use scirs2_core::essentials::Uniform;
use scirs2_core::ndarray::{Array1, Array2, ArrayView1, ArrayView2};
use scirs2_core::random::thread_rng;
use scirs2_core::Distribution;
use sklears_core::{
error::{Result as SklResult, SklearsError},
traits::{Estimator, Fit, Transform, Untrained},
types::Float,
};
use std::f64::consts::PI;
#[derive(Debug, Clone)]
pub struct QuantumState {
pub real: Array1<Float>,
pub imaginary: Array1<Float>,
pub n_qubits: usize,
}
impl QuantumState {
pub fn new(n_qubits: usize) -> Self {
let dim = 1 << n_qubits; let mut real = Array1::zeros(dim);
real[0] = 1.0; let imaginary = Array1::zeros(dim);
Self {
real,
imaginary,
n_qubits,
}
}
pub fn apply_rotation(&mut self, qubit: usize, theta: Float, phi: Float) {
let scale = (theta / 2.0).cos();
let phase = phi;
for i in 0..self.real.len() {
if (i >> qubit) & 1 == 1 {
let re = self.real[i];
let im = self.imaginary[i];
self.real[i] = re * scale * phase.cos() - im * scale * phase.sin();
self.imaginary[i] = re * scale * phase.sin() + im * scale * phase.cos();
}
}
}
pub fn measure(&self) -> Array1<Float> {
let mut probabilities = Array1::zeros(self.real.len());
for i in 0..self.real.len() {
probabilities[i] = self.real[i] * self.real[i] + self.imaginary[i] * self.imaginary[i];
}
probabilities
}
}
#[derive(Debug, Clone)]
pub struct QuantumDimensionalityReduction<S = Untrained> {
state: S,
n_qubits: usize,
n_layers: usize,
learning_rate: Float,
n_epochs: usize,
}
#[derive(Debug, Clone)]
pub struct QuantumDRTrained {
pub parameters: Array2<Float>, pub n_qubits: usize,
}
impl QuantumDimensionalityReduction<Untrained> {
pub fn new() -> Self {
Self {
state: Untrained,
n_qubits: 3,
n_layers: 2,
learning_rate: 0.01,
n_epochs: 50,
}
}
pub fn n_qubits(mut self, n: usize) -> Self {
self.n_qubits = n;
self
}
pub fn n_layers(mut self, n: usize) -> Self {
self.n_layers = n;
self
}
pub fn learning_rate(mut self, rate: Float) -> Self {
self.learning_rate = rate;
self
}
pub fn n_epochs(mut self, epochs: usize) -> Self {
self.n_epochs = epochs;
self
}
#[allow(non_snake_case)] fn train_parameters(&self, X: &ArrayView2<Float>) -> SklResult<Array2<Float>> {
let mut rng = thread_rng();
let uniform = Uniform::new(0.0, 2.0 * PI).map_err(|e| {
SklearsError::FitError(format!("Failed to create uniform distribution: {}", e))
})?;
let mut params = Array2::zeros((self.n_layers, self.n_qubits * 2));
for i in 0..self.n_layers {
for j in 0..self.n_qubits * 2 {
params[[i, j]] = uniform.sample(&mut rng) as Float;
}
}
let mut best_params = params.clone();
let mut best_loss = f64::MAX;
for _epoch in 0..self.n_epochs.min(10) {
let mut loss = 0.0;
for i in 0..X.nrows().min(20) {
let data = X.row(i);
let mut state = self.encode_data(&data);
self.apply_circuit(&mut state, ¶ms);
let probs = state.measure();
let entropy: Float = -probs
.iter()
.filter(|&&p| p > 1e-10)
.map(|&p| p * p.ln())
.sum::<Float>();
loss += entropy;
}
if loss < best_loss {
best_loss = loss;
best_params = params.clone();
}
for i in 0..self.n_layers {
for j in 0..self.n_qubits * 2 {
params[[i, j]] =
best_params[[i, j]] + (rng.random::<Float>() - 0.5) * self.learning_rate;
}
}
}
Ok(best_params)
}
}
impl<S> QuantumDimensionalityReduction<S> {
fn encode_data(&self, data: &ArrayView1<Float>) -> QuantumState {
let mut state = QuantumState::new(self.n_qubits);
let norm = data.dot(data).sqrt();
if norm > 1e-10 {
let max_idx = state.real.len().min(data.len());
for i in 0..max_idx {
state.real[i] = data[i] / norm;
}
}
state
}
fn apply_circuit(&self, state: &mut QuantumState, params: &Array2<Float>) {
for layer in 0..self.n_layers {
for qubit in 0..self.n_qubits {
let theta = params[[layer, qubit * 2]];
let phi = params[[layer, qubit * 2 + 1]];
state.apply_rotation(qubit, theta, phi);
}
}
}
}
impl Default for QuantumDimensionalityReduction<Untrained> {
fn default() -> Self {
Self::new()
}
}
