        let operation = DistributedOperation {
1525            kernel_name: "test_kernel".to_string(),
1526            workload: DistributedWorkload {
1527                total_elements: 1000,
1528                operation_type: "add".to_string(),
1529                memory_requirement: 4000,
1530                computation_complexity: 0.5,
1531            },
1532        };
1533
1534        if init_result.is_ok() && !coordinator.gpus.is_empty() {
1535            let result = coordinator.execute_distributed(&operation);
1536
1537            // In a test environment, GPU operations might fail due to mock limitations
1538            // This is acceptable as we're testing the logic, not actual GPU execution
1539            if let Ok(dist_result) = result {
1540                assert!(!dist_result.executions.is_empty());
1541                assert!(dist_result.total_time >= 0.0);
1542            } else {
1543                // GPU execution failed, which is acceptable in test environment
1544                // Just verify that we have the right number of GPUs
1545                assert!(!coordinator.gpus.is_empty());
1546            }
1547        } else {
1548            // If no GPUs are available (which is expected in test environment),
1549            // test should pass as this is a valid scenario
1550            assert!(coordinator.gpus.is_empty());
1551        }
1552    }
1553
1554    #[test]
1555    fn test_cluster_memory_stats() {
1556        let mut coordinator = MultiGpuCoordinator::new();
1557        let _ = coordinator.init_all_gpus();
1558
1559        let stats = coordinator.get_cluster_memory_stats();
1560        assert_eq!(stats.num_devices, coordinator.gpus.len());
1561        assert_eq!(stats.total_free, stats.total_memory - stats.total_allocated);
1562    }
1563
1564    #[test]
1565    fn test_gpu_memory_pool() {
1566        let mut pool = GpuMemoryPool::new(AllocationStrategy::FirstFit);
1567
1568        // Test allocation
1569        let ptr1 = pool.allocate(1024, 0);
1570        assert!(ptr1.is_ok());
1571
1572        let ptr2 = pool.allocate(2048, 0);
1573        assert!(ptr2.is_ok());
1574
1575        // Test freeing
1576        let free_result = pool.free(ptr1.expect("operation should succeed"), 0);
1577        assert!(free_result.is_ok());
1578
1579        // Test defragmentation
1580        let defrag_result = pool.defragment(0);
1581        assert!(defrag_result.is_ok());
1582
1583        let defrag = defrag_result.expect("operation should succeed");
1584        assert!(defrag.fragmentation_after <= defrag.fragmentation_before);
1585    }
1586
1587    #[test]
1588    fn test_memory_pool_strategies() {
1589        let strategies = vec![
1590            AllocationStrategy::FirstFit,
1591            AllocationStrategy::BestFit,
1592            AllocationStrategy::WorstFit,
1593            AllocationStrategy::BuddySystem,
1594        ];
1595
1596        for strategy in strategies {
1597            let mut pool = GpuMemoryPool::new(strategy);
1598            let ptr = pool.allocate(1024, 0);
1599            assert!(ptr.is_ok());
1600        }
1601    }
1602
1603    #[test]
1604    fn test_async_gpu_operations() {
1605        let mut async_ops = AsyncGpuOps::new();
1606
1607        // Test stream creation
1608        let stream_id = async_ops.create_stream(0);
1609        assert!(stream_id.is_ok());
1610
1611        // Test async kernel launch
1612        let kernel_info = GpuKernelInfo {
1613            name: "async_test".to_string(),
1614            device_id: 0,
1615            grid_size: (1, 1, 1),
1616            block_size: (256, 1, 1),
1617            shared_memory: 0,
1618            parameters: HashMap::new(),
1619        };
1620
1621        let handle = async_ops
1622            .launch_kernel_async(&kernel_info, stream_id.expect("operation should succeed"));
1623        assert!(handle.is_ok());
1624
1625        let operation_handle = handle.expect("operation should succeed");
1626
1627        // Test completion checking
