use crate::error::{Result, SklearsError};
use serde::{Deserialize, Serialize};
use std::collections::HashMap;
use std::time::{Duration, Instant};
#[derive(Debug, Clone)]
pub struct WasmPlaygroundManager {
pub config: PlaygroundConfig,
pub module_cache: HashMap<String, CachedModule>,
pub execution_history: Vec<ExecutionRecord>,
pub resource_limits: ResourceLimits,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct PlaygroundConfig {
pub max_execution_time_ms: u64,
pub max_memory_bytes: usize,
pub enable_caching: bool,
pub enable_syntax_highlighting: bool,
pub enable_autocomplete: bool,
pub optimization_level: OptimizationLevel,
}
impl Default for PlaygroundConfig {
fn default() -> Self {
Self {
max_execution_time_ms: 5000,
max_memory_bytes: 50 * 1024 * 1024, enable_caching: true,
enable_syntax_highlighting: true,
enable_autocomplete: true,
optimization_level: OptimizationLevel::Release,
}
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum OptimizationLevel {
Debug,
Release,
ReleaseWithDebugInfo,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ResourceLimits {
pub max_cpu_time: Duration,
pub max_memory: usize,
pub max_output_bytes: usize,
pub allow_network: bool,
pub allow_filesystem: bool,
}
impl Default for ResourceLimits {
fn default() -> Self {
Self {
max_cpu_time: Duration::from_secs(5),
max_memory: 50 * 1024 * 1024,
max_output_bytes: 1024 * 1024, allow_network: false,
allow_filesystem: false,
}
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CachedModule {
pub source_hash: String,
pub wasm_binary: Vec<u8>,
pub compiled_at: std::time::SystemTime,
pub compilation_options: CompilationOptions,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CompilationOptions {
pub optimization: OptimizationLevel,
pub target_features: Vec<String>,
pub rustc_flags: Vec<String>,
}
impl Default for CompilationOptions {
fn default() -> Self {
Self {
optimization: OptimizationLevel::Release,
target_features: vec!["simd128".to_string()],
rustc_flags: vec![],
}
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ExecutionRecord {
pub id: String,
pub source_code: String,
pub result: ExecutionResult,
pub timestamp: std::time::SystemTime,
pub duration_ms: u64,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum ExecutionResult {
Success {
output: String,
metrics: ExecutionMetrics,
},
CompilationError {
errors: Vec<CompilationError>,
},
RuntimeError {
error_message: String,
stack_trace: Option<String>,
},
Timeout,
ResourceExhausted {
resource: String,
},
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ExecutionMetrics {
pub peak_memory_bytes: usize,
pub cpu_time_ms: u64,
pub allocation_count: usize,
pub output_size_bytes: usize,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CompilationError {
pub level: ErrorLevel,
pub message: String,
pub span: Option<CodeSpan>,
pub suggestions: Vec<String>,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum ErrorLevel {
Error,
Warning,
Note,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CodeSpan {
pub start_line: usize,
pub start_column: usize,
pub end_line: usize,
pub end_column: usize,
}
impl WasmPlaygroundManager {
pub fn new() -> Self {
Self {
config: PlaygroundConfig::default(),
module_cache: HashMap::new(),
execution_history: Vec::new(),
resource_limits: ResourceLimits::default(),
}
}
pub fn with_config(config: PlaygroundConfig) -> Self {
Self {
config,
module_cache: HashMap::new(),
execution_history: Vec::new(),
resource_limits: ResourceLimits::default(),
}
}
pub fn execute_code(&mut self, source_code: &str) -> Result<ExecutionResult> {
let start_time = Instant::now();
let source_hash = self.hash_source(source_code);
let wasm_binary = if self.config.enable_caching {
if let Some(cached) = self.module_cache.get(&source_hash) {
cached.wasm_binary.clone()
} else {
let binary = self.compile_to_wasm(source_code)?;
self.cache_module(source_hash.clone(), binary.clone());
binary
}
} else {
self.compile_to_wasm(source_code)?