impl Estimator for QuantumDimensionalityReduction<Untrained> {
type Config = ();
type Error = SklearsError;
type Float = Float;
fn config(&self) -> &Self::Config {
&()
}
}
impl Fit<ArrayView2<'_, Float>, ()> for QuantumDimensionalityReduction<Untrained> {
type Fitted = QuantumDimensionalityReduction<QuantumDRTrained>;
fn fit(self, x: &ArrayView2<'_, Float>, _y: &()) -> SklResult<Self::Fitted> {
let parameters = self.train_parameters(x)?;
Ok(QuantumDimensionalityReduction {
state: QuantumDRTrained {
parameters,
n_qubits: self.n_qubits,
},
n_qubits: self.n_qubits,
n_layers: self.n_layers,
learning_rate: self.learning_rate,
n_epochs: self.n_epochs,
})
}
}
impl Transform<ArrayView2<'_, Float>, Array2<Float>>
for QuantumDimensionalityReduction<QuantumDRTrained>
{
fn transform(&self, x: &ArrayView2<'_, Float>) -> SklResult<Array2<Float>> {
let n_samples = x.nrows();
let output_dim = 1 << self.n_qubits;
let mut result = Array2::zeros((n_samples, output_dim));
for i in 0..n_samples {
let data = x.row(i);
let mut state = self.encode_data(&data);
self.apply_circuit(&mut state, &self.state.parameters);
let probs = state.measure();
result.row_mut(i).assign(&probs);
}
Ok(result)
}
}
#[derive(Debug, Clone)]
pub struct QAOAManifoldLearning<S = Untrained> {
#[allow(dead_code)] state: S,
n_qubits: usize,
p_layers: usize, n_iterations: usize,
}
#[derive(Debug, Clone)]
pub struct QAOATrained {
pub gamma: Array1<Float>, pub beta: Array1<Float>, pub n_qubits: usize,
}
impl QAOAManifoldLearning<Untrained> {
pub fn new() -> Self {
Self {
state: Untrained,
n_qubits: 4,
p_layers: 2,
n_iterations: 100,
}
}
pub fn n_qubits(mut self, n: usize) -> Self {
self.n_qubits = n;
self
}
pub fn p_layers(mut self, p: usize) -> Self {
self.p_layers = p;
self
}
fn train_qaoa(&self, _x: &ArrayView2<Float>) -> SklResult<(Array1<Float>, Array1<Float>)> {
let mut rng = thread_rng();
let mut gamma: Array1<Float> = Array1::zeros(self.p_layers);
let mut beta: Array1<Float> = Array1::zeros(self.p_layers);
for i in 0..self.p_layers {
gamma[i] = (rng.random::<Float>() * PI) as Float;
beta[i] = (rng.random::<Float>() * PI) as Float;
}
Ok((gamma, beta))
}
}
impl Default for QAOAManifoldLearning<Untrained> {
fn default() -> Self {
Self::new()
}
}
impl Estimator for QAOAManifoldLearning<Untrained> {
type Config = ();
type Error = SklearsError;
type Float = Float;
fn config(&self) -> &Self::Config {
&()
}
}
impl Fit<ArrayView2<'_, Float>, ()> for QAOAManifoldLearning<Untrained> {
type Fitted = QAOAManifoldLearning<QAOATrained>;
fn fit(self, x: &ArrayView2<'_, Float>, _y: &()) -> SklResult<Self::Fitted> {
let (gamma, beta) = self.train_qaoa(x)?;
Ok(QAOAManifoldLearning {
state: QAOATrained {
gamma,
beta,
n_qubits: self.n_qubits,
},
n_qubits: self.n_qubits,
p_layers: self.p_layers,
n_iterations: self.n_iterations,
})
}
}
impl Transform<ArrayView2<'_, Float>, Array2<Float>> for QAOAManifoldLearning<QAOATrained> {
fn transform(&self, x: &ArrayView2<'_, Float>) -> SklResult<Array2<Float>> {
let n_samples = x.nrows();
let output_dim = 1 << self.n_qubits;
let mut result = Array2::zeros((n_samples, output_dim));
for i in 0..n_samples {
let state = QuantumState::new(self.n_qubits);
let probs = state.measure();
result.row_mut(i).assign(&probs);
}
Ok(result)
}
}
#[derive(Debug, Clone)]
pub struct VQEManifoldLearning<S = Untrained> {
state: S,
n_qubits: usize,
n_layers: usize,
learning_rate: Float,
n_iterations: usize,
}
#[derive(Debug, Clone)]
pub struct VQETrained {
pub parameters: Array2<Float>,
pub energy: Float,
pub n_qubits: usize,
}
impl VQEManifoldLearning<Untrained> {
pub fn new() -> Self {
Self {
state: Untrained,
n_qubits: 3,
n_layers: 2,
learning_rate: 0.01,
n_iterations: 100,
}
}
pub fn n_qubits(mut self, n: usize) -> Self {
self.n_qubits = n;
self
}
pub fn n_layers(mut self, n: usize) -> Self {
self.n_layers = n;
self
}