1628        let _is_complete_before = async_ops.is_complete(&operation_handle);
1629
1630        // Test waiting for completion
1631        let execution = async_ops.wait_for_completion(&operation_handle);
1632        assert!(execution.is_ok());
1633
1634        let is_complete_after = async_ops.is_complete(&operation_handle);
1635        assert!(is_complete_after);
1636    }
1637
1638    #[test]
1639    fn test_gpu_optimization_advisor() {
1640        let mut advisor = GpuOptimizationAdvisor::new();
1641
1642        // Test performance analysis
1643        let execution = GpuKernelExecution {
1644            kernel_name: "test_kernel".to_string(),
1645            device_id: 0,
1646            grid_size: (10, 1, 1),  // Small grid size
1647            block_size: (32, 1, 1), // Small block size
1648            shared_memory: 0,
1649            execution_time: 5.0,
1650            parameters: HashMap::new(),
1651        };
1652
1653        let recommendations = advisor.analyze_performance("test_kernel", &execution, 1000);
1654        assert!(!recommendations.is_empty());
1655
1656        // Should recommend increasing grid size due to low thread count
1657        let has_grid_size_recommendation = recommendations
1658            .iter()
1659            .any(|r| r.rule_name.contains("Grid Size"));
1660        assert!(has_grid_size_recommendation);
1661    }
1662
1663    #[test]
1664    fn test_load_balancer() {
1665        let balancer = LoadBalancer::new();
1666        let mut gpus = HashMap::new();
1667
1668        // Mock GPU setup
1669        let mut gpu1 = GpuUtils::new();
1670        let mut gpu2 = GpuUtils::new();
1671        let _ = gpu1.init_devices();
1672        let _ = gpu2.init_devices();
1673
1674        gpus.insert(0, gpu1);
1675        gpus.insert(1, gpu2);
1676
1677        let workload = DistributedWorkload {
1678            total_elements: 10_000,
1679            operation_type: "matrix_multiply".to_string(),
1680            memory_requirement: 1024 * 1024,
1681            computation_complexity: 1.0,
1682        };
1683
1684        let assignments = balancer.assign_workload(&workload, &gpus);
1685        assert_eq!(assignments.len(), gpus.len());
1686
1687        // Verify assignments distribute workload
1688        let total_elements: u32 = assignments
1689            .iter()
1690            .map(|a| a.grid_size.0 * a.block_size.0)
1691            .sum();
1692        assert!(total_elements > 0);
1693    }
1694
1695    #[test]
1696    fn test_stream_priorities() {
1697        let mut async_ops = AsyncGpuOps::new();
1698        let _stream_id = async_ops
1699            .create_stream(0)
1700            .expect("operation should succeed");
1701
1702        // Verify stream was created with default priority
1703        let streams = async_ops.streams.get(&0).expect("operation should succeed");
1704        assert_eq!(streams.len(), 1);
1705        assert!(matches!(streams[0].priority, StreamPriority::Normal));
1706    }
1707
1708    #[test]
1709    fn test_memory_block_operations() {
1710        let block1 = MemoryBlock {
1711            ptr: 1000,
1712            size: 1024,
1713            is_allocated: false,
1714            allocation_time: None,
1715        };
1716
1717        let block2 = MemoryBlock {
1718            ptr: 2024,
1719            size: 2048,
1720            is_allocated: true,
1721            allocation_time: Some(Instant::now()),
1722        };
1723
1724        assert!(!block1.is_allocated);
1725        assert!(block2.is_allocated);
1726        assert!(block1.allocation_time.is_none());
1727        assert!(block2.allocation_time.is_some());
1728    }
1729
1730    #[test]
1731    fn test_distributed_workload() {
1732        let workload = DistributedWorkload {
1733            total_elements: 1_000_000,
1734            operation_type: "fft".to_string(),
1735            memory_requirement: 8 * 1_000_000, // 8 bytes per element
1736            computation_complexity: 2.5,       // O(n log n) for FFT
1737        };
1738
1739        assert_eq!(workload.total_elements, 1_000_000);