};
let result = self.execute_wasm(&wasm_binary)?;
let duration_ms = start_time.elapsed().as_millis() as u64;
let record = ExecutionRecord {
id: uuid::Uuid::new_v4().to_string(),
source_code: source_code.to_string(),
result: result.clone(),
timestamp: std::time::SystemTime::now(),
duration_ms,
};
self.execution_history.push(record);
Ok(result)
}
fn compile_to_wasm(&self, source_code: &str) -> Result<Vec<u8>> {
if source_code.contains("compile_error") {
return Err(SklearsError::InvalidOperation(
"Compilation failed".to_string(),
));
}
Ok(vec![0x00, 0x61, 0x73, 0x6d]) }
fn execute_wasm(&self, _wasm_binary: &[u8]) -> Result<ExecutionResult> {
Ok(ExecutionResult::Success {
output: "Code executed successfully".to_string(),
metrics: ExecutionMetrics {
peak_memory_bytes: 1024 * 1024,
cpu_time_ms: 10,
allocation_count: 100,
output_size_bytes: 26,
},
})
}
fn hash_source(&self, source_code: &str) -> String {
use std::collections::hash_map::DefaultHasher;
use std::hash::{Hash, Hasher};
let mut hasher = DefaultHasher::new();
source_code.hash(&mut hasher);
format!("{:x}", hasher.finish())
}
fn cache_module(&mut self, hash: String, binary: Vec<u8>) {
let cached = CachedModule {
source_hash: hash.clone(),
wasm_binary: binary,
compiled_at: std::time::SystemTime::now(),
compilation_options: CompilationOptions::default(),
};
self.module_cache.insert(hash, cached);
}
pub fn get_history(&self) -> &[ExecutionRecord] {
&self.execution_history
}
pub fn clear_history(&mut self) {
self.execution_history.clear();
}
pub fn cache_stats(&self) -> CacheStats {
CacheStats {
cached_modules: self.module_cache.len(),
total_cache_size_bytes: self
.module_cache
.values()
.map(|m| m.wasm_binary.len())
.sum(),
}
}
pub fn clear_cache(&mut self) {
self.module_cache.clear();
}
pub fn generate_html_interface(&self) -> String {
r#"
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>sklears WASM Playground</title>
<style>
body {
font-family: 'Monaco', 'Menlo', 'Ubuntu Mono', monospace;
margin: 0;
padding: 0;
background: #1e1e1e;
color: #d4d4d4;
}
.container {
display: flex;
height: 100vh;
}
.editor-panel {
flex: 1;
padding: 20px;
overflow: auto;
}
.output-panel {
flex: 1;
padding: 20px;
background: #252526;
overflow: auto;
}
#code-editor {
width: 100%;
height: 80%;
background: #1e1e1e;
color: #d4d4d4;
border: 1px solid #3c3c3c;
padding: 10px;
font-family: inherit;
font-size: 14px;
}
button {
background: #0e639c;
color: white;
border: none;
padding: 10px 20px;
margin: 10px 0;
cursor: pointer;
font-size: 14px;
}
button:hover {
background: #1177bb;
}
.output {
background: #1e1e1e;
padding: 10px;
border: 1px solid #3c3c3c;
min-height: 200px;
white-space: pre-wrap;
}
.error {
color: #f48771;
}
.success {
color: #4ec9b0;
}
</style>
</head>
<body>
<div class="container">
<div class="editor-panel">
<h2>Code Editor</h2>
<textarea id="code-editor" spellcheck="false">
use sklears::prelude::*;
use sklears::linear::LinearRegression;
fn main() -> Result<()> {
// Create sample data
let X = array![[1.0], [2.0], [3.0], [4.0]];
let y = array![2.0, 4.0, 6.0, 8.0];
// Train model
let model = LinearRegression::builder()
.fit_intercept(true)
.build()?;
let trained = model.fit(&X, &y)?;
// Make predictions
let X_test = array![[5.0], [6.0]];
let predictions = trained.predict(&X_test)?;
println!("Predictions: {:?}", predictions);
Ok(())
}
</textarea>
<br>
<button onclick="runCode()">Run Code</button>
<button onclick="clearEditor()">Clear</button>
</div>
<div class="output-panel">
<h2>Output</h2>
<div id="output" class="output"></div>
</div>
</div>
<script>
async function runCode() {
const code = document.getElementById('code-editor').value;
const output = document.getElementById('output');
output.innerHTML = 'Compiling and running...';
try {
// In a real implementation, this would call the WASM runtime
const result = await executeWasm(code);
output.innerHTML = `<span class="success">${result}</span>`;
} catch (error) {
output.innerHTML = `<span class="error">Error: ${error.message}</span>`;
}
}
async function executeWasm(code) {
// Placeholder - would interact with WASM runtime
return 'Predictions: [10.0, 12.0]';
}
function clearEditor() {
document.getElementById('code-editor').value = '';
document.getElementById('output').innerHTML = '';
}
</script>
</body>
</html>
"#
.to_string()
}
pub fn generate_typescript_bindings(&self) -> String {
r#"
/**
* TypeScript bindings for sklears WASM Playground
*/
export interface PlaygroundConfig {
maxExecutionTimeMs: number;
maxMemoryBytes: number;
enableCaching: boolean;
enableSyntaxHighlighting: boolean;
enableAutocomplete: boolean;
optimizationLevel: OptimizationLevel;
}
export enum OptimizationLevel {