fn compute_expectation(&self, state: &QuantumState) -> Float {
let probs = state.measure();
let mut energy = 0.0;
for (i, &p) in probs.iter().enumerate() {
energy += (i as Float) * p;
}
energy
}
fn train_vqe(&self, _x: &ArrayView2<Float>) -> SklResult<(Array2<Float>, Float)> {
let mut rng = thread_rng();
let uniform = Uniform::new(0.0, 2.0 * PI).map_err(|e| {
SklearsError::FitError(format!("Failed to create uniform distribution: {}", e))
})?;
let mut params = Array2::zeros((self.n_layers, self.n_qubits * 2));
for i in 0..self.n_layers {
for j in 0..self.n_qubits * 2 {
params[[i, j]] = uniform.sample(&mut rng) as Float;
}
}
let mut best_energy = f64::MAX;
let mut best_params = params.clone();
for _iter in 0..self.n_iterations.min(20) {
let mut state = QuantumState::new(self.n_qubits);
for layer in 0..self.n_layers {
for qubit in 0..self.n_qubits {
let theta = params[[layer, qubit * 2]];
let phi = params[[layer, qubit * 2 + 1]];
state.apply_rotation(qubit, theta, phi);
}
}
let energy = self.compute_expectation(&state);
if energy < best_energy {
best_energy = energy;
best_params = params.clone();
}
for i in 0..self.n_layers {
for j in 0..self.n_qubits * 2 {
params[[i, j]] =
best_params[[i, j]] + (rng.random::<Float>() - 0.5) * self.learning_rate;
}
}
}
Ok((best_params, best_energy))
}
}
impl Default for VQEManifoldLearning<Untrained> {
fn default() -> Self {
Self::new()
}
}
impl Estimator for VQEManifoldLearning<Untrained> {
type Config = ();
type Error = SklearsError;
type Float = Float;
fn config(&self) -> &Self::Config {
&()
}
}
impl Fit<ArrayView2<'_, Float>, ()> for VQEManifoldLearning<Untrained> {
type Fitted = VQEManifoldLearning<VQETrained>;
fn fit(self, x: &ArrayView2<'_, Float>, _y: &()) -> SklResult<Self::Fitted> {
let (parameters, energy) = self.train_vqe(x)?;
Ok(VQEManifoldLearning {
state: VQETrained {
parameters,
energy,
n_qubits: self.n_qubits,
},
n_qubits: self.n_qubits,
n_layers: self.n_layers,
learning_rate: self.learning_rate,
n_iterations: self.n_iterations,
})
}
}
impl Transform<ArrayView2<'_, Float>, Array2<Float>> for VQEManifoldLearning<VQETrained> {
fn transform(&self, x: &ArrayView2<'_, Float>) -> SklResult<Array2<Float>> {
let n_samples = x.nrows();
let output_dim = 1 << self.n_qubits;
let mut result = Array2::zeros((n_samples, output_dim));
for i in 0..n_samples {
let mut state = QuantumState::new(self.n_qubits);
for layer in 0..self.state.parameters.nrows() {
for qubit in 0..self.n_qubits {
let theta = self.state.parameters[[layer, qubit * 2]];
let phi = self.state.parameters[[layer, qubit * 2 + 1]];
state.apply_rotation(qubit, theta, phi);
}
}
let probs = state.measure();
result.row_mut(i).assign(&probs);
}
Ok(result)
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_quantum_state_creation() {
let state = QuantumState::new(3);
assert_eq!(state.n_qubits, 3);
assert_eq!(state.real.len(), 8); assert_eq!(state.real[0], 1.0); }
#[test]
fn test_quantum_dr_creation() {
let qdr = QuantumDimensionalityReduction::new()
.n_qubits(3)
.n_layers(2);
assert_eq!(qdr.n_qubits, 3);
assert_eq!(qdr.n_layers, 2);
}
#[test]
fn test_qaoa_creation() {
let qaoa = QAOAManifoldLearning::new().n_qubits(4).p_layers(2);
assert_eq!(qaoa.n_qubits, 4);
assert_eq!(qaoa.p_layers, 2);
}
#[test]
fn test_vqe_creation() {
let vqe = VQEManifoldLearning::new().n_qubits(3).n_layers(2);
assert_eq!(vqe.n_qubits, 3);
assert_eq!(vqe.n_layers, 2);
}
#[test]
fn test_quantum_dr_fit() {
let data =
Array2::from_shape_vec((10, 5), vec![0.1; 50]).expect("operation should succeed");
let qdr = QuantumDimensionalityReduction::new()
.n_qubits(2)
.n_epochs(2);
let result = qdr.fit(&data.view(), &());
assert!(result.is_ok());
}
#[test]
fn test_quantum_state_measure() {
let state = QuantumState::new(2);
let probs = state.measure();
assert_eq!(probs.len(), 4);
let sum: Float = probs.sum();
assert!((sum - 1.0).abs() < 1e-6);
}
}