1740        assert_eq!(workload.operation_type, "fft");
1741        assert!(workload.computation_complexity > 1.0);
1742    }
1743
1744    #[test]
1745    fn test_communication_topology() {
1746        let ring_topology = CommunicationTopology::Ring;
1747        let tree_topology = CommunicationTopology::Tree;
1748        let all_to_all_topology = CommunicationTopology::AllToAll;
1749        let custom_topology =
1750            CommunicationTopology::Custom(vec![vec![1, 2], vec![0, 3], vec![0, 3], vec![1, 2]]);
1751
1752        // Test that all topology types can be created
1753        match ring_topology {
1754            CommunicationTopology::Ring => {}
1755            _ => panic!(),
1756        }
1757        match tree_topology {
1758            CommunicationTopology::Tree => {}
1759            _ => panic!(),
1760        }
1761        match all_to_all_topology {
1762            CommunicationTopology::AllToAll => {}
1763            _ => panic!(),
1764        }
1765        match custom_topology {
1766            CommunicationTopology::Custom(_) => {}
1767            _ => panic!(),
1768        }
1769    }
1770
1771    #[test]
1772    fn test_synchronization_barrier() {
1773        let barrier = SynchronizationBarrier {
1774            id: 1,
1775            participating_gpus: vec![0, 1, 2, 3],
1776            barrier_type: BarrierType::Global,
1777        };
1778
1779        assert_eq!(barrier.id, 1);
1780        assert_eq!(barrier.participating_gpus.len(), 4);
1781        assert!(matches!(barrier.barrier_type, BarrierType::Global));
1782    }
1783
1784    #[test]
1785    fn test_optimization_recommendation_priorities() {
1786        let low_priority = RecommendationPriority::Low;
1787        let medium_priority = RecommendationPriority::Medium;
1788        let high_priority = RecommendationPriority::High;
1789        let critical_priority = RecommendationPriority::Critical;
1790
1791        // Test that all priority levels can be created
1792        match low_priority {
1793            RecommendationPriority::Low => {}
1794            _ => panic!(),
1795        }
1796        match medium_priority {
1797            RecommendationPriority::Medium => {}
1798            _ => panic!(),
1799        }
1800        match high_priority {
1801            RecommendationPriority::High => {}
1802            _ => panic!(),
1803        }
1804        match critical_priority {
1805            RecommendationPriority::Critical => {}
1806            _ => panic!(),
1807        }
1808    }
1809
1810    #[test]
1811    fn test_performance_metric_calculations() {
1812        let metric = PerformanceMetric {
1813            execution_time: 10.0,  // ms
1814            throughput: 1000.0,    // elements/ms
1815            memory_bandwidth: 0.8, // 80% utilization
1816            occupancy: 0.75,       // 75% occupancy
1817        };
1818
1819        assert!(metric.execution_time > 0.0);
1820        assert!(metric.throughput > 0.0);
1821        assert!(metric.memory_bandwidth <= 1.0);
1822        assert!(metric.occupancy <= 1.0);
1823    }
1824
1825    #[test]
1826    fn test_operation_status_transitions() {
1827        let mut operation = AsyncOperation {
1828            id: 0,
1829            kernel_info: GpuKernelInfo {
1830                name: "test".to_string(),
1831                device_id: 0,
1832                grid_size: (1, 1, 1),
1833                block_size: (1, 1, 1),
1834                shared_memory: 0,
1835                parameters: HashMap::new(),
1836            },
1837            stream_id: 0,
1838            start_time: Instant::now(),
1839            status: OperationStatus::Pending,
1840        };
1841
1842        assert!(matches!(operation.status, OperationStatus::Pending));
1843
1844        operation.status = OperationStatus::Running;
1845        assert!(matches!(operation.status, OperationStatus::Running));
1846
1847        operation.status = OperationStatus::Completed;
1848        assert!(matches!(operation.status, OperationStatus::Completed));
1849    }
1850}