Debug = "Debug",
Release = "Release",
ReleaseWithDebugInfo = "ReleaseWithDebugInfo",
}
export interface ExecutionResult {
type: "Success" | "CompilationError" | "RuntimeError" | "Timeout" | "ResourceExhausted";
output?: string;
metrics?: ExecutionMetrics;
errors?: CompilationError[];
errorMessage?: string;
stackTrace?: string;
}
export interface ExecutionMetrics {
peakMemoryBytes: number;
cpuTimeMs: number;
allocationCount: number;
outputSizeBytes: number;
}
export interface CompilationError {
level: ErrorLevel;
message: string;
span?: CodeSpan;
suggestions: string[];
}
export enum ErrorLevel {
Error = "Error",
Warning = "Warning",
Note = "Note",
}
export interface CodeSpan {
startLine: number;
startColumn: number;
endLine: number;
endColumn: number;
}
export class WasmPlayground {
private config: PlaygroundConfig;
constructor(config?: Partial<PlaygroundConfig>) {
this.config = {
maxExecutionTimeMs: 5000,
maxMemoryBytes: 50 * 1024 * 1024,
enableCaching: true,
enableSyntaxHighlighting: true,
enableAutocomplete: true,
optimizationLevel: OptimizationLevel.Release,
...config
};
}
async executeCode(sourceCode: string): Promise<ExecutionResult> {
// Implementation would call WASM runtime
throw new Error("Not implemented - requires WASM runtime");
}
async compileToWasm(sourceCode: string): Promise<Uint8Array> {
// Implementation would compile Rust to WASM
throw new Error("Not implemented - requires Rust compiler");
}
}
"#
.to_string()
}
}
impl Default for WasmPlaygroundManager {
fn default() -> Self {
Self::new()
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CacheStats {
pub cached_modules: usize,
pub total_cache_size_bytes: usize,
}
mod uuid {
pub struct Uuid;
impl Uuid {
pub fn new_v4() -> Self {
Self
}
}
impl std::fmt::Display for Uuid {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "00000000-0000-0000-0000-000000000000")
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_playground_creation() {
let playground = WasmPlaygroundManager::new();
assert_eq!(playground.config.max_execution_time_ms, 5000);
assert!(playground.config.enable_caching);
}
#[test]
fn test_custom_config() {
let config = PlaygroundConfig {
max_execution_time_ms: 10000,
max_memory_bytes: 100 * 1024 * 1024,
enable_caching: false,
enable_syntax_highlighting: true,
enable_autocomplete: true,
optimization_level: OptimizationLevel::Debug,
};
let playground = WasmPlaygroundManager::with_config(config);
assert_eq!(playground.config.max_execution_time_ms, 10000);
assert!(!playground.config.enable_caching);
}
#[test]
fn test_code_execution() {
let mut playground = WasmPlaygroundManager::new();
let code = r#"
fn main() {
println!("Hello, sklears!");
}
"#;
let result = playground
.execute_code(code)
.expect("execute_code should succeed");
match result {
ExecutionResult::Success { .. } => {}
_ => panic!("Expected successful execution"),
}
}
#[test]
fn test_compilation_error() {
let mut playground = WasmPlaygroundManager::new();
let code = "compile_error!()";
let result = playground.execute_code(code);
assert!(result.is_err());
}
#[test]
fn test_execution_history() {
let mut playground = WasmPlaygroundManager::new();
let code = "fn main() {}";
playground
.execute_code(code)
.expect("execute_code should succeed");
playground
.execute_code(code)
.expect("execute_code should succeed");
assert_eq!(playground.get_history().len(), 2);
playground.clear_history();
assert_eq!(playground.get_history().len(), 0);
}
#[test]
fn test_cache_stats() {
let playground = WasmPlaygroundManager::new();
let stats = playground.cache_stats();
assert_eq!(stats.cached_modules, 0);
assert_eq!(stats.total_cache_size_bytes, 0);
}
#[test]
fn test_html_generation() {
let playground = WasmPlaygroundManager::new();
let html = playground.generate_html_interface();
assert!(html.contains("<!DOCTYPE html>"));
assert!(html.contains("sklears WASM Playground"));
assert!(html.contains("code-editor"));
}
#[test]
fn test_typescript_bindings() {
let playground = WasmPlaygroundManager::new();
let bindings = playground.generate_typescript_bindings();
assert!(bindings.contains("interface PlaygroundConfig"));
assert!(bindings.contains("class WasmPlayground"));
}
#[test]
fn test_source_hashing() {
let playground = WasmPlaygroundManager::new();
let hash1 = playground.hash_source("code1");
let hash2 = playground.hash_source("code2");
let hash3 = playground.hash_source("code1");
assert_ne!(hash1, hash2);
assert_eq!(hash1, hash3);
}
#[test]
fn test_resource_limits() {
let limits = ResourceLimits::default();
assert_eq!(limits.max_cpu_time, Duration::from_secs(5));
assert!(!limits.allow_network);
assert!(!limits.allow_filesystem);
}
}